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74 lines
1.5 KiB
ReStructuredText
74 lines
1.5 KiB
ReStructuredText
Glossary
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========
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Project
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--------
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A project contains everything that is needed to save and restore a virtual network in GNS3 (the topology, virtual disks, settings etc.)
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Topology
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--------
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A topology represents a virtual network (nodes, visual elements, links...). A topology is often used to refer to a project.
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Node
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----
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A Virtual Machine (Dynamips, IOU, Qemu, VPCS...) or builtin node (cloud, switch, hub...) that run on a compute.
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Template
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---------
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A template used to create a new node. A node is created when dragging a template to a topology.
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Appliance
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---------
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A file (.gns3a or .gns3appliance) used to create a new template with predefined settings.
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Drawing
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-------
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A Drawing is a visual element like annotations, images, rectangles etc. There are pure SVG elements.
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Adapter
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-------
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A physical network interface, like a PCI card. The adapter can contain multiple ports.
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Port
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----
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A port is an opening on a network adapter where can be plugged into.
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For example a VM can have a serial and an Ethernet adapter.
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The Ethernet adapter itself can have 4 ports.
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Controller
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----------
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The central server managing everything in GNS3. A GNS3 controller
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will manage multiple GNS3 compute node.
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Compute
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-------
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The process running on each server with GNS3. The GNS3 compute node
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is controlled by the GNS3 controller.
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Symbol
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------
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A symbol is an icon used to represent a node on a scene.
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Scene
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-----
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A scene is the drawing area or canvas.
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Filter
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------
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Packet filter, for instance to add latency on a link or drop packets
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