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mirror of https://github.com/hashcat/hashcat.git synced 2024-11-29 11:28:15 +00:00

Add some missing operators for vector types

This commit is contained in:
Jens Steube 2019-05-09 12:59:36 +02:00
parent 6db4ab7e60
commit ec4d4218c0

View File

@ -128,6 +128,15 @@ inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; } inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; } inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; }
inline __device__ void operator *= (u32x &a, const u32 b) { a.s0 *= b; a.s1 *= b; }
inline __device__ void operator *= (u32x &a, const u32x b) { a.s0 *= b.s0; a.s1 *= b.s1; }
inline __device__ void operator >>= (u32x &a, const u32 b) { a.s0 >>= b; a.s1 >>= b; }
inline __device__ void operator >>= (u32x &a, const u32x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; }
inline __device__ void operator <<= (u32x &a, const u32 b) { a.s0 <<= b; a.s1 <<= b; }
inline __device__ void operator <<= (u32x &a, const u32x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) ); } inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1)); } inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1)); }
@ -172,6 +181,15 @@ inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; } inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; } inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; }
inline __device__ void operator *= (u64x &a, const u64 b) { a.s0 *= b; a.s1 *= b; }
inline __device__ void operator *= (u64x &a, const u64x b) { a.s0 *= b.s0; a.s1 *= b.s1; }
inline __device__ void operator >>= (u64x &a, const u64 b) { a.s0 >>= b; a.s1 >>= b; }
inline __device__ void operator >>= (u64x &a, const u64x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; }
inline __device__ void operator <<= (u64x &a, const u64 b) { a.s0 <<= b; a.s1 <<= b; }
inline __device__ void operator <<= (u64x &a, const u64x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) ); } inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1)); } inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1)); }
@ -276,6 +294,15 @@ inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; } inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; } inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; }
inline __device__ void operator *= (u32x &a, const u32 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; }
inline __device__ void operator *= (u32x &a, const u32x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; }
inline __device__ void operator >>= (u32x &a, const u32 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; }
inline __device__ void operator >>= (u32x &a, const u32x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; }
inline __device__ void operator <<= (u32x &a, const u32 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; }
inline __device__ void operator <<= (u32x &a, const u32x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); } inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); } inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); }
@ -320,6 +347,15 @@ inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; } inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; } inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; }
inline __device__ void operator *= (u64x &a, const u64 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; }
inline __device__ void operator *= (u64x &a, const u64x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; }
inline __device__ void operator >>= (u64x &a, const u64 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; }
inline __device__ void operator >>= (u64x &a, const u64x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; }
inline __device__ void operator <<= (u64x &a, const u64 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; }
inline __device__ void operator <<= (u64x &a, const u64x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); } inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); } inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); }
@ -440,6 +476,15 @@ inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; } inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; } inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; }
inline __device__ void operator *= (u32x &a, const u32 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; a.s4 *= b; a.s5 *= b; a.s6 *= b; a.s7 *= b; }
inline __device__ void operator *= (u32x &a, const u32x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; a.s4 *= b.s4; a.s5 *= b.s5; a.s6 *= b.s6; a.s7 *= b.s7; }
inline __device__ void operator >>= (u32x &a, const u32 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; a.s4 >>= b; a.s5 >>= b; a.s6 >>= b; a.s7 >>= b; }
inline __device__ void operator >>= (u32x &a, const u32x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; a.s4 >>= b.s4; a.s5 >>= b.s5; a.s6 >>= b.s6; a.s7 >>= b.s7; }
inline __device__ void operator <<= (u32x &a, const u32 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; a.s4 <<= b; a.s5 <<= b; a.s6 <<= b; a.s7 <<= b; }
inline __device__ void operator <<= (u32x &a, const u32x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; a.s4 <<= b.s4; a.s5 <<= b.s5; a.s6 <<= b.s6; a.s7 <<= b.s7; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b) ); } inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7)); } inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7)); }
@ -484,6 +529,15 @@ inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; } inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; } inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; }
inline __device__ void operator *= (u64x &a, const u64 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; a.s4 *= b; a.s5 *= b; a.s6 *= b; a.s7 *= b; }
inline __device__ void operator *= (u64x &a, const u64x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; a.s4 *= b.s4; a.s5 *= b.s5; a.s6 *= b.s6; a.s7 *= b.s7; }
inline __device__ void operator >>= (u64x &a, const u64 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; a.s4 >>= b; a.s5 >>= b; a.s6 >>= b; a.s7 >>= b; }
inline __device__ void operator >>= (u64x &a, const u64x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; a.s4 >>= b.s4; a.s5 >>= b.s5; a.s6 >>= b.s6; a.s7 >>= b.s7; }
inline __device__ void operator <<= (u64x &a, const u64 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; a.s4 <<= b; a.s5 <<= b; a.s6 <<= b; a.s7 <<= b; }
inline __device__ void operator <<= (u64x &a, const u64x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; a.s4 <<= b.s4; a.s5 <<= b.s5; a.s6 <<= b.s6; a.s7 <<= b.s7; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b) ); } inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7)); } inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7)); }
@ -636,6 +690,15 @@ inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; } inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; } inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; }
inline __device__ void operator *= (u32x &a, const u32 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; a.s4 *= b; a.s5 *= b; a.s6 *= b; a.s7 *= b; a.s8 *= b; a.s9 *= b; a.sa *= b; a.sb *= b; a.sc *= b; a.sd *= b; a.se *= b; a.sf *= b; }
inline __device__ void operator *= (u32x &a, const u32x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; a.s4 *= b.s4; a.s5 *= b.s5; a.s6 *= b.s6; a.s7 *= b.s7; a.s8 *= b.s8; a.s9 *= b.s9; a.sa *= b.sa; a.sb *= b.sb; a.sc *= b.sc; a.sd *= b.sd; a.se *= b.se; a.sf *= b.sf; }
inline __device__ void operator >>= (u32x &a, const u32 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; a.s4 >>= b; a.s5 >>= b; a.s6 >>= b; a.s7 >>= b; a.s8 >>= b; a.s9 >>= b; a.sa >>= b; a.sb >>= b; a.sc >>= b; a.sd >>= b; a.se >>= b; a.sf >>= b; }
inline __device__ void operator >>= (u32x &a, const u32x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; a.s4 >>= b.s4; a.s5 >>= b.s5; a.s6 >>= b.s6; a.s7 >>= b.s7; a.s8 >>= b.s8; a.s9 >>= b.s9; a.sa >>= b.sa; a.sb >>= b.sb; a.sc >>= b.sc; a.sd >>= b.sd; a.se >>= b.se; a.sf >>= b.sf; }
inline __device__ void operator <<= (u32x &a, const u32 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; a.s4 <<= b; a.s5 <<= b; a.s6 <<= b; a.s7 <<= b; a.s8 <<= b; a.s9 <<= b; a.sa <<= b; a.sb <<= b; a.sc <<= b; a.sd <<= b; a.se <<= b; a.sf <<= b; }
inline __device__ void operator <<= (u32x &a, const u32x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; a.s4 <<= b.s4; a.s5 <<= b.s5; a.s6 <<= b.s6; a.s7 <<= b.s7; a.s8 <<= b.s8; a.s9 <<= b.s9; a.sa <<= b.sa; a.sb <<= b.sb; a.sc <<= b.sc; a.sd <<= b.sd; a.se <<= b.se; a.sf <<= b.sf; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); } inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); } inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); }
@ -680,6 +743,15 @@ inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; } inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; } inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; }
inline __device__ void operator *= (u64x &a, const u64 b) { a.s0 *= b; a.s1 *= b; a.s2 *= b; a.s3 *= b; a.s4 *= b; a.s5 *= b; a.s6 *= b; a.s7 *= b; a.s8 *= b; a.s9 *= b; a.sa *= b; a.sb *= b; a.sc *= b; a.sd *= b; a.se *= b; a.sf *= b; }
inline __device__ void operator *= (u64x &a, const u64x b) { a.s0 *= b.s0; a.s1 *= b.s1; a.s2 *= b.s2; a.s3 *= b.s3; a.s4 *= b.s4; a.s5 *= b.s5; a.s6 *= b.s6; a.s7 *= b.s7; a.s8 *= b.s8; a.s9 *= b.s9; a.sa *= b.sa; a.sb *= b.sb; a.sc *= b.sc; a.sd *= b.sd; a.se *= b.se; a.sf *= b.sf; }
inline __device__ void operator >>= (u64x &a, const u64 b) { a.s0 >>= b; a.s1 >>= b; a.s2 >>= b; a.s3 >>= b; a.s4 >>= b; a.s5 >>= b; a.s6 >>= b; a.s7 >>= b; a.s8 >>= b; a.s9 >>= b; a.sa >>= b; a.sb >>= b; a.sc >>= b; a.sd >>= b; a.se >>= b; a.sf >>= b; }
inline __device__ void operator >>= (u64x &a, const u64x b) { a.s0 >>= b.s0; a.s1 >>= b.s1; a.s2 >>= b.s2; a.s3 >>= b.s3; a.s4 >>= b.s4; a.s5 >>= b.s5; a.s6 >>= b.s6; a.s7 >>= b.s7; a.s8 >>= b.s8; a.s9 >>= b.s9; a.sa >>= b.sa; a.sb >>= b.sb; a.sc >>= b.sc; a.sd >>= b.sd; a.se >>= b.se; a.sf >>= b.sf; }
inline __device__ void operator <<= (u64x &a, const u64 b) { a.s0 <<= b; a.s1 <<= b; a.s2 <<= b; a.s3 <<= b; a.s4 <<= b; a.s5 <<= b; a.s6 <<= b; a.s7 <<= b; a.s8 <<= b; a.s9 <<= b; a.sa <<= b; a.sb <<= b; a.sc <<= b; a.sd <<= b; a.se <<= b; a.sf <<= b; }
inline __device__ void operator <<= (u64x &a, const u64x b) { a.s0 <<= b.s0; a.s1 <<= b.s1; a.s2 <<= b.s2; a.s3 <<= b.s3; a.s4 <<= b.s4; a.s5 <<= b.s5; a.s6 <<= b.s6; a.s7 <<= b.s7; a.s8 <<= b.s8; a.s9 <<= b.s9; a.sa <<= b.sa; a.sb <<= b.sb; a.sc <<= b.sc; a.sd <<= b.sd; a.se <<= b.se; a.sf <<= b.sf; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); } inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); } inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); }