#!/usr/bin/env python
#
# Copyright (C) 2016 GNS3 Technologies Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
import aiohttp
import asyncio
import copy
import uuid
import os
from .compute import ComputeConflict
from ..utils.images import images_directories
class Node:
def __init__(self, project, compute, node_id=None, node_type=None, name=None, console=None, console_type=None, properties={}):
"""
:param project: Project of the node
:param compute: Compute server where the server will run
:param node_id: UUID of the node (integer)
:param node_type: Type of emulator
:param name: Name of the node
:param console: TCP port of the console
:param console_type: Type of the console (telnet, vnc, serial..)
:param properties: Emulator specific properties of the node
"""
if node_id is None:
self._id = str(uuid.uuid4())
else:
self._id = node_id
self._name = name
self._project = project
self._compute = compute
self._node_type = node_type
self._console = console
self._console_type = console_type
self._properties = properties
self._command_line = None
self._node_directory = None
self._status = "stopped"
@property
def id(self):
return self._id
@property
def status(self):
return self._status
@property
def name(self):
return self._name
@property
def node_type(self):
return self._node_type
@property
def console(self):
return self._console
@property
def console_type(self):
return self._console_type
@property
def properties(self):
return self._properties
@property
def project(self):
return self._project
@property
def compute(self):
return self._compute
@property
def host(self):
"""
:returns: Domain or ip for console connection
"""
return self._compute.host
@asyncio.coroutine
def create(self):
"""
Create the node on the compute server
"""
data = self._node_data()
data["node_id"] = self._id
trial = 0
while trial != 6:
try:
response = yield from self._compute.post("/projects/{}/{}/nodes".format(self._project.id, self._node_type), data=data)
except ComputeConflict as e:
if e.response.get("exception") == "ImageMissingError":
res = yield from self._upload_missing_image(self._node_type, e.response["image"])
if not res:
raise e
else:
self.parse_node_response(response.json)
return True
trial += 1
@asyncio.coroutine
def update(self, name=None, console=None, console_type=None, properties={}):
"""
Update the node on the compute server
:param node_id: UUID of the node
:param node_type: Type of emulator
:param name: Name of the node
:param console: TCP port of the console
:param console_type: Type of the console (telnet, vnc, serial..)
:param properties: Emulator specific properties of the node
"""
if name:
self._name = name
if console:
self._console = console
if console_type:
self._console_type = console_type
if properties != {}:
self._properties = properties
data = self._node_data()
response = yield from self.put(None, data=data)
self.parse_node_response(response.json)
def parse_node_response(self, response):
"""
Update the object with the remote node object
"""
for key, value in response.items():
if key == "console":
self._console = value
elif key == "node_directory":
self._node_directory = value
elif key == "command_line":
self._command_line = value
elif key == "status":
self._status = value
elif key == "console_type":
self._console_type = value
elif key == "name":
self._name = value
elif key in ["node_id", "project_id", "console_host"]:
pass
else:
self._properties[key] = value
def _node_data(self):
"""
Prepare node data to send to the remote controller
"""
data = copy.copy(self._properties)
data["name"] = self._name
if self._console:
# console is optional for builtin nodes
data["console"] = self._console
if self._console_type:
data["console_type"] = self._console_type
# None properties are not be send. Because it can mean the emulator doesn't support it
for key in list(data.keys()):
if data[key] is None or key in ["console_host"]:
del data[key]
return data
@asyncio.coroutine
def destroy(self):
yield from self.delete()
@asyncio.coroutine
def start(self):
"""
Start a node
"""
yield from self.post("/start")
@asyncio.coroutine
def stop(self):
"""
Stop a node
"""
yield from self.post("/stop")
@asyncio.coroutine
def suspend(self):
"""
Suspend a node
"""
yield from self.post("/suspend")
@asyncio.coroutine
def reload(self):
"""
Suspend a node
"""
yield from self.post("/reload")
@asyncio.coroutine
def post(self, path, data=None):
"""
HTTP post on the node
"""
if data:
return (yield from self._compute.post("/projects/{}/{}/nodes/{}{}".format(self._project.id, self._node_type, self._id, path), data=data))
else:
return (yield from self._compute.post("/projects/{}/{}/nodes/{}{}".format(self._project.id, self._node_type, self._id, path)))
@asyncio.coroutine
def put(self, path, data=None):
"""
HTTP post on the node
"""
if path is None:
path = "/projects/{}/{}/nodes/{}".format(self._project.id, self._node_type, self._id)
else:
path = "/projects/{}/{}/nodes/{}{}".format(self._project.id, self._node_type, self._id, path)
if data:
return (yield from self._compute.put(path, data=data))
else:
return (yield from self._compute.put(path))
@asyncio.coroutine
def delete(self, path=None):
"""
HTTP post on the node
"""
if path is None:
return (yield from self._compute.delete("/projects/{}/{}/nodes/{}".format(self._project.id, self._node_type, self._id)))
else:
return (yield from self._compute.delete("/projects/{}/{}/nodes/{}{}".format(self._project.id, self._node_type, self._id, path)))
@asyncio.coroutine
def _upload_missing_image(self, type, img):
"""
Search an image on local computer and upload it to remote compute
if the image exists
"""
for directory in images_directories(type):
image = os.path.join(directory, img)
if os.path.exists(image):
self.project.controller.notification.emit("log.info", {"message": "Uploading missing image {}".format(img)})
with open(image, 'rb') as f:
yield from self._compute.post("/{}/images/{}".format(self._node_type, os.path.basename(img)), data=f, timeout=None)
self.project.controller.notification.emit("log.info", {"message": "Upload finished for {}".format(img)})
return True
return False
@asyncio.coroutine
def dynamips_auto_idlepc(self):
"""
Compute the idle PC for a dynamips node
"""
return (yield from self._compute.get("/projects/{}/{}/nodes/{}/auto_idlepc".format(self._project.id, self._node_type, self._id), timeout=240)).json
@asyncio.coroutine
def dynamips_idlepc_proposals(self):
"""
Compute a list of potential idle PC
"""
return (yield from self._compute.get("/projects/{}/{}/nodes/{}/idlepc_proposals".format(self._project.id, self._node_type, self._id), timeout=240)).json
def __repr__(self):
return "".format(self._node_type, self._name)
def __json__(self):
return {
"compute_id": self._compute.id,
"project_id": self._project.id,
"node_id": self._id,
"node_type": self._node_type,
"node_directory": self._node_directory,
"name": self._name,
"console": self._console,
"console_host": self._compute.host,
"console_type": self._console_type,
"command_line": self._command_line,
"properties": self._properties,
"status": self._status
}