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Add vector datatypes operators

This commit is contained in:
Jens Steube 2019-04-26 22:07:56 +02:00
parent 052e42ccef
commit 58213c81d6
2 changed files with 657 additions and 7 deletions

View File

@ -51,12 +51,669 @@ typedef u8 u8x;
typedef u16 u16x; typedef u16 u16x;
typedef u32 u32x; typedef u32 u32x;
typedef u64 u64x; typedef u64 u64x;
#else
#ifdef IS_CUDA
#if VECT_SIZE == 2
class u8x
{
private:
public:
u8 s0;
u8 s1;
inline __device__ u8x (const u8 a, const u8 b) : s0(a), s1(b) { }
inline __device__ u8x (const u8 a) : s0(a), s1(a) { }
inline __device__ u8x (void) { }
inline __device__ ~u8x (void) { }
};
class u16x
{
private:
public:
u16 s0;
u16 s1;
inline __device__ u16x (const u16 a, const u16 b) : s0(a), s1(b) { }
inline __device__ u16x (const u16 a) : s0(a), s1(a) { }
inline __device__ u16x (void) { }
inline __device__ ~u16x (void) { }
};
class u32x
{
private:
public:
u32 s0;
u32 s1;
inline __device__ u32x (const u32 a, const u32 b) : s0(a), s1(b) { }
inline __device__ u32x (const u32 a) : s0(a), s1(a) { }
inline __device__ u32x (void) { }
inline __device__ ~u32x (void) { }
};
class u64x
{
private:
public:
u64 s0;
u64 s1;
inline __device__ u64x (const u64 a, const u64 b) : s0(a), s1(b) { }
inline __device__ u64x (const u64 a) : s0(a), s1(a) { }
inline __device__ u64x (void) { }
inline __device__ ~u64x (void) { }
};
inline __device__ bool operator != (const u32x a, const u32 b) { return ((a.s0 != b) && (a.s1 != b)); }
inline __device__ bool operator != (const u32x a, const u32x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1)); }
inline __device__ void operator ^= (u32x &a, const u32 b) { a.s0 ^= b; a.s1 ^= b; }
inline __device__ void operator ^= (u32x &a, const u32x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; }
inline __device__ void operator |= (u32x &a, const u32 b) { a.s0 |= b; a.s1 |= b; }
inline __device__ void operator |= (u32x &a, const u32x b) { a.s0 |= b.s0; a.s1 |= b.s1; }
inline __device__ void operator &= (u32x &a, const u32 b) { a.s0 &= b; a.s1 &= b; }
inline __device__ void operator &= (u32x &a, const u32x b) { a.s0 &= b.s0; a.s1 &= b.s1; }
inline __device__ void operator += (u32x &a, const u32 b) { a.s0 += b; a.s1 += b; }
inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1 += b.s1; }
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1)); }
inline __device__ u32x operator >> (const u32x a, const u32 b) { return u32x ((a.s0 >> b), (a.s1 >> b) ); }
inline __device__ u32x operator >> (const u32x a, const u32x b) { return u32x ((a.s0 >> b.s0), (a.s1 >> b.s1)); }
inline __device__ u32x operator ^ (const u32x a, const u32 b) { return u32x ((a.s0 ^ b), (a.s1 ^ b) ); }
inline __device__ u32x operator ^ (const u32x a, const u32x b) { return u32x ((a.s0 ^ b.s0), (a.s1 ^ b.s1)); }
inline __device__ u32x operator | (const u32x a, const u32 b) { return u32x ((a.s0 | b), (a.s1 | b) ); }
inline __device__ u32x operator | (const u32x a, const u32x b) { return u32x ((a.s0 | b.s0), (a.s1 | b.s1)); }
inline __device__ u32x operator & (const u32x a, const u32 b) { return u32x ((a.s0 & b), (a.s1 & b) ); }
inline __device__ u32x operator & (const u32x a, const u32x b) { return u32x ((a.s0 & b.s0), (a.s1 & b.s1)); }
inline __device__ u32x operator + (const u32x a, const u32 b) { return u32x ((a.s0 + b), (a.s1 + b) ); }
inline __device__ u32x operator + (const u32x a, const u32x b) { return u32x ((a.s0 + b.s0), (a.s1 + b.s1)); }
inline __device__ u32x operator - (const u32x a, const u32 b) { return u32x ((a.s0 - b), (a.s1 - b) ); }
inline __device__ u32x operator - (const u32x a, const u32x b) { return u32x ((a.s0 - b.s0), (a.s1 - b.s1)); }
inline __device__ u32x operator * (const u32x a, const u32 b) { return u32x ((a.s0 * b), (a.s1 * b) ); }
inline __device__ u32x operator * (const u32x a, const u32x b) { return u32x ((a.s0 * b.s0), (a.s1 * b.s1)); }
inline __device__ u32x operator ~ (const u32x a) { return u32x (~a.s0, ~a.s1); }
inline __device__ bool operator != (const u64x a, const u64 b) { return ((a.s0 != b) && (a.s1 != b)); }
inline __device__ bool operator != (const u64x a, const u64x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1)); }
inline __device__ void operator ^= (u64x &a, const u64 b) { a.s0 ^= b; a.s1 ^= b; }
inline __device__ void operator ^= (u64x &a, const u64x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; }
inline __device__ void operator |= (u64x &a, const u64 b) { a.s0 |= b; a.s1 |= b; }
inline __device__ void operator |= (u64x &a, const u64x b) { a.s0 |= b.s0; a.s1 |= b.s1; }
inline __device__ void operator &= (u64x &a, const u64 b) { a.s0 &= b; a.s1 &= b; }
inline __device__ void operator &= (u64x &a, const u64x b) { a.s0 &= b.s0; a.s1 &= b.s1; }
inline __device__ void operator += (u64x &a, const u64 b) { a.s0 += b; a.s1 += b; }
inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1 += b.s1; }
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1)); }
inline __device__ u64x operator >> (const u64x a, const u64 b) { return u64x ((a.s0 >> b), (a.s1 >> b) ); }
inline __device__ u64x operator >> (const u64x a, const u64x b) { return u64x ((a.s0 >> b.s0), (a.s1 >> b.s1)); }
inline __device__ u64x operator ^ (const u64x a, const u64 b) { return u64x ((a.s0 ^ b), (a.s1 ^ b) ); }
inline __device__ u64x operator ^ (const u64x a, const u64x b) { return u64x ((a.s0 ^ b.s0), (a.s1 ^ b.s1)); }
inline __device__ u64x operator | (const u64x a, const u64 b) { return u64x ((a.s0 | b), (a.s1 | b) ); }
inline __device__ u64x operator | (const u64x a, const u64x b) { return u64x ((a.s0 | b.s0), (a.s1 | b.s1)); }
inline __device__ u64x operator & (const u64x a, const u64 b) { return u64x ((a.s0 & b), (a.s1 & b) ); }
inline __device__ u64x operator & (const u64x a, const u64x b) { return u64x ((a.s0 & b.s0), (a.s1 & b.s1)); }
inline __device__ u64x operator + (const u64x a, const u64 b) { return u64x ((a.s0 + b), (a.s1 + b) ); }
inline __device__ u64x operator + (const u64x a, const u64x b) { return u64x ((a.s0 + b.s0), (a.s1 + b.s1)); }
inline __device__ u64x operator - (const u64x a, const u64 b) { return u64x ((a.s0 - b), (a.s1 - b) ); }
inline __device__ u64x operator - (const u64x a, const u64x b) { return u64x ((a.s0 - b.s0), (a.s1 - b.s1)); }
inline __device__ u64x operator * (const u64x a, const u64 b) { return u64x ((a.s0 * b), (a.s1 * b) ); }
inline __device__ u64x operator * (const u64x a, const u64x b) { return u64x ((a.s0 * b.s0), (a.s1 * b.s1)); }
inline __device__ u64x operator ~ (const u64x a) { return u64x (~a.s0, ~a.s1); }
#endif
#if VECT_SIZE == 4
class u8x
{
private:
public:
u8 s0;
u8 s1;
u8 s2;
u8 s3;
inline __device__ u8x (const u8 a, const u8 b, const u8 c, const u8 d) : s0(a), s1(b), s2(c), s3(d) { }
inline __device__ u8x (const u8 a) : s0(a), s1(a), s2(a), s3(a) { }
inline __device__ u8x (void) { }
inline __device__ ~u8x (void) { }
};
class u16x
{
private:
public:
u16 s0;
u16 s1;
u16 s2;
u16 s3;
inline __device__ u16x (const u16 a, const u16 b, const u16 c, const u16 d) : s0(a), s1(b), s2(c), s3(d) { }
inline __device__ u16x (const u16 a) : s0(a), s1(a), s2(a), s3(a) { }
inline __device__ u16x (void) { }
inline __device__ ~u16x (void) { }
};
class u32x
{
private:
public:
u32 s0;
u32 s1;
u32 s2;
u32 s3;
inline __device__ u32x (const u32 a, const u32 b, const u32 c, const u32 d) : s0(a), s1(b), s2(c), s3(d) { }
inline __device__ u32x (const u32 a) : s0(a), s1(a), s2(a), s3(a) { }
inline __device__ u32x (void) { }
inline __device__ ~u32x (void) { }
};
class u64x
{
private:
public:
u64 s0;
u64 s1;
u64 s2;
u64 s3;
inline __device__ u64x (const u64 a, const u64 b, const u64 c, const u64 d) : s0(a), s1(b), s2(c), s3(d) { }
inline __device__ u64x (const u64 a) : s0(a), s1(a), s2(a), s3(a) { }
inline __device__ u64x (void) { }
inline __device__ ~u64x (void) { }
};
inline __device__ bool operator != (const u32x a, const u32 b) { return ((a.s0 != b) && (a.s1 != b) && (a.s2 != b) && (a.s3 != b) ); }
inline __device__ bool operator != (const u32x a, const u32x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1) && (a.s2 != b.s2) && (a.s3 != b.s3)); }
inline __device__ void operator ^= (u32x &a, const u32 b) { a.s0 ^= b; a.s1 ^= b; a.s2 ^= b; a.s3 ^= b; }
inline __device__ void operator ^= (u32x &a, const u32x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; a.s2 ^= b.s2; a.s3 ^= b.s3; }
inline __device__ void operator |= (u32x &a, const u32 b) { a.s0 |= b; a.s1 |= b; a.s2 |= b; a.s3 |= b; }
inline __device__ void operator |= (u32x &a, const u32x b) { a.s0 |= b.s0; a.s1 |= b.s1; a.s2 |= b.s2; a.s3 |= b.s3; }
inline __device__ void operator &= (u32x &a, const u32 b) { a.s0 &= b; a.s1 &= b; a.s2 &= b; a.s3 &= b; }
inline __device__ void operator &= (u32x &a, const u32x b) { a.s0 &= b.s0; a.s1 &= b.s1; a.s2 &= b.s2; a.s3 &= b.s3; }
inline __device__ void operator += (u32x &a, const u32 b) { a.s0 += b; a.s1 += b; a.s2 += b; a.s3 += b; }
inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1 += b.s1; a.s2 += b.s2; a.s3 += b.s3; }
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); }
inline __device__ u32x operator >> (const u32x a, const u32 b) { return u32x ((a.s0 >> b), (a.s1 >> b) , (a.s2 >> b), (a.s3 >> b) ); }
inline __device__ u32x operator >> (const u32x a, const u32x b) { return u32x ((a.s0 >> b.s0), (a.s1 >> b.s1), (a.s2 >> b.s2), (a.s3 >> b.s3)); }
inline __device__ u32x operator ^ (const u32x a, const u32 b) { return u32x ((a.s0 ^ b), (a.s1 ^ b) , (a.s2 ^ b), (a.s3 ^ b) ); }
inline __device__ u32x operator ^ (const u32x a, const u32x b) { return u32x ((a.s0 ^ b.s0), (a.s1 ^ b.s1), (a.s2 ^ b.s2), (a.s3 ^ b.s3)); }
inline __device__ u32x operator | (const u32x a, const u32 b) { return u32x ((a.s0 | b), (a.s1 | b) , (a.s2 | b), (a.s3 | b) ); }
inline __device__ u32x operator | (const u32x a, const u32x b) { return u32x ((a.s0 | b.s0), (a.s1 | b.s1), (a.s2 | b.s2), (a.s3 | b.s3)); }
inline __device__ u32x operator & (const u32x a, const u32 b) { return u32x ((a.s0 & b), (a.s1 & b) , (a.s2 & b), (a.s3 & b) ); }
inline __device__ u32x operator & (const u32x a, const u32x b) { return u32x ((a.s0 & b.s0), (a.s1 & b.s1), (a.s2 & b.s2), (a.s3 & b.s3)); }
inline __device__ u32x operator + (const u32x a, const u32 b) { return u32x ((a.s0 + b), (a.s1 + b) , (a.s2 + b), (a.s3 + b) ); }
inline __device__ u32x operator + (const u32x a, const u32x b) { return u32x ((a.s0 + b.s0), (a.s1 + b.s1), (a.s2 + b.s2), (a.s3 + b.s3)); }
inline __device__ u32x operator - (const u32x a, const u32 b) { return u32x ((a.s0 - b), (a.s1 - b) , (a.s2 - b), (a.s3 - b) ); }
inline __device__ u32x operator - (const u32x a, const u32x b) { return u32x ((a.s0 - b.s0), (a.s1 - b.s1), (a.s2 - b.s2), (a.s3 - b.s3)); }
inline __device__ u32x operator * (const u32x a, const u32 b) { return u32x ((a.s0 * b), (a.s1 * b) , (a.s2 * b), (a.s3 * b) ); }
inline __device__ u32x operator * (const u32x a, const u32x b) { return u32x ((a.s0 * b.s0), (a.s1 * b.s1), (a.s2 * b.s2), (a.s3 * b.s3)); }
inline __device__ u32x operator ~ (const u32x a) { return u32x (~a.s0, ~a.s1, ~a.s2, ~a.s3); }
inline __device__ bool operator != (const u64x a, const u64 b) { return ((a.s0 != b) && (a.s1 != b) && (a.s2 != b) && (a.s3 != b) ); }
inline __device__ bool operator != (const u64x a, const u64x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1) && (a.s2 != b.s2) && (a.s3 != b.s3)); }
inline __device__ void operator ^= (u64x &a, const u64 b) { a.s0 ^= b; a.s1 ^= b; a.s2 ^= b; a.s3 ^= b; }
inline __device__ void operator ^= (u64x &a, const u64x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; a.s2 ^= b.s2; a.s3 ^= b.s3; }
inline __device__ void operator |= (u64x &a, const u64 b) { a.s0 |= b; a.s1 |= b; a.s2 |= b; a.s3 |= b; }
inline __device__ void operator |= (u64x &a, const u64x b) { a.s0 |= b.s0; a.s1 |= b.s1; a.s2 |= b.s2; a.s3 |= b.s3; }
inline __device__ void operator &= (u64x &a, const u64 b) { a.s0 &= b; a.s1 &= b; a.s2 &= b; a.s3 &= b; }
inline __device__ void operator &= (u64x &a, const u64x b) { a.s0 &= b.s0; a.s1 &= b.s1; a.s2 &= b.s2; a.s3 &= b.s3; }
inline __device__ void operator += (u64x &a, const u64 b) { a.s0 += b; a.s1 += b; a.s2 += b; a.s3 += b; }
inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1 += b.s1; a.s2 += b.s2; a.s3 += b.s3; }
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3)); }
inline __device__ u64x operator >> (const u64x a, const u64 b) { return u64x ((a.s0 >> b), (a.s1 >> b) , (a.s2 >> b), (a.s3 >> b) ); }
inline __device__ u64x operator >> (const u64x a, const u64x b) { return u64x ((a.s0 >> b.s0), (a.s1 >> b.s1), (a.s2 >> b.s2), (a.s3 >> b.s3)); }
inline __device__ u64x operator ^ (const u64x a, const u64 b) { return u64x ((a.s0 ^ b), (a.s1 ^ b) , (a.s2 ^ b), (a.s3 ^ b) ); }
inline __device__ u64x operator ^ (const u64x a, const u64x b) { return u64x ((a.s0 ^ b.s0), (a.s1 ^ b.s1), (a.s2 ^ b.s2), (a.s3 ^ b.s3)); }
inline __device__ u64x operator | (const u64x a, const u64 b) { return u64x ((a.s0 | b), (a.s1 | b) , (a.s2 | b), (a.s3 | b) ); }
inline __device__ u64x operator | (const u64x a, const u64x b) { return u64x ((a.s0 | b.s0), (a.s1 | b.s1), (a.s2 | b.s2), (a.s3 | b.s3)); }
inline __device__ u64x operator & (const u64x a, const u64 b) { return u64x ((a.s0 & b), (a.s1 & b) , (a.s2 & b), (a.s3 & b) ); }
inline __device__ u64x operator & (const u64x a, const u64x b) { return u64x ((a.s0 & b.s0), (a.s1 & b.s1), (a.s2 & b.s2), (a.s3 & b.s3)); }
inline __device__ u64x operator + (const u64x a, const u64 b) { return u64x ((a.s0 + b), (a.s1 + b) , (a.s2 + b), (a.s3 + b) ); }
inline __device__ u64x operator + (const u64x a, const u64x b) { return u64x ((a.s0 + b.s0), (a.s1 + b.s1), (a.s2 + b.s2), (a.s3 + b.s3)); }
inline __device__ u64x operator - (const u64x a, const u64 b) { return u64x ((a.s0 - b), (a.s1 - b) , (a.s2 - b), (a.s3 - b) ); }
inline __device__ u64x operator - (const u64x a, const u64x b) { return u64x ((a.s0 - b.s0), (a.s1 - b.s1), (a.s2 - b.s2), (a.s3 - b.s3)); }
inline __device__ u64x operator * (const u64x a, const u64 b) { return u64x ((a.s0 * b), (a.s1 * b) , (a.s2 * b), (a.s3 * b) ); }
inline __device__ u64x operator * (const u64x a, const u64x b) { return u64x ((a.s0 * b.s0), (a.s1 * b.s1), (a.s2 * b.s2), (a.s3 * b.s3)); }
inline __device__ u64x operator ~ (const u64x a) { return u64x (~a.s0, ~a.s1, ~a.s2, ~a.s3); }
#endif
#if VECT_SIZE == 8
class u8x
{
private:
public:
u8 s0;
u8 s1;
u8 s2;
u8 s3;
u8 s4;
u8 s5;
u8 s6;
u8 s7;
inline __device__ u8x (const u8 a, const u8 b, const u8 c, const u8 d, const u8 e, const u8 f, const u8 g, const u8 h) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h) { }
inline __device__ u8x (const u8 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a) { }
inline __device__ u8x (void) { }
inline __device__ ~u8x (void) { }
};
class u16x
{
private:
public:
u16 s0;
u16 s1;
u16 s2;
u16 s3;
u16 s4;
u16 s5;
u16 s6;
u16 s7;
inline __device__ u16x (const u16 a, const u16 b, const u16 c, const u16 d, const u16 e, const u16 f, const u16 g, const u16 h) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h) { }
inline __device__ u16x (const u16 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a) { }
inline __device__ u16x (void) { }
inline __device__ ~u16x (void) { }
};
class u32x
{
private:
public:
u32 s0;
u32 s1;
u32 s2;
u32 s3;
u32 s4;
u32 s5;
u32 s6;
u32 s7;
inline __device__ u32x (const u32 a, const u32 b, const u32 c, const u32 d, const u32 e, const u32 f, const u32 g, const u32 h) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h) { }
inline __device__ u32x (const u32 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a) { }
inline __device__ u32x (void) { }
inline __device__ ~u32x (void) { }
};
class u64x
{
private:
public:
u64 s0;
u64 s1;
u64 s2;
u64 s3;
u64 s4;
u64 s5;
u64 s6;
u64 s7;
inline __device__ u64x (const u64 a, const u64 b, const u64 c, const u64 d, const u64 e, const u64 f, const u64 g, const u64 h) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h) { }
inline __device__ u64x (const u64 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a) { }
inline __device__ u64x (void) { }
inline __device__ ~u64x (void) { }
};
inline __device__ bool operator != (const u32x a, const u32 b) { return ((a.s0 != b) && (a.s1 != b) && (a.s2 != b) && (a.s3 != b) && (a.s4 != b) && (a.s5 != b) && (a.s6 != b) && (a.s7 != b) ); }
inline __device__ bool operator != (const u32x a, const u32x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1) && (a.s2 != b.s2) && (a.s3 != b.s3) && (a.s4 != b.s4) && (a.s5 != b.s5) && (a.s6 != b.s6) && (a.s7 != b.s7)); }
inline __device__ void operator ^= (u32x &a, const u32 b) { a.s0 ^= b; a.s1 ^= b; a.s2 ^= b; a.s3 ^= b; a.s4 ^= b; a.s5 ^= b; a.s6 ^= b; a.s7 ^= b; }
inline __device__ void operator ^= (u32x &a, const u32x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; a.s2 ^= b.s2; a.s3 ^= b.s3; a.s4 ^= b.s4; a.s5 ^= b.s5; a.s6 ^= b.s6; a.s7 ^= b.s7; }
inline __device__ void operator |= (u32x &a, const u32 b) { a.s0 |= b; a.s1 |= b; a.s2 |= b; a.s3 |= b; a.s4 |= b; a.s5 |= b; a.s6 |= b; a.s7 |= b; }
inline __device__ void operator |= (u32x &a, const u32x b) { a.s0 |= b.s0; a.s1 |= b.s1; a.s2 |= b.s2; a.s3 |= b.s3; a.s4 |= b.s4; a.s5 |= b.s5; a.s6 |= b.s6; a.s7 |= b.s7; }
inline __device__ void operator &= (u32x &a, const u32 b) { a.s0 &= b; a.s1 &= b; a.s2 &= b; a.s3 &= b; a.s4 &= b; a.s5 &= b; a.s6 &= b; a.s7 &= b; }
inline __device__ void operator &= (u32x &a, const u32x b) { a.s0 &= b.s0; a.s1 &= b.s1; a.s2 &= b.s2; a.s3 &= b.s3; a.s4 &= b.s4; a.s5 &= b.s5; a.s6 &= b.s6; a.s7 &= b.s7; }
inline __device__ void operator += (u32x &a, const u32 b) { a.s0 += b; a.s1 += b; a.s2 += b; a.s3 += b; a.s4 += b; a.s5 += b; a.s6 += b; a.s7 += b; }
inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1 += b.s1; a.s2 += b.s2; a.s3 += b.s3; a.s4 += b.s4; a.s5 += b.s5; a.s6 += b.s6; a.s7 += b.s7; }
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7)); }
inline __device__ u32x operator >> (const u32x a, const u32 b) { return u32x ((a.s0 >> b), (a.s1 >> b) , (a.s2 >> b), (a.s3 >> b) , (a.s4 >> b), (a.s5 >> b) , (a.s6 >> b), (a.s7 >> b) ); }
inline __device__ u32x operator >> (const u32x a, const u32x b) { return u32x ((a.s0 >> b.s0), (a.s1 >> b.s1), (a.s2 >> b.s2), (a.s3 >> b.s3), (a.s4 >> b.s4), (a.s5 >> b.s5), (a.s6 >> b.s6), (a.s7 >> b.s7)); }
inline __device__ u32x operator ^ (const u32x a, const u32 b) { return u32x ((a.s0 ^ b), (a.s1 ^ b) , (a.s2 ^ b), (a.s3 ^ b) , (a.s4 ^ b), (a.s5 ^ b) , (a.s6 ^ b), (a.s7 ^ b) ); }
inline __device__ u32x operator ^ (const u32x a, const u32x b) { return u32x ((a.s0 ^ b.s0), (a.s1 ^ b.s1), (a.s2 ^ b.s2), (a.s3 ^ b.s3), (a.s4 ^ b.s4), (a.s5 ^ b.s5), (a.s6 ^ b.s6), (a.s7 ^ b.s7)); }
inline __device__ u32x operator | (const u32x a, const u32 b) { return u32x ((a.s0 | b), (a.s1 | b) , (a.s2 | b), (a.s3 | b) , (a.s4 | b), (a.s5 | b) , (a.s6 | b), (a.s7 | b) ); }
inline __device__ u32x operator | (const u32x a, const u32x b) { return u32x ((a.s0 | b.s0), (a.s1 | b.s1), (a.s2 | b.s2), (a.s3 | b.s3), (a.s4 | b.s4), (a.s5 | b.s5), (a.s6 | b.s6), (a.s7 | b.s7)); }
inline __device__ u32x operator & (const u32x a, const u32 b) { return u32x ((a.s0 & b), (a.s1 & b) , (a.s2 & b), (a.s3 & b) , (a.s4 & b), (a.s5 & b) , (a.s6 & b), (a.s7 & b) ); }
inline __device__ u32x operator & (const u32x a, const u32x b) { return u32x ((a.s0 & b.s0), (a.s1 & b.s1), (a.s2 & b.s2), (a.s3 & b.s3), (a.s4 & b.s4), (a.s5 & b.s5), (a.s6 & b.s6), (a.s7 & b.s7)); }
inline __device__ u32x operator + (const u32x a, const u32 b) { return u32x ((a.s0 + b), (a.s1 + b) , (a.s2 + b), (a.s3 + b) , (a.s4 + b), (a.s5 + b) , (a.s6 + b), (a.s7 + b) ); }
inline __device__ u32x operator + (const u32x a, const u32x b) { return u32x ((a.s0 + b.s0), (a.s1 + b.s1), (a.s2 + b.s2), (a.s3 + b.s3), (a.s4 + b.s4), (a.s5 + b.s5), (a.s6 + b.s6), (a.s7 + b.s7)); }
inline __device__ u32x operator - (const u32x a, const u32 b) { return u32x ((a.s0 - b), (a.s1 - b) , (a.s2 - b), (a.s3 - b) , (a.s4 - b), (a.s5 - b) , (a.s6 - b), (a.s7 - b) ); }
inline __device__ u32x operator - (const u32x a, const u32x b) { return u32x ((a.s0 - b.s0), (a.s1 - b.s1), (a.s2 - b.s2), (a.s3 - b.s3), (a.s4 - b.s4), (a.s5 - b.s5), (a.s6 - b.s6), (a.s7 - b.s7)); }
inline __device__ u32x operator * (const u32x a, const u32 b) { return u32x ((a.s0 * b), (a.s1 * b) , (a.s2 * b), (a.s3 * b) , (a.s4 * b), (a.s5 * b) , (a.s6 * b), (a.s7 * b) ); }
inline __device__ u32x operator * (const u32x a, const u32x b) { return u32x ((a.s0 * b.s0), (a.s1 * b.s1), (a.s2 * b.s2), (a.s3 * b.s3), (a.s4 * b.s4), (a.s5 * b.s5), (a.s6 * b.s6), (a.s7 * b.s7)); }
inline __device__ u32x operator ~ (const u32x a) { return u32x (~a.s0, ~a.s1, ~a.s2, ~a.s3, ~a.s4, ~a.s5, ~a.s6, ~a.s7); }
#endif
#if VECT_SIZE == 16
class u8x
{
private:
public:
u8 s0;
u8 s1;
u8 s2;
u8 s3;
u8 s4;
u8 s5;
u8 s6;
u8 s7;
u8 s8;
u8 s9;
u8 sa;
u8 sb;
u8 sc;
u8 sd;
u8 se;
u8 sf;
inline __device__ u8x (const u8 a, const u8 b, const u8 c, const u8 d, const u8 e, const u8 f, const u8 g, const u8 h, const u8 i, const u8 j, const u8 k, const u8 l, const u8 m, const u8 n, const u8 o, const u8 p) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h), s8(i), s9(j), sa(k), sb(l), sc(m), sd(n), se(o), sf(p) { }
inline __device__ u8x (const u8 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a), s8(a), s9(a), sa(a), sb(a), sc(a), sd(a), se(a), sf(a) { }
inline __device__ u8x (void) { }
inline __device__ ~u8x (void) { }
};
class u16x
{
private:
public:
u16 s0;
u16 s1;
u16 s2;
u16 s3;
u16 s4;
u16 s5;
u16 s6;
u16 s7;
u16 s8;
u16 s9;
u16 sa;
u16 sb;
u16 sc;
u16 sd;
u16 se;
u16 sf;
inline __device__ u16x (const u16 a, const u16 b, const u16 c, const u16 d, const u16 e, const u16 f, const u16 g, const u16 h, const u16 i, const u16 j, const u16 k, const u16 l, const u16 m, const u16 n, const u16 o, const u16 p) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h), s8(i), s9(j), sa(k), sb(l), sc(m), sd(n), se(o), sf(p) { }
inline __device__ u16x (const u16 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a), s8(a), s9(a), sa(a), sb(a), sc(a), sd(a), se(a), sf(a) { }
inline __device__ u16x (void) { }
inline __device__ ~u16x (void) { }
};
class u32x
{
private:
public:
u32 s0;
u32 s1;
u32 s2;
u32 s3;
u32 s4;
u32 s5;
u32 s6;
u32 s7;
u32 s8;
u32 s9;
u32 sa;
u32 sb;
u32 sc;
u32 sd;
u32 se;
u32 sf;
inline __device__ u32x (const u32 a, const u32 b, const u32 c, const u32 d, const u32 e, const u32 f, const u32 g, const u32 h, const u32 i, const u32 j, const u32 k, const u32 l, const u32 m, const u32 n, const u32 o, const u32 p) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h), s8(i), s9(j), sa(k), sb(l), sc(m), sd(n), se(o), sf(p) { }
inline __device__ u32x (const u32 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a), s8(a), s9(a), sa(a), sb(a), sc(a), sd(a), se(a), sf(a) { }
inline __device__ u32x (void) { }
inline __device__ ~u32x (void) { }
};
class u64x
{
private:
public:
u64 s0;
u64 s1;
u64 s2;
u64 s3;
u64 s4;
u64 s5;
u64 s6;
u64 s7;
u64 s8;
u64 s9;
u64 sa;
u64 sb;
u64 sc;
u64 sd;
u64 se;
u64 sf;
inline __device__ u64x (const u64 a, const u64 b, const u64 c, const u64 d, const u64 e, const u64 f, const u64 g, const u64 h, const u64 i, const u64 j, const u64 k, const u64 l, const u64 m, const u64 n, const u64 o, const u64 p) : s0(a), s1(b), s2(c), s3(d), s4(e), s5(f), s6(g), s7(h), s8(i), s9(j), sa(k), sb(l), sc(m), sd(n), se(o), sf(p) { }
inline __device__ u64x (const u64 a) : s0(a), s1(a), s2(a), s3(a), s4(a), s5(a), s6(a), s7(a), s8(a), s9(a), sa(a), sb(a), sc(a), sd(a), se(a), sf(a) { }
inline __device__ u64x (void) { }
inline __device__ ~u64x (void) { }
};
inline __device__ bool operator != (const u32x a, const u32 b) { return ((a.s0 != b) && (a.s1 != b) && (a.s2 != b) && (a.s3 != b) && (a.s4 != b) && (a.s5 != b) && (a.s6 != b) && (a.s7 != b) && (a.s8 != b) && (a.s9 != b) && (a.sa != b) && (a.sb != b) && (a.sc != b) && (a.sd != b) && (a.se != b) && (a.sf != b) ); }
inline __device__ bool operator != (const u32x a, const u32x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1) && (a.s2 != b.s2) && (a.s3 != b.s3) && (a.s4 != b.s4) && (a.s5 != b.s5) && (a.s6 != b.s6) && (a.s7 != b.s7) && (a.s8 != b.s8) && (a.s9 != b.s9) && (a.sa != b.sa) && (a.sb != b.sb) && (a.sc != b.sc) && (a.sd != b.sd) && (a.se != b.se) && (a.sf != b.sf)); }
inline __device__ void operator ^= (u32x &a, const u32 b) { a.s0 ^= b; a.s1 ^= b; a.s2 ^= b; a.s3 ^= b; a.s4 ^= b; a.s5 ^= b; a.s6 ^= b; a.s7 ^= b; a.s8 ^= b; a.s9 ^= b; a.sa ^= b; a.sb ^= b; a.sc ^= b; a.sd ^= b; a.se ^= b; a.sf ^= b; }
inline __device__ void operator ^= (u32x &a, const u32x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; a.s2 ^= b.s2; a.s3 ^= b.s3; a.s4 ^= b.s4; a.s5 ^= b.s5; a.s6 ^= b.s6; a.s7 ^= b.s7; a.s8 ^= b.s8; a.s9 ^= b.s9; a.sa ^= b.sa; a.sb ^= b.sb; a.sc ^= b.sc; a.sd ^= b.sd; a.se ^= b.se; a.sf ^= b.sf; }
inline __device__ void operator |= (u32x &a, const u32 b) { a.s0 |= b; a.s1 |= b; a.s2 |= b; a.s3 |= b; a.s4 |= b; a.s5 |= b; a.s6 |= b; a.s7 |= b; a.s8 |= b; a.s9 |= b; a.sa |= b; a.sb |= b; a.sc |= b; a.sd |= b; a.se |= b; a.sf |= b; }
inline __device__ void operator |= (u32x &a, const u32x b) { a.s0 |= b.s0; a.s1 |= b.s1; a.s2 |= b.s2; a.s3 |= b.s3; a.s4 |= b.s4; a.s5 |= b.s5; a.s6 |= b.s6; a.s7 |= b.s7; a.s8 |= b.s8; a.s9 |= b.s9; a.sa |= b.sa; a.sb |= b.sb; a.sc |= b.sc; a.sd |= b.sd; a.se |= b.se; a.sf |= b.sf; }
inline __device__ void operator &= (u32x &a, const u32 b) { a.s0 &= b; a.s1 &= b; a.s2 &= b; a.s3 &= b; a.s4 &= b; a.s5 &= b; a.s6 &= b; a.s7 &= b; a.s8 &= b; a.s9 &= b; a.sa &= b; a.sb &= b; a.sc &= b; a.sd &= b; a.se &= b; a.sf &= b; }
inline __device__ void operator &= (u32x &a, const u32x b) { a.s0 &= b.s0; a.s1 &= b.s1; a.s2 &= b.s2; a.s3 &= b.s3; a.s4 &= b.s4; a.s5 &= b.s5; a.s6 &= b.s6; a.s7 &= b.s7; a.s8 &= b.s8; a.s9 &= b.s9; a.sa &= b.sa; a.sb &= b.sb; a.sc &= b.sc; a.sd &= b.sd; a.se &= b.se; a.sf &= b.sf; }
inline __device__ void operator += (u32x &a, const u32 b) { a.s0 += b; a.s1 += b; a.s2 += b; a.s3 += b; a.s4 += b; a.s5 += b; a.s6 += b; a.s7 += b; a.s8 += b; a.s9 += b; a.sa += b; a.sb += b; a.sc += b; a.sd += b; a.se += b; a.sf += b; }
inline __device__ void operator += (u32x &a, const u32x b) { a.s0 += b.s0; a.s1 += b.s1; a.s2 += b.s2; a.s3 += b.s3; a.s4 += b.s4; a.s5 += b.s5; a.s6 += b.s6; a.s7 += b.s7; a.s8 += b.s8; a.s9 += b.s9; a.sa += b.sa; a.sb += b.sb; a.sc += b.sc; a.sd += b.sd; a.se += b.se; a.sf += b.sf; }
inline __device__ void operator -= (u32x &a, const u32 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; }
inline __device__ void operator -= (u32x &a, const u32x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; }
inline __device__ u32x operator << (const u32x a, const u32 b) { return u32x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); }
inline __device__ u32x operator << (const u32x a, const u32x b) { return u32x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); }
inline __device__ u32x operator >> (const u32x a, const u32 b) { return u32x ((a.s0 >> b), (a.s1 >> b) , (a.s2 >> b), (a.s3 >> b) , (a.s4 >> b), (a.s5 >> b) , (a.s6 >> b), (a.s7 >> b), (a.s8 >> b), (a.s9 >> b) , (a.sa >> b), (a.sb >> b) , (a.sc >> b), (a.sd >> b) , (a.se >> b), (a.sf >> b) ); }
inline __device__ u32x operator >> (const u32x a, const u32x b) { return u32x ((a.s0 >> b.s0), (a.s1 >> b.s1), (a.s2 >> b.s2), (a.s3 >> b.s3), (a.s4 >> b.s4), (a.s5 >> b.s5), (a.s6 >> b.s6), (a.s7 >> b.s7), (a.s8 >> b.s8), (a.s9 >> b.s9), (a.sa >> b.sa), (a.sb >> b.sb), (a.sc >> b.sc), (a.sd >> b.sd), (a.se >> b.se), (a.sf >> b.sf)); }
inline __device__ u32x operator ^ (const u32x a, const u32 b) { return u32x ((a.s0 ^ b), (a.s1 ^ b) , (a.s2 ^ b), (a.s3 ^ b) , (a.s4 ^ b), (a.s5 ^ b) , (a.s6 ^ b), (a.s7 ^ b), (a.s8 ^ b), (a.s9 ^ b) , (a.sa ^ b), (a.sb ^ b) , (a.sc ^ b), (a.sd ^ b) , (a.se ^ b), (a.sf ^ b) ); }
inline __device__ u32x operator ^ (const u32x a, const u32x b) { return u32x ((a.s0 ^ b.s0), (a.s1 ^ b.s1), (a.s2 ^ b.s2), (a.s3 ^ b.s3), (a.s4 ^ b.s4), (a.s5 ^ b.s5), (a.s6 ^ b.s6), (a.s7 ^ b.s7), (a.s8 ^ b.s8), (a.s9 ^ b.s9), (a.sa ^ b.sa), (a.sb ^ b.sb), (a.sc ^ b.sc), (a.sd ^ b.sd), (a.se ^ b.se), (a.sf ^ b.sf)); }
inline __device__ u32x operator | (const u32x a, const u32 b) { return u32x ((a.s0 | b), (a.s1 | b) , (a.s2 | b), (a.s3 | b) , (a.s4 | b), (a.s5 | b) , (a.s6 | b), (a.s7 | b), (a.s8 | b), (a.s9 | b) , (a.sa | b), (a.sb | b) , (a.sc | b), (a.sd | b) , (a.se | b), (a.sf | b) ); }
inline __device__ u32x operator | (const u32x a, const u32x b) { return u32x ((a.s0 | b.s0), (a.s1 | b.s1), (a.s2 | b.s2), (a.s3 | b.s3), (a.s4 | b.s4), (a.s5 | b.s5), (a.s6 | b.s6), (a.s7 | b.s7), (a.s8 | b.s8), (a.s9 | b.s9), (a.sa | b.sa), (a.sb | b.sb), (a.sc | b.sc), (a.sd | b.sd), (a.se | b.se), (a.sf | b.sf)); }
inline __device__ u32x operator & (const u32x a, const u32 b) { return u32x ((a.s0 & b), (a.s1 & b) , (a.s2 & b), (a.s3 & b) , (a.s4 & b), (a.s5 & b) , (a.s6 & b), (a.s7 & b), (a.s8 & b), (a.s9 & b) , (a.sa & b), (a.sb & b) , (a.sc & b), (a.sd & b) , (a.se & b), (a.sf & b) ); }
inline __device__ u32x operator & (const u32x a, const u32x b) { return u32x ((a.s0 & b.s0), (a.s1 & b.s1), (a.s2 & b.s2), (a.s3 & b.s3), (a.s4 & b.s4), (a.s5 & b.s5), (a.s6 & b.s6), (a.s7 & b.s7), (a.s8 & b.s8), (a.s9 & b.s9), (a.sa & b.sa), (a.sb & b.sb), (a.sc & b.sc), (a.sd & b.sd), (a.se & b.se), (a.sf & b.sf)); }
inline __device__ u32x operator + (const u32x a, const u32 b) { return u32x ((a.s0 + b), (a.s1 + b) , (a.s2 + b), (a.s3 + b) , (a.s4 + b), (a.s5 + b) , (a.s6 + b), (a.s7 + b), (a.s8 + b), (a.s9 + b) , (a.sa + b), (a.sb + b) , (a.sc + b), (a.sd + b) , (a.se + b), (a.sf + b) ); }
inline __device__ u32x operator + (const u32x a, const u32x b) { return u32x ((a.s0 + b.s0), (a.s1 + b.s1), (a.s2 + b.s2), (a.s3 + b.s3), (a.s4 + b.s4), (a.s5 + b.s5), (a.s6 + b.s6), (a.s7 + b.s7), (a.s8 + b.s8), (a.s9 + b.s9), (a.sa + b.sa), (a.sb + b.sb), (a.sc + b.sc), (a.sd + b.sd), (a.se + b.se), (a.sf + b.sf)); }
inline __device__ u32x operator - (const u32x a, const u32 b) { return u32x ((a.s0 - b), (a.s1 - b) , (a.s2 - b), (a.s3 - b) , (a.s4 - b), (a.s5 - b) , (a.s6 - b), (a.s7 - b), (a.s8 - b), (a.s9 - b) , (a.sa - b), (a.sb - b) , (a.sc - b), (a.sd - b) , (a.se - b), (a.sf - b) ); }
inline __device__ u32x operator - (const u32x a, const u32x b) { return u32x ((a.s0 - b.s0), (a.s1 - b.s1), (a.s2 - b.s2), (a.s3 - b.s3), (a.s4 - b.s4), (a.s5 - b.s5), (a.s6 - b.s6), (a.s7 - b.s7), (a.s8 - b.s8), (a.s9 - b.s9), (a.sa - b.sa), (a.sb - b.sb), (a.sc - b.sc), (a.sd - b.sd), (a.se - b.se), (a.sf - b.sf)); }
inline __device__ u32x operator * (const u32x a, const u32 b) { return u32x ((a.s0 * b), (a.s1 * b) , (a.s2 * b), (a.s3 * b) , (a.s4 * b), (a.s5 * b) , (a.s6 * b), (a.s7 * b), (a.s8 * b), (a.s9 * b) , (a.sa * b), (a.sb * b) , (a.sc * b), (a.sd * b) , (a.se * b), (a.sf * b) ); }
inline __device__ u32x operator * (const u32x a, const u32x b) { return u32x ((a.s0 * b.s0), (a.s1 * b.s1), (a.s2 * b.s2), (a.s3 * b.s3), (a.s4 * b.s4), (a.s5 * b.s5), (a.s6 * b.s6), (a.s7 * b.s7), (a.s8 * b.s8), (a.s9 * b.s9), (a.sa * b.sa), (a.sb * b.sb), (a.sc * b.sc), (a.sd * b.sd), (a.se * b.se), (a.sf * b.sf)); }
inline __device__ u32x operator ~ (const u32x a) { return u32x (~a.s0, ~a.s1, ~a.s2, ~a.s3, ~a.s4, ~a.s5, ~a.s6, ~a.s7, ~a.s8, ~a.s9, ~a.sa, ~a.sb, ~a.sc, ~a.sd, ~a.se, ~a.sf); }
inline __device__ bool operator != (const u64x a, const u64 b) { return ((a.s0 != b) && (a.s1 != b) && (a.s2 != b) && (a.s3 != b) && (a.s4 != b) && (a.s5 != b) && (a.s6 != b) && (a.s7 != b) && (a.s8 != b) && (a.s9 != b) && (a.sa != b) && (a.sb != b) && (a.sc != b) && (a.sd != b) && (a.se != b) && (a.sf != b) ); }
inline __device__ bool operator != (const u64x a, const u64x b) { return ((a.s0 != b.s0) && (a.s1 != b.s1) && (a.s2 != b.s2) && (a.s3 != b.s3) && (a.s4 != b.s4) && (a.s5 != b.s5) && (a.s6 != b.s6) && (a.s7 != b.s7) && (a.s8 != b.s8) && (a.s9 != b.s9) && (a.sa != b.sa) && (a.sb != b.sb) && (a.sc != b.sc) && (a.sd != b.sd) && (a.se != b.se) && (a.sf != b.sf)); }
inline __device__ void operator ^= (u64x &a, const u64 b) { a.s0 ^= b; a.s1 ^= b; a.s2 ^= b; a.s3 ^= b; a.s4 ^= b; a.s5 ^= b; a.s6 ^= b; a.s7 ^= b; a.s8 ^= b; a.s9 ^= b; a.sa ^= b; a.sb ^= b; a.sc ^= b; a.sd ^= b; a.se ^= b; a.sf ^= b; }
inline __device__ void operator ^= (u64x &a, const u64x b) { a.s0 ^= b.s0; a.s1 ^= b.s1; a.s2 ^= b.s2; a.s3 ^= b.s3; a.s4 ^= b.s4; a.s5 ^= b.s5; a.s6 ^= b.s6; a.s7 ^= b.s7; a.s8 ^= b.s8; a.s9 ^= b.s9; a.sa ^= b.sa; a.sb ^= b.sb; a.sc ^= b.sc; a.sd ^= b.sd; a.se ^= b.se; a.sf ^= b.sf; }
inline __device__ void operator |= (u64x &a, const u64 b) { a.s0 |= b; a.s1 |= b; a.s2 |= b; a.s3 |= b; a.s4 |= b; a.s5 |= b; a.s6 |= b; a.s7 |= b; a.s8 |= b; a.s9 |= b; a.sa |= b; a.sb |= b; a.sc |= b; a.sd |= b; a.se |= b; a.sf |= b; }
inline __device__ void operator |= (u64x &a, const u64x b) { a.s0 |= b.s0; a.s1 |= b.s1; a.s2 |= b.s2; a.s3 |= b.s3; a.s4 |= b.s4; a.s5 |= b.s5; a.s6 |= b.s6; a.s7 |= b.s7; a.s8 |= b.s8; a.s9 |= b.s9; a.sa |= b.sa; a.sb |= b.sb; a.sc |= b.sc; a.sd |= b.sd; a.se |= b.se; a.sf |= b.sf; }
inline __device__ void operator &= (u64x &a, const u64 b) { a.s0 &= b; a.s1 &= b; a.s2 &= b; a.s3 &= b; a.s4 &= b; a.s5 &= b; a.s6 &= b; a.s7 &= b; a.s8 &= b; a.s9 &= b; a.sa &= b; a.sb &= b; a.sc &= b; a.sd &= b; a.se &= b; a.sf &= b; }
inline __device__ void operator &= (u64x &a, const u64x b) { a.s0 &= b.s0; a.s1 &= b.s1; a.s2 &= b.s2; a.s3 &= b.s3; a.s4 &= b.s4; a.s5 &= b.s5; a.s6 &= b.s6; a.s7 &= b.s7; a.s8 &= b.s8; a.s9 &= b.s9; a.sa &= b.sa; a.sb &= b.sb; a.sc &= b.sc; a.sd &= b.sd; a.se &= b.se; a.sf &= b.sf; }
inline __device__ void operator += (u64x &a, const u64 b) { a.s0 += b; a.s1 += b; a.s2 += b; a.s3 += b; a.s4 += b; a.s5 += b; a.s6 += b; a.s7 += b; a.s8 += b; a.s9 += b; a.sa += b; a.sb += b; a.sc += b; a.sd += b; a.se += b; a.sf += b; }
inline __device__ void operator += (u64x &a, const u64x b) { a.s0 += b.s0; a.s1 += b.s1; a.s2 += b.s2; a.s3 += b.s3; a.s4 += b.s4; a.s5 += b.s5; a.s6 += b.s6; a.s7 += b.s7; a.s8 += b.s8; a.s9 += b.s9; a.sa += b.sa; a.sb += b.sb; a.sc += b.sc; a.sd += b.sd; a.se += b.se; a.sf += b.sf; }
inline __device__ void operator -= (u64x &a, const u64 b) { a.s0 -= b; a.s1 -= b; a.s2 -= b; a.s3 -= b; a.s4 -= b; a.s5 -= b; a.s6 -= b; a.s7 -= b; a.s8 -= b; a.s9 -= b; a.sa -= b; a.sb -= b; a.sc -= b; a.sd -= b; a.se -= b; a.sf -= b; }
inline __device__ void operator -= (u64x &a, const u64x b) { a.s0 -= b.s0; a.s1 -= b.s1; a.s2 -= b.s2; a.s3 -= b.s3; a.s4 -= b.s4; a.s5 -= b.s5; a.s6 -= b.s6; a.s7 -= b.s7; a.s8 -= b.s8; a.s9 -= b.s9; a.sa -= b.sa; a.sb -= b.sb; a.sc -= b.sc; a.sd -= b.sd; a.se -= b.se; a.sf -= b.sf; }
inline __device__ u64x operator << (const u64x a, const u64 b) { return u64x ((a.s0 << b), (a.s1 << b) , (a.s2 << b), (a.s3 << b) , (a.s4 << b), (a.s5 << b) , (a.s6 << b), (a.s7 << b), (a.s8 << b), (a.s9 << b) , (a.sa << b), (a.sb << b) , (a.sc << b), (a.sd << b) , (a.se << b), (a.sf << b) ); }
inline __device__ u64x operator << (const u64x a, const u64x b) { return u64x ((a.s0 << b.s0), (a.s1 << b.s1), (a.s2 << b.s2), (a.s3 << b.s3), (a.s4 << b.s4), (a.s5 << b.s5), (a.s6 << b.s6), (a.s7 << b.s7), (a.s8 << b.s8), (a.s9 << b.s9), (a.sa << b.sa), (a.sb << b.sb), (a.sc << b.sc), (a.sd << b.sd), (a.se << b.se), (a.sf << b.sf)); }
inline __device__ u64x operator >> (const u64x a, const u64 b) { return u64x ((a.s0 >> b), (a.s1 >> b) , (a.s2 >> b), (a.s3 >> b) , (a.s4 >> b), (a.s5 >> b) , (a.s6 >> b), (a.s7 >> b), (a.s8 >> b), (a.s9 >> b) , (a.sa >> b), (a.sb >> b) , (a.sc >> b), (a.sd >> b) , (a.se >> b), (a.sf >> b) ); }
inline __device__ u64x operator >> (const u64x a, const u64x b) { return u64x ((a.s0 >> b.s0), (a.s1 >> b.s1), (a.s2 >> b.s2), (a.s3 >> b.s3), (a.s4 >> b.s4), (a.s5 >> b.s5), (a.s6 >> b.s6), (a.s7 >> b.s7), (a.s8 >> b.s8), (a.s9 >> b.s9), (a.sa >> b.sa), (a.sb >> b.sb), (a.sc >> b.sc), (a.sd >> b.sd), (a.se >> b.se), (a.sf >> b.sf)); }
inline __device__ u64x operator ^ (const u64x a, const u64 b) { return u64x ((a.s0 ^ b), (a.s1 ^ b) , (a.s2 ^ b), (a.s3 ^ b) , (a.s4 ^ b), (a.s5 ^ b) , (a.s6 ^ b), (a.s7 ^ b), (a.s8 ^ b), (a.s9 ^ b) , (a.sa ^ b), (a.sb ^ b) , (a.sc ^ b), (a.sd ^ b) , (a.se ^ b), (a.sf ^ b) ); }
inline __device__ u64x operator ^ (const u64x a, const u64x b) { return u64x ((a.s0 ^ b.s0), (a.s1 ^ b.s1), (a.s2 ^ b.s2), (a.s3 ^ b.s3), (a.s4 ^ b.s4), (a.s5 ^ b.s5), (a.s6 ^ b.s6), (a.s7 ^ b.s7), (a.s8 ^ b.s8), (a.s9 ^ b.s9), (a.sa ^ b.sa), (a.sb ^ b.sb), (a.sc ^ b.sc), (a.sd ^ b.sd), (a.se ^ b.se), (a.sf ^ b.sf)); }
inline __device__ u64x operator | (const u64x a, const u64 b) { return u64x ((a.s0 | b), (a.s1 | b) , (a.s2 | b), (a.s3 | b) , (a.s4 | b), (a.s5 | b) , (a.s6 | b), (a.s7 | b), (a.s8 | b), (a.s9 | b) , (a.sa | b), (a.sb | b) , (a.sc | b), (a.sd | b) , (a.se | b), (a.sf | b) ); }
inline __device__ u64x operator | (const u64x a, const u64x b) { return u64x ((a.s0 | b.s0), (a.s1 | b.s1), (a.s2 | b.s2), (a.s3 | b.s3), (a.s4 | b.s4), (a.s5 | b.s5), (a.s6 | b.s6), (a.s7 | b.s7), (a.s8 | b.s8), (a.s9 | b.s9), (a.sa | b.sa), (a.sb | b.sb), (a.sc | b.sc), (a.sd | b.sd), (a.se | b.se), (a.sf | b.sf)); }
inline __device__ u64x operator & (const u64x a, const u64 b) { return u64x ((a.s0 & b), (a.s1 & b) , (a.s2 & b), (a.s3 & b) , (a.s4 & b), (a.s5 & b) , (a.s6 & b), (a.s7 & b), (a.s8 & b), (a.s9 & b) , (a.sa & b), (a.sb & b) , (a.sc & b), (a.sd & b) , (a.se & b), (a.sf & b) ); }
inline __device__ u64x operator & (const u64x a, const u64x b) { return u64x ((a.s0 & b.s0), (a.s1 & b.s1), (a.s2 & b.s2), (a.s3 & b.s3), (a.s4 & b.s4), (a.s5 & b.s5), (a.s6 & b.s6), (a.s7 & b.s7), (a.s8 & b.s8), (a.s9 & b.s9), (a.sa & b.sa), (a.sb & b.sb), (a.sc & b.sc), (a.sd & b.sd), (a.se & b.se), (a.sf & b.sf)); }
inline __device__ u64x operator + (const u64x a, const u64 b) { return u64x ((a.s0 + b), (a.s1 + b) , (a.s2 + b), (a.s3 + b) , (a.s4 + b), (a.s5 + b) , (a.s6 + b), (a.s7 + b), (a.s8 + b), (a.s9 + b) , (a.sa + b), (a.sb + b) , (a.sc + b), (a.sd + b) , (a.se + b), (a.sf + b) ); }
inline __device__ u64x operator + (const u64x a, const u64x b) { return u64x ((a.s0 + b.s0), (a.s1 + b.s1), (a.s2 + b.s2), (a.s3 + b.s3), (a.s4 + b.s4), (a.s5 + b.s5), (a.s6 + b.s6), (a.s7 + b.s7), (a.s8 + b.s8), (a.s9 + b.s9), (a.sa + b.sa), (a.sb + b.sb), (a.sc + b.sc), (a.sd + b.sd), (a.se + b.se), (a.sf + b.sf)); }
inline __device__ u64x operator - (const u64x a, const u64 b) { return u64x ((a.s0 - b), (a.s1 - b) , (a.s2 - b), (a.s3 - b) , (a.s4 - b), (a.s5 - b) , (a.s6 - b), (a.s7 - b), (a.s8 - b), (a.s9 - b) , (a.sa - b), (a.sb - b) , (a.sc - b), (a.sd - b) , (a.se - b), (a.sf - b) ); }
inline __device__ u64x operator - (const u64x a, const u64x b) { return u64x ((a.s0 - b.s0), (a.s1 - b.s1), (a.s2 - b.s2), (a.s3 - b.s3), (a.s4 - b.s4), (a.s5 - b.s5), (a.s6 - b.s6), (a.s7 - b.s7), (a.s8 - b.s8), (a.s9 - b.s9), (a.sa - b.sa), (a.sb - b.sb), (a.sc - b.sc), (a.sd - b.sd), (a.se - b.se), (a.sf - b.sf)); }
inline __device__ u64x operator * (const u64x a, const u64 b) { return u64x ((a.s0 * b), (a.s1 * b) , (a.s2 * b), (a.s3 * b) , (a.s4 * b), (a.s5 * b) , (a.s6 * b), (a.s7 * b), (a.s8 * b), (a.s9 * b) , (a.sa * b), (a.sb * b) , (a.sc * b), (a.sd * b) , (a.se * b), (a.sf * b) ); }
inline __device__ u64x operator * (const u64x a, const u64x b) { return u64x ((a.s0 * b.s0), (a.s1 * b.s1), (a.s2 * b.s2), (a.s3 * b.s3), (a.s4 * b.s4), (a.s5 * b.s5), (a.s6 * b.s6), (a.s7 * b.s7), (a.s8 * b.s8), (a.s9 * b.s9), (a.sa * b.sa), (a.sb * b.sb), (a.sc * b.sc), (a.sd * b.sd), (a.se * b.se), (a.sf * b.sf)); }
inline __device__ u64x operator ~ (const u64x a) { return u64x (~a.s0, ~a.s1, ~a.s2, ~a.s3, ~a.s4, ~a.s5, ~a.s6, ~a.s7, ~a.s8, ~a.s9, ~a.sa, ~a.sb, ~a.sc, ~a.sd, ~a.se, ~a.sf); }
#endif
#else #else
typedef VTYPE(uchar, VECT_SIZE) u8x; typedef VTYPE(uchar, VECT_SIZE) u8x;
typedef VTYPE(ushort, VECT_SIZE) u16x; typedef VTYPE(ushort, VECT_SIZE) u16x;
typedef VTYPE(uint, VECT_SIZE) u32x; typedef VTYPE(uint, VECT_SIZE) u32x;
typedef VTYPE(ulong, VECT_SIZE) u64x; typedef VTYPE(ulong, VECT_SIZE) u64x;
#endif #endif
#endif
// unions // unions

View File

@ -5085,13 +5085,6 @@ int backend_session_begin (hashcat_ctx_t *hashcat_ctx)
if (vector_width > 16) vector_width = 16; if (vector_width > 16) vector_width = 16;
// CUDA currently support only scalar types
if (backend_ctx->cuda)
{
vector_width = 1;
}
device_param->vector_width = vector_width; device_param->vector_width = vector_width;
/** /**