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Commit Graph

11 Commits

Author SHA1 Message Date
Jens Steube
7fe575e204 Add const qualifier to variable declaration of matching global memory objects 2016-11-22 20:20:34 +01:00
jsteube
3daf0af480 Added docs/credits.txt
Added docs/team.txt
2016-09-11 22:20:15 +02:00
Jens Steube
2899f53a15 Move files from include/ to OpenCL/ if they are used within kernels
Rename includes in OpenCL so that it's easier to recognize them as such
2016-05-25 23:04:26 +02:00
Jens Steube
0b3743ce94 - Added inline declaration to functions from simd.c, common.c, rp.c and types_ocl.c to increase performance
- Dropped static declaration from functions in all kernel to achieve OpenCL 1.1 compatibility
- Added -cl-std=CL1.1 to all kernel build options
- Created environment variable to inform NVidia OpenCL runtime to not create its own kernel cache
- Created environment variable to inform pocl OpenCL runtime to not create its own kernel cache
2016-05-01 23:15:26 +02:00
Jens Steube
1d3795a3ab Converted _a3 kernels, use SIMD for CPU and GPU 2016-01-23 15:32:31 +01:00
Jens Steube
a62b7ed06e Upgrade kernel to support dynamic local work sizes 2016-01-19 16:06:03 +01:00
jsteube
e8229af09b Fix for -m 1500, -m 3000: Missing "defined" keyword
Fix for -m 1000: MD4_H1 copy/paste error
Fix for -m 8900, -m 9300: Invalid value for device_processor_cores for CPU devices
Fix for -m 9100: Variable salt2 initializer needed some clauses for clearness
Temporary limit gpu_accel for CPU devices to 1 for development phase
Mark pocl as too bleeding edge for production use, recommend native drivers
Remove workarounds for pocl
Rename VENDOR_ID_UNKNOWN to VENDOR_ID_GENERIC in host code
Rename IS_UNKNOWN to IS_GENERIC in kernel code
2016-01-07 20:14:34 +01:00
jsteube
bacc1049e3 More fixes for IS_UNKNOWN in kernels 2016-01-05 23:05:06 +01:00
jsteube
331188167c Replace the substring GPU to a more appropriate "device" or "kernel" substring depending on the context 2016-01-05 08:26:44 +01:00
jsteube
5f7c47b461 Fix path to includes 2016-01-03 01:48:05 +01:00
jsteube
0bf4e3c34a - Dropped all vector code since new GPU's are all scalar, makes the code much easier
- Some performance on low-end GPU may drop because of that, but only for a few hash-modes
- Dropped scalar code (aka warp) since we do not have any vector datatypes anymore
- Renamed C++ overloading functions memcat32_9 -> memcat_c32_w4x4_a3x4
- Still need to fix kernels to new function names, needs to be done manually
- Temperature Management needs to be rewritten partially because of conflicting datatypes names
- Added code to create different codepaths for NV on AMD in runtime in host (see data.vendor_id)
- Added code to create different codepaths for NV on AMD in runtime in kernels (see IS_NV and IS_AMD)
- First tests working for -m 0, for example
- Great performance increases in general for NV so far
- Tested amp_* and markov_* kernel
- Migrated special NV optimizations for rule processor
2015-12-15 12:04:22 +01:00