1
0
mirror of https://github.com/GNS3/gns3-server synced 2024-11-15 21:08:55 +00:00
gns3-server/gns3server/controller/symbols.py

71 lines
2.2 KiB
Python
Raw Normal View History

#!/usr/bin/env python
#
# Copyright (C) 2016 GNS3 Technologies Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import os
from ..utils.get_resource import get_resource
2016-06-28 17:58:57 +00:00
from ..config import Config
class Symbols:
"""
Manage GNS3 symbols
"""
def __init__(self):
self.list()
def list(self):
self._symbols_path = {}
symbols = []
for file in os.listdir(get_resource("symbols")):
if file.startswith('.'):
continue
symbol_id = ':/symbols/' + file
symbols.append({
'symbol_id': symbol_id,
'filename': file,
'builtin': True,
})
self._symbols_path[symbol_id] = os.path.join(get_resource("symbols"), file)
2016-06-28 19:15:22 +00:00
directory = self.symbols_path()
2016-06-28 17:58:57 +00:00
if directory:
for file in os.listdir(directory):
if file.startswith('.'):
continue
symbol_id = file
symbols.append({
'symbol_id': symbol_id,
'filename': file,
'builtin': False,
})
2016-06-28 20:23:34 +00:00
self._symbols_path[symbol_id] = os.path.join(directory, file)
2016-06-28 17:58:57 +00:00
2016-06-28 16:17:48 +00:00
symbols.sort(key=lambda x: x["filename"])
return symbols
2016-06-28 19:15:22 +00:00
def symbols_path(self):
2016-06-28 17:58:57 +00:00
directory = os.path.expanduser(Config.instance().get_section_config("Server").get("symbols_path", "~/GNS3/symbols"))
if directory:
os.makedirs(directory, exist_ok=True)
return directory
def get_path(self, symbol_id):
return self._symbols_path[symbol_id]