mirror of
https://github.com/etesync/android
synced 2025-01-11 00:01:12 +00:00
2f1a9281b8
Android annoyingly kill sync managers that don't have a significant
amount of network traffic within a given minute. This means that if we
have a lot of entries to process, we may get killed by the system if we
have a lot of entries to prepare for pushing. We were sending in chunks,
for network performance, but now we make the whole process work in
chunks.
This should fix an issue reported by a user who imported a significant
amount of contacts in one go.
This is similar to the issue fixed for fetch in:
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app | ||
cert4android@90fcdc8532 | ||
fastlane/metadata/android/en-US | ||
gradle/wrapper | ||
ical4android@532d4fcd02 | ||
scripts | ||
vcard4android@d5f7d31887 | ||
.gitignore | ||
.gitmodules | ||
build.gradle | ||
ChangeLog.md | ||
CONTRIBUTORS.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
run-tests.sh | ||
settings.gradle |
EteSync
Please see the EteSync website for more information.
EteSync is licensed under the GPLv3 License.
EteSync's source code is based on DAVdroid and adjusted to work with the EteSync protocol.
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