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Refactor Windows file reading/writing
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@ -25,6 +25,10 @@ _Static_assert(sizeof (size_t) == sizeof (SizeT), "Check why sizeof(size_t) != s
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#define HCFILE_BUFFER_SIZE 256 * 1024
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#endif
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#ifndef HCFILE_CHUNK_SIZE
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#define HCFILE_CHUNK_SIZE 4 * 1024 * 1024
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#endif
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static bool xz_initialized = false;
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static const ISzAlloc xz_alloc = { hc_lzma_alloc, hc_lzma_free };
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@ -354,49 +358,48 @@ size_t hc_fread (void *ptr, size_t size, size_t nmemb, HCFILE *fp)
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{
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size_t n = -1;
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if (fp == NULL) return n;
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if (ptr == NULL || fp == NULL) return n;
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if (ptr == NULL || size == 0 || nmemb == 0) return 0;
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if (size == 0 || nmemb == 0) return 0;
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if (fp->pfp)
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{
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#if defined (_WIN)
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#ifdef _WIN
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u64 len = (u64) size * nmemb;
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// 4 GB fread () limit for windows systems ?
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// see: https://social.msdn.microsoft.com/Forums/vstudio/en-US/7c913001-227e-439b-bf07-54369ba07994/fwrite-issues-with-large-data-write
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#ifndef _WIN64
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/* check 2 GB limit with 32 bit build */
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if (len >= INT32_MAX)
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{
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return n;
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}
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#endif
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#define GIGABYTE (1024u * 1024u * 1024u)
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if (((size * nmemb) / GIGABYTE) < 4)
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if (len <= HCFILE_CHUNK_SIZE)
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{
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n = fread (ptr, size, nmemb, fp->pfp);
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}
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else
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{
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if ((size / GIGABYTE) > 3) return -1;
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size_t left = (size_t) len;
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size_t pos = 0;
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size_t elements_max = (3u * GIGABYTE) / size;
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size_t elements_left = nmemb;
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/* assume success */
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n = nmemb;
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size_t off = 0;
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n = 0;
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while (elements_left > 0)
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do
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{
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size_t elements_cur = elements_max;
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if (elements_left < elements_max) elements_cur = elements_left;
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size_t ret = fread (ptr + off, size, elements_cur, fp->pfp);
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if (ret != elements_cur) return -1;
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n += ret;
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off += ret * size;
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elements_left -= ret;
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size_t chunk = (left > HCFILE_CHUNK_SIZE) ? HCFILE_CHUNK_SIZE : left;
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size_t bytes = fread ((unsigned char *) ptr + pos, 1, chunk, fp->pfp);
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pos += bytes;
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left -= bytes;
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if (chunk != bytes)
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{
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/* partial read */
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n = pos / size;
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break;
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}
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} while (left);
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}
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#else
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n = fread (ptr, size, nmemb, fp->pfp);
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@ -408,9 +411,11 @@ size_t hc_fread (void *ptr, size_t size, size_t nmemb, HCFILE *fp)
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}
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else if (fp->ufp)
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{
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unsigned s = size * nmemb;
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n = unzReadCurrentFile (fp->ufp, ptr, s);
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u64 len = (u64) size * nmemb;
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if (len == (unsigned) len)
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{
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n = unzReadCurrentFile (fp->ufp, ptr, (unsigned) len);
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}
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}
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else if (fp->xfp)
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{
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@ -454,47 +459,43 @@ size_t hc_fwrite (const void *ptr, size_t size, size_t nmemb, HCFILE *fp)
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{
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size_t n = -1;
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if (fp == NULL) return n;
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if (ptr == NULL || fp == NULL) return n;
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if (size == 0 || nmemb == 0) return 0;
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if (fp->pfp)
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{
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#if defined (_WIN)
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#ifdef _WIN
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u64 len = (u64) size * nmemb;
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// 4 GB fwrite () limit for windows systems ?
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// see: https://social.msdn.microsoft.com/Forums/vstudio/en-US/7c913001-227e-439b-bf07-54369ba07994/fwrite-issues-with-large-data-write
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#ifndef _WIN64
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/* check 2 GB limit with 32 bit build */
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if (len >= INT32_MAX)
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{
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return n;
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}
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#endif
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#define GIGABYTE (1024u * 1024u * 1024u)
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if (((size * nmemb) / GIGABYTE) < 4)
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if (len <= HCFILE_CHUNK_SIZE)
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{
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n = fwrite (ptr, size, nmemb, fp->pfp);
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}
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else
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{
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if ((size / GIGABYTE) > 3) return -1;
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size_t left = (size_t) len;
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size_t pos = 0;
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size_t elements_max = (3u * GIGABYTE) / size;
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size_t elements_left = nmemb;
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/* assume success */
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n = nmemb;
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size_t off = 0;
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n = 0;
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while (elements_left > 0)
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do
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{
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size_t elements_cur = elements_max;
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if (elements_left < elements_max) elements_cur = elements_left;
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size_t ret = fwrite (ptr + off, size, elements_cur, fp->pfp);
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if (ret != elements_cur) return -1;
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n += ret;
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off += ret * size;
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elements_left -= ret;
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}
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size_t chunk = (left > HCFILE_CHUNK_SIZE) ? HCFILE_CHUNK_SIZE : left;
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size_t bytes = fwrite ((unsigned char *) ptr + pos, 1, chunk, fp->pfp);
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pos += bytes;
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left -= bytes;
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if (chunk != bytes) return -1;
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} while (left);
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}
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#else
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n = fwrite (ptr, size, nmemb, fp->pfp);
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