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Script for sending random query to the GNS3 server
The purpose of this script is to replicate weird issues by sending a large number of queries. * Ref https://github.com/GNS3/gns3-gui/issues/1654 * Ref https://github.com/GNS3/gns3-gui/issues/1659
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scripts/random_query.py
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157
scripts/random_query.py
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#!/usr/bin/env python
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#
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# Copyright (C) 2016 GNS3 Technologies Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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"""
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This script connect to the local GNS3 server and will create a random topology
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"""
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import sys
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import json
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import math
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import aiohttp
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import aiohttp.web
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import asyncio
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import async_timeout
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import coloredlogs
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import logging
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coloredlogs.install(fmt=" %(asctime)s %(levelname)s %(message)s")
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log = logging.getLogger(__name__)
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PROJECT_ID = "9e26e37d-4962-4921-8c0e-136d3b04ba9c"
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def die(*args):
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log.error(*args)
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sys.exit(1)
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class HTTPError(Exception):
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def __init__(self, method, path, response):
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self._method = method
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self._path = path
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self._response = response
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@property
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def response(self):
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return self._response
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@property
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def path(self):
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return self._path
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@property
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def method(self):
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return self._method
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class HTTPConflict(HTTPError):
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pass
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async def query(method, path, body=None, **kwargs):
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global session
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if body:
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kwargs["data"] = json.dumps(body)
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with async_timeout.timeout(10):
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async with session.request(method, "http://localhost:3080/v2" + path, **kwargs) as response:
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if response.status == 409:
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raise HTTPConflict(method, path, response)
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elif response.status >= 300:
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raise HTTPError(method, path, response)
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log.info("%s %s %d", method, path, response.status)
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if response.headers["content-type"] == "application/json":
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return await response.json()
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else:
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return "{}"
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async def post(path, **kwargs):
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return await query("POST", path, **kwargs)
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async def get(path, **kwargs):
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return await query("GET", path, **kwargs)
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async def delete(path, **kwargs):
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return await query("DELETE", path, **kwargs)
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async def create_project():
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# Delete project if already exists
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response = await get("/projects")
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project_exists = False
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for project in response:
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if project["name"] == "random":
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await delete("/projects/" + project["project_id"])
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elif project["project_id"] == PROJECT_ID:
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project_exists = True
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for node in await get("/projects/" + PROJECT_ID + "/nodes"):
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delete("/projects/" + PROJECT_ID + "/nodes/" + node["node_id"])
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if project_exists:
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response = await post("/projects/" + PROJECT_ID + "/open")
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return response
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async def create_node(project):
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global node_i
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response = await post("/projects/{}/nodes".format(project["project_id"]), body={
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"node_type": "vpcs",
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"compute_id": "local",
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"name": "Node{}".format(node_i),
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"x": (math.floor(node_i / 10) * 100) - 300,
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"y": (math.ceil(node_i / 10) * 100) - 200
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})
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node_i += 1
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return response
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async def build_topology():
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global node_i
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# Use for node names uniqueness
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node_i = 1
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nodes = {}
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project = await create_project()
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while True:
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node = await create_node(project)
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nodes[node["node_id"]] = node
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await asyncio.sleep(1)
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async def main(loop):
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global session
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async with aiohttp.ClientSession() as session:
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try:
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await build_topology()
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except HTTPError as error:
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try:
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j = await error.response.json()
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die("%s %s invalid status %d:\n%s", error.method, error.path, error.response.status, json.dumps(j, indent=4))
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except json.decoder.JSONDecodeError:
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die("%s %s invalid status %d", error.method, error.path, error.response.status)
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loop = asyncio.get_event_loop()
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loop.run_until_complete(main(loop))
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if session:
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session.close()
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