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508 lines
16 KiB
C++
508 lines
16 KiB
C++
#include "rar.hpp"
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ScanTree::ScanTree(StringList *FileMasks,RECURSE_MODE Recurse,bool GetLinks,SCAN_DIRS GetDirs)
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{
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ScanTree::FileMasks=FileMasks;
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ScanTree::Recurse=Recurse;
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ScanTree::GetLinks=GetLinks;
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ScanTree::GetDirs=GetDirs;
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ScanEntireDisk=false;
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FolderWildcards=false;
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SetAllMaskDepth=0;
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*CurMask=0;
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memset(FindStack,0,sizeof(FindStack));
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Depth=0;
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Errors=0;
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*ErrArcName=0;
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Cmd=NULL;
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ErrDirList=NULL;
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ErrDirSpecPathLength=NULL;
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}
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ScanTree::~ScanTree()
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{
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for (int I=Depth;I>=0;I--)
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if (FindStack[I]!=NULL)
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delete FindStack[I];
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}
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SCAN_CODE ScanTree::GetNext(FindData *FD)
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{
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if (Depth<0)
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return SCAN_DONE;
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#ifndef SILENT
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uint LoopCount=0;
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#endif
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SCAN_CODE FindCode;
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while (1)
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{
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if (*CurMask==0 && !GetNextMask())
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return SCAN_DONE;
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#ifndef SILENT
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// Let's return some ticks to system or WinRAR can become irresponsible
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// while scanning files in command like "winrar a -r arc c:\file.ext".
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// Also we reset system sleep timer here.
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if ((++LoopCount & 0x3ff)==0)
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Wait();
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#endif
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FindCode=FindProc(FD);
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if (FindCode==SCAN_ERROR)
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{
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Errors++;
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continue;
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}
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if (FindCode==SCAN_NEXT)
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continue;
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if (FindCode==SCAN_SUCCESS && FD->IsDir && GetDirs==SCAN_SKIPDIRS)
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continue;
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if (FindCode==SCAN_DONE && GetNextMask())
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continue;
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if (FilterList.ItemsCount()>0 && FindCode==SCAN_SUCCESS)
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if (!CommandData::CheckArgs(&FilterList,FD->IsDir,FD->Name,false,MATCH_WILDSUBPATH))
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continue;
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break;
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}
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return FindCode;
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}
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// For masks like dir1\dir2*\*.ext in non-recursive mode.
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bool ScanTree::ExpandFolderMask()
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{
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bool WildcardFound=false;
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uint SlashPos=0;
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for (int I=0;CurMask[I]!=0;I++)
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{
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if (CurMask[I]=='?' || CurMask[I]=='*')
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WildcardFound=true;
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if (WildcardFound && IsPathDiv(CurMask[I]))
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{
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// First path separator position after folder wildcard mask.
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// In case of dir1\dir2*\dir3\name.ext mask it may point not to file
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// name, so we cannot use PointToName() here.
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SlashPos=I;
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break;
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}
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}
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wchar Mask[NM];
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wcsncpyz(Mask,CurMask,ASIZE(Mask));
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Mask[SlashPos]=0;
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// Prepare the list of all folders matching the wildcard mask.
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ExpandedFolderList.Reset();
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FindFile Find;
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Find.SetMask(Mask);
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FindData FD;
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while (Find.Next(&FD))
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if (FD.IsDir)
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{
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wcsncatz(FD.Name,CurMask+SlashPos,ASIZE(FD.Name));
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// Treat dir*\* or dir*\*.* as dir, so empty 'dir' is also matched
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// by such mask. Skipping empty dir with dir*\*.* confused some users.
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wchar *LastMask=PointToName(FD.Name);
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if (wcscmp(LastMask,L"*")==0 || wcscmp(LastMask,L"*.*")==0)
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RemoveNameFromPath(FD.Name);
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ExpandedFolderList.AddString(FD.Name);
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}
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if (ExpandedFolderList.ItemsCount()==0)
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return false;
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// Return the first matching folder name now.
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ExpandedFolderList.GetString(CurMask,ASIZE(CurMask));
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return true;
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}
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// For masks like dir1\dir2*\file.ext this function sets 'dir1' recursive mask
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// and '*\dir2*\file.ext' filter. Masks without folder wildcards are
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// returned as is.
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bool ScanTree::GetFilteredMask()
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{
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// If we have some matching folders left for non-recursive folder wildcard
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// mask, we return it here.
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if (ExpandedFolderList.ItemsCount()>0 && ExpandedFolderList.GetString(CurMask,ASIZE(CurMask)))
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return true;
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FolderWildcards=false;
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FilterList.Reset();
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if (!FileMasks->GetString(CurMask,ASIZE(CurMask)))
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return false;
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// Check if folder wildcards present.
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bool WildcardFound=false;
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uint FolderWildcardCount=0;
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uint SlashPos=0;
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uint StartPos=0;
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#ifdef _WIN_ALL // Not treat the special NTFS \\?\d: path prefix as a wildcard.
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if (CurMask[0]=='\\' && CurMask[1]=='\\' && CurMask[2]=='?' && CurMask[3]=='\\')
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StartPos=4;
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#endif
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for (uint I=StartPos;CurMask[I]!=0;I++)
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{
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if (CurMask[I]=='?' || CurMask[I]=='*')
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WildcardFound=true;
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if (IsPathDiv(CurMask[I]) || IsDriveDiv(CurMask[I]))
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{
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if (WildcardFound)
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{
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// Calculate a number of folder wildcards in current mask.
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FolderWildcardCount++;
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WildcardFound=false;
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}
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if (FolderWildcardCount==0)
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SlashPos=I; // Slash position before first folder wildcard mask.
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}
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}
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if (FolderWildcardCount==0)
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return true;
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FolderWildcards=true; // Global folder wildcards flag.
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// If we have only one folder wildcard component and -r is missing or -r-
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// is specified, prepare matching folders in non-recursive mode.
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// We assume -r for masks like dir1*\dir2*\file*, because it is complicated
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// to fast find them using OS file find API call.
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if ((Recurse==RECURSE_NONE || Recurse==RECURSE_DISABLE) && FolderWildcardCount==1)
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return ExpandFolderMask();
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wchar Filter[NM];
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// Convert path\dir*\ to *\dir filter to search for 'dir' in all 'path' subfolders.
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wcsncpyz(Filter,L"*",ASIZE(Filter));
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AddEndSlash(Filter,ASIZE(Filter));
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// SlashPos might point or not point to path separator for masks like 'dir*', '\dir*' or 'd:dir*'
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wchar *WildName=IsPathDiv(CurMask[SlashPos]) || IsDriveDiv(CurMask[SlashPos]) ? CurMask+SlashPos+1 : CurMask+SlashPos;
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wcsncatz(Filter,WildName,ASIZE(Filter));
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// Treat dir*\* or dir*\*.* as dir\, so empty 'dir' is also matched
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// by such mask. Skipping empty dir with dir*\*.* confused some users.
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wchar *LastMask=PointToName(Filter);
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if (wcscmp(LastMask,L"*")==0 || wcscmp(LastMask,L"*.*")==0)
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*LastMask=0;
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FilterList.AddString(Filter);
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bool RelativeDrive=IsDriveDiv(CurMask[SlashPos]);
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if (RelativeDrive)
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SlashPos++; // Use "d:" instead of "d" for d:* mask.
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CurMask[SlashPos]=0;
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if (!RelativeDrive) // Keep d: mask as is, not convert to d:\*
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{
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// We need to append "\*" both for -ep1 to work correctly and to
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// convert d:\* masks previously truncated to d: back to original form.
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AddEndSlash(CurMask,ASIZE(CurMask));
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wcsncatz(CurMask,MASKALL,ASIZE(CurMask));
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}
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return true;
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}
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bool ScanTree::GetNextMask()
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{
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if (!GetFilteredMask())
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return false;
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#ifdef _WIN_ALL
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UnixSlashToDos(CurMask,CurMask,ASIZE(CurMask));
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#endif
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/*
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We prefer to scan entire disk if mask like \\server\share\ or c:\
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is specified regardless of recursion mode. Use \\server\share\*.*
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or c:\*.* mask to scan only the root directory.
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*/
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if (CurMask[0]=='\\' && CurMask[1]=='\\')
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{
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const wchar *Slash=wcschr(CurMask+2,'\\');
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if (Slash!=NULL)
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{
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Slash=wcschr(Slash+1,'\\');
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ScanEntireDisk=Slash!=NULL && *(Slash+1)==0;
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}
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}
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else
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ScanEntireDisk=IsDriveLetter(CurMask) && IsPathDiv(CurMask[2]) && CurMask[3]==0;
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wchar *Name=PointToName(CurMask);
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if (*Name==0)
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wcsncatz(CurMask,MASKALL,ASIZE(CurMask));
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if (Name[0]=='.' && (Name[1]==0 || Name[1]=='.' && Name[2]==0))
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{
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AddEndSlash(CurMask,ASIZE(CurMask));
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wcsncatz(CurMask,MASKALL,ASIZE(CurMask));
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}
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SpecPathLength=Name-CurMask;
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Depth=0;
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wcsncpyz(OrigCurMask,CurMask,ASIZE(OrigCurMask));
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return true;
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}
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SCAN_CODE ScanTree::FindProc(FindData *FD)
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{
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if (*CurMask==0)
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return SCAN_NEXT;
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bool FastFindFile=false;
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if (FindStack[Depth]==NULL) // No FindFile object for this depth yet.
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{
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bool Wildcards=IsWildcard(CurMask);
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// If we have a file name without wildcards, we can try to use
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// FastFind to optimize speed. For example, in Unix it results in
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// stat call instead of opendir/readdir/closedir.
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bool FindCode=!Wildcards && FindFile::FastFind(CurMask,FD,GetLinks);
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// Link check is important for NTFS, where links can have "Directory"
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// attribute, but we do not want to recurse to them in "get links" mode.
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bool IsDir=FindCode && FD->IsDir && (!GetLinks || !FD->IsLink);
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// SearchAll means that we'll use "*" mask for search, so we'll find
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// subdirectories and will be able to recurse into them.
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// We do not use "*" for directories at any level or for files
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// at top level in recursion mode. We always comrpess the entire directory
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// if folder wildcard is specified.
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bool SearchAll=!IsDir && (Depth>0 || Recurse==RECURSE_ALWAYS ||
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FolderWildcards && Recurse!=RECURSE_DISABLE ||
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Wildcards && Recurse==RECURSE_WILDCARDS ||
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ScanEntireDisk && Recurse!=RECURSE_DISABLE);
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if (Depth==0)
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SearchAllInRoot=SearchAll;
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if (SearchAll || Wildcards)
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{
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// Create the new FindFile object for wildcard based search.
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FindStack[Depth]=new FindFile;
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wchar SearchMask[NM];
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wcsncpyz(SearchMask,CurMask,ASIZE(SearchMask));
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if (SearchAll)
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SetName(SearchMask,MASKALL,ASIZE(SearchMask));
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FindStack[Depth]->SetMask(SearchMask);
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}
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else
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{
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// Either we failed to fast find or we found a file or we found
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// a directory in RECURSE_DISABLE mode, so we do not need to scan it.
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// We can return here and do not need to process further.
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// We need to process further only if we fast found a directory.
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if (!FindCode || !IsDir || Recurse==RECURSE_DISABLE)
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{
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// Return SCAN_SUCCESS if we found a file.
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SCAN_CODE RetCode=SCAN_SUCCESS;
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if (!FindCode)
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{
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// Return SCAN_ERROR if problem is more serious than just
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// "file not found".
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RetCode=FD->Error ? SCAN_ERROR:SCAN_NEXT;
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// If we failed to find an object, but our current mask is excluded,
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// we skip this object and avoid indicating an error.
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if (Cmd!=NULL && Cmd->ExclCheck(CurMask,false,true,true))
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RetCode=SCAN_NEXT;
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else
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{
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ErrHandler.OpenErrorMsg(ErrArcName,CurMask);
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// User asked to return RARX_NOFILES and not RARX_OPEN here.
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ErrHandler.SetErrorCode(RARX_NOFILES);
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}
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}
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// If we searched only for one file or directory in "fast find"
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// (without a wildcard) mode, let's set masks to zero,
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// so calling function will know that current mask is used
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// and next one must be read from mask list for next call.
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// It is not necessary for directories, because even in "fast find"
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// mode, directory recursing will quit by (Depth < 0) condition,
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// which returns SCAN_DONE to calling function.
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*CurMask=0;
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return RetCode;
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}
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// We found a directory using only FindFile::FastFind function.
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FastFindFile=true;
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}
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}
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if (!FastFindFile && !FindStack[Depth]->Next(FD,GetLinks))
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{
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// We cannot find anything more in directory either because of
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// some error or just as result of all directory entries already read.
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bool Error=FD->Error;
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if (Error)
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ScanError(Error);
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wchar DirName[NM];
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*DirName=0;
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// Going to at least one directory level higher.
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delete FindStack[Depth];
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FindStack[Depth--]=NULL;
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while (Depth>=0 && FindStack[Depth]==NULL)
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Depth--;
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if (Depth < 0)
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{
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// Directories scanned both in normal and FastFindFile mode,
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// finally exit from scan here, by (Depth < 0) condition.
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if (Error)
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Errors++;
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return SCAN_DONE;
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}
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wchar *Slash=wcsrchr(CurMask,CPATHDIVIDER);
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if (Slash!=NULL)
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{
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wchar Mask[NM];
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wcsncpyz(Mask,Slash,ASIZE(Mask));
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if (Depth<SetAllMaskDepth)
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wcsncpyz(Mask+1,PointToName(OrigCurMask),ASIZE(Mask)-1);
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*Slash=0;
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wcsncpyz(DirName,CurMask,ASIZE(DirName));
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wchar *PrevSlash=wcsrchr(CurMask,CPATHDIVIDER);
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if (PrevSlash==NULL)
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wcsncpyz(CurMask,Mask+1,ASIZE(CurMask));
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else
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{
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*PrevSlash=0;
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wcsncatz(CurMask,Mask,ASIZE(CurMask));
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}
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}
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if (GetDirs==SCAN_GETDIRSTWICE &&
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FindFile::FastFind(DirName,FD,GetLinks) && FD->IsDir)
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{
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FD->Flags|=FDDF_SECONDDIR;
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return Error ? SCAN_ERROR:SCAN_SUCCESS;
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}
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return Error ? SCAN_ERROR:SCAN_NEXT;
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}
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// Link check is required for NTFS links, not for Unix.
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if (FD->IsDir && (!GetLinks || !FD->IsLink))
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{
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// If we found the directory in top (Depth==0) directory
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// and if we are not in "fast find" (directory name only as argument)
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// or in recurse (SearchAll was set when opening the top directory) mode,
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// we do not recurse into this directory. We either return it by itself
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// or skip it.
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if (!FastFindFile && Depth==0 && !SearchAllInRoot)
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return GetDirs==SCAN_GETCURDIRS ? SCAN_SUCCESS:SCAN_NEXT;
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// Let's check if directory name is excluded, so we do not waste
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// time searching in directory, which will be excluded anyway.
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if (Cmd!=NULL && (Cmd->ExclCheck(FD->Name,true,false,false) ||
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Cmd->ExclDirByAttr(FD->FileAttr)))
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{
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// If we are here in "fast find" mode, it means that entire directory
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// specified in command line is excluded. Then we need to return
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// SCAN_DONE to go to next mask and avoid the infinite loop
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// in GetNext() function. Such loop would be possible in case of
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// SCAN_NEXT code and "rar a arc dir -xdir" command.
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return FastFindFile ? SCAN_DONE:SCAN_NEXT;
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}
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wchar Mask[NM];
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wcsncpyz(Mask,FastFindFile ? MASKALL:PointToName(CurMask),ASIZE(Mask));
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wcsncpyz(CurMask,FD->Name,ASIZE(CurMask));
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if (wcslen(CurMask)+wcslen(Mask)+1>=NM || Depth>=MAXSCANDEPTH-1)
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{
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uiMsg(UIERROR_PATHTOOLONG,CurMask,SPATHDIVIDER,Mask);
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return SCAN_ERROR;
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}
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AddEndSlash(CurMask,ASIZE(CurMask));
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wcsncatz(CurMask,Mask,ASIZE(CurMask));
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Depth++;
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// We need to use OrigCurMask for depths less than SetAllMaskDepth
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// and "*" for depths equal or larger than SetAllMaskDepth.
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// It is important when "fast finding" directories at Depth > 0.
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// For example, if current directory is RootFolder and we compress
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// the following directories structure:
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// RootFolder
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// +--Folder1
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// | +--Folder2
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// | +--Folder3
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// +--Folder4
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// with 'rar a -r arcname Folder2' command, rar could add not only
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// Folder1\Folder2 contents, but also Folder1\Folder3 if we were using
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// "*" mask at all levels. We need to use "*" mask inside of Folder2,
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// but return to "Folder2" mask when completing scanning Folder2.
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// We can rewrite SearchAll expression above to avoid fast finding
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// directories at Depth > 0, but then 'rar a -r arcname Folder2'
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// will add the empty Folder2 and do not add its contents.
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if (FastFindFile)
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SetAllMaskDepth=Depth;
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}
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if (!FastFindFile && !CmpName(CurMask,FD->Name,MATCH_NAMES))
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return SCAN_NEXT;
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return SCAN_SUCCESS;
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}
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void ScanTree::ScanError(bool &Error)
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{
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#ifdef _WIN_ALL
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if (Error)
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{
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// Get attributes of parent folder and do not display an error
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// if it is reparse point. We cannot scan contents of standard
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// Windows reparse points like "C:\Documents and Settings"
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// and we do not want to issue numerous useless errors for them.
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// We cannot just check FD->FileAttr here, it can be undefined
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// if we process "folder\*" mask or if we process "folder" mask,
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// but "folder" is inaccessible.
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wchar *Slash=PointToName(CurMask);
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if (Slash>CurMask)
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{
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*(Slash-1)=0;
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DWORD Attr=GetFileAttributes(CurMask);
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*(Slash-1)=CPATHDIVIDER;
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if (Attr!=0xffffffff && (Attr & FILE_ATTRIBUTE_REPARSE_POINT)!=0)
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Error=false;
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}
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// Do not display an error if we cannot scan contents of
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// "System Volume Information" folder. Normally it is not accessible.
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if (wcsstr(CurMask,L"System Volume Information\\")!=NULL)
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Error=false;
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}
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#endif
|
|
|
|
if (Error && Cmd!=NULL && Cmd->ExclCheck(CurMask,false,true,true))
|
|
Error=false;
|
|
|
|
if (Error)
|
|
{
|
|
if (ErrDirList!=NULL)
|
|
ErrDirList->AddString(CurMask);
|
|
if (ErrDirSpecPathLength!=NULL)
|
|
ErrDirSpecPathLength->Push((uint)SpecPathLength);
|
|
wchar FullName[NM];
|
|
// This conversion works for wildcard masks too.
|
|
ConvertNameToFull(CurMask,FullName,ASIZE(FullName));
|
|
uiMsg(UIERROR_DIRSCAN,FullName);
|
|
ErrHandler.SysErrMsg();
|
|
}
|
|
}
|