#ifndef SSE2NEONBINDING_H #define SSE2NEONBINDING_H #include // The SSE2NEON unit tests run both within our own internal project // as well as within the open source framework. // This header file is used to abstract any distinctions between // those two build environments. // // Initially, this is for how 16 byte aligned memory is allocated namespace SSE2NEON { void *platformAlignedAlloc(size_t size); void platformAlignedFree(void *ptr); } // namespace SSE2NEON #endif