# -*- coding: utf-8 -*- # # Copyright (C) 2015 GNS3 Technologies Inc. # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . import sys import os import stat import logging import aiohttp import shutil import asyncio import tempfile import psutil import platform import re from aiohttp.web import WebSocketResponse from gns3server.utils.interfaces import interfaces from ..compute.port_manager import PortManager from ..utils.asyncio import wait_run_in_executor, locking from ..utils.asyncio.telnet_server import AsyncioTelnetServer from ..ubridge.hypervisor import Hypervisor from ..ubridge.ubridge_error import UbridgeError from .nios.nio_udp import NIOUDP from .error import NodeError log = logging.getLogger(__name__) class BaseNode: """ Base node implementation. :param name: name of this node :param node_id: Node instance identifier :param project: Project instance :param manager: parent node manager :param console: TCP console port :param aux: TCP aux console port :param allocate_aux: Boolean if true will allocate an aux console port :param linked_clone: The node base image is duplicate/overlay (Each node data are independent) :param wrap_console: The console is wrapped using AsyncioTelnetServer """ def __init__(self, name, node_id, project, manager, console=None, console_type="telnet", aux=None, allocate_aux=False, linked_clone=True, wrap_console=False): self._name = name self._usage = "" self._id = node_id self._linked_clone = linked_clone self._project = project self._manager = manager self._console = console self._aux = aux self._console_type = console_type self._temporary_directory = None self._hw_virtualization = False self._ubridge_hypervisor = None self._closed = False self._node_status = "stopped" self._command_line = "" self._allocate_aux = allocate_aux self._wrap_console = wrap_console self._wrapper_telnet_server = None self._internal_console_port = None self._custom_adapters = [] self._ubridge_require_privileged_access = False if self._console is not None: if console_type == "vnc": vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range() self._console = self._manager.port_manager.reserve_tcp_port( self._console, self._project, port_range_start=vnc_console_start_port_range, port_range_end=vnc_console_end_port_range, ) elif console_type == "none": self._console = None else: self._console = self._manager.port_manager.reserve_tcp_port(self._console, self._project) # We need to allocate aux before giving a random console port if self._aux is not None: self._aux = self._manager.port_manager.reserve_tcp_port(self._aux, self._project) if self._console is None: if console_type == "vnc": vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range() self._console = self._manager.port_manager.get_free_tcp_port( self._project, port_range_start=vnc_console_start_port_range, port_range_end=vnc_console_end_port_range) elif console_type != "none": self._console = self._manager.port_manager.get_free_tcp_port(self._project) if self._wrap_console: self._internal_console_port = self._manager.port_manager.get_free_tcp_port(self._project) if self._aux is None and allocate_aux: self._aux = self._manager.port_manager.get_free_tcp_port(self._project) log.debug("{module}: {name} [{id}] initialized. Console port {console}".format(module=self.manager.module_name, name=self.name, id=self.id, console=self._console)) def __del__(self): if hasattr(self, "_temporary_directory") and self._temporary_directory is not None: if os.path.exists(self._temporary_directory): shutil.rmtree(self._temporary_directory, ignore_errors=True) @property def linked_clone(self): return self._linked_clone @linked_clone.setter def linked_clone(self, val): self._linked_clone = val @property def custom_adapters(self): return self._custom_adapters @custom_adapters.setter def custom_adapters(self, val): self._custom_adapters = val @property def status(self): """ Returns current node status """ return self._node_status @status.setter def status(self, status): self._node_status = status self.updated() def updated(self): """ Sends an updated event """ self.project.emit("node.updated", self) @property def command_line(self): """ Returns command used to start the node """ return self._command_line @command_line.setter def command_line(self, command_line): self._command_line = command_line @property def project(self): """ Returns the node current project. :returns: Project instance. """ return self._project @property def name(self): """ Returns the name for this node. :returns: name """ return self._name @name.setter def name(self, new_name): """ Sets the name of this node. :param new_name: name """ log.info("{module}: {name} [{id}] renamed to {new_name}".format(module=self.manager.module_name, name=self.name, id=self.id, new_name=new_name)) self._name = new_name @property def usage(self): """ Returns the usage for this node. :returns: usage """ return self._usage @usage.setter def usage(self, new_usage): """ Sets the usage of this node. :param new_usage: usage """ self._usage = new_usage @property def id(self): """ Returns the ID for this node. :returns: Node identifier (string) """ return self._id @property def manager(self): """ Returns the manager for this node. :returns: instance of manager """ return self._manager @property def working_dir(self): """ Return the node working directory """ return self._project.node_working_directory(self) @property def working_path(self): """ Return the node working path. Doesn't create structure of directories when not present. """ return self._project.node_working_path(self) @property def temporary_directory(self): if self._temporary_directory is None: try: self._temporary_directory = tempfile.mkdtemp() except OSError as e: raise NodeError("Can't create temporary directory: {}".format(e)) return self._temporary_directory def create(self): """ Creates the node. """ log.info("{module}: {name} [{id}] created".format(module=self.manager.module_name, name=self.name, id=self.id)) async def delete(self): """ Delete the node (including all its files). """ def set_rw(operation, name, exc): os.chmod(name, stat.S_IWRITE) directory = self.project.node_working_directory(self) if os.path.exists(directory): try: await wait_run_in_executor(shutil.rmtree, directory, onerror=set_rw) except OSError as e: raise aiohttp.web.HTTPInternalServerError(text="Could not delete the node working directory: {}".format(e)) def start(self): """ Starts the node process. """ raise NotImplementedError async def stop(self): """ Stop the node process. """ await self.stop_wrap_console() self.status = "stopped" def suspend(self): """ Suspends the node process. """ raise NotImplementedError async def close(self): """ Close the node process. """ if self._closed: return False log.info("{module}: '{name}' [{id}]: is closing".format(module=self.manager.module_name, name=self.name, id=self.id)) if self._console: self._manager.port_manager.release_tcp_port(self._console, self._project) self._console = None if self._wrap_console: self._manager.port_manager.release_tcp_port(self._internal_console_port, self._project) self._internal_console_port = None if self._aux: self._manager.port_manager.release_tcp_port(self._aux, self._project) self._aux = None self._closed = True return True def _get_vnc_console_port_range(self): """ Returns the VNC console port range. """ server_config = self._manager.config.get_section_config("Server") vnc_console_start_port_range = server_config.getint("vnc_console_start_port_range", 5900) vnc_console_end_port_range = server_config.getint("vnc_console_end_port_range", 10000) if not 5900 <= vnc_console_start_port_range <= 65535: raise NodeError("The VNC console start port range must be between 5900 and 65535") if not 5900 <= vnc_console_end_port_range <= 65535: raise NodeError("The VNC console start port range must be between 5900 and 65535") if vnc_console_start_port_range >= vnc_console_end_port_range: raise NodeError(f"The VNC console start port range value ({vnc_console_start_port_range}) " f"cannot be above or equal to the end value ({vnc_console_end_port_range})") return vnc_console_start_port_range, vnc_console_end_port_range async def start_wrap_console(self): """ Start a telnet proxy for the console allowing multiple telnet clients to be connected at the same time """ if not self._wrap_console or self._console_type != "telnet": return remaining_trial = 60 while True: try: (reader, writer) = await asyncio.open_connection(host="127.0.0.1", port=self._internal_console_port) break except (OSError, ConnectionRefusedError) as e: if remaining_trial <= 0: raise e await asyncio.sleep(0.1) remaining_trial -= 1 await AsyncioTelnetServer.write_client_intro(writer, echo=True) server = AsyncioTelnetServer(reader=reader, writer=writer, binary=True, echo=True) # warning: this will raise OSError exception if there is a problem... self._wrapper_telnet_server = await asyncio.start_server(server.run, self._manager.port_manager.console_host, self.console) async def stop_wrap_console(self): """ Stops the telnet proxy. """ if self._wrapper_telnet_server: self._wrapper_telnet_server.close() await self._wrapper_telnet_server.wait_closed() async def reset_console(self): """ Reset console """ await self.stop_wrap_console() await self.start_wrap_console() async def start_websocket_console(self, request): """ Connect to console using Websocket. :param ws: Websocket object """ if self.status != "started": raise NodeError("Node {} is not started".format(self.name)) if self._console_type != "telnet": raise NodeError("Node {} console type is not telnet".format(self.name)) try: (telnet_reader, telnet_writer) = await asyncio.open_connection(self._manager.port_manager.console_host, self.console) except ConnectionError as e: raise NodeError("Cannot connect to node {} telnet server: {}".format(self.name, e)) log.info("Connected to Telnet server") ws = WebSocketResponse() await ws.prepare(request) request.app['websockets'].add(ws) log.info("New client has connected to console WebSocket") async def ws_forward(telnet_writer): async for msg in ws: if msg.type == aiohttp.WSMsgType.TEXT: telnet_writer.write(msg.data.encode()) await telnet_writer.drain() elif msg.type == aiohttp.WSMsgType.BINARY: telnet_writer.write(msg.data) await telnet_writer.drain() elif msg.type == aiohttp.WSMsgType.ERROR: log.debug("Websocket connection closed with exception {}".format(ws.exception())) async def telnet_forward(telnet_reader): while not ws.closed and not telnet_reader.at_eof(): data = await telnet_reader.read(1024) if data: await ws.send_bytes(data) try: # keep forwarding websocket data in both direction await asyncio.wait([ws_forward(telnet_writer), telnet_forward(telnet_reader)], return_when=asyncio.FIRST_COMPLETED) finally: log.info("Client has disconnected from console WebSocket") if not ws.closed: await ws.close() request.app['websockets'].discard(ws) return ws @property def allocate_aux(self): """ :returns: Boolean allocate or not an aux console """ return self._allocate_aux @allocate_aux.setter def allocate_aux(self, allocate_aux): """ :returns: Boolean allocate or not an aux console """ self._allocate_aux = allocate_aux @property def aux(self): """ Returns the aux console port of this node. :returns: aux console port """ return self._aux @aux.setter def aux(self, aux): """ Changes the aux port :params aux: Console port (integer) or None to free the port """ if aux == self._aux: return if self._aux: self._manager.port_manager.release_tcp_port(self._aux, self._project) self._aux = None if aux is not None: self._aux = self._manager.port_manager.reserve_tcp_port(aux, self._project) log.info("{module}: '{name}' [{id}]: aux port set to {port}".format(module=self.manager.module_name, name=self.name, id=self.id, port=aux)) @property def console(self): """ Returns the console port of this node. :returns: console port """ return self._console @console.setter def console(self, console): """ Changes the console port :params console: Console port (integer) or None to free the port """ if console == self._console or self._console_type == "none": return if self._console_type == "vnc" and console is not None and console < 5900: raise NodeError("VNC console require a port superior or equal to 5900, current port is {}".format(console)) if self._console: self._manager.port_manager.release_tcp_port(self._console, self._project) self._console = None if console is not None: if self.console_type == "vnc": vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range() self._console = self._manager.port_manager.reserve_tcp_port( console, self._project, port_range_start=vnc_console_start_port_range, port_range_end=vnc_console_end_port_range ) else: self._console = self._manager.port_manager.reserve_tcp_port(console, self._project) log.info("{module}: '{name}' [{id}]: console port set to {port}".format(module=self.manager.module_name, name=self.name, id=self.id, port=console)) @property def console_type(self): """ Returns the console type for this node. :returns: console type (string) """ return self._console_type @console_type.setter def console_type(self, console_type): """ Sets the console type for this node. :param console_type: console type (string) """ if console_type != self._console_type: # get a new port if the console type change if self._console: self._manager.port_manager.release_tcp_port(self._console, self._project) if console_type == "none": # no need to allocate a port when the console type is none self._console = None elif console_type == "vnc": # VNC is a special case and the range must be 5900-6000 self._console = self._manager.port_manager.get_free_tcp_port(self._project, 5900, 6000) else: self._console = self._manager.port_manager.get_free_tcp_port(self._project) self._console_type = console_type log.info("{module}: '{name}' [{id}]: console type set to {console_type} (console port is {console})".format(module=self.manager.module_name, name=self.name, id=self.id, console_type=console_type, console=self.console)) @property def ubridge(self): """ Returns the uBridge hypervisor. :returns: instance of uBridge """ if self._ubridge_hypervisor and not self._ubridge_hypervisor.is_running(): self._ubridge_hypervisor = None return self._ubridge_hypervisor @ubridge.setter def ubridge(self, ubride_hypervisor): """ Set an uBridge hypervisor. :param ubride_hypervisor: uBridge hypervisor """ self._ubridge_hypervisor = ubride_hypervisor @property def ubridge_path(self): """ Returns the uBridge executable path. :returns: path to uBridge """ path = self._manager.config.get_section_config("Server").get("ubridge_path", "ubridge") path = shutil.which(path) return path async def _ubridge_send(self, command): """ Sends a command to uBridge hypervisor. :param command: command to send """ if not self._ubridge_hypervisor or not self._ubridge_hypervisor.is_running(): await self._start_ubridge(self._ubridge_require_privileged_access) if not self._ubridge_hypervisor or not self._ubridge_hypervisor.is_running(): raise NodeError("Cannot send command '{}': uBridge is not running".format(command)) try: await self._ubridge_hypervisor.send(command) except UbridgeError as e: raise UbridgeError("Error while sending command '{}': {}: {}".format(command, e, self._ubridge_hypervisor.read_stdout())) @locking async def _start_ubridge(self, require_privileged_access=False): """ Starts uBridge (handles connections to and from this node). """ # Prevent us to start multiple ubridge if self._ubridge_hypervisor and self._ubridge_hypervisor.is_running(): return if self.ubridge_path is None: raise NodeError("uBridge is not available, path doesn't exist, or you just installed GNS3 and need to restart your user session to refresh user permissions.") if require_privileged_access and not self._manager.has_privileged_access(self.ubridge_path): raise NodeError("uBridge requires root access or the capability to interact with network adapters") server_config = self._manager.config.get_section_config("Server") server_host = server_config.get("host") if not self.ubridge: self._ubridge_hypervisor = Hypervisor(self._project, self.ubridge_path, self.working_dir, server_host) log.info("Starting new uBridge hypervisor {}:{}".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port)) await self._ubridge_hypervisor.start() if self._ubridge_hypervisor: log.info("Hypervisor {}:{} has successfully started".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port)) await self._ubridge_hypervisor.connect() # save if privileged are required in case uBridge needs to be restarted in self._ubridge_send() self._ubridge_require_privileged_access = require_privileged_access async def _stop_ubridge(self): """ Stops uBridge. """ if self._ubridge_hypervisor and self._ubridge_hypervisor.is_running(): log.info("Stopping uBridge hypervisor {}:{}".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port)) await self._ubridge_hypervisor.stop() self._ubridge_hypervisor = None async def add_ubridge_udp_connection(self, bridge_name, source_nio, destination_nio): """ Creates an UDP connection in uBridge. :param bridge_name: bridge name in uBridge :param source_nio: source NIO instance :param destination_nio: destination NIO instance """ await self._ubridge_send("bridge create {name}".format(name=bridge_name)) if not isinstance(destination_nio, NIOUDP): raise NodeError("Destination NIO is not UDP") await self._ubridge_send('bridge add_nio_udp {name} {lport} {rhost} {rport}'.format(name=bridge_name, lport=source_nio.lport, rhost=source_nio.rhost, rport=source_nio.rport)) await self._ubridge_send('bridge add_nio_udp {name} {lport} {rhost} {rport}'.format(name=bridge_name, lport=destination_nio.lport, rhost=destination_nio.rhost, rport=destination_nio.rport)) if destination_nio.capturing: await self._ubridge_send('bridge start_capture {name} "{pcap_file}"'.format(name=bridge_name, pcap_file=destination_nio.pcap_output_file)) await self._ubridge_send('bridge start {name}'.format(name=bridge_name)) await self._ubridge_apply_filters(bridge_name, destination_nio.filters) async def update_ubridge_udp_connection(self, bridge_name, source_nio, destination_nio): if destination_nio: await self._ubridge_apply_filters(bridge_name, destination_nio.filters) async def ubridge_delete_bridge(self, name): """ :params name: Delete the bridge with this name """ if self.ubridge: await self._ubridge_send("bridge delete {name}".format(name=name)) async def _ubridge_apply_filters(self, bridge_name, filters): """ Apply packet filters :param bridge_name: bridge name in uBridge :param filters: Array of filter dictionary """ await self._ubridge_send('bridge reset_packet_filters ' + bridge_name) for packet_filter in self._build_filter_list(filters): cmd = 'bridge add_packet_filter {} {}'.format(bridge_name, packet_filter) try: await self._ubridge_send(cmd) except UbridgeError as e: match = re.search(r"Cannot compile filter '(.*)': syntax error", str(e)) if match: message = "Warning: ignoring BPF packet filter '{}' due to syntax error".format(self.name, match.group(1)) log.warning(message) self.project.emit("log.warning", {"message": message}) else: raise def _build_filter_list(self, filters): """ :returns: Iterator building a list of filter """ i = 0 for (filter_type, values) in filters.items(): if isinstance(values[0], str): for line in values[0].split('\n'): line = line.strip() yield "{filter_name} {filter_type} {filter_value}".format( filter_name="filter" + str(i), filter_type=filter_type, filter_value='"{}" {}'.format(line, " ".join([str(v) for v in values[1:]]))).strip() i += 1 else: yield "{filter_name} {filter_type} {filter_value}".format( filter_name="filter" + str(i), filter_type=filter_type, filter_value=" ".join([str(v) for v in values])) i += 1 async def _add_ubridge_ethernet_connection(self, bridge_name, ethernet_interface, block_host_traffic=False): """ Creates a connection with an Ethernet interface in uBridge. :param bridge_name: bridge name in uBridge :param ethernet_interface: Ethernet interface name :param block_host_traffic: block network traffic originating from the host OS (Windows only) """ if sys.platform.startswith("linux") and block_host_traffic is False: # on Linux we use RAW sockets by default excepting if host traffic must be blocked await self._ubridge_send('bridge add_nio_linux_raw {name} "{interface}"'.format(name=bridge_name, interface=ethernet_interface)) elif sys.platform.startswith("win"): npf_id, source_mac = self._find_windows_interface(ethernet_interface) if npf_id: await self._ubridge_send('bridge add_nio_ethernet {name} "{interface}"'.format(name=bridge_name, interface=npf_id)) else: raise NodeError("Could not find NPF id for interface {}".format(ethernet_interface)) if block_host_traffic: if source_mac: await self._ubridge_send('bridge set_pcap_filter {name} "not ether src {mac}"'.format(name=bridge_name, mac=source_mac)) log.info('PCAP filter applied on "{interface}" for source MAC {mac}'.format(interface=ethernet_interface, mac=source_mac)) else: log.warning("Could not block host network traffic on {} (no MAC address found)".format(ethernet_interface)) else: # on other platforms we just rely on the pcap library await self._ubridge_send('bridge add_nio_ethernet {name} "{interface}"'.format(name=bridge_name, interface=ethernet_interface)) source_mac = None for interface in interfaces(): if interface["name"] == ethernet_interface: source_mac = interface["mac_address"] if source_mac: await self._ubridge_send('bridge set_pcap_filter {name} "not ether src {mac}"'.format(name=bridge_name, mac=source_mac)) log.info('PCAP filter applied on "{interface}" for source MAC {mac}'.format(interface=ethernet_interface, mac=source_mac)) @staticmethod def _find_windows_interface(ethernet_interface): """ Get NPF ID and MAC address by input ethernet interface name. Return None, None when not match any interface :returns: NPF ID and MAC address """ # on Windows we use Winpcap/Npcap windows_interfaces = interfaces() for interface in windows_interfaces: if str.strip(ethernet_interface) == str.strip(interface["name"]): return interface["id"], interface["mac_address"] for interface in windows_interfaces: if "netcard" in interface and ethernet_interface in interface["netcard"]: return interface["id"], interface["mac_address"] return None, None def _create_local_udp_tunnel(self): """ Creates a local UDP tunnel (pair of 2 NIOs, one for each direction) :returns: source NIO and destination NIO. """ m = PortManager.instance() lport = m.get_free_udp_port(self.project) rport = m.get_free_udp_port(self.project) source_nio_settings = {'lport': lport, 'rhost': '127.0.0.1', 'rport': rport, 'type': 'nio_udp'} destination_nio_settings = {'lport': rport, 'rhost': '127.0.0.1', 'rport': lport, 'type': 'nio_udp'} source_nio = self.manager.create_nio(source_nio_settings) destination_nio = self.manager.create_nio(destination_nio_settings) log.info("{module}: '{name}' [{id}]:local UDP tunnel created between port {port1} and {port2}".format(module=self.manager.module_name, name=self.name, id=self.id, port1=lport, port2=rport)) return source_nio, destination_nio @property def hw_virtualization(self): """ Returns either the node is using hardware virtualization or not. :return: boolean """ return self._hw_virtualization def check_available_ram(self, requested_ram): """ Sends a warning notification if there is not enough RAM on the system to allocate requested RAM. :param requested_ram: requested amount of RAM in MB """ available_ram = int(psutil.virtual_memory().available / (1024 * 1024)) percentage_left = 100 - psutil.virtual_memory().percent if requested_ram > available_ram: message = '"{}" requires {}MB of RAM to run but there is only {}MB - {}% of RAM left on "{}"'.format(self.name, requested_ram, available_ram, percentage_left, platform.node()) self.project.emit("log.warning", {"message": message}) def _get_custom_adapter_settings(self, adapter_number): for custom_adapter in self.custom_adapters: if custom_adapter["adapter_number"] == adapter_number: return custom_adapter return {}