mirror of
https://github.com/GNS3/gns3-server
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0037f31553
# Conflicts: # CHANGELOG # docs/api/notifications/link.updated.json # docs/api/notifications/log.warning.json # docs/api/v2/compute/ethernet_switch/projectsprojectidethernetswitchnodes.rst # docs/api/v2/compute/ethernet_switch/projectsprojectidethernetswitchnodesnodeid.rst # docs/api/v2/compute/iou/projectsprojectidiounodes.rst # docs/api/v2/compute/project/projects.rst # docs/api/v2/compute/qemu/projectsprojectidqemunodes.rst # docs/api/v2/compute/qemu/projectsprojectidqemunodesnodeid.rst # docs/api/v2/compute/qemu/projectsprojectidqemunodesnodeidstart.rst # docs/api/v2/controller/link/projectsprojectidlinks.rst # docs/api/v2/controller/link/projectsprojectidlinkslinkid.rst # docs/api/v2/controller/link/projectsprojectidlinkslinkidstartcapture.rst # docs/api/v2/controller/project/projects.rst # docs/api/v2/controller/project/projectsprojectidduplicate.rst # docs/controller_notifications.rst # docs/curl.rst # docs/gns3_file.json # docs/project_notifications.rst # gns3server/compute/qemu/qemu_vm.py # gns3server/controller/project.py # gns3server/crash_report.py # gns3server/schemas/ethernet_hub.py # gns3server/schemas/ethernet_switch.py # gns3server/static/web-ui/3rdpartylicenses.txt # gns3server/static/web-ui/index.html # gns3server/utils/asyncio/telnet_server.py # gns3server/version.py # gns3server/web/web_server.py # requirements.txt # tests/controller/test_project.py # tests/controller/test_topology.py # tests/handlers/api/controller/test_project.py
1313 lines
42 KiB
Python
1313 lines
42 KiB
Python
#!/usr/bin/env python
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#
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# Copyright (C) 2016 GNS3 Technologies Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import re
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import os
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import json
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import uuid
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import copy
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import shutil
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import time
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import asyncio
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import aiofiles
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import tempfile
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import zipfile
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from uuid import UUID, uuid4
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from .node import Node
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from .compute import ComputeError
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from .snapshot import Snapshot
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from .drawing import Drawing
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from .topology import project_to_topology, load_topology
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from .udp_link import UDPLink
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from ..config import Config
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from ..utils.path import check_path_allowed, get_default_project_directory
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from ..utils.application_id import get_next_application_id
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from ..utils.asyncio.pool import Pool
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from ..utils.asyncio import locking
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from ..utils.asyncio import aiozipstream
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from .export_project import export_project
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from .import_project import import_project
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from .controller_error import ControllerError, ControllerForbiddenError, ControllerNotFoundError
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import logging
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log = logging.getLogger(__name__)
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def open_required(func):
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"""
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Use this decorator to raise an error if the project is not opened
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"""
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def wrapper(self, *args, **kwargs):
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if self._status == "closed":
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raise ControllerForbiddenError("The project is not opened")
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return func(self, *args, **kwargs)
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return wrapper
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class Project:
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"""
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A project inside a controller
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:param project_id: force project identifier (None by default auto generate an UUID)
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:param path: path of the project. (None use the standard directory)
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:param status: Status of the project (opened / closed)
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"""
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def __init__(
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self,
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name=None,
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project_id=None,
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path=None,
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controller=None,
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status="opened",
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filename=None,
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auto_start=False,
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auto_open=False,
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auto_close=True,
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scene_height=1000,
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scene_width=2000,
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zoom=100,
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show_layers=False,
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snap_to_grid=False,
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show_grid=False,
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grid_size=75,
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drawing_grid_size=25,
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show_interface_labels=False,
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variables=None,
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supplier=None,
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):
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self._controller = controller
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assert name is not None
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self._name = name
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self._auto_start = auto_start
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self._auto_close = auto_close
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self._auto_open = auto_open
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self._status = status
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self._scene_height = scene_height
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self._scene_width = scene_width
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self._zoom = zoom
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self._show_layers = show_layers
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self._snap_to_grid = snap_to_grid
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self._show_grid = show_grid
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self._grid_size = grid_size
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self._drawing_grid_size = drawing_grid_size
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self._show_interface_labels = show_interface_labels
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self._variables = variables
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self._supplier = supplier
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self._loading = False
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self._closing = False
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# Disallow overwrite of existing project
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if project_id is None and path is not None:
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if os.path.exists(path):
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raise ControllerForbiddenError(f"The path {path} already exists")
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else:
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raise ControllerForbiddenError("Providing a path to create a new project is deprecated.")
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if project_id is None:
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self._id = str(uuid4())
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else:
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try:
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UUID(project_id, version=4)
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except ValueError:
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raise ControllerError(f"{project_id} is not a valid UUID")
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self._id = project_id
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if path is None:
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path = os.path.join(get_default_project_directory(), self._id)
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self.path = path
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if filename is not None:
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self._filename = filename
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else:
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self._filename = self.name + ".gns3"
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self.reset()
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# At project creation we write an empty .gns3 with the meta
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if not os.path.exists(self._topology_file()):
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assert self._status != "closed"
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self.dump()
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self._iou_id_lock = asyncio.Lock()
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log.debug(f'Project "{self.name}" [{self._id}] loaded')
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self.emit_controller_notification("project.created", self.asdict())
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def emit_notification(self, action, event):
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"""
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Emit a project notification to all clients using this project.
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:param action: Action name
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:param event: Event to send
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"""
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self._controller.notification.project_emit(action, event, project_id=self.id)
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def emit_controller_notification(self, action, event):
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"""
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Emit a controller notification, all clients will see it.
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:param action: Action name
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:param event: Event to send
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"""
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self._controller.notification.controller_emit(action, event)
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async def update(self, **kwargs):
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"""
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Update the project
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:param kwargs: Project properties
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"""
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old_json = self.asdict()
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for prop in kwargs:
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setattr(self, prop, kwargs[prop])
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# We send notif only if object has changed
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if old_json != self.asdict():
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self.emit_controller_notification("project.updated", self.asdict())
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self.dump()
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# update on computes
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for compute in list(self._project_created_on_compute):
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await compute.put(f"/projects/{self._id}", {"variables": self.variables})
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def reset(self):
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"""
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Called when open/close a project. Cleanup internal stuff
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"""
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self._allocated_node_names = set()
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self._nodes = {}
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self._links = {}
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self._drawings = {}
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self._snapshots = {}
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self._computes = []
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# List the available snapshots
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snapshot_dir = os.path.join(self.path, "snapshots")
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if os.path.exists(snapshot_dir):
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for snap in os.listdir(snapshot_dir):
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if snap.endswith(".gns3project"):
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snapshot = Snapshot(self, filename=snap)
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self._snapshots[snapshot.id] = snapshot
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# Create the project on demand on the compute node
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self._project_created_on_compute = set()
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@property
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def scene_height(self):
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return self._scene_height
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@scene_height.setter
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def scene_height(self, val):
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"""
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Height of the drawing area
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"""
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self._scene_height = val
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@property
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def scene_width(self):
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return self._scene_width
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@scene_width.setter
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def scene_width(self, val):
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"""
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Width of the drawing area
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"""
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self._scene_width = val
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@property
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def zoom(self):
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"""
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Zoom level in percentage
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:return: integer > 0
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"""
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return self._zoom
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@zoom.setter
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def zoom(self, zoom):
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"""
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Setter for zoom level in percentage
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"""
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self._zoom = zoom
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@property
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def show_layers(self):
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"""
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Show layers mode
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:return: bool
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"""
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return self._show_layers
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@show_layers.setter
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def show_layers(self, show_layers):
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"""
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Setter for show layers mode
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"""
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self._show_layers = show_layers
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@property
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def snap_to_grid(self):
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"""
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Snap to grid mode
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:return: bool
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"""
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return self._snap_to_grid
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@snap_to_grid.setter
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def snap_to_grid(self, snap_to_grid):
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"""
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Setter for snap to grid mode
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"""
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self._snap_to_grid = snap_to_grid
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@property
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def show_grid(self):
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"""
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Show grid mode
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:return: bool
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"""
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return self._show_grid
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@show_grid.setter
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def show_grid(self, show_grid):
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"""
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Setter for showing the grid mode
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"""
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self._show_grid = show_grid
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@property
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def grid_size(self):
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"""
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Grid size
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:return: integer
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"""
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return self._grid_size
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@grid_size.setter
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def grid_size(self, grid_size):
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"""
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Setter for grid size
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"""
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self._grid_size = grid_size
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@property
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def drawing_grid_size(self):
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"""
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Grid size
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:return: integer
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"""
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return self._drawing_grid_size
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@drawing_grid_size.setter
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def drawing_grid_size(self, grid_size):
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"""
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Setter for grid size
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"""
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self._drawing_grid_size = grid_size
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@property
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def show_interface_labels(self):
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"""
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Show interface labels mode
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:return: bool
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"""
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return self._show_interface_labels
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@show_interface_labels.setter
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def show_interface_labels(self, show_interface_labels):
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"""
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Setter for show interface labels
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"""
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self._show_interface_labels = show_interface_labels
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@property
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def variables(self):
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"""
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Variables applied to the project
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:return: list
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"""
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return self._variables
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@variables.setter
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def variables(self, variables):
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"""
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Setter for variables applied to the project
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"""
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self._variables = variables
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@property
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def supplier(self):
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"""
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Supplier of the project
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:return: dict
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"""
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return self._supplier
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@supplier.setter
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def supplier(self, supplier):
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"""
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Setter for supplier of the project
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"""
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self._supplier = supplier
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@property
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def auto_start(self):
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"""
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Should project auto start when opened
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"""
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return self._auto_start
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@auto_start.setter
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def auto_start(self, val):
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self._auto_start = val
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@property
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def auto_close(self):
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"""
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Should project automatically closed when client
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stop listening for notification
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"""
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return self._auto_close
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@auto_close.setter
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def auto_close(self, val):
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self._auto_close = val
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@property
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def auto_open(self):
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return self._auto_open
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@auto_open.setter
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def auto_open(self, val):
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self._auto_open = val
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@property
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def controller(self):
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return self._controller
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@property
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def name(self):
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return self._name
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@name.setter
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def name(self, val):
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self._name = val
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@property
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def id(self):
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return self._id
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@property
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def path(self):
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return self._path
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@property
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def status(self):
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return self._status
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@path.setter
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def path(self, path):
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check_path_allowed(path)
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try:
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os.makedirs(path, exist_ok=True)
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except OSError as e:
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raise ControllerError(f"Could not create project directory: {e}")
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if '"' in path:
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raise ControllerForbiddenError(
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'You are not allowed to use " in the project directory path. Not supported by Dynamips.'
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)
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self._path = path
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@property
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def captures_directory(self):
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"""
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Location of the captures files
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"""
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path = os.path.join(self._path, "project-files", "captures")
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os.makedirs(path, exist_ok=True)
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return path
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@property
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def pictures_directory(self):
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"""
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Location of the images files
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"""
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path = os.path.join(self._path, "project-files", "images")
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os.makedirs(path, exist_ok=True)
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return path
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@property
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def computes(self):
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"""
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:return: List of computes used by the project
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"""
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if self._status == "closed":
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return self._get_closed_data("computes", "compute_id").values()
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return self._project_created_on_compute
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def remove_allocated_node_name(self, name):
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"""
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Removes an allocated node name
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:param name: allocated node name
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"""
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if name in self._allocated_node_names:
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self._allocated_node_names.remove(name)
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def update_allocated_node_name(self, base_name):
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"""
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Updates a node name or generate a new if no node
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name is available.
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:param base_name: new node base name
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"""
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if base_name is None:
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return None
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base_name = re.sub(r"[ ]", "", base_name)
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if base_name in self._allocated_node_names:
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base_name = re.sub(r"[0-9]+$", "{0}", base_name)
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if "{0}" in base_name or "{id}" in base_name:
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# base name is a template, replace {0} or {id} by an unique identifier
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for number in range(1, 1000000):
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try:
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name = base_name.format(number, id=number, name="Node")
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except KeyError as e:
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raise ControllerError("{" + e.args[0] + "} is not a valid replacement string in the node name")
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except (ValueError, IndexError) as e:
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raise ControllerError(f"{base_name} is not a valid replacement string in the node name")
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if name not in self._allocated_node_names:
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self._allocated_node_names.add(name)
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return name
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else:
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if base_name not in self._allocated_node_names:
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self._allocated_node_names.add(base_name)
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return base_name
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# base name is not unique, let's find a unique name by appending a number
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for number in range(1, 1000000):
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name = base_name + str(number)
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if name not in self._allocated_node_names:
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self._allocated_node_names.add(name)
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return name
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raise ControllerError("A node name could not be allocated (node limit reached?)")
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def update_node_name(self, node, new_name):
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if new_name and node.name != new_name:
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self.remove_allocated_node_name(node.name)
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return self.update_allocated_node_name(new_name)
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return new_name
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@open_required
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async def add_node_from_template(self, template, x=0, y=0, name=None, compute_id=None):
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"""
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Create a node from a template.
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"""
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template["x"] = x
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template["y"] = y
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node_type = template.pop("template_type")
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if compute_id:
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# use a custom compute_id
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compute = self.controller.get_compute(compute_id)
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else:
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compute = self.controller.get_compute(template.pop("compute_id"))
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template_name = template.pop("name")
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log.info(f'Creating node from template "{template_name}" on compute "{compute.name}" [{compute.id}]')
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default_name_format = template.pop("default_name_format", "{name}-{0}")
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if name is None:
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name = default_name_format.replace("{name}", template_name)
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node_id = str(uuid.uuid4())
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node = await self.add_node(compute, name, node_id, node_type=node_type, **template)
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return node
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async def _create_node(self, compute, name, node_id, node_type=None, **kwargs):
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node = Node(self, compute, name, node_id=node_id, node_type=node_type, **kwargs)
|
|
if compute not in self._project_created_on_compute:
|
|
# For a local server we send the project path
|
|
if compute.id == "local":
|
|
data = {"name": self._name, "project_id": self._id, "path": self._path}
|
|
else:
|
|
data = {"name": self._name, "project_id": self._id}
|
|
|
|
if self._variables:
|
|
data["variables"] = self._variables
|
|
|
|
await compute.post("/projects", data=data)
|
|
self._project_created_on_compute.add(compute)
|
|
|
|
await node.create()
|
|
self._nodes[node.id] = node
|
|
|
|
return node
|
|
|
|
@open_required
|
|
async def add_node(self, compute, name, node_id, dump=True, node_type=None, **kwargs):
|
|
"""
|
|
Create a node or return an existing node
|
|
|
|
:param dump: Dump topology to disk
|
|
:param kwargs: See the documentation of node
|
|
"""
|
|
|
|
if node_id in self._nodes:
|
|
return self._nodes[node_id]
|
|
|
|
if compute.id not in self._computes:
|
|
self._computes.append(compute.id)
|
|
|
|
if node_type == "iou":
|
|
async with self._iou_id_lock:
|
|
# wait for a IOU node to be completely created before adding a new one
|
|
# this is important otherwise we allocate the same application ID (used
|
|
# to generate MAC addresses) when creating multiple IOU node at the same time
|
|
if "properties" in kwargs.keys():
|
|
# allocate a new application id for nodes loaded from the project
|
|
kwargs.get("properties")["application_id"] = get_next_application_id(
|
|
self._controller.projects, self._computes
|
|
)
|
|
elif "application_id" not in kwargs.keys() and not kwargs.get("properties"):
|
|
# allocate a new application id for nodes added to the project
|
|
kwargs["application_id"] = get_next_application_id(self._controller.projects, self._computes)
|
|
node = await self._create_node(compute, name, node_id, node_type, **kwargs)
|
|
else:
|
|
node = await self._create_node(compute, name, node_id, node_type, **kwargs)
|
|
self.emit_notification("node.created", node.asdict())
|
|
if dump:
|
|
self.dump()
|
|
return node
|
|
|
|
@locking
|
|
async def __delete_node_links(self, node):
|
|
"""
|
|
Delete all link connected to this node.
|
|
|
|
The operation use a lock to avoid cleaning links from
|
|
multiple nodes at the same time.
|
|
"""
|
|
for link in list(self._links.values()):
|
|
if node in link.nodes:
|
|
await self.delete_link(link.id, force_delete=True)
|
|
|
|
@open_required
|
|
async def delete_node(self, node_id):
|
|
node = self.get_node(node_id)
|
|
if node.locked:
|
|
raise ControllerError(f"Node {node.name} cannot be deleted because it is locked")
|
|
await self.__delete_node_links(node)
|
|
self.remove_allocated_node_name(node.name)
|
|
del self._nodes[node.id]
|
|
await node.destroy()
|
|
# refresh the compute IDs list
|
|
self._computes = [n.compute.id for n in self.nodes.values()]
|
|
self.dump()
|
|
self.emit_notification("node.deleted", node.asdict())
|
|
|
|
@open_required
|
|
def get_node(self, node_id):
|
|
"""
|
|
Return the node or raise a 404 if the node is unknown
|
|
"""
|
|
try:
|
|
return self._nodes[node_id]
|
|
except KeyError:
|
|
raise ControllerNotFoundError(f"Node ID {node_id} doesn't exist")
|
|
|
|
def _get_closed_data(self, section, id_key):
|
|
"""
|
|
Get the data for a project from the .gns3 when
|
|
the project is closed
|
|
|
|
:param section: The section name in the .gns3
|
|
:param id_key: The key for the element unique id
|
|
"""
|
|
|
|
try:
|
|
path = self._topology_file()
|
|
with open(path) as f:
|
|
topology = json.load(f)
|
|
except OSError as e:
|
|
raise ControllerError(f"Could not load topology: {e}")
|
|
|
|
try:
|
|
data = {}
|
|
for elem in topology["topology"][section]:
|
|
data[elem[id_key]] = elem
|
|
return data
|
|
except KeyError:
|
|
raise ControllerNotFoundError(f"Section {section} not found in the topology")
|
|
|
|
@property
|
|
def nodes(self):
|
|
"""
|
|
:returns: Dictionary of the nodes
|
|
"""
|
|
if self._status == "closed":
|
|
return self._get_closed_data("nodes", "node_id")
|
|
return self._nodes
|
|
|
|
@property
|
|
def drawings(self):
|
|
"""
|
|
:returns: Dictionary of the drawings
|
|
"""
|
|
if self._status == "closed":
|
|
return self._get_closed_data("drawings", "drawing_id")
|
|
return self._drawings
|
|
|
|
@open_required
|
|
async def add_drawing(self, drawing_id=None, dump=True, **kwargs):
|
|
"""
|
|
Create an drawing or return an existing drawing
|
|
|
|
:param dump: Dump the topology to disk
|
|
:param kwargs: See the documentation of drawing
|
|
"""
|
|
if drawing_id not in self._drawings:
|
|
drawing = Drawing(self, drawing_id=drawing_id, **kwargs)
|
|
self._drawings[drawing.id] = drawing
|
|
self.emit_notification("drawing.created", drawing.asdict())
|
|
if dump:
|
|
self.dump()
|
|
return drawing
|
|
return self._drawings[drawing_id]
|
|
|
|
@open_required
|
|
def get_drawing(self, drawing_id):
|
|
"""
|
|
Return the Drawing or raise a 404 if the drawing is unknown
|
|
"""
|
|
try:
|
|
return self._drawings[drawing_id]
|
|
except KeyError:
|
|
raise ControllerNotFoundError(f"Drawing ID {drawing_id} doesn't exist")
|
|
|
|
@open_required
|
|
async def delete_drawing(self, drawing_id):
|
|
drawing = self.get_drawing(drawing_id)
|
|
if drawing.locked:
|
|
raise ControllerError(f"Drawing ID {drawing_id} cannot be deleted because it is locked")
|
|
del self._drawings[drawing.id]
|
|
self.dump()
|
|
self.emit_notification("drawing.deleted", drawing.asdict())
|
|
|
|
@open_required
|
|
async def add_link(self, link_id=None, dump=True):
|
|
"""
|
|
Create a link. By default the link is empty
|
|
|
|
:param dump: Dump topology to disk
|
|
"""
|
|
if link_id and link_id in self._links:
|
|
return self._links[link_id]
|
|
link = UDPLink(self, link_id=link_id)
|
|
self._links[link.id] = link
|
|
if dump:
|
|
self.dump()
|
|
return link
|
|
|
|
@open_required
|
|
async def delete_link(self, link_id, force_delete=False):
|
|
link = self.get_link(link_id)
|
|
del self._links[link.id]
|
|
try:
|
|
await link.delete()
|
|
except Exception:
|
|
if force_delete is False:
|
|
raise
|
|
self.dump()
|
|
self.emit_notification("link.deleted", link.asdict())
|
|
|
|
@open_required
|
|
def get_link(self, link_id):
|
|
"""
|
|
Return the Link or raise a 404 if the link is unknown
|
|
"""
|
|
try:
|
|
return self._links[link_id]
|
|
except KeyError:
|
|
raise ControllerNotFoundError(f"Link ID {link_id} doesn't exist")
|
|
|
|
@property
|
|
def links(self):
|
|
"""
|
|
:returns: Dictionary of the Links
|
|
"""
|
|
if self._status == "closed":
|
|
return self._get_closed_data("links", "link_id")
|
|
return self._links
|
|
|
|
@property
|
|
def snapshots(self):
|
|
"""
|
|
:returns: Dictionary of snapshots
|
|
"""
|
|
return self._snapshots
|
|
|
|
@open_required
|
|
def get_snapshot(self, snapshot_id):
|
|
"""
|
|
Return the snapshot or raise a 404 if the snapshot is unknown
|
|
"""
|
|
try:
|
|
return self._snapshots[snapshot_id]
|
|
except KeyError:
|
|
raise ControllerNotFoundError(f"Snapshot ID {snapshot_id} doesn't exist")
|
|
|
|
@open_required
|
|
async def snapshot(self, name):
|
|
"""
|
|
Snapshot the project
|
|
|
|
:param name: Name of the snapshot
|
|
"""
|
|
|
|
if name in [snap.name for snap in self._snapshots.values()]:
|
|
raise ControllerError(f"The snapshot name {name} already exists")
|
|
snapshot = Snapshot(self, name=name)
|
|
await snapshot.create()
|
|
self._snapshots[snapshot.id] = snapshot
|
|
return snapshot
|
|
|
|
@open_required
|
|
async def delete_snapshot(self, snapshot_id):
|
|
snapshot = self.get_snapshot(snapshot_id)
|
|
del self._snapshots[snapshot.id]
|
|
os.remove(snapshot.path)
|
|
|
|
@locking
|
|
async def close(self, ignore_notification=False):
|
|
if self._status == "closed" or self._closing:
|
|
return
|
|
if self._loading:
|
|
log.warning(f"Closing project '{self.name}' ignored because it is being loaded")
|
|
return
|
|
self._closing = True
|
|
await self.stop_all()
|
|
for compute in list(self._project_created_on_compute):
|
|
try:
|
|
await compute.post(f"/projects/{self._id}/close", dont_connect=True)
|
|
# We don't care if a compute is down at this step
|
|
except (ComputeError, ControllerError, TimeoutError):
|
|
pass
|
|
self._clean_pictures()
|
|
self._status = "closed"
|
|
if not ignore_notification:
|
|
self.emit_controller_notification("project.closed", self.asdict())
|
|
|
|
self.reset()
|
|
self._closing = False
|
|
|
|
def _clean_pictures(self):
|
|
"""
|
|
Delete unused pictures.
|
|
"""
|
|
|
|
# Project have been deleted or is loading or is not opened
|
|
if not os.path.exists(self.path) or self._loading or self._status != "opened":
|
|
return
|
|
try:
|
|
pictures = set(os.listdir(self.pictures_directory))
|
|
for drawing in self._drawings.values():
|
|
try:
|
|
resource_filename = drawing.resource_filename
|
|
if resource_filename:
|
|
pictures.remove(resource_filename)
|
|
except KeyError:
|
|
pass
|
|
|
|
# don't remove supplier's logo
|
|
if self.supplier:
|
|
try:
|
|
logo = self.supplier["logo"]
|
|
pictures.remove(logo)
|
|
except KeyError:
|
|
pass
|
|
|
|
for pic_filename in pictures:
|
|
path = os.path.join(self.pictures_directory, pic_filename)
|
|
log.info(f"Deleting unused picture '{path}'")
|
|
os.remove(path)
|
|
except OSError as e:
|
|
log.warning(f"Could not delete unused pictures: {e}")
|
|
|
|
async def delete(self):
|
|
|
|
if self._status != "opened":
|
|
try:
|
|
await self.open()
|
|
except ControllerError as e:
|
|
# ignore missing images or other conflicts when deleting a project
|
|
log.warning(f"Conflict while deleting project: {e}")
|
|
await self.delete_on_computes()
|
|
await self.close()
|
|
try:
|
|
project_directory = get_default_project_directory()
|
|
if not os.path.commonprefix([project_directory, self.path]) == project_directory:
|
|
raise ControllerError(
|
|
f"Project '{self._name}' cannot be deleted because it is not in the default project directory: '{project_directory}'"
|
|
)
|
|
shutil.rmtree(self.path)
|
|
except OSError as e:
|
|
raise ControllerError(f"Cannot delete project directory {self.path}: {str(e)}")
|
|
self.emit_controller_notification("project.deleted", self.asdict())
|
|
|
|
async def delete_on_computes(self):
|
|
"""
|
|
Delete the project on computes but not on controller
|
|
"""
|
|
for compute in list(self._project_created_on_compute):
|
|
if compute.id != "local":
|
|
await compute.delete(f"/projects/{self._id}")
|
|
self._project_created_on_compute.remove(compute)
|
|
|
|
@classmethod
|
|
def _get_default_project_directory(cls):
|
|
"""
|
|
Return the default location for the project directory
|
|
depending of the operating system
|
|
"""
|
|
|
|
server_config = Config.instance().settings.Server
|
|
path = os.path.expanduser(server_config.projects_path)
|
|
path = os.path.normpath(path)
|
|
try:
|
|
os.makedirs(path, exist_ok=True)
|
|
except OSError as e:
|
|
raise ControllerError(f"Could not create project directory: {e}")
|
|
return path
|
|
|
|
def _topology_file(self):
|
|
return os.path.join(self.path, self._filename)
|
|
|
|
@locking
|
|
async def open(self):
|
|
"""
|
|
Load topology elements
|
|
"""
|
|
|
|
if self._closing is True:
|
|
raise ControllerError("Project is closing, please try again in a few seconds...")
|
|
|
|
if self._status == "opened":
|
|
return
|
|
|
|
self.reset()
|
|
self._loading = True
|
|
self._status = "opened"
|
|
|
|
path = self._topology_file()
|
|
if not os.path.exists(path):
|
|
self._loading = False
|
|
return
|
|
try:
|
|
shutil.copy(path, path + ".backup")
|
|
except OSError:
|
|
pass
|
|
try:
|
|
project_data = load_topology(path)
|
|
|
|
# load meta of project
|
|
keys_to_load = [
|
|
"auto_start",
|
|
"auto_close",
|
|
"auto_open",
|
|
"scene_height",
|
|
"scene_width",
|
|
"zoom",
|
|
"show_layers",
|
|
"snap_to_grid",
|
|
"show_grid",
|
|
"grid_size",
|
|
"drawing_grid_size",
|
|
"show_interface_labels",
|
|
]
|
|
|
|
for key in keys_to_load:
|
|
val = project_data.get(key, None)
|
|
if val is not None:
|
|
setattr(self, key, val)
|
|
|
|
topology = project_data["topology"]
|
|
for compute in topology.get("computes", []):
|
|
await self.controller.add_compute(**compute)
|
|
|
|
# Get all compute used in the project
|
|
# used to allocate application IDs for IOU nodes.
|
|
for node in topology.get("nodes", []):
|
|
compute_id = node.get("compute_id")
|
|
if compute_id not in self._computes:
|
|
self._computes.append(compute_id)
|
|
|
|
for node in topology.get("nodes", []):
|
|
compute = self.controller.get_compute(node.pop("compute_id"))
|
|
name = node.pop("name")
|
|
node_id = node.pop("node_id", str(uuid.uuid4()))
|
|
await self.add_node(compute, name, node_id, dump=False, **node)
|
|
for link_data in topology.get("links", []):
|
|
if "link_id" not in link_data.keys():
|
|
# skip the link
|
|
continue
|
|
link = await self.add_link(link_id=link_data["link_id"])
|
|
if "filters" in link_data:
|
|
await link.update_filters(link_data["filters"])
|
|
if "link_style" in link_data:
|
|
await link.update_link_style(link_data["link_style"])
|
|
for node_link in link_data.get("nodes", []):
|
|
node = self.get_node(node_link["node_id"])
|
|
port = node.get_port(node_link["adapter_number"], node_link["port_number"])
|
|
if port is None:
|
|
log.warning(
|
|
"Port {}/{} for {} not found".format(
|
|
node_link["adapter_number"], node_link["port_number"], node.name
|
|
)
|
|
)
|
|
continue
|
|
if port.link is not None:
|
|
log.warning(
|
|
"Port {}/{} is already connected to link ID {}".format(
|
|
node_link["adapter_number"], node_link["port_number"], port.link.id
|
|
)
|
|
)
|
|
continue
|
|
await link.add_node(
|
|
node,
|
|
node_link["adapter_number"],
|
|
node_link["port_number"],
|
|
label=node_link.get("label"),
|
|
dump=False,
|
|
)
|
|
if len(link.nodes) != 2:
|
|
# a link should have 2 attached nodes, this can happen with corrupted projects
|
|
await self.delete_link(link.id, force_delete=True)
|
|
for drawing_data in topology.get("drawings", []):
|
|
await self.add_drawing(dump=False, **drawing_data)
|
|
|
|
self.dump()
|
|
# We catch all error to be able to roll back the .gns3 to the previous state
|
|
except Exception as e:
|
|
for compute in list(self._project_created_on_compute):
|
|
try:
|
|
await compute.post(f"/projects/{self._id}/close")
|
|
# We don't care if a compute is down at this step
|
|
except ComputeError:
|
|
pass
|
|
try:
|
|
if os.path.exists(path + ".backup"):
|
|
shutil.copy(path + ".backup", path)
|
|
except OSError:
|
|
pass
|
|
self._status = "closed"
|
|
self._loading = False
|
|
if isinstance(e, ComputeError):
|
|
raise ControllerError(str(e))
|
|
else:
|
|
raise e
|
|
try:
|
|
os.remove(path + ".backup")
|
|
except OSError:
|
|
pass
|
|
|
|
self._loading = False
|
|
self.emit_controller_notification("project.opened", self.asdict())
|
|
# Should we start the nodes when project is open
|
|
if self._auto_start:
|
|
# Start all in the background without waiting for completion
|
|
# we ignore errors because we want to let the user open
|
|
# their project and fix it
|
|
asyncio.ensure_future(self.start_all())
|
|
|
|
async def wait_loaded(self):
|
|
"""
|
|
Wait until the project finish loading
|
|
"""
|
|
while self._loading:
|
|
await asyncio.sleep(0.5)
|
|
|
|
async def duplicate(self, name=None, reset_mac_addresses=True):
|
|
"""
|
|
Duplicate a project
|
|
|
|
It's the save as feature of the 1.X. It's implemented on top of the
|
|
export / import features. It will generate a gns3p and reimport it.
|
|
It's a little slower but we have only one implementation to maintain.
|
|
|
|
:param name: Name of the new project. A new one will be generated in case of conflicts
|
|
:param reset_mac_addresses: Reset MAC addresses for the new project
|
|
"""
|
|
# If the project was not open we open it temporary
|
|
previous_status = self._status
|
|
if self._status == "closed":
|
|
await self.open()
|
|
|
|
self.dump()
|
|
assert self._status != "closed"
|
|
try:
|
|
begin = time.time()
|
|
|
|
# use the parent directory of the project we are duplicating as a
|
|
# temporary directory to avoid no space left issues when '/tmp'
|
|
# is located on another partition.
|
|
working_dir = os.path.abspath(os.path.join(self.path, os.pardir))
|
|
|
|
with tempfile.TemporaryDirectory(dir=working_dir) as tmpdir:
|
|
# Do not compress the exported project when duplicating
|
|
with aiozipstream.ZipFile(compression=zipfile.ZIP_STORED) as zstream:
|
|
await export_project(
|
|
zstream,
|
|
self,
|
|
tmpdir,
|
|
keep_compute_id=True,
|
|
allow_all_nodes=True,
|
|
reset_mac_addresses=reset_mac_addresses,
|
|
)
|
|
|
|
# export the project to a temporary location
|
|
project_path = os.path.join(tmpdir, "project.gns3p")
|
|
log.info(f"Exporting project to '{project_path}'")
|
|
async with aiofiles.open(project_path, "wb") as f:
|
|
async for chunk in zstream:
|
|
await f.write(chunk)
|
|
|
|
# import the temporary project
|
|
with open(project_path, "rb") as f:
|
|
project = await import_project(
|
|
self._controller,
|
|
str(uuid.uuid4()),
|
|
f,
|
|
name=name,
|
|
keep_compute_id=True
|
|
)
|
|
|
|
log.info(f"Project '{project.name}' duplicated in {time.time() - begin:.4f} seconds")
|
|
except (ValueError, OSError, UnicodeEncodeError) as e:
|
|
raise ControllerError(f"Cannot duplicate project: {str(e)}")
|
|
|
|
if previous_status == "closed":
|
|
await self.close()
|
|
|
|
return project
|
|
|
|
def is_running(self):
|
|
"""
|
|
If a node is started or paused return True
|
|
"""
|
|
for node in self._nodes.values():
|
|
# Some node type are always running we ignore them
|
|
if node.status != "stopped" and not node.is_always_running():
|
|
return True
|
|
return False
|
|
|
|
@open_required
|
|
def lock(self):
|
|
"""
|
|
Lock all drawings and nodes
|
|
"""
|
|
|
|
for drawing in self._drawings.values():
|
|
if not drawing.locked:
|
|
drawing.locked = True
|
|
self.emit_notification("drawing.updated", drawing.asdict())
|
|
for node in self.nodes.values():
|
|
if not node.locked:
|
|
node.locked = True
|
|
self.emit_notification("node.updated", node.asdict())
|
|
self.dump()
|
|
|
|
@open_required
|
|
def unlock(self):
|
|
"""
|
|
Unlock all drawings and nodes
|
|
"""
|
|
|
|
for drawing in self._drawings.values():
|
|
if drawing.locked:
|
|
drawing.locked = False
|
|
self.emit_notification("drawing.updated", drawing.asdict())
|
|
for node in self.nodes.values():
|
|
if node.locked:
|
|
node.locked = False
|
|
self.emit_notification("node.updated", node.asdict())
|
|
self.dump()
|
|
|
|
@property
|
|
@open_required
|
|
def locked(self):
|
|
"""
|
|
Check if all items in a project are locked and not
|
|
"""
|
|
|
|
for drawing in self._drawings.values():
|
|
if not drawing.locked:
|
|
return False
|
|
for node in self.nodes.values():
|
|
if not node.locked:
|
|
return False
|
|
return True
|
|
|
|
def dump(self):
|
|
"""
|
|
Dump topology to disk
|
|
"""
|
|
try:
|
|
topo = project_to_topology(self)
|
|
path = self._topology_file()
|
|
log.debug(f"Write topology file '{path}'")
|
|
with open(path + ".tmp", "w+", encoding="utf-8") as f:
|
|
json.dump(topo, f, indent=4, sort_keys=True)
|
|
shutil.move(path + ".tmp", path)
|
|
except OSError as e:
|
|
raise ControllerError(f"Could not write topology: {e}")
|
|
|
|
@open_required
|
|
async def start_all(self):
|
|
"""
|
|
Start all nodes
|
|
"""
|
|
pool = Pool(concurrency=3)
|
|
for node in self.nodes.values():
|
|
pool.append(node.start)
|
|
await pool.join()
|
|
|
|
@open_required
|
|
async def stop_all(self):
|
|
"""
|
|
Stop all nodes
|
|
"""
|
|
pool = Pool(concurrency=3)
|
|
for node in self.nodes.values():
|
|
pool.append(node.stop)
|
|
await pool.join()
|
|
|
|
@open_required
|
|
async def suspend_all(self):
|
|
"""
|
|
Suspend all nodes
|
|
"""
|
|
pool = Pool(concurrency=3)
|
|
for node in self.nodes.values():
|
|
pool.append(node.suspend)
|
|
await pool.join()
|
|
|
|
@open_required
|
|
async def reset_console_all(self):
|
|
"""
|
|
Reset console for all nodes
|
|
"""
|
|
|
|
pool = Pool(concurrency=3)
|
|
for node in self.nodes.values():
|
|
pool.append(node.reset_console)
|
|
await pool.join()
|
|
|
|
@open_required
|
|
async def duplicate_node(self, node, x, y, z):
|
|
"""
|
|
Duplicate a node
|
|
|
|
:param node: Node instance
|
|
:param x: X position
|
|
:param y: Y position
|
|
:param z: Z position
|
|
:returns: New node
|
|
"""
|
|
|
|
if node.status != "stopped" and not node.is_always_running():
|
|
raise ControllerError("Cannot duplicate node data while the node is running")
|
|
|
|
data = copy.deepcopy(node.asdict(topology_dump=True))
|
|
# Some properties like internal ID should not be duplicated
|
|
for unique_property in (
|
|
"node_id",
|
|
"name",
|
|
"mac_addr",
|
|
"mac_address",
|
|
"compute_id",
|
|
"application_id",
|
|
"dynamips_id",
|
|
):
|
|
data.pop(unique_property, None)
|
|
if "properties" in data:
|
|
data["properties"].pop(unique_property, None)
|
|
node_type = data.pop("node_type")
|
|
data["x"] = x
|
|
data["y"] = y
|
|
data["z"] = z
|
|
data["locked"] = False # duplicated node must not be locked
|
|
new_node_uuid = str(uuid.uuid4())
|
|
new_node = await self.add_node(node.compute, node.name, new_node_uuid, node_type=node_type, **data)
|
|
try:
|
|
await node.post("/duplicate", timeout=None, data={"destination_node_id": new_node_uuid})
|
|
except ControllerNotFoundError:
|
|
await self.delete_node(new_node_uuid)
|
|
raise ControllerError("This node type cannot be duplicated")
|
|
except ControllerError as e:
|
|
await self.delete_node(new_node_uuid)
|
|
raise e
|
|
return new_node
|
|
|
|
def stats(self):
|
|
|
|
return {
|
|
"nodes": len(self._nodes),
|
|
"links": len(self._links),
|
|
"drawings": len(self._drawings),
|
|
"snapshots": len(self._snapshots),
|
|
}
|
|
|
|
def asdict(self):
|
|
return {
|
|
"name": self._name,
|
|
"project_id": self._id,
|
|
"path": self._path,
|
|
"filename": self._filename,
|
|
"status": self._status,
|
|
"auto_start": self._auto_start,
|
|
"auto_close": self._auto_close,
|
|
"auto_open": self._auto_open,
|
|
"scene_height": self._scene_height,
|
|
"scene_width": self._scene_width,
|
|
"zoom": self._zoom,
|
|
"show_layers": self._show_layers,
|
|
"snap_to_grid": self._snap_to_grid,
|
|
"show_grid": self._show_grid,
|
|
"grid_size": self._grid_size,
|
|
"drawing_grid_size": self._drawing_grid_size,
|
|
"show_interface_labels": self._show_interface_labels,
|
|
"supplier": self._supplier,
|
|
"variables": self._variables,
|
|
}
|
|
|
|
def __repr__(self):
|
|
return f"<gns3server.controller.Project {self._name} {self._id}>"
|