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Fall back to 64 threads default (from 256) because modern GPU create too many workitems which then results in too less GPU memory available
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@ -147,7 +147,7 @@ typedef enum amplifier_count
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KERNEL_BFS = 1024,
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KERNEL_COMBS = 1024,
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KERNEL_RULES = 1024,
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KERNEL_THREADS_MAX = 256,
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KERNEL_THREADS_MAX = 64,
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KERNEL_THREADS_MAX_CPU = 1
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} amplifier_count_t;
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