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Fix some scrypt default values
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87095191d7
commit
31292946e2
@ -306,11 +306,11 @@ extern hc_thread_mutex_t mux_display;
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#define GPU_ACCEL_NV_8600 8
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#define GPU_ACCEL_NV_8700 8
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#define GPU_ACCEL_NV_8800 8
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#define GPU_ACCEL_NV_8900 4
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#define GPU_ACCEL_NV_8900 16
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#define GPU_ACCEL_NV_9000 2
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#define GPU_ACCEL_NV_9100 8
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#define GPU_ACCEL_NV_9200 2
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#define GPU_ACCEL_NV_9300 4
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#define GPU_ACCEL_NV_9300 2
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#define GPU_ACCEL_NV_9400 8
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#define GPU_ACCEL_NV_9500 8
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#define GPU_ACCEL_NV_9600 2
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@ -483,11 +483,11 @@ extern hc_thread_mutex_t mux_display;
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#define GPU_ACCEL_AMD_8600 8
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#define GPU_ACCEL_AMD_8700 8
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#define GPU_ACCEL_AMD_8800 8
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#define GPU_ACCEL_AMD_8900 4
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#define GPU_ACCEL_AMD_8900 16
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#define GPU_ACCEL_AMD_9000 2
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#define GPU_ACCEL_AMD_9100 8
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#define GPU_ACCEL_AMD_9200 2
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#define GPU_ACCEL_AMD_9300 4
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#define GPU_ACCEL_AMD_9300 2
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#define GPU_ACCEL_AMD_9400 8
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#define GPU_ACCEL_AMD_9500 8
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#define GPU_ACCEL_AMD_9600 2
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@ -11238,7 +11238,7 @@ int main (int argc, char **argv)
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gpu_accel = 8;
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break;
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case 9300: gpu_loops = 1;
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gpu_accel = 8;
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gpu_accel = 4;
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break;
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case 9400: gpu_loops = ROUNDS_OFFICE2007;
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gpu_accel = 32;
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@ -13011,28 +13011,40 @@ int main (int argc, char **argv)
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{
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if (vendor_id == VENDOR_ID_AMD)
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{
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tmto_start = 1;
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}
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else if (vendor_id == VENDOR_ID_NV)
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{
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tmto_start = 3;
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}
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}
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else if (hash_mode == 9300)
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{
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if (vendor_id == VENDOR_ID_AMD)
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{
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tmto_start = 3;
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}
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else if (vendor_id == VENDOR_ID_NV)
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{
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tmto_start = 4;
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}
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}
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}
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if (quiet == 0) log_info ("");
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uint shader_per_mp = 1;
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if (vendor_id == VENDOR_ID_AMD)
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{
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shader_per_mp = 8;
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}
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if (vendor_id == VENDOR_ID_NV)
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{
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shader_per_mp = 32;
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}
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for (uint tmto = tmto_start; tmto < tmto_stop; tmto++)
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{
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// TODO: in theory the following calculation needs to be done per salt, not global
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@ -13042,11 +13054,11 @@ int main (int argc, char **argv)
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size_scryptV /= 1 << tmto;
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size_scryptV *= gpu_processors * gpu_processor_cores * gpu_threads;
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size_scryptV *= gpu_processors * gpu_processor_cores * shader_per_mp;
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if (size_scryptV > device_param->gpu_maxmem_alloc)
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{
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if (quiet == 0) log_info ("WARNING: not enough GPU memory free for allocation to use --scrypt-tmto %d, increasing...", tmto);
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if (quiet == 0) log_info ("WARNING: not enough GPU memory allocatable to use --scrypt-tmto %d, increasing...", tmto);
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continue;
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}
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@ -13054,13 +13066,13 @@ int main (int argc, char **argv)
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for (uint salts_pos = 0; salts_pos < data.salts_cnt; salts_pos++)
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{
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data.salts_buf[salts_pos].scrypt_tmto = tmto;
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data.salts_buf[salts_pos].scrypt_phy = gpu_processors * gpu_processor_cores * gpu_threads;
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data.salts_buf[salts_pos].scrypt_phy = gpu_processors * gpu_processor_cores * shader_per_mp;
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}
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break;
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}
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if (data.salts_buf[0].scrypt_tmto == 0)
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if (data.salts_buf[0].scrypt_phy == 0)
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{
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log_error ("ERROR: can't allocate enough GPU memory");
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@ -13068,7 +13080,7 @@ int main (int argc, char **argv)
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}
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if (quiet == 0) log_info ("");
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if (quiet == 0) log_info ("SCRYPT tmto optimizer value set to: %u\n", data.salts_buf[0].scrypt_tmto);
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if (quiet == 0) log_info ("SCRYPT tmto optimizer value set to: %u, mem: %u\n", data.salts_buf[0].scrypt_tmto, size_scryptV);
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}
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/**
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