Fix some scrypt default values

pull/36/head
jsteube 9 years ago
parent 87095191d7
commit 31292946e2

@ -306,11 +306,11 @@ extern hc_thread_mutex_t mux_display;
#define GPU_ACCEL_NV_8600 8
#define GPU_ACCEL_NV_8700 8
#define GPU_ACCEL_NV_8800 8
#define GPU_ACCEL_NV_8900 4
#define GPU_ACCEL_NV_8900 16
#define GPU_ACCEL_NV_9000 2
#define GPU_ACCEL_NV_9100 8
#define GPU_ACCEL_NV_9200 2
#define GPU_ACCEL_NV_9300 4
#define GPU_ACCEL_NV_9300 2
#define GPU_ACCEL_NV_9400 8
#define GPU_ACCEL_NV_9500 8
#define GPU_ACCEL_NV_9600 2
@ -483,11 +483,11 @@ extern hc_thread_mutex_t mux_display;
#define GPU_ACCEL_AMD_8600 8
#define GPU_ACCEL_AMD_8700 8
#define GPU_ACCEL_AMD_8800 8
#define GPU_ACCEL_AMD_8900 4
#define GPU_ACCEL_AMD_8900 16
#define GPU_ACCEL_AMD_9000 2
#define GPU_ACCEL_AMD_9100 8
#define GPU_ACCEL_AMD_9200 2
#define GPU_ACCEL_AMD_9300 4
#define GPU_ACCEL_AMD_9300 2
#define GPU_ACCEL_AMD_9400 8
#define GPU_ACCEL_AMD_9500 8
#define GPU_ACCEL_AMD_9600 2

@ -11238,7 +11238,7 @@ int main (int argc, char **argv)
gpu_accel = 8;
break;
case 9300: gpu_loops = 1;
gpu_accel = 8;
gpu_accel = 4;
break;
case 9400: gpu_loops = ROUNDS_OFFICE2007;
gpu_accel = 32;
@ -13011,28 +13011,40 @@ int main (int argc, char **argv)
{
if (vendor_id == VENDOR_ID_AMD)
{
tmto_start = 1;
}
else if (vendor_id == VENDOR_ID_NV)
{
tmto_start = 3;
}
}
else if (hash_mode == 9300)
{
if (vendor_id == VENDOR_ID_AMD)
{
tmto_start = 3;
}
else if (vendor_id == VENDOR_ID_NV)
{
tmto_start = 4;
}
}
}
if (quiet == 0) log_info ("");
uint shader_per_mp = 1;
if (vendor_id == VENDOR_ID_AMD)
{
shader_per_mp = 8;
}
if (vendor_id == VENDOR_ID_NV)
{
shader_per_mp = 32;
}
for (uint tmto = tmto_start; tmto < tmto_stop; tmto++)
{
// TODO: in theory the following calculation needs to be done per salt, not global
@ -13042,11 +13054,11 @@ int main (int argc, char **argv)
size_scryptV /= 1 << tmto;
size_scryptV *= gpu_processors * gpu_processor_cores * gpu_threads;
size_scryptV *= gpu_processors * gpu_processor_cores * shader_per_mp;
if (size_scryptV > device_param->gpu_maxmem_alloc)
{
if (quiet == 0) log_info ("WARNING: not enough GPU memory free for allocation to use --scrypt-tmto %d, increasing...", tmto);
if (quiet == 0) log_info ("WARNING: not enough GPU memory allocatable to use --scrypt-tmto %d, increasing...", tmto);
continue;
}
@ -13054,13 +13066,13 @@ int main (int argc, char **argv)
for (uint salts_pos = 0; salts_pos < data.salts_cnt; salts_pos++)
{
data.salts_buf[salts_pos].scrypt_tmto = tmto;
data.salts_buf[salts_pos].scrypt_phy = gpu_processors * gpu_processor_cores * gpu_threads;
data.salts_buf[salts_pos].scrypt_phy = gpu_processors * gpu_processor_cores * shader_per_mp;
}
break;
}
if (data.salts_buf[0].scrypt_tmto == 0)
if (data.salts_buf[0].scrypt_phy == 0)
{
log_error ("ERROR: can't allocate enough GPU memory");
@ -13068,7 +13080,7 @@ int main (int argc, char **argv)
}
if (quiet == 0) log_info ("");
if (quiet == 0) log_info ("SCRYPT tmto optimizer value set to: %u\n", data.salts_buf[0].scrypt_tmto);
if (quiet == 0) log_info ("SCRYPT tmto optimizer value set to: %u, mem: %u\n", data.salts_buf[0].scrypt_tmto, size_scryptV);
}
/**

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