mirror of
https://github.com/hashcat/hashcat.git
synced 2024-11-23 00:28:11 +00:00
656 lines
18 KiB
C++
656 lines
18 KiB
C++
|
#define UNP_READ_SIZE_MT 0x400000
|
||
|
#define UNP_BLOCKS_PER_THREAD 2
|
||
|
|
||
|
|
||
|
struct UnpackThreadDataList
|
||
|
{
|
||
|
UnpackThreadData *D;
|
||
|
uint BlockCount;
|
||
|
};
|
||
|
|
||
|
|
||
|
THREAD_PROC(UnpackDecodeThread)
|
||
|
{
|
||
|
UnpackThreadDataList *DL=(UnpackThreadDataList *)Data;
|
||
|
for (uint I=0;I<DL->BlockCount;I++)
|
||
|
DL->D->UnpackPtr->UnpackDecode(DL->D[I]);
|
||
|
}
|
||
|
|
||
|
|
||
|
void Unpack::InitMT()
|
||
|
{
|
||
|
if (ReadBufMT==NULL)
|
||
|
{
|
||
|
// Even getbits32 can read up to 3 additional bytes after current
|
||
|
// and our block header and table reading code can look much further.
|
||
|
// Let's allocate the additional space here, so we do not need to check
|
||
|
// bounds for every bit field access.
|
||
|
const size_t Overflow=1024;
|
||
|
|
||
|
ReadBufMT=new byte[UNP_READ_SIZE_MT+Overflow];
|
||
|
memset(ReadBufMT,0,UNP_READ_SIZE_MT+Overflow);
|
||
|
}
|
||
|
if (UnpThreadData==NULL)
|
||
|
{
|
||
|
uint MaxItems=MaxUserThreads*UNP_BLOCKS_PER_THREAD;
|
||
|
UnpThreadData=new UnpackThreadData[MaxItems];
|
||
|
memset(UnpThreadData,0,sizeof(UnpackThreadData)*MaxItems);
|
||
|
|
||
|
for (uint I=0;I<MaxItems;I++)
|
||
|
{
|
||
|
UnpackThreadData *CurData=UnpThreadData+I;
|
||
|
if (CurData->Decoded==NULL)
|
||
|
{
|
||
|
// Typical number of items in RAR blocks does not exceed 0x4000.
|
||
|
CurData->DecodedAllocated=0x4100;
|
||
|
// It will be freed in the object destructor, not in this file.
|
||
|
CurData->Decoded=(UnpackDecodedItem *)malloc(CurData->DecodedAllocated*sizeof(UnpackDecodedItem));
|
||
|
if (CurData->Decoded==NULL)
|
||
|
ErrHandler.MemoryError();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void Unpack::Unpack5MT(bool Solid)
|
||
|
{
|
||
|
InitMT();
|
||
|
UnpInitData(Solid);
|
||
|
|
||
|
for (uint I=0;I<MaxUserThreads*UNP_BLOCKS_PER_THREAD;I++)
|
||
|
{
|
||
|
UnpackThreadData *CurData=UnpThreadData+I;
|
||
|
CurData->LargeBlock=false;
|
||
|
CurData->Incomplete=false;
|
||
|
}
|
||
|
|
||
|
UnpThreadData[0].BlockHeader=BlockHeader;
|
||
|
UnpThreadData[0].BlockTables=BlockTables;
|
||
|
uint LastBlockNum=0;
|
||
|
|
||
|
int DataSize=0;
|
||
|
int BlockStart=0;
|
||
|
|
||
|
|
||
|
// 'true' if we found a block too large for multithreaded extraction,
|
||
|
// so we switched to single threaded mode until the end of file.
|
||
|
// Large blocks could cause too high memory use in multithreaded mode.
|
||
|
bool LargeBlock=false;
|
||
|
|
||
|
bool Done=false;
|
||
|
while (!Done)
|
||
|
{
|
||
|
// Data amount, which is guaranteed to fit block header and tables,
|
||
|
// so we can safely read them without additional checks.
|
||
|
const int TooSmallToProcess=1024;
|
||
|
|
||
|
int ReadSize=UnpIO->UnpRead(ReadBufMT+DataSize,(UNP_READ_SIZE_MT-DataSize)&~0xf);
|
||
|
if (ReadSize<0)
|
||
|
break;
|
||
|
DataSize+=ReadSize;
|
||
|
if (DataSize==0)
|
||
|
break;
|
||
|
|
||
|
// First read chunk can be small if we are near the end of volume
|
||
|
// and we want it to fit block header and tables.
|
||
|
if (ReadSize>0 && DataSize<TooSmallToProcess)
|
||
|
continue;
|
||
|
|
||
|
while (BlockStart<DataSize && !Done)
|
||
|
{
|
||
|
uint BlockNumber=0,BlockNumberMT=0;
|
||
|
while (BlockNumber<MaxUserThreads*UNP_BLOCKS_PER_THREAD)
|
||
|
{
|
||
|
UnpackThreadData *CurData=UnpThreadData+BlockNumber;
|
||
|
LastBlockNum=BlockNumber;
|
||
|
CurData->UnpackPtr=this;
|
||
|
|
||
|
// 'Incomplete' thread is present. This is a thread processing block
|
||
|
// in the end of buffer, split between two read operations.
|
||
|
if (CurData->Incomplete)
|
||
|
CurData->DataSize=DataSize;
|
||
|
else
|
||
|
{
|
||
|
CurData->Inp.SetExternalBuffer(ReadBufMT+BlockStart);
|
||
|
CurData->Inp.InitBitInput();
|
||
|
CurData->DataSize=DataSize-BlockStart;
|
||
|
if (CurData->DataSize==0)
|
||
|
break;
|
||
|
CurData->DamagedData=false;
|
||
|
CurData->HeaderRead=false;
|
||
|
CurData->TableRead=false;
|
||
|
}
|
||
|
|
||
|
// We should not use 'last block in file' block flag here unless
|
||
|
// we'll check the block size, because even if block is last in file,
|
||
|
// it can exceed the current buffer and require more reading.
|
||
|
CurData->NoDataLeft=(ReadSize==0);
|
||
|
|
||
|
CurData->Incomplete=false;
|
||
|
CurData->ThreadNumber=BlockNumber;
|
||
|
|
||
|
if (!CurData->HeaderRead)
|
||
|
{
|
||
|
CurData->HeaderRead=true;
|
||
|
if (!ReadBlockHeader(CurData->Inp,CurData->BlockHeader) ||
|
||
|
!CurData->BlockHeader.TablePresent && !TablesRead5)
|
||
|
{
|
||
|
Done=true;
|
||
|
break;
|
||
|
}
|
||
|
TablesRead5=true;
|
||
|
}
|
||
|
|
||
|
// To prevent too high memory use we switch to single threaded mode
|
||
|
// if block exceeds this size. Typically RAR blocks do not exceed
|
||
|
// 64 KB, so this protection should not affect most of valid archives.
|
||
|
const int LargeBlockSize=0x20000;
|
||
|
if (LargeBlock || CurData->BlockHeader.BlockSize>LargeBlockSize)
|
||
|
LargeBlock=CurData->LargeBlock=true;
|
||
|
else
|
||
|
BlockNumberMT++; // Number of normal blocks processed in MT mode.
|
||
|
|
||
|
BlockStart+=CurData->BlockHeader.HeaderSize+CurData->BlockHeader.BlockSize;
|
||
|
|
||
|
BlockNumber++;
|
||
|
|
||
|
int DataLeft=DataSize-BlockStart;
|
||
|
if (DataLeft>=0 && CurData->BlockHeader.LastBlockInFile)
|
||
|
break;
|
||
|
|
||
|
// For second and following threads we move smaller blocks to buffer
|
||
|
// start to ensure that we have enough data to fit block header
|
||
|
// and tables.
|
||
|
if (DataLeft<TooSmallToProcess)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//#undef USE_THREADS
|
||
|
UnpackThreadDataList UTDArray[MaxPoolThreads];
|
||
|
uint UTDArrayPos=0;
|
||
|
|
||
|
uint MaxBlockPerThread=BlockNumberMT/MaxUserThreads;
|
||
|
if (BlockNumberMT%MaxUserThreads!=0)
|
||
|
MaxBlockPerThread++;
|
||
|
|
||
|
// Decode all normal blocks until the first 'large' if any.
|
||
|
for (uint CurBlock=0;CurBlock<BlockNumberMT;CurBlock+=MaxBlockPerThread)
|
||
|
{
|
||
|
UnpackThreadDataList *UTD=UTDArray+UTDArrayPos++;
|
||
|
UTD->D=UnpThreadData+CurBlock;
|
||
|
UTD->BlockCount=Min(MaxBlockPerThread,BlockNumberMT-CurBlock);
|
||
|
|
||
|
#ifdef USE_THREADS
|
||
|
if (BlockNumber==1)
|
||
|
UnpackDecode(*UTD->D);
|
||
|
else
|
||
|
UnpThreadPool->AddTask(UnpackDecodeThread,(void*)UTD);
|
||
|
#else
|
||
|
for (uint I=0;I<UTD->BlockCount;I++)
|
||
|
UnpackDecode(UTD->D[I]);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
if (BlockNumber==0)
|
||
|
break;
|
||
|
|
||
|
#ifdef USE_THREADS
|
||
|
UnpThreadPool->WaitDone();
|
||
|
#endif
|
||
|
|
||
|
bool IncompleteThread=false;
|
||
|
|
||
|
for (uint Block=0;Block<BlockNumber;Block++)
|
||
|
{
|
||
|
UnpackThreadData *CurData=UnpThreadData+Block;
|
||
|
if (!CurData->LargeBlock && !ProcessDecoded(*CurData) ||
|
||
|
CurData->LargeBlock && !UnpackLargeBlock(*CurData) ||
|
||
|
CurData->DamagedData)
|
||
|
{
|
||
|
Done=true;
|
||
|
break;
|
||
|
}
|
||
|
if (CurData->Incomplete)
|
||
|
{
|
||
|
int BufPos=int(CurData->Inp.InBuf+CurData->Inp.InAddr-ReadBufMT);
|
||
|
if (DataSize<=BufPos) // Thread exceeded input buffer boundary.
|
||
|
{
|
||
|
Done=true;
|
||
|
break;
|
||
|
}
|
||
|
IncompleteThread=true;
|
||
|
memmove(ReadBufMT,ReadBufMT+BufPos,DataSize-BufPos);
|
||
|
CurData->BlockHeader.BlockSize-=CurData->Inp.InAddr-CurData->BlockHeader.BlockStart;
|
||
|
CurData->BlockHeader.HeaderSize=0;
|
||
|
CurData->BlockHeader.BlockStart=0;
|
||
|
CurData->Inp.InBuf=ReadBufMT;
|
||
|
CurData->Inp.InAddr=0;
|
||
|
|
||
|
if (Block!=0)
|
||
|
{
|
||
|
// Move the incomplete thread entry to the first position,
|
||
|
// so we'll start processing from it. Preserve the original
|
||
|
// buffer for decoded data.
|
||
|
UnpackDecodedItem *Decoded=UnpThreadData[0].Decoded;
|
||
|
uint DecodedAllocated=UnpThreadData[0].DecodedAllocated;
|
||
|
UnpThreadData[0]=*CurData;
|
||
|
UnpThreadData[0].Decoded=Decoded;
|
||
|
UnpThreadData[0].DecodedAllocated=DecodedAllocated;
|
||
|
CurData->Incomplete=false;
|
||
|
}
|
||
|
|
||
|
BlockStart=0;
|
||
|
DataSize-=BufPos;
|
||
|
break;
|
||
|
}
|
||
|
else
|
||
|
if (CurData->BlockHeader.LastBlockInFile)
|
||
|
{
|
||
|
Done=true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (IncompleteThread || Done)
|
||
|
break; // Current buffer is done, read more data or quit.
|
||
|
else
|
||
|
{
|
||
|
int DataLeft=DataSize-BlockStart;
|
||
|
if (DataLeft<TooSmallToProcess)
|
||
|
{
|
||
|
if (DataLeft<0) // Invalid data, must not happen in valid archive.
|
||
|
{
|
||
|
Done=true;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// If we do not have incomplete thread and have some data
|
||
|
// in the end of buffer, too small for single thread,
|
||
|
// let's move it to beginning of next buffer.
|
||
|
if (DataLeft>0)
|
||
|
memmove(ReadBufMT,ReadBufMT+BlockStart,DataLeft);
|
||
|
DataSize=DataLeft;
|
||
|
BlockStart=0;
|
||
|
break; // Current buffer is done, try to read more data.
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
UnpPtr&=MaxWinMask; // ProcessDecoded and maybe others can leave UnpPtr > MaxWinMask here.
|
||
|
UnpWriteBuf();
|
||
|
|
||
|
BlockHeader=UnpThreadData[LastBlockNum].BlockHeader;
|
||
|
BlockTables=UnpThreadData[LastBlockNum].BlockTables;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Decode Huffman block and save decoded data to memory.
|
||
|
void Unpack::UnpackDecode(UnpackThreadData &D)
|
||
|
{
|
||
|
if (!D.TableRead)
|
||
|
{
|
||
|
D.TableRead=true;
|
||
|
if (!ReadTables(D.Inp,D.BlockHeader,D.BlockTables))
|
||
|
{
|
||
|
D.DamagedData=true;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (D.Inp.InAddr>D.BlockHeader.HeaderSize+D.BlockHeader.BlockSize)
|
||
|
{
|
||
|
D.DamagedData=true;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
D.DecodedSize=0;
|
||
|
int BlockBorder=D.BlockHeader.BlockStart+D.BlockHeader.BlockSize-1;
|
||
|
|
||
|
// Reserve enough space even for filter entry.
|
||
|
int DataBorder=D.DataSize-16;
|
||
|
int ReadBorder=Min(BlockBorder,DataBorder);
|
||
|
|
||
|
while (true)
|
||
|
{
|
||
|
if (D.Inp.InAddr>=ReadBorder)
|
||
|
{
|
||
|
if (D.Inp.InAddr>BlockBorder || D.Inp.InAddr==BlockBorder &&
|
||
|
D.Inp.InBit>=D.BlockHeader.BlockBitSize)
|
||
|
break;
|
||
|
|
||
|
// If we do not have any more data in file to read, we must process
|
||
|
// what we have until last byte. Otherwise we can return and append
|
||
|
// more data to unprocessed few bytes.
|
||
|
if ((D.Inp.InAddr>=DataBorder) && !D.NoDataLeft || D.Inp.InAddr>=D.DataSize)
|
||
|
{
|
||
|
D.Incomplete=true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (D.DecodedSize>D.DecodedAllocated-8) // Filter can use several slots.
|
||
|
{
|
||
|
D.DecodedAllocated=D.DecodedAllocated*2;
|
||
|
void *Decoded=realloc(D.Decoded,D.DecodedAllocated*sizeof(UnpackDecodedItem));
|
||
|
if (Decoded==NULL)
|
||
|
ErrHandler.MemoryError(); // D.Decoded will be freed in the destructor.
|
||
|
D.Decoded=(UnpackDecodedItem *)Decoded;
|
||
|
}
|
||
|
|
||
|
UnpackDecodedItem *CurItem=D.Decoded+D.DecodedSize++;
|
||
|
|
||
|
uint MainSlot=DecodeNumber(D.Inp,&D.BlockTables.LD);
|
||
|
if (MainSlot<256)
|
||
|
{
|
||
|
if (D.DecodedSize>1)
|
||
|
{
|
||
|
UnpackDecodedItem *PrevItem=CurItem-1;
|
||
|
if (PrevItem->Type==UNPDT_LITERAL && PrevItem->Length<3)
|
||
|
{
|
||
|
PrevItem->Length++;
|
||
|
PrevItem->Literal[PrevItem->Length]=(byte)MainSlot;
|
||
|
D.DecodedSize--;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
CurItem->Type=UNPDT_LITERAL;
|
||
|
CurItem->Literal[0]=(byte)MainSlot;
|
||
|
CurItem->Length=0;
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot>=262)
|
||
|
{
|
||
|
uint Length=SlotToLength(D.Inp,MainSlot-262);
|
||
|
|
||
|
uint DBits,Distance=1,DistSlot=DecodeNumber(D.Inp,&D.BlockTables.DD);
|
||
|
if (DistSlot<4)
|
||
|
{
|
||
|
DBits=0;
|
||
|
Distance+=DistSlot;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DBits=DistSlot/2 - 1;
|
||
|
Distance+=(2 | (DistSlot & 1)) << DBits;
|
||
|
}
|
||
|
|
||
|
if (DBits>0)
|
||
|
{
|
||
|
if (DBits>=4)
|
||
|
{
|
||
|
if (DBits>4)
|
||
|
{
|
||
|
Distance+=((D.Inp.getbits32()>>(36-DBits))<<4);
|
||
|
D.Inp.addbits(DBits-4);
|
||
|
}
|
||
|
uint LowDist=DecodeNumber(D.Inp,&D.BlockTables.LDD);
|
||
|
Distance+=LowDist;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Distance+=D.Inp.getbits32()>>(32-DBits);
|
||
|
D.Inp.addbits(DBits);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Distance>0x100)
|
||
|
{
|
||
|
Length++;
|
||
|
if (Distance>0x2000)
|
||
|
{
|
||
|
Length++;
|
||
|
if (Distance>0x40000)
|
||
|
Length++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CurItem->Type=UNPDT_MATCH;
|
||
|
CurItem->Length=(ushort)Length;
|
||
|
CurItem->Distance=Distance;
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot==256)
|
||
|
{
|
||
|
UnpackFilter Filter;
|
||
|
ReadFilter(D.Inp,Filter);
|
||
|
|
||
|
CurItem->Type=UNPDT_FILTER;
|
||
|
CurItem->Length=Filter.Type;
|
||
|
CurItem->Distance=Filter.BlockStart;
|
||
|
|
||
|
CurItem=D.Decoded+D.DecodedSize++;
|
||
|
|
||
|
CurItem->Type=UNPDT_FILTER;
|
||
|
CurItem->Length=Filter.Channels;
|
||
|
CurItem->Distance=Filter.BlockLength;
|
||
|
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot==257)
|
||
|
{
|
||
|
CurItem->Type=UNPDT_FULLREP;
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot<262)
|
||
|
{
|
||
|
CurItem->Type=UNPDT_REP;
|
||
|
CurItem->Distance=MainSlot-258;
|
||
|
uint LengthSlot=DecodeNumber(D.Inp,&D.BlockTables.RD);
|
||
|
uint Length=SlotToLength(D.Inp,LengthSlot);
|
||
|
CurItem->Length=(ushort)Length;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Process decoded Huffman block data.
|
||
|
bool Unpack::ProcessDecoded(UnpackThreadData &D)
|
||
|
{
|
||
|
UnpackDecodedItem *Item=D.Decoded,*Border=D.Decoded+D.DecodedSize;
|
||
|
while (Item<Border)
|
||
|
{
|
||
|
UnpPtr&=MaxWinMask;
|
||
|
if (((WriteBorder-UnpPtr) & MaxWinMask)<MAX_INC_LZ_MATCH && WriteBorder!=UnpPtr)
|
||
|
{
|
||
|
UnpWriteBuf();
|
||
|
if (WrittenFileSize>DestUnpSize)
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (Item->Type==UNPDT_LITERAL)
|
||
|
{
|
||
|
#if defined(LITTLE_ENDIAN) && defined(ALLOW_MISALIGNED)
|
||
|
if (Item->Length==3 && UnpPtr<MaxWinSize-4)
|
||
|
{
|
||
|
*(uint32 *)(Window+UnpPtr)=*(uint32 *)Item->Literal;
|
||
|
UnpPtr+=4;
|
||
|
}
|
||
|
else
|
||
|
#endif
|
||
|
for (uint I=0;I<=Item->Length;I++)
|
||
|
Window[UnpPtr++ & MaxWinMask]=Item->Literal[I];
|
||
|
}
|
||
|
else
|
||
|
if (Item->Type==UNPDT_MATCH)
|
||
|
{
|
||
|
InsertOldDist(Item->Distance);
|
||
|
LastLength=Item->Length;
|
||
|
CopyString(Item->Length,Item->Distance);
|
||
|
}
|
||
|
else
|
||
|
if (Item->Type==UNPDT_REP)
|
||
|
{
|
||
|
uint Distance=OldDist[Item->Distance];
|
||
|
for (uint I=Item->Distance;I>0;I--)
|
||
|
OldDist[I]=OldDist[I-1];
|
||
|
OldDist[0]=Distance;
|
||
|
LastLength=Item->Length;
|
||
|
CopyString(Item->Length,Distance);
|
||
|
}
|
||
|
else
|
||
|
if (Item->Type==UNPDT_FULLREP)
|
||
|
{
|
||
|
if (LastLength!=0)
|
||
|
CopyString(LastLength,OldDist[0]);
|
||
|
}
|
||
|
else
|
||
|
if (Item->Type==UNPDT_FILTER)
|
||
|
{
|
||
|
UnpackFilter Filter;
|
||
|
|
||
|
Filter.Type=(byte)Item->Length;
|
||
|
Filter.BlockStart=Item->Distance;
|
||
|
|
||
|
Item++;
|
||
|
|
||
|
Filter.Channels=(byte)Item->Length;
|
||
|
Filter.BlockLength=Item->Distance;
|
||
|
|
||
|
AddFilter(Filter);
|
||
|
}
|
||
|
Item++;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
// For large blocks we decode and process in same function in single threaded
|
||
|
// mode, so we do not need to store intermediate data in memory.
|
||
|
bool Unpack::UnpackLargeBlock(UnpackThreadData &D)
|
||
|
{
|
||
|
if (!D.TableRead)
|
||
|
{
|
||
|
D.TableRead=true;
|
||
|
if (!ReadTables(D.Inp,D.BlockHeader,D.BlockTables))
|
||
|
{
|
||
|
D.DamagedData=true;
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (D.Inp.InAddr>D.BlockHeader.HeaderSize+D.BlockHeader.BlockSize)
|
||
|
{
|
||
|
D.DamagedData=true;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
int BlockBorder=D.BlockHeader.BlockStart+D.BlockHeader.BlockSize-1;
|
||
|
|
||
|
// Reserve enough space even for filter entry.
|
||
|
int DataBorder=D.DataSize-16;
|
||
|
int ReadBorder=Min(BlockBorder,DataBorder);
|
||
|
|
||
|
while (true)
|
||
|
{
|
||
|
UnpPtr&=MaxWinMask;
|
||
|
if (D.Inp.InAddr>=ReadBorder)
|
||
|
{
|
||
|
if (D.Inp.InAddr>BlockBorder || D.Inp.InAddr==BlockBorder &&
|
||
|
D.Inp.InBit>=D.BlockHeader.BlockBitSize)
|
||
|
break;
|
||
|
|
||
|
// If we do not have any more data in file to read, we must process
|
||
|
// what we have until last byte. Otherwise we can return and append
|
||
|
// more data to unprocessed few bytes.
|
||
|
if ((D.Inp.InAddr>=DataBorder) && !D.NoDataLeft || D.Inp.InAddr>=D.DataSize)
|
||
|
{
|
||
|
D.Incomplete=true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (((WriteBorder-UnpPtr) & MaxWinMask)<MAX_INC_LZ_MATCH && WriteBorder!=UnpPtr)
|
||
|
{
|
||
|
UnpWriteBuf();
|
||
|
if (WrittenFileSize>DestUnpSize)
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
uint MainSlot=DecodeNumber(D.Inp,&D.BlockTables.LD);
|
||
|
if (MainSlot<256)
|
||
|
{
|
||
|
Window[UnpPtr++]=(byte)MainSlot;
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot>=262)
|
||
|
{
|
||
|
uint Length=SlotToLength(D.Inp,MainSlot-262);
|
||
|
|
||
|
uint DBits,Distance=1,DistSlot=DecodeNumber(D.Inp,&D.BlockTables.DD);
|
||
|
if (DistSlot<4)
|
||
|
{
|
||
|
DBits=0;
|
||
|
Distance+=DistSlot;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DBits=DistSlot/2 - 1;
|
||
|
Distance+=(2 | (DistSlot & 1)) << DBits;
|
||
|
}
|
||
|
|
||
|
if (DBits>0)
|
||
|
{
|
||
|
if (DBits>=4)
|
||
|
{
|
||
|
if (DBits>4)
|
||
|
{
|
||
|
Distance+=((D.Inp.getbits32()>>(36-DBits))<<4);
|
||
|
D.Inp.addbits(DBits-4);
|
||
|
}
|
||
|
uint LowDist=DecodeNumber(D.Inp,&D.BlockTables.LDD);
|
||
|
Distance+=LowDist;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Distance+=D.Inp.getbits32()>>(32-DBits);
|
||
|
D.Inp.addbits(DBits);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Distance>0x100)
|
||
|
{
|
||
|
Length++;
|
||
|
if (Distance>0x2000)
|
||
|
{
|
||
|
Length++;
|
||
|
if (Distance>0x40000)
|
||
|
Length++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
InsertOldDist(Distance);
|
||
|
LastLength=Length;
|
||
|
CopyString(Length,Distance);
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot==256)
|
||
|
{
|
||
|
UnpackFilter Filter;
|
||
|
if (!ReadFilter(D.Inp,Filter) || !AddFilter(Filter))
|
||
|
break;
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot==257)
|
||
|
{
|
||
|
if (LastLength!=0)
|
||
|
CopyString(LastLength,OldDist[0]);
|
||
|
continue;
|
||
|
}
|
||
|
if (MainSlot<262)
|
||
|
{
|
||
|
uint DistNum=MainSlot-258;
|
||
|
uint Distance=OldDist[DistNum];
|
||
|
for (uint I=DistNum;I>0;I--)
|
||
|
OldDist[I]=OldDist[I-1];
|
||
|
OldDist[0]=Distance;
|
||
|
|
||
|
uint LengthSlot=DecodeNumber(D.Inp,&D.BlockTables.RD);
|
||
|
uint Length=SlotToLength(D.Inp,LengthSlot);
|
||
|
LastLength=Length;
|
||
|
CopyString(Length,Distance);
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|