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Pure black magic to workaround 100% CPU usage bug in NVidias OpenCL runtime on Linux
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@ -150,6 +150,8 @@ double TARGET_MS_PROFILE[4] = { 2, 12, 96, 480 };
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#define NUM_DEFAULT_BENCHMARK_ALGORITHMS 143
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#define NUM_DEFAULT_BENCHMARK_ALGORITHMS 143
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#define NVIDIA_100PERCENTCPU_WORKAROUND 100
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#define global_free(attr) \
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#define global_free(attr) \
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{ \
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{ \
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myfree ((void *) data.attr); \
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myfree ((void *) data.attr); \
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@ -5446,8 +5448,25 @@ void SetConsoleWindowSize (const int x)
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}
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}
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#endif
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#endif
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#ifdef _POSIX
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int (*clock_gettime_orig) (clockid_t clk_id, struct timespec *tp);
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int clock_gettime (clockid_t clk_id, struct timespec *tp)
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{
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int r = clock_gettime_orig (clk_id, tp);
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usleep (NVIDIA_100PERCENTCPU_WORKAROUND);
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return r;
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}
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#endif
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int main (int argc, char **argv)
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int main (int argc, char **argv)
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{
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{
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#ifdef _POSIX
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clock_gettime_orig = dlsym (RTLD_NEXT, "clock_gettime");
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#endif
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#ifdef _WIN
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#ifdef _WIN
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SetConsoleWindowSize (132);
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SetConsoleWindowSize (132);
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#endif
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#endif
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@ -18274,4 +18293,3 @@ int main (int argc, char **argv)
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return -1;
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return -1;
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}
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}
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