You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
gns3-server/gns3server/utils/asyncio/telnet_server.py

455 lines
17 KiB

# -*- coding: utf-8 -*-
#
# Copyright (C) 2014 GNS3 Technologies Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import sys
import socket
import asyncio
import asyncio.subprocess
import struct
import logging
log = logging.getLogger(__name__)
# Mostly from https://code.google.com/p/miniboa/source/browse/trunk/miniboa/telnet.py
# Telnet Commands
SE = 240 # End of sub-negotiation parameters
NOP = 241 # No operation
DATMK = 242 # Data stream portion of a sync.
BREAK = 243 # NVT Character BRK
IP = 244 # Interrupt Process
AO = 245 # Abort Output
AYT = 246 # Are you there
EC = 247 # Erase Character
EL = 248 # Erase Line
GA = 249 # The Go Ahead Signal
SB = 250 # Sub-option to follow
WILL = 251 # Will; request or confirm option begin
WONT = 252 # Wont; deny option request
DO = 253 # Do = Request or confirm remote option
DONT = 254 # Don't = Demand or confirm option halt
IAC = 255 # Interpret as Command
SEND = 1 # Sub-process negotiation SEND command
IS = 0 # Sub-process negotiation IS command
# Telnet Options
BINARY = 0 # Transmit Binary
ECHO = 1 # Echo characters back to sender
RECON = 2 # Reconnection
SGA = 3 # Suppress Go-Ahead
TMARK = 6 # Timing Mark
TTYPE = 24 # Terminal Type
NAWS = 31 # Negotiate About Window Size
LINEMO = 34 # Line Mode
READ_SIZE = 1024
class TelnetConnection(object):
"""Default implementation of telnet connection which may but may not be used."""
def __init__(self, reader, writer, window_size_changed_callback=None):
self.is_closing = False
self._reader = reader
self._writer = writer
self._window_size_changed_callback = window_size_changed_callback
@property
def reader(self):
return self._reader
@property
def writer(self):
return self._writer
async def connected(self):
"""Method called when client is connected"""
pass
async def disconnected(self):
"""Method called when client is disconnecting"""
pass
async def window_size_changed(self, columns, rows):
"""Method called when window size changed, only can occur when
`naws` flag is enable in server configuration."""
if self._window_size_changed_callback:
await self._window_size_changed_callback(columns, rows)
async def feed(self, data):
"""
Handles incoming data
:return:
"""
def send(self, data):
"""
Sending data back to client
:return:
"""
data = data.decode().replace("\n", "\r\n")
self.writer.write(data.encode())
def close(self):
"""
Closes current connection
:return:
"""
self.is_closing = True
class AsyncioTelnetServer:
MAX_NEGOTIATION_READ = 10
def __init__(self, reader=None, writer=None, binary=True, echo=False, naws=False, window_size_changed_callback=None, connection_factory=None):
"""
Initializes telnet server
:param naws when True make a window size negotiation
:param connection_factory: when set it's possible to inject own implementation of connection
"""
assert connection_factory is None or (connection_factory is not None and reader is None and writer is None), \
"Please use either reader and writer either connection_factory, otherwise duplicate data may be produced."
self._reader = reader
self._writer = writer
self._connections = dict()
self._lock = asyncio.Lock()
self._reader_process = None
self._current_read = None
self._window_size_changed_callback = window_size_changed_callback
self._binary = binary
# If echo is true when the client send data
# the data is echo on his terminal by telnet otherwise
# it's our job (or the wrapped app) to send back the data
self._echo = echo
self._naws = naws
def default_connection_factory(reader, writer, window_size_changed_callback):
return TelnetConnection(reader, writer, window_size_changed_callback)
if connection_factory is None:
connection_factory = default_connection_factory
self._connection_factory = connection_factory
@staticmethod
async def write_client_intro(writer, echo=False):
# Send initial telnet session opening
if echo:
writer.write(bytes([IAC, WILL, ECHO]))
else:
writer.write(bytes([
IAC, WONT, ECHO,
IAC, DONT, ECHO]))
await writer.drain()
async def _write_intro(self, writer, binary=False, echo=False, naws=False):
# Send initial telnet session opening
if echo:
writer.write(bytes([IAC, WILL, ECHO]))
else:
writer.write(bytes([
IAC, WONT, ECHO,
IAC, DONT, ECHO]))
if binary:
writer.write(bytes([
IAC, WILL, SGA,
IAC, WILL, BINARY,
IAC, DO, BINARY]))
else:
writer.write(bytes([
IAC, WONT, SGA,
IAC, DONT, SGA,
IAC, WONT, BINARY,
IAC, DONT, BINARY]))
if naws:
writer.write(bytes([
IAC, DO, NAWS
]))
await writer.drain()
async def run(self, network_reader, network_writer):
sock = network_writer.get_extra_info("socket")
sock.setsockopt(socket.SOL_SOCKET, socket.SO_KEEPALIVE, 1)
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
# 60 sec keep alives, close tcp session after 4 missed
# Will keep a firewall from aging out telnet console.
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_KEEPIDLE, 60)
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_KEEPINTVL, 10)
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_KEEPCNT, 4)
#log.debug("New connection from {}".format(sock.getpeername()))
# Keep track of connected clients
connection = self._connection_factory(network_reader, network_writer, self._window_size_changed_callback)
self._connections[network_writer] = connection
try:
await self._write_intro(network_writer, echo=self._echo, binary=self._binary, naws=self._naws)
await connection.connected()
await self._process(network_reader, network_writer, connection)
except ConnectionError:
async with self._lock:
network_writer.close()
# await network_writer.wait_closed() # this doesn't work in Python 3.6
if self._reader_process == network_reader:
self._reader_process = None
# Cancel current read from this reader
if self._current_read is not None:
self._current_read.cancel()
await connection.disconnected()
del self._connections[network_writer]
async def close(self):
for writer, connection in self._connections.items():
try:
writer.write_eof()
await writer.drain()
writer.close()
# await writer.wait_closed() # this doesn't work in Python 3.6
except (AttributeError, ConnectionError):
continue
async def client_connected_hook(self):
pass
async def _get_reader(self, network_reader):
"""
Get a reader or None if another reader is already reading.
"""
async with self._lock:
if self._reader_process is None:
self._reader_process = network_reader
if self._reader:
if self._reader_process == network_reader:
self._current_read = asyncio.ensure_future(self._reader.read(READ_SIZE))
return self._current_read
return None
async def _process(self, network_reader, network_writer, connection):
network_read = asyncio.ensure_future(network_reader.read(READ_SIZE))
reader_read = await self._get_reader(network_reader)
while True:
if reader_read is None:
reader_read = await self._get_reader(network_reader)
if reader_read is None:
done, pending = await asyncio.wait(
[
network_read,
],
timeout=1,
return_when=asyncio.FIRST_COMPLETED)
else:
done, pending = await asyncio.wait(
[
network_read,
reader_read
],
return_when=asyncio.FIRST_COMPLETED)
for coro in done:
data = coro.result()
if coro == network_read:
if network_reader.at_eof():
raise ConnectionResetError()
network_read = asyncio.ensure_future(network_reader.read(READ_SIZE))
if IAC in data:
data = await self._IAC_parser(data, network_reader, network_writer, connection)
if len(data) == 0:
continue
if not self._binary:
data = data.replace(b"\r\n", b"\n")
if self._writer:
self._writer.write(data)
await self._writer.drain()
await connection.feed(data)
if connection.is_closing:
raise ConnectionResetError()
elif coro == reader_read:
if self._reader and self._reader.at_eof():
raise ConnectionResetError()
reader_read = await self._get_reader(network_reader)
# Replicate the output on all clients
for connection_key in list(self._connections.keys()):
client_info = connection_key.get_extra_info("socket").getpeername()
connection = self._connections[connection_key]
try:
connection.writer.write(data)
await asyncio.wait_for(connection.writer.drain(), timeout=10)
except:
log.debug(f"Timeout while sending data to client: {client_info}, closing and removing from connection table.")
connection.close()
del self._connections[connection_key]
async def _read(self, cmd, buffer, location, reader):
""" Reads next op from the buffer or reader"""
try:
op = buffer[location]
cmd.append(op)
return op
except IndexError:
op = await reader.read(1)
buffer.extend(op)
cmd.append(buffer[location])
return op
async def _negotiate(self, data, connection):
""" Performs negotiation commands"""
command, payload = data[0], data[1:]
if command == NAWS:
if len(payload) == 4:
columns, rows = struct.unpack(str('!HH'), bytes(payload))
await connection.window_size_changed(columns, rows)
else:
log.warning('Wrong number of NAWS bytes')
else:
log.debug("Not supported negotiation sequence, received {} bytes", len(data))
async def _IAC_parser(self, buf, network_reader, network_writer, connection):
"""
Processes and removes any Telnet commands from the buffer.
:param buf: buffer
:returns: buffer minus Telnet commands
"""
skip_to = 0
while True:
# Locate an IAC to process
iac_loc = buf.find(IAC, skip_to)
if iac_loc < 0:
break
# Get the TELNET command
iac_cmd = bytearray([IAC])
try:
iac_cmd.append(buf[iac_loc + 1])
except IndexError:
d = await network_reader.read(1)
buf.extend(d)
iac_cmd.append(buf[iac_loc + 1])
# Is this just a 2-byte TELNET command?
if iac_cmd[1] not in [WILL, WONT, DO, DONT, SB]:
if iac_cmd[1] == AYT:
log.debug("Telnet server received Are-You-There (AYT)")
network_writer.write(b'\r\nYour Are-You-There received. I am here.\r\n')
elif iac_cmd[1] == IAC:
# It's data, not an IAC
iac_cmd.pop()
# This prevents the 0xff from being
# interrupted as yet another IAC
skip_to = iac_loc + 1
log.debug("Received IAC IAC")
elif iac_cmd[1] == NOP:
pass
else:
log.debug("Unhandled telnet command: "
"{0:#x} {1:#x}".format(*iac_cmd))
elif iac_cmd[1] == SB: # starts negotiation commands
negotiation = []
for pos in range(2, self.MAX_NEGOTIATION_READ):
op = await self._read(iac_cmd, buf, iac_loc + pos, network_reader)
negotiation.append(op)
if op == SE:
# ends negotiation commands
break
# SE command is followed by IAC, remove the last two operations from stack
await self._negotiate(negotiation[0:-2], connection)
# This must be a 3-byte TELNET command
else:
try:
iac_cmd.append(buf[iac_loc + 2])
except IndexError:
d = await network_reader.read(1)
buf.extend(d)
iac_cmd.append(buf[iac_loc + 2])
# We do ECHO, SGA, and BINARY. Period.
if iac_cmd[1] == DO:
if iac_cmd[2] not in [ECHO, SGA, BINARY]:
network_writer.write(bytes([IAC, WONT, iac_cmd[2]]))
log.debug("Telnet WON'T {:#x}".format(iac_cmd[2]))
else:
if iac_cmd[2] == SGA:
if self._binary:
network_writer.write(bytes([IAC, WILL, iac_cmd[2]]))
else:
network_writer.write(bytes([IAC, WONT, iac_cmd[2]]))
log.debug("Telnet WON'T {:#x}".format(iac_cmd[2]))
elif iac_cmd[1] == DONT:
log.debug("Unhandled DONT telnet command: "
"{0:#x} {1:#x} {2:#x}".format(*iac_cmd))
elif iac_cmd[1] == WILL:
if iac_cmd[2] not in [BINARY, NAWS]:
log.debug("Unhandled WILL telnet command: "
"{0:#x} {1:#x} {2:#x}".format(*iac_cmd))
elif iac_cmd[1] == WONT:
log.debug("Unhandled WONT telnet command: "
"{0:#x} {1:#x} {2:#x}".format(*iac_cmd))
else:
log.debug("Unhandled telnet command: "
"{0:#x} {1:#x} {2:#x}".format(*iac_cmd))
# Remove the entire TELNET command from the buffer
buf = buf.replace(iac_cmd, b'', 1)
await network_writer.drain()
# Return the new copy of the buffer, minus telnet commands
return buf
if __name__ == '__main__':
logging.basicConfig(level=logging.DEBUG)
loop = asyncio.get_event_loop()
process = loop.run_until_complete(asyncio.ensure_future(asyncio.subprocess.create_subprocess_exec("/bin/sh", "-i",
stdout=asyncio.subprocess.PIPE,
stderr=asyncio.subprocess.STDOUT,
stdin=asyncio.subprocess.PIPE)))
server = AsyncioTelnetServer(reader=process.stdout, writer=process.stdin, binary=False, echo=False)
coro = asyncio.start_server(server.run, '127.0.0.1', 4444)
s = loop.run_until_complete(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
# Close the server
s.close()
loop.run_until_complete(s.wait_closed())
loop.close()