/** * Author......: Jens Steube * License.....: MIT */ #define _SIPHASH_ #define _SCALAR_ #include "include/constants.h" #include "include/kernel_vendor.h" #ifdef VLIW1 #define VECT_SIZE1 #endif #ifdef VLIW2 #define VECT_SIZE1 #endif #define DGST_R0 0 #define DGST_R1 1 #define DGST_R2 2 #define DGST_R3 3 #include "include/kernel_functions.c" #include "types_nv.c" #include "common_nv.c" #ifdef VECT_SIZE1 #define VECT_COMPARE_S "check_single_vect1_comp4_warp.c" #define VECT_COMPARE_M "check_multi_vect1_comp4_warp.c" #endif #ifdef VECT_SIZE2 #define VECT_COMPARE_S "check_single_vect2_comp4_warp.c" #define VECT_COMPARE_M "check_multi_vect2_comp4_warp.c" #endif #ifdef VECT_SIZE4 #define VECT_COMPARE_S "check_single_vect4_comp4_warp.c" #define VECT_COMPARE_M "check_multi_vect4_comp4_warp.c" #endif #define SIPROUND(v0,v1,v2,v3) \ (v0) += (v1); \ (v1) = rotl64 ((v1), 13); \ (v1) ^= (v0); \ (v0) = rotl64 ((v0), 32); \ (v2) += (v3); \ (v3) = rotl64 ((v3), 16); \ (v3) ^= (v2); \ (v0) += (v3); \ (v3) = rotl64 ((v3), 21); \ (v3) ^= (v0); \ (v2) += (v1); \ (v1) = rotl64 ((v1), 17); \ (v1) ^= (v2); \ (v2) = rotl64 ((v2), 32); __device__ __constant__ u32x c_bfs[1024]; __device__ static void m10100m (u32 w[16], const u32 pw_len, const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x * words_buf_r, void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset) { /** * modifier */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; const u32 lid = threadIdx.x; /** * base */ u64 v0p = SIPHASHM_0; u64 v1p = SIPHASHM_1; u64 v2p = SIPHASHM_2; u64 v3p = SIPHASHM_3; v0p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]); v1p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]); v2p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]); v3p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]); u64 *w_ptr = (u64 *) w; w_ptr[pw_len / 8] |= (u64) pw_len << 56; /** * loop */ const u32 bf_loops = ceil ((float) bfs_cnt / VECT_DIV); u32x w0l = w[0]; for (u32 il_pos = 0; il_pos < bf_loops; il_pos++) { const u32x w0r = c_bfs[il_pos]; const u32x w0 = w0l | w0r; u64x v0 = v0p; u64x v1 = v1p; u64x v2 = v2p; u64x v3 = v3p; u64x m = hl32_to_64 (w[1], w0); v3 ^= m; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); v0 ^= m; int i; int j; for (i = 8, j = 2; i <= pw_len; i += 8, j += 2) { m = hl32_to_64 (w[j + 1], w[j + 0]); v3 ^= m; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); v0 ^= m; } v2 ^= 0xff; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); const u64x v = v0 ^ v1 ^ v2 ^ v3; const u32x a = l32_from_64 (v); const u32x b = h32_from_64 (v); const u32x r0 = a; const u32x r1 = b; const u32x r2 = 0; const u32x r3 = 0; #include VECT_COMPARE_M } } __device__ static void m10100s (u32 w[16], const u32 pw_len, const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x * words_buf_r, void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset) { /** * modifier */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; const u32 lid = threadIdx.x; /** * base */ u64 v0p = SIPHASHM_0; u64 v1p = SIPHASHM_1; u64 v2p = SIPHASHM_2; u64 v3p = SIPHASHM_3; v0p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]); v1p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]); v2p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]); v3p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]); u64 *w_ptr = (u64 *) w; w_ptr[pw_len / 8] |= (u64) pw_len << 56; /** * digest */ const u32 search[4] = { digests_buf[digests_offset].digest_buf[DGST_R0], digests_buf[digests_offset].digest_buf[DGST_R1], digests_buf[digests_offset].digest_buf[DGST_R2], digests_buf[digests_offset].digest_buf[DGST_R3] }; /** * loop */ const u32 bf_loops = ceil ((float) bfs_cnt / VECT_DIV); u32x w0l = w[0]; for (u32 il_pos = 0; il_pos < bf_loops; il_pos++) { const u32x w0r = c_bfs[il_pos]; const u32x w0 = w0l | w0r; u64x v0 = v0p; u64x v1 = v1p; u64x v2 = v2p; u64x v3 = v3p; u64x m = hl32_to_64 (w[1], w0); v3 ^= m; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); v0 ^= m; int i; int j; for (i = 8, j = 2; i <= pw_len; i += 8, j += 2) { m = hl32_to_64 (w[j + 1], w[j + 0]); v3 ^= m; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); v0 ^= m; } v2 ^= 0xff; SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); SIPROUND (v0, v1, v2, v3); const u64x v = v0 ^ v1 ^ v2 ^ v3; const u32x a = l32_from_64 (v); const u32x b = h32_from_64 (v); const u32x r0 = a; const u32x r1 = b; const u32x r2 = 0; const u32x r3 = 0; #include VECT_COMPARE_S } } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m04 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = 0; w[ 5] = 0; w[ 6] = 0; w[ 7] = 0; w[ 8] = 0; w[ 9] = 0; w[10] = 0; w[11] = 0; w[12] = 0; w[13] = 0; w[14] = pws[gid].i[14]; w[15] = 0; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m08 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = pws[gid].i[ 4]; w[ 5] = pws[gid].i[ 5]; w[ 6] = pws[gid].i[ 6]; w[ 7] = pws[gid].i[ 7]; w[ 8] = 0; w[ 9] = 0; w[10] = 0; w[11] = 0; w[12] = 0; w[13] = 0; w[14] = pws[gid].i[14]; w[15] = 0; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m16 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = pws[gid].i[ 4]; w[ 5] = pws[gid].i[ 5]; w[ 6] = pws[gid].i[ 6]; w[ 7] = pws[gid].i[ 7]; w[ 8] = pws[gid].i[ 8]; w[ 9] = pws[gid].i[ 9]; w[10] = pws[gid].i[10]; w[11] = pws[gid].i[11]; w[12] = pws[gid].i[12]; w[13] = pws[gid].i[13]; w[14] = pws[gid].i[14]; w[15] = pws[gid].i[15]; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s04 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = 0; w[ 5] = 0; w[ 6] = 0; w[ 7] = 0; w[ 8] = 0; w[ 9] = 0; w[10] = 0; w[11] = 0; w[12] = 0; w[13] = 0; w[14] = pws[gid].i[14]; w[15] = 0; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s08 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = pws[gid].i[ 4]; w[ 5] = pws[gid].i[ 5]; w[ 6] = pws[gid].i[ 6]; w[ 7] = pws[gid].i[ 7]; w[ 8] = 0; w[ 9] = 0; w[10] = 0; w[11] = 0; w[12] = 0; w[13] = 0; w[14] = pws[gid].i[14]; w[15] = 0; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); } extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s16 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max) { /** * base */ const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x; if (gid >= gid_max) return; u32 w[16]; w[ 0] = pws[gid].i[ 0]; w[ 1] = pws[gid].i[ 1]; w[ 2] = pws[gid].i[ 2]; w[ 3] = pws[gid].i[ 3]; w[ 4] = pws[gid].i[ 4]; w[ 5] = pws[gid].i[ 5]; w[ 6] = pws[gid].i[ 6]; w[ 7] = pws[gid].i[ 7]; w[ 8] = pws[gid].i[ 8]; w[ 9] = pws[gid].i[ 9]; w[10] = pws[gid].i[10]; w[11] = pws[gid].i[11]; w[12] = pws[gid].i[12]; w[13] = pws[gid].i[13]; w[14] = pws[gid].i[14]; w[15] = pws[gid].i[15]; const u32 pw_len = pws[gid].pw_len; /** * main */ m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset); }