*: refresh godeps

pull/71/head
Jimmy Zelinskie 8 years ago
parent 822ac7ab4c
commit 40a7c8a00d

156
Godeps/Godeps.json generated

@ -0,0 +1,156 @@
{
"ImportPath": "github.com/coreos/clair",
"GoVersion": "go1.5",
"Packages": [
"./..."
],
"Deps": [
{
"ImportPath": "bitbucket.org/liamstask/goose/lib/goose",
"Rev": "8488cc47d90c8a502b1c41a462a6d9cc8ee0a895"
},
{
"ImportPath": "github.com/Sirupsen/logrus",
"Comment": "v0.8.7-55-gf7f79f7",
"Rev": "f7f79f729e0fbe2fcc061db48a9ba0263f588252"
},
{
"ImportPath": "github.com/beorn7/perks/quantile",
"Rev": "b965b613227fddccbfffe13eae360ed3fa822f8d"
},
{
"ImportPath": "github.com/coreos/go-systemd/journal",
"Comment": "v4-40-g2ed5b50",
"Rev": "2ed5b5012ccde5f057c197890a2c801295941149"
},
{
"ImportPath": "github.com/coreos/pkg/capnslog",
"Rev": "fa92df939cff437b00010275644a10882beaeca8"
},
{
"ImportPath": "github.com/coreos/pkg/timeutil",
"Rev": "fa92df939cff437b00010275644a10882beaeca8"
},
{
"ImportPath": "github.com/davecgh/go-spew/spew",
"Rev": "5215b55f46b2b919f50a1df0eaa5886afe4e3b3d"
},
{
"ImportPath": "github.com/go-sql-driver/mysql",
"Comment": "v1.2-156-g7c7f556",
"Rev": "7c7f556282622f94213bc028b4d0a7b6151ba239"
},
{
"ImportPath": "github.com/golang/protobuf/proto",
"Rev": "6aaa8d47701fa6cf07e914ec01fde3d4a1fe79c3"
},
{
"ImportPath": "github.com/guregu/null/zero",
"Comment": "v3-3-g79c5bd3",
"Rev": "79c5bd36b615db4c06132321189f579c8a5fca98"
},
{
"ImportPath": "github.com/hashicorp/golang-lru",
"Rev": "5c7531c003d8bf158b0fe5063649a2f41a822146"
},
{
"ImportPath": "github.com/julienschmidt/httprouter",
"Comment": "v1.1-16-gabb0dc9",
"Rev": "abb0dc9f755ff0a9d818db28d9d8b9810066e2b5"
},
{
"ImportPath": "github.com/kylelemons/go-gypsy/yaml",
"Comment": "go.weekly.2011-11-02-19-g42fc2c7",
"Rev": "42fc2c7ee9b8bd0ff636cd2d7a8c0a49491044c5"
},
{
"ImportPath": "github.com/lib/pq",
"Comment": "go1.0-cutoff-74-g8ad2b29",
"Rev": "8ad2b298cadd691a77015666a5372eae5dbfac8f"
},
{
"ImportPath": "github.com/mattn/go-sqlite3",
"Comment": "v1.1.0-32-gf33c976",
"Rev": "f33c9767fbdd0d10fab2b7bf056e80bdf30c8ed1"
},
{
"ImportPath": "github.com/matttproud/golang_protobuf_extensions/pbutil",
"Rev": "d0c3fe89de86839aecf2e0579c40ba3bb336a453"
},
{
"ImportPath": "github.com/pborman/uuid",
"Rev": "dee7705ef7b324f27ceb85a121c61f2c2e8ce988"
},
{
"ImportPath": "github.com/pmezard/go-difflib/difflib",
"Rev": "792786c7400a136282c1664665ae0a8db921c6c2"
},
{
"ImportPath": "github.com/prometheus/client_golang/prometheus",
"Comment": "0.7.0-68-g67994f1",
"Rev": "67994f177195311c3ea3d4407ed0175e34a4256f"
},
{
"ImportPath": "github.com/prometheus/client_model/go",
"Comment": "model-0.0.2-12-gfa8ad6f",
"Rev": "fa8ad6fec33561be4280a8f0514318c79d7f6cb6"
},
{
"ImportPath": "github.com/prometheus/common/expfmt",
"Rev": "14ca1097bbe21584194c15e391a9dab95ad42a59"
},
{
"ImportPath": "github.com/prometheus/common/internal/bitbucket.org/ww/goautoneg",
"Rev": "14ca1097bbe21584194c15e391a9dab95ad42a59"
},
{
"ImportPath": "github.com/prometheus/common/log",
"Rev": "14ca1097bbe21584194c15e391a9dab95ad42a59"
},
{
"ImportPath": "github.com/prometheus/common/model",
"Rev": "14ca1097bbe21584194c15e391a9dab95ad42a59"
},
{
"ImportPath": "github.com/prometheus/procfs",
"Rev": "406e5b7bfd8201a36e2bb5f7bdae0b03380c2ce8"
},
{
"ImportPath": "github.com/stretchr/testify/assert",
"Comment": "v1.1.3",
"Rev": "f390dcf405f7b83c997eac1b06768bb9f44dec18"
},
{
"ImportPath": "github.com/tylerb/graceful",
"Comment": "v1.2.4",
"Rev": "119c58e176bce26fd40698146d9a106c8f1723a5"
},
{
"ImportPath": "github.com/ziutek/mymysql/godrv",
"Comment": "v1.5.4-13-g75ce5fb",
"Rev": "75ce5fbba34b1912a3641adbd58cf317d7315821"
},
{
"ImportPath": "github.com/ziutek/mymysql/mysql",
"Comment": "v1.5.4-13-g75ce5fb",
"Rev": "75ce5fbba34b1912a3641adbd58cf317d7315821"
},
{
"ImportPath": "github.com/ziutek/mymysql/native",
"Comment": "v1.5.4-13-g75ce5fb",
"Rev": "75ce5fbba34b1912a3641adbd58cf317d7315821"
},
{
"ImportPath": "golang.org/x/net/netutil",
"Rev": "04b9de9b512f58addf28c9853d50ebef61c3953e"
},
{
"ImportPath": "golang.org/x/sys/unix",
"Rev": "eb2c74142fd19a79b3f237334c7384d5167b1b46"
},
{
"ImportPath": "gopkg.in/yaml.v2",
"Rev": "f7716cbe52baa25d2e9b0d0da546fcf909fc16b4"
}
]
}

@ -0,0 +1,139 @@
package goose
import (
"database/sql"
"errors"
"fmt"
"os"
"path/filepath"
"github.com/kylelemons/go-gypsy/yaml"
"github.com/lib/pq"
)
// DBDriver encapsulates the info needed to work with
// a specific database driver
type DBDriver struct {
Name string
OpenStr string
Import string
Dialect SqlDialect
}
type DBConf struct {
MigrationsDir string
Env string
Driver DBDriver
PgSchema string
}
// extract configuration details from the given file
func NewDBConf(p, env string, pgschema string) (*DBConf, error) {
cfgFile := filepath.Join(p, "dbconf.yml")
f, err := yaml.ReadFile(cfgFile)
if err != nil {
return nil, err
}
drv, err := f.Get(fmt.Sprintf("%s.driver", env))
if err != nil {
return nil, err
}
drv = os.ExpandEnv(drv)
open, err := f.Get(fmt.Sprintf("%s.open", env))
if err != nil {
return nil, err
}
open = os.ExpandEnv(open)
// Automatically parse postgres urls
if drv == "postgres" {
// Assumption: If we can parse the URL, we should
if parsedURL, err := pq.ParseURL(open); err == nil && parsedURL != "" {
open = parsedURL
}
}
d := newDBDriver(drv, open)
// allow the configuration to override the Import for this driver
if imprt, err := f.Get(fmt.Sprintf("%s.import", env)); err == nil {
d.Import = imprt
}
// allow the configuration to override the Dialect for this driver
if dialect, err := f.Get(fmt.Sprintf("%s.dialect", env)); err == nil {
d.Dialect = dialectByName(dialect)
}
if !d.IsValid() {
return nil, errors.New(fmt.Sprintf("Invalid DBConf: %v", d))
}
return &DBConf{
MigrationsDir: filepath.Join(p, "migrations"),
Env: env,
Driver: d,
PgSchema: pgschema,
}, nil
}
// Create a new DBDriver and populate driver specific
// fields for drivers that we know about.
// Further customization may be done in NewDBConf
func newDBDriver(name, open string) DBDriver {
d := DBDriver{
Name: name,
OpenStr: open,
}
switch name {
case "postgres":
d.Import = "github.com/lib/pq"
d.Dialect = &PostgresDialect{}
case "mymysql":
d.Import = "github.com/ziutek/mymysql/godrv"
d.Dialect = &MySqlDialect{}
case "mysql":
d.Import = "github.com/go-sql-driver/mysql"
d.Dialect = &MySqlDialect{}
case "sqlite3":
d.Import = "github.com/mattn/go-sqlite3"
d.Dialect = &Sqlite3Dialect{}
}
return d
}
// ensure we have enough info about this driver
func (drv *DBDriver) IsValid() bool {
return len(drv.Import) > 0 && drv.Dialect != nil
}
// OpenDBFromDBConf wraps database/sql.DB.Open() and configures
// the newly opened DB based on the given DBConf.
//
// Callers must Close() the returned DB.
func OpenDBFromDBConf(conf *DBConf) (*sql.DB, error) {
db, err := sql.Open(conf.Driver.Name, conf.Driver.OpenStr)
if err != nil {
return nil, err
}
// if a postgres schema has been specified, apply it
if conf.Driver.Name == "postgres" && conf.PgSchema != "" {
if _, err := db.Exec("SET search_path TO " + conf.PgSchema); err != nil {
return nil, err
}
}
return db, nil
}

@ -0,0 +1,123 @@
package goose
import (
"database/sql"
"github.com/mattn/go-sqlite3"
)
// SqlDialect abstracts the details of specific SQL dialects
// for goose's few SQL specific statements
type SqlDialect interface {
createVersionTableSql() string // sql string to create the goose_db_version table
insertVersionSql() string // sql string to insert the initial version table row
dbVersionQuery(db *sql.DB) (*sql.Rows, error)
}
// drivers that we don't know about can ask for a dialect by name
func dialectByName(d string) SqlDialect {
switch d {
case "postgres":
return &PostgresDialect{}
case "mysql":
return &MySqlDialect{}
case "sqlite3":
return &Sqlite3Dialect{}
}
return nil
}
////////////////////////////
// Postgres
////////////////////////////
type PostgresDialect struct{}
func (pg PostgresDialect) createVersionTableSql() string {
return `CREATE TABLE goose_db_version (
id serial NOT NULL,
version_id bigint NOT NULL,
is_applied boolean NOT NULL,
tstamp timestamp NULL default now(),
PRIMARY KEY(id)
);`
}
func (pg PostgresDialect) insertVersionSql() string {
return "INSERT INTO goose_db_version (version_id, is_applied) VALUES ($1, $2);"
}
func (pg PostgresDialect) dbVersionQuery(db *sql.DB) (*sql.Rows, error) {
rows, err := db.Query("SELECT version_id, is_applied from goose_db_version ORDER BY id DESC")
// XXX: check for postgres specific error indicating the table doesn't exist.
// for now, assume any error is because the table doesn't exist,
// in which case we'll try to create it.
if err != nil {
return nil, ErrTableDoesNotExist
}
return rows, err
}
////////////////////////////
// MySQL
////////////////////////////
type MySqlDialect struct{}
func (m MySqlDialect) createVersionTableSql() string {
return `CREATE TABLE goose_db_version (
id serial NOT NULL,
version_id bigint NOT NULL,
is_applied boolean NOT NULL,
tstamp timestamp NULL default now(),
PRIMARY KEY(id)
);`
}
func (m MySqlDialect) insertVersionSql() string {
return "INSERT INTO goose_db_version (version_id, is_applied) VALUES (?, ?);"
}
func (m MySqlDialect) dbVersionQuery(db *sql.DB) (*sql.Rows, error) {
rows, err := db.Query("SELECT version_id, is_applied from goose_db_version ORDER BY id DESC")
// XXX: check for mysql specific error indicating the table doesn't exist.
// for now, assume any error is because the table doesn't exist,
// in which case we'll try to create it.
if err != nil {
return nil, ErrTableDoesNotExist
}
return rows, err
}
////////////////////////////
// sqlite3
////////////////////////////
type Sqlite3Dialect struct{}
func (m Sqlite3Dialect) createVersionTableSql() string {
return `CREATE TABLE goose_db_version (
id INTEGER PRIMARY KEY AUTOINCREMENT,
version_id INTEGER NOT NULL,
is_applied INTEGER NOT NULL,
tstamp TIMESTAMP DEFAULT (datetime('now'))
);`
}
func (m Sqlite3Dialect) insertVersionSql() string {
return "INSERT INTO goose_db_version (version_id, is_applied) VALUES (?, ?);"
}
func (m Sqlite3Dialect) dbVersionQuery(db *sql.DB) (*sql.Rows, error) {
rows, err := db.Query("SELECT version_id, is_applied from goose_db_version ORDER BY id DESC")
switch err.(type) {
case sqlite3.Error:
return nil, ErrTableDoesNotExist
}
return rows, err
}

@ -0,0 +1,413 @@
package goose
import (
"database/sql"
"errors"
"fmt"
"log"
"os"
"path/filepath"
"sort"
"strconv"
"strings"
"text/template"
"time"
_ "github.com/go-sql-driver/mysql"
_ "github.com/lib/pq"
_ "github.com/mattn/go-sqlite3"
_ "github.com/ziutek/mymysql/godrv"
)
var (
ErrTableDoesNotExist = errors.New("table does not exist")
ErrNoPreviousVersion = errors.New("no previous version found")
)
type MigrationRecord struct {
VersionId int64
TStamp time.Time
IsApplied bool // was this a result of up() or down()
}
type Migration struct {
Version int64
Next int64 // next version, or -1 if none
Previous int64 // previous version, -1 if none
Source string // path to .go or .sql script
}
type migrationSorter []*Migration
// helpers so we can use pkg sort
func (ms migrationSorter) Len() int { return len(ms) }
func (ms migrationSorter) Swap(i, j int) { ms[i], ms[j] = ms[j], ms[i] }
func (ms migrationSorter) Less(i, j int) bool { return ms[i].Version < ms[j].Version }
func newMigration(v int64, src string) *Migration {
return &Migration{v, -1, -1, src}
}
func RunMigrations(conf *DBConf, migrationsDir string, target int64) (err error) {
db, err := OpenDBFromDBConf(conf)
if err != nil {
return err
}
defer db.Close()
return RunMigrationsOnDb(conf, migrationsDir, target, db)
}
// Runs migration on a specific database instance.
func RunMigrationsOnDb(conf *DBConf, migrationsDir string, target int64, db *sql.DB) (err error) {
current, err := EnsureDBVersion(conf, db)
if err != nil {
return err
}
migrations, err := CollectMigrations(migrationsDir, current, target)
if err != nil {
return err
}
if len(migrations) == 0 {
fmt.Printf("goose: no migrations to run. current version: %d\n", current)
return nil
}
ms := migrationSorter(migrations)
direction := current < target
ms.Sort(direction)
fmt.Printf("goose: migrating db environment '%v', current version: %d, target: %d\n",
conf.Env, current, target)
for _, m := range ms {
switch filepath.Ext(m.Source) {
case ".go":
err = runGoMigration(conf, m.Source, m.Version, direction)
case ".sql":
err = runSQLMigration(conf, db, m.Source, m.Version, direction)
}
if err != nil {
return errors.New(fmt.Sprintf("FAIL %v, quitting migration", err))
}
fmt.Println("OK ", filepath.Base(m.Source))
}
return nil
}
// collect all the valid looking migration scripts in the
// migrations folder, and key them by version
func CollectMigrations(dirpath string, current, target int64) (m []*Migration, err error) {
// extract the numeric component of each migration,
// filter out any uninteresting files,
// and ensure we only have one file per migration version.
filepath.Walk(dirpath, func(name string, info os.FileInfo, err error) error {
if v, e := NumericComponent(name); e == nil {
for _, g := range m {
if v == g.Version {
log.Fatalf("more than one file specifies the migration for version %d (%s and %s)",
v, g.Source, filepath.Join(dirpath, name))
}
}
if versionFilter(v, current, target) {
m = append(m, newMigration(v, name))
}
}
return nil
})
return m, nil
}
func versionFilter(v, current, target int64) bool {
if target > current {
return v > current && v <= target
}
if target < current {
return v <= current && v > target
}
return false
}
func (ms migrationSorter) Sort(direction bool) {
// sort ascending or descending by version
if direction {
sort.Sort(ms)
} else {
sort.Sort(sort.Reverse(ms))
}
// now that we're sorted in the appropriate direction,
// populate next and previous for each migration
for i, m := range ms {
prev := int64(-1)
if i > 0 {
prev = ms[i-1].Version
ms[i-1].Next = m.Version
}
ms[i].Previous = prev
}
}
// look for migration scripts with names in the form:
// XXX_descriptivename.ext
// where XXX specifies the version number
// and ext specifies the type of migration
func NumericComponent(name string) (int64, error) {
base := filepath.Base(name)
if ext := filepath.Ext(base); ext != ".go" && ext != ".sql" {
return 0, errors.New("not a recognized migration file type")
}
idx := strings.Index(base, "_")
if idx < 0 {
return 0, errors.New("no separator found")
}
n, e := strconv.ParseInt(base[:idx], 10, 64)
if e == nil && n <= 0 {
return 0, errors.New("migration IDs must be greater than zero")
}
return n, e
}
// retrieve the current version for this DB.
// Create and initialize the DB version table if it doesn't exist.
func EnsureDBVersion(conf *DBConf, db *sql.DB) (int64, error) {
rows, err := conf.Driver.Dialect.dbVersionQuery(db)
if err != nil {
if err == ErrTableDoesNotExist {
return 0, createVersionTable(conf, db)
}
return 0, err
}
defer rows.Close()
// The most recent record for each migration specifies
// whether it has been applied or rolled back.
// The first version we find that has been applied is the current version.
toSkip := make([]int64, 0)
for rows.Next() {
var row MigrationRecord
if err = rows.Scan(&row.VersionId, &row.IsApplied); err != nil {
log.Fatal("error scanning rows:", err)
}
// have we already marked this version to be skipped?
skip := false
for _, v := range toSkip {
if v == row.VersionId {
skip = true
break
}
}
if skip {
continue
}
// if version has been applied we're done
if row.IsApplied {
return row.VersionId, nil
}
// latest version of migration has not been applied.
toSkip = append(toSkip, row.VersionId)
}
panic("failure in EnsureDBVersion()")
}
// Create the goose_db_version table
// and insert the initial 0 value into it
func createVersionTable(conf *DBConf, db *sql.DB) error {
txn, err := db.Begin()
if err != nil {
return err
}
d := conf.Driver.Dialect
if _, err := txn.Exec(d.createVersionTableSql()); err != nil {
txn.Rollback()
return err
}
version := 0
applied := true
if _, err := txn.Exec(d.insertVersionSql(), version, applied); err != nil {
txn.Rollback()
return err
}
return txn.Commit()
}
// wrapper for EnsureDBVersion for callers that don't already have
// their own DB instance
func GetDBVersion(conf *DBConf) (version int64, err error) {
db, err := OpenDBFromDBConf(conf)
if err != nil {
return -1, err
}
defer db.Close()
version, err = EnsureDBVersion(conf, db)
if err != nil {
return -1, err
}
return version, nil
}
func GetPreviousDBVersion(dirpath string, version int64) (previous int64, err error) {
previous = -1
sawGivenVersion := false
filepath.Walk(dirpath, func(name string, info os.FileInfo, walkerr error) error {
if !info.IsDir() {
if v, e := NumericComponent(name); e == nil {
if v > previous && v < version {
previous = v
}
if v == version {
sawGivenVersion = true
}
}
}
return nil
})
if previous == -1 {
if sawGivenVersion {
// the given version is (likely) valid but we didn't find
// anything before it.
// 'previous' must reflect that no migrations have been applied.
previous = 0
} else {
err = ErrNoPreviousVersion
}
}
return
}
// helper to identify the most recent possible version
// within a folder of migration scripts
func GetMostRecentDBVersion(dirpath string) (version int64, err error) {
version = -1
filepath.Walk(dirpath, func(name string, info os.FileInfo, walkerr error) error {
if walkerr != nil {
return walkerr
}
if !info.IsDir() {
if v, e := NumericComponent(name); e == nil {
if v > version {
version = v
}
}
}
return nil
})
if version == -1 {
err = errors.New("no valid version found")
}
return
}
func CreateMigration(name, migrationType, dir string, t time.Time) (path string, err error) {
if migrationType != "go" && migrationType != "sql" {
return "", errors.New("migration type must be 'go' or 'sql'")
}
timestamp := t.Format("20060102150405")
filename := fmt.Sprintf("%v_%v.%v", timestamp, name, migrationType)
fpath := filepath.Join(dir, filename)
var tmpl *template.Template
if migrationType == "sql" {
tmpl = sqlMigrationTemplate
} else {
tmpl = goMigrationTemplate
}
path, err = writeTemplateToFile(fpath, tmpl, timestamp)
return
}
// Update the version table for the given migration,
// and finalize the transaction.
func FinalizeMigration(conf *DBConf, txn *sql.Tx, direction bool, v int64) error {
// XXX: drop goose_db_version table on some minimum version number?
stmt := conf.Driver.Dialect.insertVersionSql()
if _, err := txn.Exec(stmt, v, direction); err != nil {
txn.Rollback()
return err
}
return txn.Commit()
}
var goMigrationTemplate = template.Must(template.New("goose.go-migration").Parse(`
package main
import (
"database/sql"
)
// Up is executed when this migration is applied
func Up_{{ . }}(txn *sql.Tx) {
}
// Down is executed when this migration is rolled back
func Down_{{ . }}(txn *sql.Tx) {
}
`))
var sqlMigrationTemplate = template.Must(template.New("goose.sql-migration").Parse(`
-- +goose Up
-- SQL in section 'Up' is executed when this migration is applied
-- +goose Down
-- SQL section 'Down' is executed when this migration is rolled back
`))

@ -0,0 +1,137 @@
package goose
import (
"bytes"
"encoding/gob"
"fmt"
"io/ioutil"
"log"
"os"
"os/exec"
"path/filepath"
"text/template"
)
type templateData struct {
Version int64
Import string
Conf string // gob encoded DBConf
Direction bool
Func string
InsertStmt string
}
func init() {
gob.Register(PostgresDialect{})
gob.Register(MySqlDialect{})
gob.Register(Sqlite3Dialect{})
}
//
// Run a .go migration.
//
// In order to do this, we copy a modified version of the
// original .go migration, and execute it via `go run` along
// with a main() of our own creation.
//
func runGoMigration(conf *DBConf, path string, version int64, direction bool) error {
// everything gets written to a temp dir, and zapped afterwards
d, e := ioutil.TempDir("", "goose")
if e != nil {
log.Fatal(e)
}
defer os.RemoveAll(d)
directionStr := "Down"
if direction {
directionStr = "Up"
}
var bb bytes.Buffer
if err := gob.NewEncoder(&bb).Encode(conf); err != nil {
return err
}
// XXX: there must be a better way of making this byte array
// available to the generated code...
// but for now, print an array literal of the gob bytes
var sb bytes.Buffer
sb.WriteString("[]byte{ ")
for _, b := range bb.Bytes() {
sb.WriteString(fmt.Sprintf("0x%02x, ", b))
}
sb.WriteString("}")
td := &templateData{
Version: version,
Import: conf.Driver.Import,
Conf: sb.String(),
Direction: direction,
Func: fmt.Sprintf("%v_%v", directionStr, version),
InsertStmt: conf.Driver.Dialect.insertVersionSql(),
}
main, e := writeTemplateToFile(filepath.Join(d, "goose_main.go"), goMigrationDriverTemplate, td)
if e != nil {
log.Fatal(e)
}
outpath := filepath.Join(d, filepath.Base(path))
if _, e = copyFile(outpath, path); e != nil {
log.Fatal(e)
}
cmd := exec.Command("go", "run", main, outpath)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
if e = cmd.Run(); e != nil {
log.Fatal("`go run` failed: ", e)
}
return nil
}
//
// template for the main entry point to a go-based migration.
// this gets linked against the substituted versions of the user-supplied
// scripts in order to execute a migration via `go run`
//
var goMigrationDriverTemplate = template.Must(template.New("goose.go-driver").Parse(`
package main
import (
"log"
"bytes"
"encoding/gob"
_ "{{.Import}}"
"bitbucket.org/liamstask/goose/lib/goose"
)
func main() {
var conf goose.DBConf
buf := bytes.NewBuffer({{ .Conf }})
if err := gob.NewDecoder(buf).Decode(&conf); err != nil {
log.Fatal("gob.Decode - ", err)
}
db, err := goose.OpenDBFromDBConf(&conf)
if err != nil {
log.Fatal("failed to open DB:", err)
}
defer db.Close()
txn, err := db.Begin()
if err != nil {
log.Fatal("db.Begin:", err)
}
{{ .Func }}(txn)
err = goose.FinalizeMigration(&conf, txn, {{ .Direction }}, {{ .Version }})
if err != nil {
log.Fatal("Commit() failed:", err)
}
}
`))

@ -0,0 +1,168 @@
package goose
import (
"bufio"
"bytes"
"database/sql"
"io"
"log"
"os"
"path/filepath"
"strings"
)
const sqlCmdPrefix = "-- +goose "
// Checks the line to see if the line has a statement-ending semicolon
// or if the line contains a double-dash comment.
func endsWithSemicolon(line string) bool {
prev := ""
scanner := bufio.NewScanner(strings.NewReader(line))
scanner.Split(bufio.ScanWords)
for scanner.Scan() {
word := scanner.Text()
if strings.HasPrefix(word, "--") {
break
}
prev = word
}
return strings.HasSuffix(prev, ";")
}
// Split the given sql script into individual statements.
//
// The base case is to simply split on semicolons, as these
// naturally terminate a statement.
//
// However, more complex cases like pl/pgsql can have semicolons
// within a statement. For these cases, we provide the explicit annotations
// 'StatementBegin' and 'StatementEnd' to allow the script to
// tell us to ignore semicolons.
func splitSQLStatements(r io.Reader, direction bool) (stmts []string) {
var buf bytes.Buffer
scanner := bufio.NewScanner(r)
// track the count of each section
// so we can diagnose scripts with no annotations
upSections := 0
downSections := 0
statementEnded := false
ignoreSemicolons := false
directionIsActive := false
for scanner.Scan() {
line := scanner.Text()
// handle any goose-specific commands
if strings.HasPrefix(line, sqlCmdPrefix) {
cmd := strings.TrimSpace(line[len(sqlCmdPrefix):])
switch cmd {
case "Up":
directionIsActive = (direction == true)
upSections++
break
case "Down":
directionIsActive = (direction == false)
downSections++
break
case "StatementBegin":
if directionIsActive {
ignoreSemicolons = true
}
break
case "StatementEnd":
if directionIsActive {
statementEnded = (ignoreSemicolons == true)
ignoreSemicolons = false
}
break
}
}
if !directionIsActive {
continue
}
if _, err := buf.WriteString(line + "\n"); err != nil {
log.Fatalf("io err: %v", err)
}
// Wrap up the two supported cases: 1) basic with semicolon; 2) psql statement
// Lines that end with semicolon that are in a statement block
// do not conclude statement.
if (!ignoreSemicolons && endsWithSemicolon(line)) || statementEnded {
statementEnded = false
stmts = append(stmts, buf.String())
buf.Reset()
}
}
if err := scanner.Err(); err != nil {
log.Fatalf("scanning migration: %v", err)
}
// diagnose likely migration script errors
if ignoreSemicolons {
log.Println("WARNING: saw '-- +goose StatementBegin' with no matching '-- +goose StatementEnd'")
}
if bufferRemaining := strings.TrimSpace(buf.String()); len(bufferRemaining) > 0 {
log.Printf("WARNING: Unexpected unfinished SQL query: %s. Missing a semicolon?\n", bufferRemaining)
}
if upSections == 0 && downSections == 0 {
log.Fatalf(`ERROR: no Up/Down annotations found, so no statements were executed.
See https://bitbucket.org/liamstask/goose/overview for details.`)
}
return
}
// Run a migration specified in raw SQL.
//
// Sections of the script can be annotated with a special comment,
// starting with "-- +goose" to specify whether the section should
// be applied during an Up or Down migration
//
// All statements following an Up or Down directive are grouped together
// until another direction directive is found.
func runSQLMigration(conf *DBConf, db *sql.DB, scriptFile string, v int64, direction bool) error {
txn, err := db.Begin()
if err != nil {
log.Fatal("db.Begin:", err)
}
f, err := os.Open(scriptFile)
if err != nil {
log.Fatal(err)
}
// find each statement, checking annotations for up/down direction
// and execute each of them in the current transaction.
// Commits the transaction if successfully applied each statement and
// records the version into the version table or returns an error and
// rolls back the transaction.
for _, query := range splitSQLStatements(f, direction) {
if _, err = txn.Exec(query); err != nil {
txn.Rollback()
log.Fatalf("FAIL %s (%v), quitting migration.", filepath.Base(scriptFile), err)
return err
}
}
if err = FinalizeMigration(conf, txn, direction, v); err != nil {
log.Fatalf("error finalizing migration %s, quitting. (%v)", filepath.Base(scriptFile), err)
}
return nil
}

@ -0,0 +1,40 @@
package goose
import (
"io"
"os"
"text/template"
)
// common routines
func writeTemplateToFile(path string, t *template.Template, data interface{}) (string, error) {
f, e := os.Create(path)
if e != nil {
return "", e
}
defer f.Close()
e = t.Execute(f, data)
if e != nil {
return "", e
}
return f.Name(), nil
}
func copyFile(dst, src string) (int64, error) {
sf, err := os.Open(src)
if err != nil {
return 0, err
}
defer sf.Close()
df, err := os.Create(dst)
if err != nil {
return 0, err
}
defer df.Close()
return io.Copy(df, sf)
}

@ -0,0 +1,7 @@
language: go
go:
- 1.3
- 1.4
- tip
install:
- go get -t ./...

@ -0,0 +1,55 @@
# 0.9.0 (Unreleased)
* logrus/text_formatter: don't emit empty msg
* logrus/hooks/airbrake: move out of main repository
* logrus/hooks/sentry: move out of main repository
* logrus/hooks/papertrail: move out of main repository
* logrus/hooks/bugsnag: move out of main repository
# 0.8.7
* logrus/core: fix possible race (#216)
* logrus/doc: small typo fixes and doc improvements
# 0.8.6
* hooks/raven: allow passing an initialized client
# 0.8.5
* logrus/core: revert #208
# 0.8.4
* formatter/text: fix data race (#218)
# 0.8.3
* logrus/core: fix entry log level (#208)
* logrus/core: improve performance of text formatter by 40%
* logrus/core: expose `LevelHooks` type
* logrus/core: add support for DragonflyBSD and NetBSD
* formatter/text: print structs more verbosely
# 0.8.2
* logrus: fix more Fatal family functions
# 0.8.1
* logrus: fix not exiting on `Fatalf` and `Fatalln`
# 0.8.0
* logrus: defaults to stderr instead of stdout
* hooks/sentry: add special field for `*http.Request`
* formatter/text: ignore Windows for colors
# 0.7.3
* formatter/\*: allow configuration of timestamp layout
# 0.7.2
* formatter/text: Add configuration option for time format (#158)

@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2014 Simon Eskildsen
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

@ -0,0 +1,365 @@
# Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:"/>&nbsp;[![Build Status](https://travis-ci.org/Sirupsen/logrus.svg?branch=master)](https://travis-ci.org/Sirupsen/logrus)&nbsp;[![godoc reference](https://godoc.org/github.com/Sirupsen/logrus?status.png)][godoc]
Logrus is a structured logger for Go (golang), completely API compatible with
the standard library logger. [Godoc][godoc]. **Please note the Logrus API is not
yet stable (pre 1.0). Logrus itself is completely stable and has been used in
many large deployments. The core API is unlikely to change much but please
version control your Logrus to make sure you aren't fetching latest `master` on
every build.**
Nicely color-coded in development (when a TTY is attached, otherwise just
plain text):
![Colored](http://i.imgur.com/PY7qMwd.png)
With `log.Formatter = new(logrus.JSONFormatter)`, for easy parsing by logstash
or Splunk:
```json
{"animal":"walrus","level":"info","msg":"A group of walrus emerges from the
ocean","size":10,"time":"2014-03-10 19:57:38.562264131 -0400 EDT"}
{"level":"warning","msg":"The group's number increased tremendously!",
"number":122,"omg":true,"time":"2014-03-10 19:57:38.562471297 -0400 EDT"}
{"animal":"walrus","level":"info","msg":"A giant walrus appears!",
"size":10,"time":"2014-03-10 19:57:38.562500591 -0400 EDT"}
{"animal":"walrus","level":"info","msg":"Tremendously sized cow enters the ocean.",
"size":9,"time":"2014-03-10 19:57:38.562527896 -0400 EDT"}
{"level":"fatal","msg":"The ice breaks!","number":100,"omg":true,
"time":"2014-03-10 19:57:38.562543128 -0400 EDT"}
```
With the default `log.Formatter = new(&log.TextFormatter{})` when a TTY is not
attached, the output is compatible with the
[logfmt](http://godoc.org/github.com/kr/logfmt) format:
```text
time="2015-03-26T01:27:38-04:00" level=debug msg="Started observing beach" animal=walrus number=8
time="2015-03-26T01:27:38-04:00" level=info msg="A group of walrus emerges from the ocean" animal=walrus size=10
time="2015-03-26T01:27:38-04:00" level=warning msg="The group's number increased tremendously!" number=122 omg=true
time="2015-03-26T01:27:38-04:00" level=debug msg="Temperature changes" temperature=-4
time="2015-03-26T01:27:38-04:00" level=panic msg="It's over 9000!" animal=orca size=9009
time="2015-03-26T01:27:38-04:00" level=fatal msg="The ice breaks!" err=&{0x2082280c0 map[animal:orca size:9009] 2015-03-26 01:27:38.441574009 -0400 EDT panic It's over 9000!} number=100 omg=true
exit status 1
```
#### Example
The simplest way to use Logrus is simply the package-level exported logger:
```go
package main
import (
log "github.com/Sirupsen/logrus"
)
func main() {
log.WithFields(log.Fields{
"animal": "walrus",
}).Info("A walrus appears")
}
```
Note that it's completely api-compatible with the stdlib logger, so you can
replace your `log` imports everywhere with `log "github.com/Sirupsen/logrus"`
and you'll now have the flexibility of Logrus. You can customize it all you
want:
```go
package main
import (
"os"
log "github.com/Sirupsen/logrus"
)
func init() {
// Log as JSON instead of the default ASCII formatter.
log.SetFormatter(&log.JSONFormatter{})
// Output to stderr instead of stdout, could also be a file.
log.SetOutput(os.Stderr)
// Only log the warning severity or above.
log.SetLevel(log.WarnLevel)
}
func main() {
log.WithFields(log.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(log.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(log.Fields{
"omg": true,
"number": 100,
}).Fatal("The ice breaks!")
// A common pattern is to re-use fields between logging statements by re-using
// the logrus.Entry returned from WithFields()
contextLogger := log.WithFields(log.Fields{
"common": "this is a common field",
"other": "I also should be logged always",
})
contextLogger.Info("I'll be logged with common and other field")
contextLogger.Info("Me too")
}
```
For more advanced usage such as logging to multiple locations from the same
application, you can also create an instance of the `logrus` Logger:
```go
package main
import (
"github.com/Sirupsen/logrus"
)
// Create a new instance of the logger. You can have any number of instances.
var log = logrus.New()
func main() {
// The API for setting attributes is a little different than the package level
// exported logger. See Godoc.
log.Out = os.Stderr
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
}
```
#### Fields
Logrus encourages careful, structured logging though logging fields instead of
long, unparseable error messages. For example, instead of: `log.Fatalf("Failed
to send event %s to topic %s with key %d")`, you should log the much more
discoverable:
```go
log.WithFields(log.Fields{
"event": event,
"topic": topic,
"key": key,
}).Fatal("Failed to send event")
```
We've found this API forces you to think about logging in a way that produces
much more useful logging messages. We've been in countless situations where just
a single added field to a log statement that was already there would've saved us
hours. The `WithFields` call is optional.
In general, with Logrus using any of the `printf`-family functions should be
seen as a hint you should add a field, however, you can still use the
`printf`-family functions with Logrus.
#### Hooks
You can add hooks for logging levels. For example to send errors to an exception
tracking service on `Error`, `Fatal` and `Panic`, info to StatsD or log to
multiple places simultaneously, e.g. syslog.
Logrus comes with [built-in hooks](hooks/). Add those, or your custom hook, in
`init`:
```go
import (
log "github.com/Sirupsen/logrus"
"gopkg.in/gemnasium/logrus-airbrake-hook.v2" // the package is named "aibrake"
logrus_syslog "github.com/Sirupsen/logrus/hooks/syslog"
"log/syslog"
)
func init() {
// Use the Airbrake hook to report errors that have Error severity or above to
// an exception tracker. You can create custom hooks, see the Hooks section.
log.AddHook(airbrake.NewHook(123, "xyz", "production"))
hook, err := logrus_syslog.NewSyslogHook("udp", "localhost:514", syslog.LOG_INFO, "")
if err != nil {
log.Error("Unable to connect to local syslog daemon")
} else {
log.AddHook(hook)
}
}
```
Note: Syslog hook also support connecting to local syslog (Ex. "/dev/log" or "/var/run/syslog" or "/var/run/log"). For the detail, please check the [syslog hook README](hooks/syslog/README.md).
| Hook | Description |
| ----- | ----------- |
| [Airbrake](https://github.com/gemnasium/logrus-airbrake-hook) | Send errors to the Airbrake API V3. Uses the official [`gobrake`](https://github.com/airbrake/gobrake) behind the scenes. |
| [Airbrake "legacy"](https://github.com/gemnasium/logrus-airbrake-legacy-hook) | Send errors to an exception tracking service compatible with the Airbrake API V2. Uses [`airbrake-go`](https://github.com/tobi/airbrake-go) behind the scenes. |
| [Papertrail](https://github.com/polds/logrus-papertrail-hook) | Send errors to the [Papertrail](https://papertrailapp.com) hosted logging service via UDP. |
| [Syslog](https://github.com/Sirupsen/logrus/blob/master/hooks/syslog/syslog.go) | Send errors to remote syslog server. Uses standard library `log/syslog` behind the scenes. |
| [Bugsnag](https://github.com/Shopify/logrus-bugsnag/blob/master/bugsnag.go) | Send errors to the Bugsnag exception tracking service. |
| [Sentry](https://github.com/evalphobia/logrus_sentry) | Send errors to the Sentry error logging and aggregation service. |
| [Hiprus](https://github.com/nubo/hiprus) | Send errors to a channel in hipchat. |
| [Logrusly](https://github.com/sebest/logrusly) | Send logs to [Loggly](https://www.loggly.com/) |
| [Slackrus](https://github.com/johntdyer/slackrus) | Hook for Slack chat. |
| [Journalhook](https://github.com/wercker/journalhook) | Hook for logging to `systemd-journald` |
| [Graylog](https://github.com/gemnasium/logrus-graylog-hook) | Hook for logging to [Graylog](http://graylog2.org/) |
| [Raygun](https://github.com/squirkle/logrus-raygun-hook) | Hook for logging to [Raygun.io](http://raygun.io/) |
| [LFShook](https://github.com/rifflock/lfshook) | Hook for logging to the local filesystem |
| [Honeybadger](https://github.com/agonzalezro/logrus_honeybadger) | Hook for sending exceptions to Honeybadger |
| [Mail](https://github.com/zbindenren/logrus_mail) | Hook for sending exceptions via mail |
| [Rollrus](https://github.com/heroku/rollrus) | Hook for sending errors to rollbar |
| [Fluentd](https://github.com/evalphobia/logrus_fluent) | Hook for logging to fluentd |
| [Mongodb](https://github.com/weekface/mgorus) | Hook for logging to mongodb |
| [InfluxDB](https://github.com/Abramovic/logrus_influxdb) | Hook for logging to influxdb |
| [Octokit](https://github.com/dorajistyle/logrus-octokit-hook) | Hook for logging to github via octokit |
| [DeferPanic](https://github.com/deferpanic/dp-logrus) | Hook for logging to DeferPanic |
#### Level logging
Logrus has six logging levels: Debug, Info, Warning, Error, Fatal and Panic.
```go
log.Debug("Useful debugging information.")
log.Info("Something noteworthy happened!")
log.Warn("You should probably take a look at this.")
log.Error("Something failed but I'm not quitting.")
// Calls os.Exit(1) after logging
log.Fatal("Bye.")
// Calls panic() after logging
log.Panic("I'm bailing.")
```
You can set the logging level on a `Logger`, then it will only log entries with
that severity or anything above it:
```go
// Will log anything that is info or above (warn, error, fatal, panic). Default.
log.SetLevel(log.InfoLevel)
```
It may be useful to set `log.Level = logrus.DebugLevel` in a debug or verbose
environment if your application has that.
#### Entries
Besides the fields added with `WithField` or `WithFields` some fields are
automatically added to all logging events:
1. `time`. The timestamp when the entry was created.
2. `msg`. The logging message passed to `{Info,Warn,Error,Fatal,Panic}` after
the `AddFields` call. E.g. `Failed to send event.`
3. `level`. The logging level. E.g. `info`.
#### Environments
Logrus has no notion of environment.
If you wish for hooks and formatters to only be used in specific environments,
you should handle that yourself. For example, if your application has a global
variable `Environment`, which is a string representation of the environment you
could do:
```go
import (
log "github.com/Sirupsen/logrus"
)
init() {
// do something here to set environment depending on an environment variable
// or command-line flag
if Environment == "production" {
log.SetFormatter(&log.JSONFormatter{})
} else {
// The TextFormatter is default, you don't actually have to do this.
log.SetFormatter(&log.TextFormatter{})
}
}
```
This configuration is how `logrus` was intended to be used, but JSON in
production is mostly only useful if you do log aggregation with tools like
Splunk or Logstash.
#### Formatters
The built-in logging formatters are:
* `logrus.TextFormatter`. Logs the event in colors if stdout is a tty, otherwise
without colors.
* *Note:* to force colored output when there is no TTY, set the `ForceColors`
field to `true`. To force no colored output even if there is a TTY set the
`DisableColors` field to `true`
* `logrus.JSONFormatter`. Logs fields as JSON.
* `logrus/formatters/logstash.LogstashFormatter`. Logs fields as [Logstash](http://logstash.net) Events.
```go
logrus.SetFormatter(&logstash.LogstashFormatter{Type: "application_name"})
```
Third party logging formatters:
* [`prefixed`](https://github.com/x-cray/logrus-prefixed-formatter). Displays log entry source along with alternative layout.
* [`zalgo`](https://github.com/aybabtme/logzalgo). Invoking the P͉̫o̳̼̊w̖͈̰͎e̬͔̭͂r͚̼̹̲ ̫͓͉̳͈ō̠͕͖̚f̝͍̠ ͕̲̞͖͑Z̖̫̤̫ͪa͉̬͈̗l͖͎g̳̥o̰̥̅!̣͔̲̻͊̄ ̙̘̦̹̦.
You can define your formatter by implementing the `Formatter` interface,
requiring a `Format` method. `Format` takes an `*Entry`. `entry.Data` is a
`Fields` type (`map[string]interface{}`) with all your fields as well as the
default ones (see Entries section above):
```go
type MyJSONFormatter struct {
}
log.SetFormatter(new(MyJSONFormatter))
func (f *MyJSONFormatter) Format(entry *Entry) ([]byte, error) {
// Note this doesn't include Time, Level and Message which are available on
// the Entry. Consult `godoc` on information about those fields or read the
// source of the official loggers.
serialized, err := json.Marshal(entry.Data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}
```
#### Logger as an `io.Writer`
Logrus can be transformed into an `io.Writer`. That writer is the end of an `io.Pipe` and it is your responsibility to close it.
```go
w := logger.Writer()
defer w.Close()
srv := http.Server{
// create a stdlib log.Logger that writes to
// logrus.Logger.
ErrorLog: log.New(w, "", 0),
}
```
Each line written to that writer will be printed the usual way, using formatters
and hooks. The level for those entries is `info`.
#### Rotation
Log rotation is not provided with Logrus. Log rotation should be done by an
external program (like `logrotate(8)`) that can compress and delete old log
entries. It should not be a feature of the application-level logger.
#### Tools
| Tool | Description |
| ---- | ----------- |
|[Logrus Mate](https://github.com/gogap/logrus_mate)|Logrus mate is a tool for Logrus to manage loggers, you can initial logger's level, hook and formatter by config file, the logger will generated with different config at different environment.|
[godoc]: https://godoc.org/github.com/Sirupsen/logrus

@ -0,0 +1,26 @@
/*
Package logrus is a structured logger for Go, completely API compatible with the standard library logger.
The simplest way to use Logrus is simply the package-level exported logger:
package main
import (
log "github.com/Sirupsen/logrus"
)
func main() {
log.WithFields(log.Fields{
"animal": "walrus",
"number": 1,
"size": 10,
}).Info("A walrus appears")
}
Output:
time="2015-09-07T08:48:33Z" level=info msg="A walrus appears" animal=walrus number=1 size=10
For a full guide visit https://github.com/Sirupsen/logrus
*/
package logrus

@ -0,0 +1,264 @@
package logrus
import (
"bytes"
"fmt"
"io"
"os"
"time"
)
// Defines the key when adding errors using WithError.
var ErrorKey = "error"
// An entry is the final or intermediate Logrus logging entry. It contains all
// the fields passed with WithField{,s}. It's finally logged when Debug, Info,
// Warn, Error, Fatal or Panic is called on it. These objects can be reused and
// passed around as much as you wish to avoid field duplication.
type Entry struct {
Logger *Logger
// Contains all the fields set by the user.
Data Fields
// Time at which the log entry was created
Time time.Time
// Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic
Level Level
// Message passed to Debug, Info, Warn, Error, Fatal or Panic
Message string
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
// Default is three fields, give a little extra room
Data: make(Fields, 5),
}
}
// Returns a reader for the entry, which is a proxy to the formatter.
func (entry *Entry) Reader() (*bytes.Buffer, error) {
serialized, err := entry.Logger.Formatter.Format(entry)
return bytes.NewBuffer(serialized), err
}
// Returns the string representation from the reader and ultimately the
// formatter.
func (entry *Entry) String() (string, error) {
reader, err := entry.Reader()
if err != nil {
return "", err
}
return reader.String(), err
}
// Add an error as single field (using the key defined in ErrorKey) to the Entry.
func (entry *Entry) WithError(err error) *Entry {
return entry.WithField(ErrorKey, err)
}
// Add a single field to the Entry.
func (entry *Entry) WithField(key string, value interface{}) *Entry {
return entry.WithFields(Fields{key: value})
}
// Add a map of fields to the Entry.
func (entry *Entry) WithFields(fields Fields) *Entry {
data := Fields{}
for k, v := range entry.Data {
data[k] = v
}
for k, v := range fields {
data[k] = v
}
return &Entry{Logger: entry.Logger, Data: data}
}
// This function is not declared with a pointer value because otherwise
// race conditions will occur when using multiple goroutines
func (entry Entry) log(level Level, msg string) {
entry.Time = time.Now()
entry.Level = level
entry.Message = msg
if err := entry.Logger.Hooks.Fire(level, &entry); err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
entry.Logger.mu.Unlock()
}
reader, err := entry.Reader()
if err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
entry.Logger.mu.Unlock()
}
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
_, err = io.Copy(entry.Logger.Out, reader)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
}
// To avoid Entry#log() returning a value that only would make sense for
// panic() to use in Entry#Panic(), we avoid the allocation by checking
// directly here.
if level <= PanicLevel {
panic(&entry)
}
}
func (entry *Entry) Debug(args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.log(DebugLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.log(InfoLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warn(args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.log(WarnLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Error(args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.log(ErrorLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Fatal(args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.log(FatalLevel, fmt.Sprint(args...))
}
os.Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.log(PanicLevel, fmt.Sprint(args...))
}
panic(fmt.Sprint(args...))
}
// Entry Printf family functions
func (entry *Entry) Debugf(format string, args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.Debug(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Infof(format string, args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.Info(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.Warn(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.Error(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.Fatal(fmt.Sprintf(format, args...))
}
os.Exit(1)
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.Panic(fmt.Sprintf(format, args...))
}
}
// Entry Println family functions
func (entry *Entry) Debugln(args ...interface{}) {
if entry.Logger.Level >= DebugLevel {
entry.Debug(entry.sprintlnn(args...))
}
}
func (entry *Entry) Infoln(args ...interface{}) {
if entry.Logger.Level >= InfoLevel {
entry.Info(entry.sprintlnn(args...))
}
}
func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
if entry.Logger.Level >= WarnLevel {
entry.Warn(entry.sprintlnn(args...))
}
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
if entry.Logger.Level >= ErrorLevel {
entry.Error(entry.sprintlnn(args...))
}
}
func (entry *Entry) Fatalln(args ...interface{}) {
if entry.Logger.Level >= FatalLevel {
entry.Fatal(entry.sprintlnn(args...))
}
os.Exit(1)
}
func (entry *Entry) Panicln(args ...interface{}) {
if entry.Logger.Level >= PanicLevel {
entry.Panic(entry.sprintlnn(args...))
}
}
// Sprintlnn => Sprint no newline. This is to get the behavior of how
// fmt.Sprintln where spaces are always added between operands, regardless of
// their type. Instead of vendoring the Sprintln implementation to spare a
// string allocation, we do the simplest thing.
func (entry *Entry) sprintlnn(args ...interface{}) string {
msg := fmt.Sprintln(args...)
return msg[:len(msg)-1]
}

@ -0,0 +1,50 @@
package main
import (
"github.com/Sirupsen/logrus"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.JSONFormatter)
log.Formatter = new(logrus.TextFormatter) // default
log.Level = logrus.DebugLevel
}
func main() {
defer func() {
err := recover()
if err != nil {
log.WithFields(logrus.Fields{
"omg": true,
"err": err,
"number": 100,
}).Fatal("The ice breaks!")
}
}()
log.WithFields(logrus.Fields{
"animal": "walrus",
"number": 8,
}).Debug("Started observing beach")
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"temperature": -4,
}).Debug("Temperature changes")
log.WithFields(logrus.Fields{
"animal": "orca",
"size": 9009,
}).Panic("It's over 9000!")
}

@ -0,0 +1,30 @@
package main
import (
"github.com/Sirupsen/logrus"
"gopkg.in/gemnasium/logrus-airbrake-hook.v2"
)
var log = logrus.New()
func init() {
log.Formatter = new(logrus.TextFormatter) // default
log.Hooks.Add(airbrake.NewHook(123, "xyz", "development"))
}
func main() {
log.WithFields(logrus.Fields{
"animal": "walrus",
"size": 10,
}).Info("A group of walrus emerges from the ocean")
log.WithFields(logrus.Fields{
"omg": true,
"number": 122,
}).Warn("The group's number increased tremendously!")
log.WithFields(logrus.Fields{
"omg": true,
"number": 100,
}).Fatal("The ice breaks!")
}

@ -0,0 +1,193 @@
package logrus
import (
"io"
)
var (
// std is the name of the standard logger in stdlib `log`
std = New()
)
func StandardLogger() *Logger {
return std
}
// SetOutput sets the standard logger output.
func SetOutput(out io.Writer) {
std.mu.Lock()
defer std.mu.Unlock()
std.Out = out
}
// SetFormatter sets the standard logger formatter.
func SetFormatter(formatter Formatter) {
std.mu.Lock()
defer std.mu.Unlock()
std.Formatter = formatter
}
// SetLevel sets the standard logger level.
func SetLevel(level Level) {
std.mu.Lock()
defer std.mu.Unlock()
std.Level = level
}
// GetLevel returns the standard logger level.
func GetLevel() Level {
std.mu.Lock()
defer std.mu.Unlock()
return std.Level
}
// AddHook adds a hook to the standard logger hooks.
func AddHook(hook Hook) {
std.mu.Lock()
defer std.mu.Unlock()
std.Hooks.Add(hook)
}
// WithError creates an entry from the standard logger and adds an error to it, using the value defined in ErrorKey as key.
func WithError(err error) *Entry {
return std.WithField(ErrorKey, err)
}
// WithField creates an entry from the standard logger and adds a field to
// it. If you want multiple fields, use `WithFields`.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithField(key string, value interface{}) *Entry {
return std.WithField(key, value)
}
// WithFields creates an entry from the standard logger and adds multiple
// fields to it. This is simply a helper for `WithField`, invoking it
// once for each field.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithFields(fields Fields) *Entry {
return std.WithFields(fields)
}
// Debug logs a message at level Debug on the standard logger.
func Debug(args ...interface{}) {
std.Debug(args...)
}
// Print logs a message at level Info on the standard logger.
func Print(args ...interface{}) {
std.Print(args...)
}
// Info logs a message at level Info on the standard logger.
func Info(args ...interface{}) {
std.Info(args...)
}
// Warn logs a message at level Warn on the standard logger.
func Warn(args ...interface{}) {
std.Warn(args...)
}
// Warning logs a message at level Warn on the standard logger.
func Warning(args ...interface{}) {
std.Warning(args...)
}
// Error logs a message at level Error on the standard logger.
func Error(args ...interface{}) {
std.Error(args...)
}
// Panic logs a message at level Panic on the standard logger.
func Panic(args ...interface{}) {
std.Panic(args...)
}
// Fatal logs a message at level Fatal on the standard logger.
func Fatal(args ...interface{}) {
std.Fatal(args...)
}
// Debugf logs a message at level Debug on the standard logger.
func Debugf(format string, args ...interface{}) {
std.Debugf(format, args...)
}
// Printf logs a message at level Info on the standard logger.
func Printf(format string, args ...interface{}) {
std.Printf(format, args...)
}
// Infof logs a message at level Info on the standard logger.
func Infof(format string, args ...interface{}) {
std.Infof(format, args...)
}
// Warnf logs a message at level Warn on the standard logger.
func Warnf(format string, args ...interface{}) {
std.Warnf(format, args...)
}
// Warningf logs a message at level Warn on the standard logger.
func Warningf(format string, args ...interface{}) {
std.Warningf(format, args...)
}
// Errorf logs a message at level Error on the standard logger.
func Errorf(format string, args ...interface{}) {
std.Errorf(format, args...)
}
// Panicf logs a message at level Panic on the standard logger.
func Panicf(format string, args ...interface{}) {
std.Panicf(format, args...)
}
// Fatalf logs a message at level Fatal on the standard logger.
func Fatalf(format string, args ...interface{}) {
std.Fatalf(format, args...)
}
// Debugln logs a message at level Debug on the standard logger.
func Debugln(args ...interface{}) {
std.Debugln(args...)
}
// Println logs a message at level Info on the standard logger.
func Println(args ...interface{}) {
std.Println(args...)
}
// Infoln logs a message at level Info on the standard logger.
func Infoln(args ...interface{}) {
std.Infoln(args...)
}
// Warnln logs a message at level Warn on the standard logger.
func Warnln(args ...interface{}) {
std.Warnln(args...)
}
// Warningln logs a message at level Warn on the standard logger.
func Warningln(args ...interface{}) {
std.Warningln(args...)
}
// Errorln logs a message at level Error on the standard logger.
func Errorln(args ...interface{}) {
std.Errorln(args...)
}
// Panicln logs a message at level Panic on the standard logger.
func Panicln(args ...interface{}) {
std.Panicln(args...)
}
// Fatalln logs a message at level Fatal on the standard logger.
func Fatalln(args ...interface{}) {
std.Fatalln(args...)
}

@ -0,0 +1,48 @@
package logrus
import "time"
const DefaultTimestampFormat = time.RFC3339
// The Formatter interface is used to implement a custom Formatter. It takes an
// `Entry`. It exposes all the fields, including the default ones:
//
// * `entry.Data["msg"]`. The message passed from Info, Warn, Error ..
// * `entry.Data["time"]`. The timestamp.
// * `entry.Data["level"]. The level the entry was logged at.
//
// Any additional fields added with `WithField` or `WithFields` are also in
// `entry.Data`. Format is expected to return an array of bytes which are then
// logged to `logger.Out`.
type Formatter interface {
Format(*Entry) ([]byte, error)
}
// This is to not silently overwrite `time`, `msg` and `level` fields when
// dumping it. If this code wasn't there doing:
//
// logrus.WithField("level", 1).Info("hello")
//
// Would just silently drop the user provided level. Instead with this code
// it'll logged as:
//
// {"level": "info", "fields.level": 1, "msg": "hello", "time": "..."}
//
// It's not exported because it's still using Data in an opinionated way. It's to
// avoid code duplication between the two default formatters.
func prefixFieldClashes(data Fields) {
_, ok := data["time"]
if ok {
data["fields.time"] = data["time"]
}
_, ok = data["msg"]
if ok {
data["fields.msg"] = data["msg"]
}
_, ok = data["level"]
if ok {
data["fields.level"] = data["level"]
}
}

@ -0,0 +1,61 @@
package logstash
import (
"encoding/json"
"fmt"
"github.com/Sirupsen/logrus"
)
// Formatter generates json in logstash format.
// Logstash site: http://logstash.net/
type LogstashFormatter struct {
Type string // if not empty use for logstash type field.
// TimestampFormat sets the format used for timestamps.
TimestampFormat string
}
func (f *LogstashFormatter) Format(entry *logrus.Entry) ([]byte, error) {
fields := make(logrus.Fields)
for k, v := range entry.Data {
fields[k] = v
}
fields["@version"] = 1
if f.TimestampFormat == "" {
f.TimestampFormat = logrus.DefaultTimestampFormat
}
fields["@timestamp"] = entry.Time.Format(f.TimestampFormat)
// set message field
v, ok := entry.Data["message"]
if ok {
fields["fields.message"] = v
}
fields["message"] = entry.Message
// set level field
v, ok = entry.Data["level"]
if ok {
fields["fields.level"] = v
}
fields["level"] = entry.Level.String()
// set type field
if f.Type != "" {
v, ok = entry.Data["type"]
if ok {
fields["fields.type"] = v
}
fields["type"] = f.Type
}
serialized, err := json.Marshal(fields)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}

@ -0,0 +1,34 @@
package logrus
// A hook to be fired when logging on the logging levels returned from
// `Levels()` on your implementation of the interface. Note that this is not
// fired in a goroutine or a channel with workers, you should handle such
// functionality yourself if your call is non-blocking and you don't wish for
// the logging calls for levels returned from `Levels()` to block.
type Hook interface {
Levels() []Level
Fire(*Entry) error
}
// Internal type for storing the hooks on a logger instance.
type LevelHooks map[Level][]Hook
// Add a hook to an instance of logger. This is called with
// `log.Hooks.Add(new(MyHook))` where `MyHook` implements the `Hook` interface.
func (hooks LevelHooks) Add(hook Hook) {
for _, level := range hook.Levels() {
hooks[level] = append(hooks[level], hook)
}
}
// Fire all the hooks for the passed level. Used by `entry.log` to fire
// appropriate hooks for a log entry.
func (hooks LevelHooks) Fire(level Level, entry *Entry) error {
for _, hook := range hooks[level] {
if err := hook.Fire(entry); err != nil {
return err
}
}
return nil
}

@ -0,0 +1,39 @@
# Syslog Hooks for Logrus <img src="http://i.imgur.com/hTeVwmJ.png" width="40" height="40" alt=":walrus:" class="emoji" title=":walrus:"/>
## Usage
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
logrus_syslog "github.com/Sirupsen/logrus/hooks/syslog"
)
func main() {
log := logrus.New()
hook, err := logrus_syslog.NewSyslogHook("udp", "localhost:514", syslog.LOG_INFO, "")
if err == nil {
log.Hooks.Add(hook)
}
}
```
If you want to connect to local syslog (Ex. "/dev/log" or "/var/run/syslog" or "/var/run/log"). Just assign empty string to the first two parameters of `NewSyslogHook`. It should look like the following.
```go
import (
"log/syslog"
"github.com/Sirupsen/logrus"
logrus_syslog "github.com/Sirupsen/logrus/hooks/syslog"
)
func main() {
log := logrus.New()
hook, err := logrus_syslog.NewSyslogHook("", "", syslog.LOG_INFO, "")
if err == nil {
log.Hooks.Add(hook)
}
}
```

@ -0,0 +1,61 @@
// +build !windows,!nacl,!plan9
package logrus_syslog
import (
"fmt"
"github.com/Sirupsen/logrus"
"log/syslog"
"os"
)
// SyslogHook to send logs via syslog.
type SyslogHook struct {
Writer *syslog.Writer
SyslogNetwork string
SyslogRaddr string
}
// Creates a hook to be added to an instance of logger. This is called with
// `hook, err := NewSyslogHook("udp", "localhost:514", syslog.LOG_DEBUG, "")`
// `if err == nil { log.Hooks.Add(hook) }`
func NewSyslogHook(network, raddr string, priority syslog.Priority, tag string) (*SyslogHook, error) {
w, err := syslog.Dial(network, raddr, priority, tag)
return &SyslogHook{w, network, raddr}, err
}
func (hook *SyslogHook) Fire(entry *logrus.Entry) error {
line, err := entry.String()
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to read entry, %v", err)
return err
}
switch entry.Level {
case logrus.PanicLevel:
return hook.Writer.Crit(line)
case logrus.FatalLevel:
return hook.Writer.Crit(line)
case logrus.ErrorLevel:
return hook.Writer.Err(line)
case logrus.WarnLevel:
return hook.Writer.Warning(line)
case logrus.InfoLevel:
return hook.Writer.Info(line)
case logrus.DebugLevel:
return hook.Writer.Debug(line)
default:
return nil
}
}
func (hook *SyslogHook) Levels() []logrus.Level {
return []logrus.Level{
logrus.PanicLevel,
logrus.FatalLevel,
logrus.ErrorLevel,
logrus.WarnLevel,
logrus.InfoLevel,
logrus.DebugLevel,
}
}

@ -0,0 +1,41 @@
package logrus
import (
"encoding/json"
"fmt"
)
type JSONFormatter struct {
// TimestampFormat sets the format used for marshaling timestamps.
TimestampFormat string
}
func (f *JSONFormatter) Format(entry *Entry) ([]byte, error) {
data := make(Fields, len(entry.Data)+3)
for k, v := range entry.Data {
switch v := v.(type) {
case error:
// Otherwise errors are ignored by `encoding/json`
// https://github.com/Sirupsen/logrus/issues/137
data[k] = v.Error()
default:
data[k] = v
}
}
prefixFieldClashes(data)
timestampFormat := f.TimestampFormat
if timestampFormat == "" {
timestampFormat = DefaultTimestampFormat
}
data["time"] = entry.Time.Format(timestampFormat)
data["msg"] = entry.Message
data["level"] = entry.Level.String()
serialized, err := json.Marshal(data)
if err != nil {
return nil, fmt.Errorf("Failed to marshal fields to JSON, %v", err)
}
return append(serialized, '\n'), nil
}

@ -0,0 +1,212 @@
package logrus
import (
"io"
"os"
"sync"
)
type Logger struct {
// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
// file, or leave it default which is `os.Stderr`. You can also set this to
// something more adventorous, such as logging to Kafka.
Out io.Writer
// Hooks for the logger instance. These allow firing events based on logging
// levels and log entries. For example, to send errors to an error tracking
// service, log to StatsD or dump the core on fatal errors.
Hooks LevelHooks
// All log entries pass through the formatter before logged to Out. The
// included formatters are `TextFormatter` and `JSONFormatter` for which
// TextFormatter is the default. In development (when a TTY is attached) it
// logs with colors, but to a file it wouldn't. You can easily implement your
// own that implements the `Formatter` interface, see the `README` or included
// formatters for examples.
Formatter Formatter
// The logging level the logger should log at. This is typically (and defaults
// to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be
// logged. `logrus.Debug` is useful in
Level Level
// Used to sync writing to the log.
mu sync.Mutex
}
// Creates a new logger. Configuration should be set by changing `Formatter`,
// `Out` and `Hooks` directly on the default logger instance. You can also just
// instantiate your own:
//
// var log = &Logger{
// Out: os.Stderr,
// Formatter: new(JSONFormatter),
// Hooks: make(LevelHooks),
// Level: logrus.DebugLevel,
// }
//
// It's recommended to make this a global instance called `log`.
func New() *Logger {
return &Logger{
Out: os.Stderr,
Formatter: new(TextFormatter),
Hooks: make(LevelHooks),
Level: InfoLevel,
}
}
// Adds a field to the log entry, note that you it doesn't log until you call
// Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry.
// If you want multiple fields, use `WithFields`.
func (logger *Logger) WithField(key string, value interface{}) *Entry {
return NewEntry(logger).WithField(key, value)
}
// Adds a struct of fields to the log entry. All it does is call `WithField` for
// each `Field`.
func (logger *Logger) WithFields(fields Fields) *Entry {
return NewEntry(logger).WithFields(fields)
}
// Add an error as single field to the log entry. All it does is call
// `WithError` for the given `error`.
func (logger *Logger) WithError(err error) *Entry {
return NewEntry(logger).WithError(err)
}
func (logger *Logger) Debugf(format string, args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debugf(format, args...)
}
}
func (logger *Logger) Infof(format string, args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Infof(format, args...)
}
}
func (logger *Logger) Printf(format string, args ...interface{}) {
NewEntry(logger).Printf(format, args...)
}
func (logger *Logger) Warnf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnf(format, args...)
}
}
func (logger *Logger) Warningf(format string, args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnf(format, args...)
}
}
func (logger *Logger) Errorf(format string, args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Errorf(format, args...)
}
}
func (logger *Logger) Fatalf(format string, args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatalf(format, args...)
}
os.Exit(1)
}
func (logger *Logger) Panicf(format string, args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panicf(format, args...)
}
}
func (logger *Logger) Debug(args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debug(args...)
}
}
func (logger *Logger) Info(args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Info(args...)
}
}
func (logger *Logger) Print(args ...interface{}) {
NewEntry(logger).Info(args...)
}
func (logger *Logger) Warn(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warn(args...)
}
}
func (logger *Logger) Warning(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warn(args...)
}
}
func (logger *Logger) Error(args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Error(args...)
}
}
func (logger *Logger) Fatal(args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatal(args...)
}
os.Exit(1)
}
func (logger *Logger) Panic(args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panic(args...)
}
}
func (logger *Logger) Debugln(args ...interface{}) {
if logger.Level >= DebugLevel {
NewEntry(logger).Debugln(args...)
}
}
func (logger *Logger) Infoln(args ...interface{}) {
if logger.Level >= InfoLevel {
NewEntry(logger).Infoln(args...)
}
}
func (logger *Logger) Println(args ...interface{}) {
NewEntry(logger).Println(args...)
}
func (logger *Logger) Warnln(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnln(args...)
}
}
func (logger *Logger) Warningln(args ...interface{}) {
if logger.Level >= WarnLevel {
NewEntry(logger).Warnln(args...)
}
}
func (logger *Logger) Errorln(args ...interface{}) {
if logger.Level >= ErrorLevel {
NewEntry(logger).Errorln(args...)
}
}
func (logger *Logger) Fatalln(args ...interface{}) {
if logger.Level >= FatalLevel {
NewEntry(logger).Fatalln(args...)
}
os.Exit(1)
}
func (logger *Logger) Panicln(args ...interface{}) {
if logger.Level >= PanicLevel {
NewEntry(logger).Panicln(args...)
}
}

@ -0,0 +1,98 @@
package logrus
import (
"fmt"
"log"
)
// Fields type, used to pass to `WithFields`.
type Fields map[string]interface{}
// Level type
type Level uint8
// Convert the Level to a string. E.g. PanicLevel becomes "panic".
func (level Level) String() string {
switch level {
case DebugLevel:
return "debug"
case InfoLevel:
return "info"
case WarnLevel:
return "warning"
case ErrorLevel:
return "error"
case FatalLevel:
return "fatal"
case PanicLevel:
return "panic"
}
return "unknown"
}
// ParseLevel takes a string level and returns the Logrus log level constant.
func ParseLevel(lvl string) (Level, error) {
switch lvl {
case "panic":
return PanicLevel, nil
case "fatal":
return FatalLevel, nil
case "error":
return ErrorLevel, nil
case "warn", "warning":
return WarnLevel, nil
case "info":
return InfoLevel, nil
case "debug":
return DebugLevel, nil
}
var l Level
return l, fmt.Errorf("not a valid logrus Level: %q", lvl)
}
// These are the different logging levels. You can set the logging level to log
// on your instance of logger, obtained with `logrus.New()`.
const (
// PanicLevel level, highest level of severity. Logs and then calls panic with the
// message passed to Debug, Info, ...
PanicLevel Level = iota
// FatalLevel level. Logs and then calls `os.Exit(1)`. It will exit even if the
// logging level is set to Panic.
FatalLevel
// ErrorLevel level. Logs. Used for errors that should definitely be noted.
// Commonly used for hooks to send errors to an error tracking service.
ErrorLevel
// WarnLevel level. Non-critical entries that deserve eyes.
WarnLevel
// InfoLevel level. General operational entries about what's going on inside the
// application.
InfoLevel
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel
)
// Won't compile if StdLogger can't be realized by a log.Logger
var (
_ StdLogger = &log.Logger{}
_ StdLogger = &Entry{}
_ StdLogger = &Logger{}
)
// StdLogger is what your logrus-enabled library should take, that way
// it'll accept a stdlib logger and a logrus logger. There's no standard
// interface, this is the closest we get, unfortunately.
type StdLogger interface {
Print(...interface{})
Printf(string, ...interface{})
Println(...interface{})
Fatal(...interface{})
Fatalf(string, ...interface{})
Fatalln(...interface{})
Panic(...interface{})
Panicf(string, ...interface{})
Panicln(...interface{})
}

@ -0,0 +1,9 @@
// +build darwin freebsd openbsd netbsd dragonfly
package logrus
import "syscall"
const ioctlReadTermios = syscall.TIOCGETA
type Termios syscall.Termios

@ -0,0 +1,12 @@
// Based on ssh/terminal:
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package logrus
import "syscall"
const ioctlReadTermios = syscall.TCGETS
type Termios syscall.Termios

@ -0,0 +1,21 @@
// Based on ssh/terminal:
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux darwin freebsd openbsd netbsd dragonfly
package logrus
import (
"syscall"
"unsafe"
)
// IsTerminal returns true if stderr's file descriptor is a terminal.
func IsTerminal() bool {
fd := syscall.Stderr
var termios Termios
_, _, err := syscall.Syscall6(syscall.SYS_IOCTL, uintptr(fd), ioctlReadTermios, uintptr(unsafe.Pointer(&termios)), 0, 0, 0)
return err == 0
}

@ -0,0 +1,15 @@
// +build solaris
package logrus
import (
"os"
"golang.org/x/sys/unix"
)
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal() bool {
_, err := unix.IoctlGetTermios(int(os.Stdout.Fd()), unix.TCGETA)
return err == nil
}

@ -0,0 +1,27 @@
// Based on ssh/terminal:
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package logrus
import (
"syscall"
"unsafe"
)
var kernel32 = syscall.NewLazyDLL("kernel32.dll")
var (
procGetConsoleMode = kernel32.NewProc("GetConsoleMode")
)
// IsTerminal returns true if stderr's file descriptor is a terminal.
func IsTerminal() bool {
fd := syscall.Stderr
var st uint32
r, _, e := syscall.Syscall(procGetConsoleMode.Addr(), 2, uintptr(fd), uintptr(unsafe.Pointer(&st)), 0)
return r != 0 && e == 0
}

@ -0,0 +1,161 @@
package logrus
import (
"bytes"
"fmt"
"runtime"
"sort"
"strings"
"time"
)
const (
nocolor = 0
red = 31
green = 32
yellow = 33
blue = 34
gray = 37
)
var (
baseTimestamp time.Time
isTerminal bool
)
func init() {
baseTimestamp = time.Now()
isTerminal = IsTerminal()
}
func miniTS() int {
return int(time.Since(baseTimestamp) / time.Second)
}
type TextFormatter struct {
// Set to true to bypass checking for a TTY before outputting colors.
ForceColors bool
// Force disabling colors.
DisableColors bool
// Disable timestamp logging. useful when output is redirected to logging
// system that already adds timestamps.
DisableTimestamp bool
// Enable logging the full timestamp when a TTY is attached instead of just
// the time passed since beginning of execution.
FullTimestamp bool
// TimestampFormat to use for display when a full timestamp is printed
TimestampFormat string
// The fields are sorted by default for a consistent output. For applications
// that log extremely frequently and don't use the JSON formatter this may not
// be desired.
DisableSorting bool
}
func (f *TextFormatter) Format(entry *Entry) ([]byte, error) {
var keys []string = make([]string, 0, len(entry.Data))
for k := range entry.Data {
keys = append(keys, k)
}
if !f.DisableSorting {
sort.Strings(keys)
}
b := &bytes.Buffer{}
prefixFieldClashes(entry.Data)
isColorTerminal := isTerminal && (runtime.GOOS != "windows")
isColored := (f.ForceColors || isColorTerminal) && !f.DisableColors
timestampFormat := f.TimestampFormat
if timestampFormat == "" {
timestampFormat = DefaultTimestampFormat
}
if isColored {
f.printColored(b, entry, keys, timestampFormat)
} else {
if !f.DisableTimestamp {
f.appendKeyValue(b, "time", entry.Time.Format(timestampFormat))
}
f.appendKeyValue(b, "level", entry.Level.String())
if entry.Message != "" {
f.appendKeyValue(b, "msg", entry.Message)
}
for _, key := range keys {
f.appendKeyValue(b, key, entry.Data[key])
}
}
b.WriteByte('\n')
return b.Bytes(), nil
}
func (f *TextFormatter) printColored(b *bytes.Buffer, entry *Entry, keys []string, timestampFormat string) {
var levelColor int
switch entry.Level {
case DebugLevel:
levelColor = gray
case WarnLevel:
levelColor = yellow
case ErrorLevel, FatalLevel, PanicLevel:
levelColor = red
default:
levelColor = blue
}
levelText := strings.ToUpper(entry.Level.String())[0:4]
if !f.FullTimestamp {
fmt.Fprintf(b, "\x1b[%dm%s\x1b[0m[%04d] %-44s ", levelColor, levelText, miniTS(), entry.Message)
} else {
fmt.Fprintf(b, "\x1b[%dm%s\x1b[0m[%s] %-44s ", levelColor, levelText, entry.Time.Format(timestampFormat), entry.Message)
}
for _, k := range keys {
v := entry.Data[k]
fmt.Fprintf(b, " \x1b[%dm%s\x1b[0m=%+v", levelColor, k, v)
}
}
func needsQuoting(text string) bool {
for _, ch := range text {
if !((ch >= 'a' && ch <= 'z') ||
(ch >= 'A' && ch <= 'Z') ||
(ch >= '0' && ch <= '9') ||
ch == '-' || ch == '.') {
return false
}
}
return true
}
func (f *TextFormatter) appendKeyValue(b *bytes.Buffer, key string, value interface{}) {
b.WriteString(key)
b.WriteByte('=')
switch value := value.(type) {
case string:
if needsQuoting(value) {
b.WriteString(value)
} else {
fmt.Fprintf(b, "%q", value)
}
case error:
errmsg := value.Error()
if needsQuoting(errmsg) {
b.WriteString(errmsg)
} else {
fmt.Fprintf(b, "%q", value)
}
default:
fmt.Fprint(b, value)
}
b.WriteByte(' ')
}

@ -0,0 +1,31 @@
package logrus
import (
"bufio"
"io"
"runtime"
)
func (logger *Logger) Writer() *io.PipeWriter {
reader, writer := io.Pipe()
go logger.writerScanner(reader)
runtime.SetFinalizer(writer, writerFinalizer)
return writer
}
func (logger *Logger) writerScanner(reader *io.PipeReader) {
scanner := bufio.NewScanner(reader)
for scanner.Scan() {
logger.Print(scanner.Text())
}
if err := scanner.Err(); err != nil {
logger.Errorf("Error while reading from Writer: %s", err)
}
reader.Close()
}
func writerFinalizer(writer *io.PipeWriter) {
writer.Close()
}

@ -1,25 +0,0 @@
# Go's `text/template` package with newline elision
This is a fork of Go 1.4's [text/template](http://golang.org/pkg/text/template/) package with one addition: a backslash immediately after a closing delimiter will delete all subsequent newlines until a non-newline.
eg.
```
{{if true}}\
hello
{{end}}\
```
Will result in:
```
hello\n
```
Rather than:
```
\n
hello\n
\n
```

@ -1,406 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
Package template implements data-driven templates for generating textual output.
To generate HTML output, see package html/template, which has the same interface
as this package but automatically secures HTML output against certain attacks.
Templates are executed by applying them to a data structure. Annotations in the
template refer to elements of the data structure (typically a field of a struct
or a key in a map) to control execution and derive values to be displayed.
Execution of the template walks the structure and sets the cursor, represented
by a period '.' and called "dot", to the value at the current location in the
structure as execution proceeds.
The input text for a template is UTF-8-encoded text in any format.
"Actions"--data evaluations or control structures--are delimited by
"{{" and "}}"; all text outside actions is copied to the output unchanged.
Actions may not span newlines, although comments can.
Once parsed, a template may be executed safely in parallel.
Here is a trivial example that prints "17 items are made of wool".
type Inventory struct {
Material string
Count uint
}
sweaters := Inventory{"wool", 17}
tmpl, err := template.New("test").Parse("{{.Count}} items are made of {{.Material}}")
if err != nil { panic(err) }
err = tmpl.Execute(os.Stdout, sweaters)
if err != nil { panic(err) }
More intricate examples appear below.
Actions
Here is the list of actions. "Arguments" and "pipelines" are evaluations of
data, defined in detail below.
*/
// {{/* a comment */}}
// A comment; discarded. May contain newlines.
// Comments do not nest and must start and end at the
// delimiters, as shown here.
/*
{{pipeline}}
The default textual representation of the value of the pipeline
is copied to the output.
{{if pipeline}} T1 {{end}}
If the value of the pipeline is empty, no output is generated;
otherwise, T1 is executed. The empty values are false, 0, any
nil pointer or interface value, and any array, slice, map, or
string of length zero.
Dot is unaffected.
{{if pipeline}} T1 {{else}} T0 {{end}}
If the value of the pipeline is empty, T0 is executed;
otherwise, T1 is executed. Dot is unaffected.
{{if pipeline}} T1 {{else if pipeline}} T0 {{end}}
To simplify the appearance of if-else chains, the else action
of an if may include another if directly; the effect is exactly
the same as writing
{{if pipeline}} T1 {{else}}{{if pipeline}} T0 {{end}}{{end}}
{{range pipeline}} T1 {{end}}
The value of the pipeline must be an array, slice, map, or channel.
If the value of the pipeline has length zero, nothing is output;
otherwise, dot is set to the successive elements of the array,
slice, or map and T1 is executed. If the value is a map and the
keys are of basic type with a defined order ("comparable"), the
elements will be visited in sorted key order.
{{range pipeline}} T1 {{else}} T0 {{end}}
The value of the pipeline must be an array, slice, map, or channel.
If the value of the pipeline has length zero, dot is unaffected and
T0 is executed; otherwise, dot is set to the successive elements
of the array, slice, or map and T1 is executed.
{{template "name"}}
The template with the specified name is executed with nil data.
{{template "name" pipeline}}
The template with the specified name is executed with dot set
to the value of the pipeline.
{{with pipeline}} T1 {{end}}
If the value of the pipeline is empty, no output is generated;
otherwise, dot is set to the value of the pipeline and T1 is
executed.
{{with pipeline}} T1 {{else}} T0 {{end}}
If the value of the pipeline is empty, dot is unaffected and T0
is executed; otherwise, dot is set to the value of the pipeline
and T1 is executed.
Arguments
An argument is a simple value, denoted by one of the following.
- A boolean, string, character, integer, floating-point, imaginary
or complex constant in Go syntax. These behave like Go's untyped
constants, although raw strings may not span newlines.
- The keyword nil, representing an untyped Go nil.
- The character '.' (period):
.
The result is the value of dot.
- A variable name, which is a (possibly empty) alphanumeric string
preceded by a dollar sign, such as
$piOver2
or
$
The result is the value of the variable.
Variables are described below.
- The name of a field of the data, which must be a struct, preceded
by a period, such as
.Field
The result is the value of the field. Field invocations may be
chained:
.Field1.Field2
Fields can also be evaluated on variables, including chaining:
$x.Field1.Field2
- The name of a key of the data, which must be a map, preceded
by a period, such as
.Key
The result is the map element value indexed by the key.
Key invocations may be chained and combined with fields to any
depth:
.Field1.Key1.Field2.Key2
Although the key must be an alphanumeric identifier, unlike with
field names they do not need to start with an upper case letter.
Keys can also be evaluated on variables, including chaining:
$x.key1.key2
- The name of a niladic method of the data, preceded by a period,
such as
.Method
The result is the value of invoking the method with dot as the
receiver, dot.Method(). Such a method must have one return value (of
any type) or two return values, the second of which is an error.
If it has two and the returned error is non-nil, execution terminates
and an error is returned to the caller as the value of Execute.
Method invocations may be chained and combined with fields and keys
to any depth:
.Field1.Key1.Method1.Field2.Key2.Method2
Methods can also be evaluated on variables, including chaining:
$x.Method1.Field
- The name of a niladic function, such as
fun
The result is the value of invoking the function, fun(). The return
types and values behave as in methods. Functions and function
names are described below.
- A parenthesized instance of one the above, for grouping. The result
may be accessed by a field or map key invocation.
print (.F1 arg1) (.F2 arg2)
(.StructValuedMethod "arg").Field
Arguments may evaluate to any type; if they are pointers the implementation
automatically indirects to the base type when required.
If an evaluation yields a function value, such as a function-valued
field of a struct, the function is not invoked automatically, but it
can be used as a truth value for an if action and the like. To invoke
it, use the call function, defined below.
A pipeline is a possibly chained sequence of "commands". A command is a simple
value (argument) or a function or method call, possibly with multiple arguments:
Argument
The result is the value of evaluating the argument.
.Method [Argument...]
The method can be alone or the last element of a chain but,
unlike methods in the middle of a chain, it can take arguments.
The result is the value of calling the method with the
arguments:
dot.Method(Argument1, etc.)
functionName [Argument...]
The result is the value of calling the function associated
with the name:
function(Argument1, etc.)
Functions and function names are described below.
Pipelines
A pipeline may be "chained" by separating a sequence of commands with pipeline
characters '|'. In a chained pipeline, the result of the each command is
passed as the last argument of the following command. The output of the final
command in the pipeline is the value of the pipeline.
The output of a command will be either one value or two values, the second of
which has type error. If that second value is present and evaluates to
non-nil, execution terminates and the error is returned to the caller of
Execute.
Variables
A pipeline inside an action may initialize a variable to capture the result.
The initialization has syntax
$variable := pipeline
where $variable is the name of the variable. An action that declares a
variable produces no output.
If a "range" action initializes a variable, the variable is set to the
successive elements of the iteration. Also, a "range" may declare two
variables, separated by a comma:
range $index, $element := pipeline
in which case $index and $element are set to the successive values of the
array/slice index or map key and element, respectively. Note that if there is
only one variable, it is assigned the element; this is opposite to the
convention in Go range clauses.
A variable's scope extends to the "end" action of the control structure ("if",
"with", or "range") in which it is declared, or to the end of the template if
there is no such control structure. A template invocation does not inherit
variables from the point of its invocation.
When execution begins, $ is set to the data argument passed to Execute, that is,
to the starting value of dot.
Examples
Here are some example one-line templates demonstrating pipelines and variables.
All produce the quoted word "output":
{{"\"output\""}}
A string constant.
{{`"output"`}}
A raw string constant.
{{printf "%q" "output"}}
A function call.
{{"output" | printf "%q"}}
A function call whose final argument comes from the previous
command.
{{printf "%q" (print "out" "put")}}
A parenthesized argument.
{{"put" | printf "%s%s" "out" | printf "%q"}}
A more elaborate call.
{{"output" | printf "%s" | printf "%q"}}
A longer chain.
{{with "output"}}{{printf "%q" .}}{{end}}
A with action using dot.
{{with $x := "output" | printf "%q"}}{{$x}}{{end}}
A with action that creates and uses a variable.
{{with $x := "output"}}{{printf "%q" $x}}{{end}}
A with action that uses the variable in another action.
{{with $x := "output"}}{{$x | printf "%q"}}{{end}}
The same, but pipelined.
Functions
During execution functions are found in two function maps: first in the
template, then in the global function map. By default, no functions are defined
in the template but the Funcs method can be used to add them.
Predefined global functions are named as follows.
and
Returns the boolean AND of its arguments by returning the
first empty argument or the last argument, that is,
"and x y" behaves as "if x then y else x". All the
arguments are evaluated.
call
Returns the result of calling the first argument, which
must be a function, with the remaining arguments as parameters.
Thus "call .X.Y 1 2" is, in Go notation, dot.X.Y(1, 2) where
Y is a func-valued field, map entry, or the like.
The first argument must be the result of an evaluation
that yields a value of function type (as distinct from
a predefined function such as print). The function must
return either one or two result values, the second of which
is of type error. If the arguments don't match the function
or the returned error value is non-nil, execution stops.
html
Returns the escaped HTML equivalent of the textual
representation of its arguments.
index
Returns the result of indexing its first argument by the
following arguments. Thus "index x 1 2 3" is, in Go syntax,
x[1][2][3]. Each indexed item must be a map, slice, or array.
js
Returns the escaped JavaScript equivalent of the textual
representation of its arguments.
len
Returns the integer length of its argument.
not
Returns the boolean negation of its single argument.
or
Returns the boolean OR of its arguments by returning the
first non-empty argument or the last argument, that is,
"or x y" behaves as "if x then x else y". All the
arguments are evaluated.
print
An alias for fmt.Sprint
printf
An alias for fmt.Sprintf
println
An alias for fmt.Sprintln
urlquery
Returns the escaped value of the textual representation of
its arguments in a form suitable for embedding in a URL query.
The boolean functions take any zero value to be false and a non-zero
value to be true.
There is also a set of binary comparison operators defined as
functions:
eq
Returns the boolean truth of arg1 == arg2
ne
Returns the boolean truth of arg1 != arg2
lt
Returns the boolean truth of arg1 < arg2
le
Returns the boolean truth of arg1 <= arg2
gt
Returns the boolean truth of arg1 > arg2
ge
Returns the boolean truth of arg1 >= arg2
For simpler multi-way equality tests, eq (only) accepts two or more
arguments and compares the second and subsequent to the first,
returning in effect
arg1==arg2 || arg1==arg3 || arg1==arg4 ...
(Unlike with || in Go, however, eq is a function call and all the
arguments will be evaluated.)
The comparison functions work on basic types only (or named basic
types, such as "type Celsius float32"). They implement the Go rules
for comparison of values, except that size and exact type are
ignored, so any integer value, signed or unsigned, may be compared
with any other integer value. (The arithmetic value is compared,
not the bit pattern, so all negative integers are less than all
unsigned integers.) However, as usual, one may not compare an int
with a float32 and so on.
Associated templates
Each template is named by a string specified when it is created. Also, each
template is associated with zero or more other templates that it may invoke by
name; such associations are transitive and form a name space of templates.
A template may use a template invocation to instantiate another associated
template; see the explanation of the "template" action above. The name must be
that of a template associated with the template that contains the invocation.
Nested template definitions
When parsing a template, another template may be defined and associated with the
template being parsed. Template definitions must appear at the top level of the
template, much like global variables in a Go program.
The syntax of such definitions is to surround each template declaration with a
"define" and "end" action.
The define action names the template being created by providing a string
constant. Here is a simple example:
`{{define "T1"}}ONE{{end}}
{{define "T2"}}TWO{{end}}
{{define "T3"}}{{template "T1"}} {{template "T2"}}{{end}}
{{template "T3"}}`
This defines two templates, T1 and T2, and a third T3 that invokes the other two
when it is executed. Finally it invokes T3. If executed this template will
produce the text
ONE TWO
By construction, a template may reside in only one association. If it's
necessary to have a template addressable from multiple associations, the
template definition must be parsed multiple times to create distinct *Template
values, or must be copied with the Clone or AddParseTree method.
Parse may be called multiple times to assemble the various associated templates;
see the ParseFiles and ParseGlob functions and methods for simple ways to parse
related templates stored in files.
A template may be executed directly or through ExecuteTemplate, which executes
an associated template identified by name. To invoke our example above, we
might write,
err := tmpl.Execute(os.Stdout, "no data needed")
if err != nil {
log.Fatalf("execution failed: %s", err)
}
or to invoke a particular template explicitly by name,
err := tmpl.ExecuteTemplate(os.Stdout, "T2", "no data needed")
if err != nil {
log.Fatalf("execution failed: %s", err)
}
*/
package template

@ -1,844 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package template
import (
"bytes"
"fmt"
"io"
"reflect"
"runtime"
"sort"
"strings"
"github.com/alecthomas/template/parse"
)
// state represents the state of an execution. It's not part of the
// template so that multiple executions of the same template
// can execute in parallel.
type state struct {
tmpl *Template
wr io.Writer
node parse.Node // current node, for errors
vars []variable // push-down stack of variable values.
}
// variable holds the dynamic value of a variable such as $, $x etc.
type variable struct {
name string
value reflect.Value
}
// push pushes a new variable on the stack.
func (s *state) push(name string, value reflect.Value) {
s.vars = append(s.vars, variable{name, value})
}
// mark returns the length of the variable stack.
func (s *state) mark() int {
return len(s.vars)
}
// pop pops the variable stack up to the mark.
func (s *state) pop(mark int) {
s.vars = s.vars[0:mark]
}
// setVar overwrites the top-nth variable on the stack. Used by range iterations.
func (s *state) setVar(n int, value reflect.Value) {
s.vars[len(s.vars)-n].value = value
}
// varValue returns the value of the named variable.
func (s *state) varValue(name string) reflect.Value {
for i := s.mark() - 1; i >= 0; i-- {
if s.vars[i].name == name {
return s.vars[i].value
}
}
s.errorf("undefined variable: %s", name)
return zero
}
var zero reflect.Value
// at marks the state to be on node n, for error reporting.
func (s *state) at(node parse.Node) {
s.node = node
}
// doublePercent returns the string with %'s replaced by %%, if necessary,
// so it can be used safely inside a Printf format string.
func doublePercent(str string) string {
if strings.Contains(str, "%") {
str = strings.Replace(str, "%", "%%", -1)
}
return str
}
// errorf formats the error and terminates processing.
func (s *state) errorf(format string, args ...interface{}) {
name := doublePercent(s.tmpl.Name())
if s.node == nil {
format = fmt.Sprintf("template: %s: %s", name, format)
} else {
location, context := s.tmpl.ErrorContext(s.node)
format = fmt.Sprintf("template: %s: executing %q at <%s>: %s", location, name, doublePercent(context), format)
}
panic(fmt.Errorf(format, args...))
}
// errRecover is the handler that turns panics into returns from the top
// level of Parse.
func errRecover(errp *error) {
e := recover()
if e != nil {
switch err := e.(type) {
case runtime.Error:
panic(e)
case error:
*errp = err
default:
panic(e)
}
}
}
// ExecuteTemplate applies the template associated with t that has the given name
// to the specified data object and writes the output to wr.
// If an error occurs executing the template or writing its output,
// execution stops, but partial results may already have been written to
// the output writer.
// A template may be executed safely in parallel.
func (t *Template) ExecuteTemplate(wr io.Writer, name string, data interface{}) error {
tmpl := t.tmpl[name]
if tmpl == nil {
return fmt.Errorf("template: no template %q associated with template %q", name, t.name)
}
return tmpl.Execute(wr, data)
}
// Execute applies a parsed template to the specified data object,
// and writes the output to wr.
// If an error occurs executing the template or writing its output,
// execution stops, but partial results may already have been written to
// the output writer.
// A template may be executed safely in parallel.
func (t *Template) Execute(wr io.Writer, data interface{}) (err error) {
defer errRecover(&err)
value := reflect.ValueOf(data)
state := &state{
tmpl: t,
wr: wr,
vars: []variable{{"$", value}},
}
t.init()
if t.Tree == nil || t.Root == nil {
var b bytes.Buffer
for name, tmpl := range t.tmpl {
if tmpl.Tree == nil || tmpl.Root == nil {
continue
}
if b.Len() > 0 {
b.WriteString(", ")
}
fmt.Fprintf(&b, "%q", name)
}
var s string
if b.Len() > 0 {
s = "; defined templates are: " + b.String()
}
state.errorf("%q is an incomplete or empty template%s", t.Name(), s)
}
state.walk(value, t.Root)
return
}
// Walk functions step through the major pieces of the template structure,
// generating output as they go.
func (s *state) walk(dot reflect.Value, node parse.Node) {
s.at(node)
switch node := node.(type) {
case *parse.ActionNode:
// Do not pop variables so they persist until next end.
// Also, if the action declares variables, don't print the result.
val := s.evalPipeline(dot, node.Pipe)
if len(node.Pipe.Decl) == 0 {
s.printValue(node, val)
}
case *parse.IfNode:
s.walkIfOrWith(parse.NodeIf, dot, node.Pipe, node.List, node.ElseList)
case *parse.ListNode:
for _, node := range node.Nodes {
s.walk(dot, node)
}
case *parse.RangeNode:
s.walkRange(dot, node)
case *parse.TemplateNode:
s.walkTemplate(dot, node)
case *parse.TextNode:
if _, err := s.wr.Write(node.Text); err != nil {
s.errorf("%s", err)
}
case *parse.WithNode:
s.walkIfOrWith(parse.NodeWith, dot, node.Pipe, node.List, node.ElseList)
default:
s.errorf("unknown node: %s", node)
}
}
// walkIfOrWith walks an 'if' or 'with' node. The two control structures
// are identical in behavior except that 'with' sets dot.
func (s *state) walkIfOrWith(typ parse.NodeType, dot reflect.Value, pipe *parse.PipeNode, list, elseList *parse.ListNode) {
defer s.pop(s.mark())
val := s.evalPipeline(dot, pipe)
truth, ok := isTrue(val)
if !ok {
s.errorf("if/with can't use %v", val)
}
if truth {
if typ == parse.NodeWith {
s.walk(val, list)
} else {
s.walk(dot, list)
}
} else if elseList != nil {
s.walk(dot, elseList)
}
}
// isTrue reports whether the value is 'true', in the sense of not the zero of its type,
// and whether the value has a meaningful truth value.
func isTrue(val reflect.Value) (truth, ok bool) {
if !val.IsValid() {
// Something like var x interface{}, never set. It's a form of nil.
return false, true
}
switch val.Kind() {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
truth = val.Len() > 0
case reflect.Bool:
truth = val.Bool()
case reflect.Complex64, reflect.Complex128:
truth = val.Complex() != 0
case reflect.Chan, reflect.Func, reflect.Ptr, reflect.Interface:
truth = !val.IsNil()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
truth = val.Int() != 0
case reflect.Float32, reflect.Float64:
truth = val.Float() != 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
truth = val.Uint() != 0
case reflect.Struct:
truth = true // Struct values are always true.
default:
return
}
return truth, true
}
func (s *state) walkRange(dot reflect.Value, r *parse.RangeNode) {
s.at(r)
defer s.pop(s.mark())
val, _ := indirect(s.evalPipeline(dot, r.Pipe))
// mark top of stack before any variables in the body are pushed.
mark := s.mark()
oneIteration := func(index, elem reflect.Value) {
// Set top var (lexically the second if there are two) to the element.
if len(r.Pipe.Decl) > 0 {
s.setVar(1, elem)
}
// Set next var (lexically the first if there are two) to the index.
if len(r.Pipe.Decl) > 1 {
s.setVar(2, index)
}
s.walk(elem, r.List)
s.pop(mark)
}
switch val.Kind() {
case reflect.Array, reflect.Slice:
if val.Len() == 0 {
break
}
for i := 0; i < val.Len(); i++ {
oneIteration(reflect.ValueOf(i), val.Index(i))
}
return
case reflect.Map:
if val.Len() == 0 {
break
}
for _, key := range sortKeys(val.MapKeys()) {
oneIteration(key, val.MapIndex(key))
}
return
case reflect.Chan:
if val.IsNil() {
break
}
i := 0
for ; ; i++ {
elem, ok := val.Recv()
if !ok {
break
}
oneIteration(reflect.ValueOf(i), elem)
}
if i == 0 {
break
}
return
case reflect.Invalid:
break // An invalid value is likely a nil map, etc. and acts like an empty map.
default:
s.errorf("range can't iterate over %v", val)
}
if r.ElseList != nil {
s.walk(dot, r.ElseList)
}
}
func (s *state) walkTemplate(dot reflect.Value, t *parse.TemplateNode) {
s.at(t)
tmpl := s.tmpl.tmpl[t.Name]
if tmpl == nil {
s.errorf("template %q not defined", t.Name)
}
// Variables declared by the pipeline persist.
dot = s.evalPipeline(dot, t.Pipe)
newState := *s
newState.tmpl = tmpl
// No dynamic scoping: template invocations inherit no variables.
newState.vars = []variable{{"$", dot}}
newState.walk(dot, tmpl.Root)
}
// Eval functions evaluate pipelines, commands, and their elements and extract
// values from the data structure by examining fields, calling methods, and so on.
// The printing of those values happens only through walk functions.
// evalPipeline returns the value acquired by evaluating a pipeline. If the
// pipeline has a variable declaration, the variable will be pushed on the
// stack. Callers should therefore pop the stack after they are finished
// executing commands depending on the pipeline value.
func (s *state) evalPipeline(dot reflect.Value, pipe *parse.PipeNode) (value reflect.Value) {
if pipe == nil {
return
}
s.at(pipe)
for _, cmd := range pipe.Cmds {
value = s.evalCommand(dot, cmd, value) // previous value is this one's final arg.
// If the object has type interface{}, dig down one level to the thing inside.
if value.Kind() == reflect.Interface && value.Type().NumMethod() == 0 {
value = reflect.ValueOf(value.Interface()) // lovely!
}
}
for _, variable := range pipe.Decl {
s.push(variable.Ident[0], value)
}
return value
}
func (s *state) notAFunction(args []parse.Node, final reflect.Value) {
if len(args) > 1 || final.IsValid() {
s.errorf("can't give argument to non-function %s", args[0])
}
}
func (s *state) evalCommand(dot reflect.Value, cmd *parse.CommandNode, final reflect.Value) reflect.Value {
firstWord := cmd.Args[0]
switch n := firstWord.(type) {
case *parse.FieldNode:
return s.evalFieldNode(dot, n, cmd.Args, final)
case *parse.ChainNode:
return s.evalChainNode(dot, n, cmd.Args, final)
case *parse.IdentifierNode:
// Must be a function.
return s.evalFunction(dot, n, cmd, cmd.Args, final)
case *parse.PipeNode:
// Parenthesized pipeline. The arguments are all inside the pipeline; final is ignored.
return s.evalPipeline(dot, n)
case *parse.VariableNode:
return s.evalVariableNode(dot, n, cmd.Args, final)
}
s.at(firstWord)
s.notAFunction(cmd.Args, final)
switch word := firstWord.(type) {
case *parse.BoolNode:
return reflect.ValueOf(word.True)
case *parse.DotNode:
return dot
case *parse.NilNode:
s.errorf("nil is not a command")
case *parse.NumberNode:
return s.idealConstant(word)
case *parse.StringNode:
return reflect.ValueOf(word.Text)
}
s.errorf("can't evaluate command %q", firstWord)
panic("not reached")
}
// idealConstant is called to return the value of a number in a context where
// we don't know the type. In that case, the syntax of the number tells us
// its type, and we use Go rules to resolve. Note there is no such thing as
// a uint ideal constant in this situation - the value must be of int type.
func (s *state) idealConstant(constant *parse.NumberNode) reflect.Value {
// These are ideal constants but we don't know the type
// and we have no context. (If it was a method argument,
// we'd know what we need.) The syntax guides us to some extent.
s.at(constant)
switch {
case constant.IsComplex:
return reflect.ValueOf(constant.Complex128) // incontrovertible.
case constant.IsFloat && !isHexConstant(constant.Text) && strings.IndexAny(constant.Text, ".eE") >= 0:
return reflect.ValueOf(constant.Float64)
case constant.IsInt:
n := int(constant.Int64)
if int64(n) != constant.Int64 {
s.errorf("%s overflows int", constant.Text)
}
return reflect.ValueOf(n)
case constant.IsUint:
s.errorf("%s overflows int", constant.Text)
}
return zero
}
func isHexConstant(s string) bool {
return len(s) > 2 && s[0] == '0' && (s[1] == 'x' || s[1] == 'X')
}
func (s *state) evalFieldNode(dot reflect.Value, field *parse.FieldNode, args []parse.Node, final reflect.Value) reflect.Value {
s.at(field)
return s.evalFieldChain(dot, dot, field, field.Ident, args, final)
}
func (s *state) evalChainNode(dot reflect.Value, chain *parse.ChainNode, args []parse.Node, final reflect.Value) reflect.Value {
s.at(chain)
// (pipe).Field1.Field2 has pipe as .Node, fields as .Field. Eval the pipeline, then the fields.
pipe := s.evalArg(dot, nil, chain.Node)
if len(chain.Field) == 0 {
s.errorf("internal error: no fields in evalChainNode")
}
return s.evalFieldChain(dot, pipe, chain, chain.Field, args, final)
}
func (s *state) evalVariableNode(dot reflect.Value, variable *parse.VariableNode, args []parse.Node, final reflect.Value) reflect.Value {
// $x.Field has $x as the first ident, Field as the second. Eval the var, then the fields.
s.at(variable)
value := s.varValue(variable.Ident[0])
if len(variable.Ident) == 1 {
s.notAFunction(args, final)
return value
}
return s.evalFieldChain(dot, value, variable, variable.Ident[1:], args, final)
}
// evalFieldChain evaluates .X.Y.Z possibly followed by arguments.
// dot is the environment in which to evaluate arguments, while
// receiver is the value being walked along the chain.
func (s *state) evalFieldChain(dot, receiver reflect.Value, node parse.Node, ident []string, args []parse.Node, final reflect.Value) reflect.Value {
n := len(ident)
for i := 0; i < n-1; i++ {
receiver = s.evalField(dot, ident[i], node, nil, zero, receiver)
}
// Now if it's a method, it gets the arguments.
return s.evalField(dot, ident[n-1], node, args, final, receiver)
}
func (s *state) evalFunction(dot reflect.Value, node *parse.IdentifierNode, cmd parse.Node, args []parse.Node, final reflect.Value) reflect.Value {
s.at(node)
name := node.Ident
function, ok := findFunction(name, s.tmpl)
if !ok {
s.errorf("%q is not a defined function", name)
}
return s.evalCall(dot, function, cmd, name, args, final)
}
// evalField evaluates an expression like (.Field) or (.Field arg1 arg2).
// The 'final' argument represents the return value from the preceding
// value of the pipeline, if any.
func (s *state) evalField(dot reflect.Value, fieldName string, node parse.Node, args []parse.Node, final, receiver reflect.Value) reflect.Value {
if !receiver.IsValid() {
return zero
}
typ := receiver.Type()
receiver, _ = indirect(receiver)
// Unless it's an interface, need to get to a value of type *T to guarantee
// we see all methods of T and *T.
ptr := receiver
if ptr.Kind() != reflect.Interface && ptr.CanAddr() {
ptr = ptr.Addr()
}
if method := ptr.MethodByName(fieldName); method.IsValid() {
return s.evalCall(dot, method, node, fieldName, args, final)
}
hasArgs := len(args) > 1 || final.IsValid()
// It's not a method; must be a field of a struct or an element of a map. The receiver must not be nil.
receiver, isNil := indirect(receiver)
if isNil {
s.errorf("nil pointer evaluating %s.%s", typ, fieldName)
}
switch receiver.Kind() {
case reflect.Struct:
tField, ok := receiver.Type().FieldByName(fieldName)
if ok {
field := receiver.FieldByIndex(tField.Index)
if tField.PkgPath != "" { // field is unexported
s.errorf("%s is an unexported field of struct type %s", fieldName, typ)
}
// If it's a function, we must call it.
if hasArgs {
s.errorf("%s has arguments but cannot be invoked as function", fieldName)
}
return field
}
s.errorf("%s is not a field of struct type %s", fieldName, typ)
case reflect.Map:
// If it's a map, attempt to use the field name as a key.
nameVal := reflect.ValueOf(fieldName)
if nameVal.Type().AssignableTo(receiver.Type().Key()) {
if hasArgs {
s.errorf("%s is not a method but has arguments", fieldName)
}
return receiver.MapIndex(nameVal)
}
}
s.errorf("can't evaluate field %s in type %s", fieldName, typ)
panic("not reached")
}
var (
errorType = reflect.TypeOf((*error)(nil)).Elem()
fmtStringerType = reflect.TypeOf((*fmt.Stringer)(nil)).Elem()
)
// evalCall executes a function or method call. If it's a method, fun already has the receiver bound, so
// it looks just like a function call. The arg list, if non-nil, includes (in the manner of the shell), arg[0]
// as the function itself.
func (s *state) evalCall(dot, fun reflect.Value, node parse.Node, name string, args []parse.Node, final reflect.Value) reflect.Value {
if args != nil {
args = args[1:] // Zeroth arg is function name/node; not passed to function.
}
typ := fun.Type()
numIn := len(args)
if final.IsValid() {
numIn++
}
numFixed := len(args)
if typ.IsVariadic() {
numFixed = typ.NumIn() - 1 // last arg is the variadic one.
if numIn < numFixed {
s.errorf("wrong number of args for %s: want at least %d got %d", name, typ.NumIn()-1, len(args))
}
} else if numIn < typ.NumIn()-1 || !typ.IsVariadic() && numIn != typ.NumIn() {
s.errorf("wrong number of args for %s: want %d got %d", name, typ.NumIn(), len(args))
}
if !goodFunc(typ) {
// TODO: This could still be a confusing error; maybe goodFunc should provide info.
s.errorf("can't call method/function %q with %d results", name, typ.NumOut())
}
// Build the arg list.
argv := make([]reflect.Value, numIn)
// Args must be evaluated. Fixed args first.
i := 0
for ; i < numFixed && i < len(args); i++ {
argv[i] = s.evalArg(dot, typ.In(i), args[i])
}
// Now the ... args.
if typ.IsVariadic() {
argType := typ.In(typ.NumIn() - 1).Elem() // Argument is a slice.
for ; i < len(args); i++ {
argv[i] = s.evalArg(dot, argType, args[i])
}
}
// Add final value if necessary.
if final.IsValid() {
t := typ.In(typ.NumIn() - 1)
if typ.IsVariadic() {
t = t.Elem()
}
argv[i] = s.validateType(final, t)
}
result := fun.Call(argv)
// If we have an error that is not nil, stop execution and return that error to the caller.
if len(result) == 2 && !result[1].IsNil() {
s.at(node)
s.errorf("error calling %s: %s", name, result[1].Interface().(error))
}
return result[0]
}
// canBeNil reports whether an untyped nil can be assigned to the type. See reflect.Zero.
func canBeNil(typ reflect.Type) bool {
switch typ.Kind() {
case reflect.Chan, reflect.Func, reflect.Interface, reflect.Map, reflect.Ptr, reflect.Slice:
return true
}
return false
}
// validateType guarantees that the value is valid and assignable to the type.
func (s *state) validateType(value reflect.Value, typ reflect.Type) reflect.Value {
if !value.IsValid() {
if typ == nil || canBeNil(typ) {
// An untyped nil interface{}. Accept as a proper nil value.
return reflect.Zero(typ)
}
s.errorf("invalid value; expected %s", typ)
}
if typ != nil && !value.Type().AssignableTo(typ) {
if value.Kind() == reflect.Interface && !value.IsNil() {
value = value.Elem()
if value.Type().AssignableTo(typ) {
return value
}
// fallthrough
}
// Does one dereference or indirection work? We could do more, as we
// do with method receivers, but that gets messy and method receivers
// are much more constrained, so it makes more sense there than here.
// Besides, one is almost always all you need.
switch {
case value.Kind() == reflect.Ptr && value.Type().Elem().AssignableTo(typ):
value = value.Elem()
if !value.IsValid() {
s.errorf("dereference of nil pointer of type %s", typ)
}
case reflect.PtrTo(value.Type()).AssignableTo(typ) && value.CanAddr():
value = value.Addr()
default:
s.errorf("wrong type for value; expected %s; got %s", typ, value.Type())
}
}
return value
}
func (s *state) evalArg(dot reflect.Value, typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
switch arg := n.(type) {
case *parse.DotNode:
return s.validateType(dot, typ)
case *parse.NilNode:
if canBeNil(typ) {
return reflect.Zero(typ)
}
s.errorf("cannot assign nil to %s", typ)
case *parse.FieldNode:
return s.validateType(s.evalFieldNode(dot, arg, []parse.Node{n}, zero), typ)
case *parse.VariableNode:
return s.validateType(s.evalVariableNode(dot, arg, nil, zero), typ)
case *parse.PipeNode:
return s.validateType(s.evalPipeline(dot, arg), typ)
case *parse.IdentifierNode:
return s.evalFunction(dot, arg, arg, nil, zero)
case *parse.ChainNode:
return s.validateType(s.evalChainNode(dot, arg, nil, zero), typ)
}
switch typ.Kind() {
case reflect.Bool:
return s.evalBool(typ, n)
case reflect.Complex64, reflect.Complex128:
return s.evalComplex(typ, n)
case reflect.Float32, reflect.Float64:
return s.evalFloat(typ, n)
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return s.evalInteger(typ, n)
case reflect.Interface:
if typ.NumMethod() == 0 {
return s.evalEmptyInterface(dot, n)
}
case reflect.String:
return s.evalString(typ, n)
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return s.evalUnsignedInteger(typ, n)
}
s.errorf("can't handle %s for arg of type %s", n, typ)
panic("not reached")
}
func (s *state) evalBool(typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
if n, ok := n.(*parse.BoolNode); ok {
value := reflect.New(typ).Elem()
value.SetBool(n.True)
return value
}
s.errorf("expected bool; found %s", n)
panic("not reached")
}
func (s *state) evalString(typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
if n, ok := n.(*parse.StringNode); ok {
value := reflect.New(typ).Elem()
value.SetString(n.Text)
return value
}
s.errorf("expected string; found %s", n)
panic("not reached")
}
func (s *state) evalInteger(typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
if n, ok := n.(*parse.NumberNode); ok && n.IsInt {
value := reflect.New(typ).Elem()
value.SetInt(n.Int64)
return value
}
s.errorf("expected integer; found %s", n)
panic("not reached")
}
func (s *state) evalUnsignedInteger(typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
if n, ok := n.(*parse.NumberNode); ok && n.IsUint {
value := reflect.New(typ).Elem()
value.SetUint(n.Uint64)
return value
}
s.errorf("expected unsigned integer; found %s", n)
panic("not reached")
}
func (s *state) evalFloat(typ reflect.Type, n parse.Node) reflect.Value {
s.at(n)
if n, ok := n.(*parse.NumberNode); ok && n.IsFloat {
value := reflect.New(typ).Elem()
value.SetFloat(n.Float64)
return value
}
s.errorf("expected float; found %s", n)
panic("not reached")
}
func (s *state) evalComplex(typ reflect.Type, n parse.Node) reflect.Value {
if n, ok := n.(*parse.NumberNode); ok && n.IsComplex {
value := reflect.New(typ).Elem()
value.SetComplex(n.Complex128)
return value
}
s.errorf("expected complex; found %s", n)
panic("not reached")
}
func (s *state) evalEmptyInterface(dot reflect.Value, n parse.Node) reflect.Value {
s.at(n)
switch n := n.(type) {
case *parse.BoolNode:
return reflect.ValueOf(n.True)
case *parse.DotNode:
return dot
case *parse.FieldNode:
return s.evalFieldNode(dot, n, nil, zero)
case *parse.IdentifierNode:
return s.evalFunction(dot, n, n, nil, zero)
case *parse.NilNode:
// NilNode is handled in evalArg, the only place that calls here.
s.errorf("evalEmptyInterface: nil (can't happen)")
case *parse.NumberNode:
return s.idealConstant(n)
case *parse.StringNode:
return reflect.ValueOf(n.Text)
case *parse.VariableNode:
return s.evalVariableNode(dot, n, nil, zero)
case *parse.PipeNode:
return s.evalPipeline(dot, n)
}
s.errorf("can't handle assignment of %s to empty interface argument", n)
panic("not reached")
}
// indirect returns the item at the end of indirection, and a bool to indicate if it's nil.
// We indirect through pointers and empty interfaces (only) because
// non-empty interfaces have methods we might need.
func indirect(v reflect.Value) (rv reflect.Value, isNil bool) {
for ; v.Kind() == reflect.Ptr || v.Kind() == reflect.Interface; v = v.Elem() {
if v.IsNil() {
return v, true
}
if v.Kind() == reflect.Interface && v.NumMethod() > 0 {
break
}
}
return v, false
}
// printValue writes the textual representation of the value to the output of
// the template.
func (s *state) printValue(n parse.Node, v reflect.Value) {
s.at(n)
iface, ok := printableValue(v)
if !ok {
s.errorf("can't print %s of type %s", n, v.Type())
}
fmt.Fprint(s.wr, iface)
}
// printableValue returns the, possibly indirected, interface value inside v that
// is best for a call to formatted printer.
func printableValue(v reflect.Value) (interface{}, bool) {
if v.Kind() == reflect.Ptr {
v, _ = indirect(v) // fmt.Fprint handles nil.
}
if !v.IsValid() {
return "<no value>", true
}
if !v.Type().Implements(errorType) && !v.Type().Implements(fmtStringerType) {
if v.CanAddr() && (reflect.PtrTo(v.Type()).Implements(errorType) || reflect.PtrTo(v.Type()).Implements(fmtStringerType)) {
v = v.Addr()
} else {
switch v.Kind() {
case reflect.Chan, reflect.Func:
return nil, false
}
}
}
return v.Interface(), true
}
// Types to help sort the keys in a map for reproducible output.
type rvs []reflect.Value
func (x rvs) Len() int { return len(x) }
func (x rvs) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
type rvInts struct{ rvs }
func (x rvInts) Less(i, j int) bool { return x.rvs[i].Int() < x.rvs[j].Int() }
type rvUints struct{ rvs }
func (x rvUints) Less(i, j int) bool { return x.rvs[i].Uint() < x.rvs[j].Uint() }
type rvFloats struct{ rvs }
func (x rvFloats) Less(i, j int) bool { return x.rvs[i].Float() < x.rvs[j].Float() }
type rvStrings struct{ rvs }
func (x rvStrings) Less(i, j int) bool { return x.rvs[i].String() < x.rvs[j].String() }
// sortKeys sorts (if it can) the slice of reflect.Values, which is a slice of map keys.
func sortKeys(v []reflect.Value) []reflect.Value {
if len(v) <= 1 {
return v
}
switch v[0].Kind() {
case reflect.Float32, reflect.Float64:
sort.Sort(rvFloats{v})
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
sort.Sort(rvInts{v})
case reflect.String:
sort.Sort(rvStrings{v})
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
sort.Sort(rvUints{v})
}
return v
}

@ -1,598 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package template
import (
"bytes"
"errors"
"fmt"
"io"
"net/url"
"reflect"
"strings"
"unicode"
"unicode/utf8"
)
// FuncMap is the type of the map defining the mapping from names to functions.
// Each function must have either a single return value, or two return values of
// which the second has type error. In that case, if the second (error)
// return value evaluates to non-nil during execution, execution terminates and
// Execute returns that error.
type FuncMap map[string]interface{}
var builtins = FuncMap{
"and": and,
"call": call,
"html": HTMLEscaper,
"index": index,
"js": JSEscaper,
"len": length,
"not": not,
"or": or,
"print": fmt.Sprint,
"printf": fmt.Sprintf,
"println": fmt.Sprintln,
"urlquery": URLQueryEscaper,
// Comparisons
"eq": eq, // ==
"ge": ge, // >=
"gt": gt, // >
"le": le, // <=
"lt": lt, // <
"ne": ne, // !=
}
var builtinFuncs = createValueFuncs(builtins)
// createValueFuncs turns a FuncMap into a map[string]reflect.Value
func createValueFuncs(funcMap FuncMap) map[string]reflect.Value {
m := make(map[string]reflect.Value)
addValueFuncs(m, funcMap)
return m
}
// addValueFuncs adds to values the functions in funcs, converting them to reflect.Values.
func addValueFuncs(out map[string]reflect.Value, in FuncMap) {
for name, fn := range in {
v := reflect.ValueOf(fn)
if v.Kind() != reflect.Func {
panic("value for " + name + " not a function")
}
if !goodFunc(v.Type()) {
panic(fmt.Errorf("can't install method/function %q with %d results", name, v.Type().NumOut()))
}
out[name] = v
}
}
// addFuncs adds to values the functions in funcs. It does no checking of the input -
// call addValueFuncs first.
func addFuncs(out, in FuncMap) {
for name, fn := range in {
out[name] = fn
}
}
// goodFunc checks that the function or method has the right result signature.
func goodFunc(typ reflect.Type) bool {
// We allow functions with 1 result or 2 results where the second is an error.
switch {
case typ.NumOut() == 1:
return true
case typ.NumOut() == 2 && typ.Out(1) == errorType:
return true
}
return false
}
// findFunction looks for a function in the template, and global map.
func findFunction(name string, tmpl *Template) (reflect.Value, bool) {
if tmpl != nil && tmpl.common != nil {
if fn := tmpl.execFuncs[name]; fn.IsValid() {
return fn, true
}
}
if fn := builtinFuncs[name]; fn.IsValid() {
return fn, true
}
return reflect.Value{}, false
}
// Indexing.
// index returns the result of indexing its first argument by the following
// arguments. Thus "index x 1 2 3" is, in Go syntax, x[1][2][3]. Each
// indexed item must be a map, slice, or array.
func index(item interface{}, indices ...interface{}) (interface{}, error) {
v := reflect.ValueOf(item)
for _, i := range indices {
index := reflect.ValueOf(i)
var isNil bool
if v, isNil = indirect(v); isNil {
return nil, fmt.Errorf("index of nil pointer")
}
switch v.Kind() {
case reflect.Array, reflect.Slice, reflect.String:
var x int64
switch index.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
x = index.Int()
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
x = int64(index.Uint())
default:
return nil, fmt.Errorf("cannot index slice/array with type %s", index.Type())
}
if x < 0 || x >= int64(v.Len()) {
return nil, fmt.Errorf("index out of range: %d", x)
}
v = v.Index(int(x))
case reflect.Map:
if !index.IsValid() {
index = reflect.Zero(v.Type().Key())
}
if !index.Type().AssignableTo(v.Type().Key()) {
return nil, fmt.Errorf("%s is not index type for %s", index.Type(), v.Type())
}
if x := v.MapIndex(index); x.IsValid() {
v = x
} else {
v = reflect.Zero(v.Type().Elem())
}
default:
return nil, fmt.Errorf("can't index item of type %s", v.Type())
}
}
return v.Interface(), nil
}
// Length
// length returns the length of the item, with an error if it has no defined length.
func length(item interface{}) (int, error) {
v, isNil := indirect(reflect.ValueOf(item))
if isNil {
return 0, fmt.Errorf("len of nil pointer")
}
switch v.Kind() {
case reflect.Array, reflect.Chan, reflect.Map, reflect.Slice, reflect.String:
return v.Len(), nil
}
return 0, fmt.Errorf("len of type %s", v.Type())
}
// Function invocation
// call returns the result of evaluating the first argument as a function.
// The function must return 1 result, or 2 results, the second of which is an error.
func call(fn interface{}, args ...interface{}) (interface{}, error) {
v := reflect.ValueOf(fn)
typ := v.Type()
if typ.Kind() != reflect.Func {
return nil, fmt.Errorf("non-function of type %s", typ)
}
if !goodFunc(typ) {
return nil, fmt.Errorf("function called with %d args; should be 1 or 2", typ.NumOut())
}
numIn := typ.NumIn()
var dddType reflect.Type
if typ.IsVariadic() {
if len(args) < numIn-1 {
return nil, fmt.Errorf("wrong number of args: got %d want at least %d", len(args), numIn-1)
}
dddType = typ.In(numIn - 1).Elem()
} else {
if len(args) != numIn {
return nil, fmt.Errorf("wrong number of args: got %d want %d", len(args), numIn)
}
}
argv := make([]reflect.Value, len(args))
for i, arg := range args {
value := reflect.ValueOf(arg)
// Compute the expected type. Clumsy because of variadics.
var argType reflect.Type
if !typ.IsVariadic() || i < numIn-1 {
argType = typ.In(i)
} else {
argType = dddType
}
if !value.IsValid() && canBeNil(argType) {
value = reflect.Zero(argType)
}
if !value.Type().AssignableTo(argType) {
return nil, fmt.Errorf("arg %d has type %s; should be %s", i, value.Type(), argType)
}
argv[i] = value
}
result := v.Call(argv)
if len(result) == 2 && !result[1].IsNil() {
return result[0].Interface(), result[1].Interface().(error)
}
return result[0].Interface(), nil
}
// Boolean logic.
func truth(a interface{}) bool {
t, _ := isTrue(reflect.ValueOf(a))
return t
}
// and computes the Boolean AND of its arguments, returning
// the first false argument it encounters, or the last argument.
func and(arg0 interface{}, args ...interface{}) interface{} {
if !truth(arg0) {
return arg0
}
for i := range args {
arg0 = args[i]
if !truth(arg0) {
break
}
}
return arg0
}
// or computes the Boolean OR of its arguments, returning
// the first true argument it encounters, or the last argument.
func or(arg0 interface{}, args ...interface{}) interface{} {
if truth(arg0) {
return arg0
}
for i := range args {
arg0 = args[i]
if truth(arg0) {
break
}
}
return arg0
}
// not returns the Boolean negation of its argument.
func not(arg interface{}) (truth bool) {
truth, _ = isTrue(reflect.ValueOf(arg))
return !truth
}
// Comparison.
// TODO: Perhaps allow comparison between signed and unsigned integers.
var (
errBadComparisonType = errors.New("invalid type for comparison")
errBadComparison = errors.New("incompatible types for comparison")
errNoComparison = errors.New("missing argument for comparison")
)
type kind int
const (
invalidKind kind = iota
boolKind
complexKind
intKind
floatKind
integerKind
stringKind
uintKind
)
func basicKind(v reflect.Value) (kind, error) {
switch v.Kind() {
case reflect.Bool:
return boolKind, nil
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return intKind, nil
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return uintKind, nil
case reflect.Float32, reflect.Float64:
return floatKind, nil
case reflect.Complex64, reflect.Complex128:
return complexKind, nil
case reflect.String:
return stringKind, nil
}
return invalidKind, errBadComparisonType
}
// eq evaluates the comparison a == b || a == c || ...
func eq(arg1 interface{}, arg2 ...interface{}) (bool, error) {
v1 := reflect.ValueOf(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
if len(arg2) == 0 {
return false, errNoComparison
}
for _, arg := range arg2 {
v2 := reflect.ValueOf(arg)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
truth := false
if k1 != k2 {
// Special case: Can compare integer values regardless of type's sign.
switch {
case k1 == intKind && k2 == uintKind:
truth = v1.Int() >= 0 && uint64(v1.Int()) == v2.Uint()
case k1 == uintKind && k2 == intKind:
truth = v2.Int() >= 0 && v1.Uint() == uint64(v2.Int())
default:
return false, errBadComparison
}
} else {
switch k1 {
case boolKind:
truth = v1.Bool() == v2.Bool()
case complexKind:
truth = v1.Complex() == v2.Complex()
case floatKind:
truth = v1.Float() == v2.Float()
case intKind:
truth = v1.Int() == v2.Int()
case stringKind:
truth = v1.String() == v2.String()
case uintKind:
truth = v1.Uint() == v2.Uint()
default:
panic("invalid kind")
}
}
if truth {
return true, nil
}
}
return false, nil
}
// ne evaluates the comparison a != b.
func ne(arg1, arg2 interface{}) (bool, error) {
// != is the inverse of ==.
equal, err := eq(arg1, arg2)
return !equal, err
}
// lt evaluates the comparison a < b.
func lt(arg1, arg2 interface{}) (bool, error) {
v1 := reflect.ValueOf(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
v2 := reflect.ValueOf(arg2)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
truth := false
if k1 != k2 {
// Special case: Can compare integer values regardless of type's sign.
switch {
case k1 == intKind && k2 == uintKind:
truth = v1.Int() < 0 || uint64(v1.Int()) < v2.Uint()
case k1 == uintKind && k2 == intKind:
truth = v2.Int() >= 0 && v1.Uint() < uint64(v2.Int())
default:
return false, errBadComparison
}
} else {
switch k1 {
case boolKind, complexKind:
return false, errBadComparisonType
case floatKind:
truth = v1.Float() < v2.Float()
case intKind:
truth = v1.Int() < v2.Int()
case stringKind:
truth = v1.String() < v2.String()
case uintKind:
truth = v1.Uint() < v2.Uint()
default:
panic("invalid kind")
}
}
return truth, nil
}
// le evaluates the comparison <= b.
func le(arg1, arg2 interface{}) (bool, error) {
// <= is < or ==.
lessThan, err := lt(arg1, arg2)
if lessThan || err != nil {
return lessThan, err
}
return eq(arg1, arg2)
}
// gt evaluates the comparison a > b.
func gt(arg1, arg2 interface{}) (bool, error) {
// > is the inverse of <=.
lessOrEqual, err := le(arg1, arg2)
if err != nil {
return false, err
}
return !lessOrEqual, nil
}
// ge evaluates the comparison a >= b.
func ge(arg1, arg2 interface{}) (bool, error) {
// >= is the inverse of <.
lessThan, err := lt(arg1, arg2)
if err != nil {
return false, err
}
return !lessThan, nil
}
// HTML escaping.
var (
htmlQuot = []byte("&#34;") // shorter than "&quot;"
htmlApos = []byte("&#39;") // shorter than "&apos;" and apos was not in HTML until HTML5
htmlAmp = []byte("&amp;")
htmlLt = []byte("&lt;")
htmlGt = []byte("&gt;")
)
// HTMLEscape writes to w the escaped HTML equivalent of the plain text data b.
func HTMLEscape(w io.Writer, b []byte) {
last := 0
for i, c := range b {
var html []byte
switch c {
case '"':
html = htmlQuot
case '\'':
html = htmlApos
case '&':
html = htmlAmp
case '<':
html = htmlLt
case '>':
html = htmlGt
default:
continue
}
w.Write(b[last:i])
w.Write(html)
last = i + 1
}
w.Write(b[last:])
}
// HTMLEscapeString returns the escaped HTML equivalent of the plain text data s.
func HTMLEscapeString(s string) string {
// Avoid allocation if we can.
if strings.IndexAny(s, `'"&<>`) < 0 {
return s
}
var b bytes.Buffer
HTMLEscape(&b, []byte(s))
return b.String()
}
// HTMLEscaper returns the escaped HTML equivalent of the textual
// representation of its arguments.
func HTMLEscaper(args ...interface{}) string {
return HTMLEscapeString(evalArgs(args))
}
// JavaScript escaping.
var (
jsLowUni = []byte(`\u00`)
hex = []byte("0123456789ABCDEF")
jsBackslash = []byte(`\\`)
jsApos = []byte(`\'`)
jsQuot = []byte(`\"`)
jsLt = []byte(`\x3C`)
jsGt = []byte(`\x3E`)
)
// JSEscape writes to w the escaped JavaScript equivalent of the plain text data b.
func JSEscape(w io.Writer, b []byte) {
last := 0
for i := 0; i < len(b); i++ {
c := b[i]
if !jsIsSpecial(rune(c)) {
// fast path: nothing to do
continue
}
w.Write(b[last:i])
if c < utf8.RuneSelf {
// Quotes, slashes and angle brackets get quoted.
// Control characters get written as \u00XX.
switch c {
case '\\':
w.Write(jsBackslash)
case '\'':
w.Write(jsApos)
case '"':
w.Write(jsQuot)
case '<':
w.Write(jsLt)
case '>':
w.Write(jsGt)
default:
w.Write(jsLowUni)
t, b := c>>4, c&0x0f
w.Write(hex[t : t+1])
w.Write(hex[b : b+1])
}
} else {
// Unicode rune.
r, size := utf8.DecodeRune(b[i:])
if unicode.IsPrint(r) {
w.Write(b[i : i+size])
} else {
fmt.Fprintf(w, "\\u%04X", r)
}
i += size - 1
}
last = i + 1
}
w.Write(b[last:])
}
// JSEscapeString returns the escaped JavaScript equivalent of the plain text data s.
func JSEscapeString(s string) string {
// Avoid allocation if we can.
if strings.IndexFunc(s, jsIsSpecial) < 0 {
return s
}
var b bytes.Buffer
JSEscape(&b, []byte(s))
return b.String()
}
func jsIsSpecial(r rune) bool {
switch r {
case '\\', '\'', '"', '<', '>':
return true
}
return r < ' ' || utf8.RuneSelf <= r
}
// JSEscaper returns the escaped JavaScript equivalent of the textual
// representation of its arguments.
func JSEscaper(args ...interface{}) string {
return JSEscapeString(evalArgs(args))
}
// URLQueryEscaper returns the escaped value of the textual representation of
// its arguments in a form suitable for embedding in a URL query.
func URLQueryEscaper(args ...interface{}) string {
return url.QueryEscape(evalArgs(args))
}
// evalArgs formats the list of arguments into a string. It is therefore equivalent to
// fmt.Sprint(args...)
// except that each argument is indirected (if a pointer), as required,
// using the same rules as the default string evaluation during template
// execution.
func evalArgs(args []interface{}) string {
ok := false
var s string
// Fast path for simple common case.
if len(args) == 1 {
s, ok = args[0].(string)
}
if !ok {
for i, arg := range args {
a, ok := printableValue(reflect.ValueOf(arg))
if ok {
args[i] = a
} // else left fmt do its thing
}
s = fmt.Sprint(args...)
}
return s
}

@ -1,108 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Helper functions to make constructing templates easier.
package template
import (
"fmt"
"io/ioutil"
"path/filepath"
)
// Functions and methods to parse templates.
// Must is a helper that wraps a call to a function returning (*Template, error)
// and panics if the error is non-nil. It is intended for use in variable
// initializations such as
// var t = template.Must(template.New("name").Parse("text"))
func Must(t *Template, err error) *Template {
if err != nil {
panic(err)
}
return t
}
// ParseFiles creates a new Template and parses the template definitions from
// the named files. The returned template's name will have the (base) name and
// (parsed) contents of the first file. There must be at least one file.
// If an error occurs, parsing stops and the returned *Template is nil.
func ParseFiles(filenames ...string) (*Template, error) {
return parseFiles(nil, filenames...)
}
// ParseFiles parses the named files and associates the resulting templates with
// t. If an error occurs, parsing stops and the returned template is nil;
// otherwise it is t. There must be at least one file.
func (t *Template) ParseFiles(filenames ...string) (*Template, error) {
return parseFiles(t, filenames...)
}
// parseFiles is the helper for the method and function. If the argument
// template is nil, it is created from the first file.
func parseFiles(t *Template, filenames ...string) (*Template, error) {
if len(filenames) == 0 {
// Not really a problem, but be consistent.
return nil, fmt.Errorf("template: no files named in call to ParseFiles")
}
for _, filename := range filenames {
b, err := ioutil.ReadFile(filename)
if err != nil {
return nil, err
}
s := string(b)
name := filepath.Base(filename)
// First template becomes return value if not already defined,
// and we use that one for subsequent New calls to associate
// all the templates together. Also, if this file has the same name
// as t, this file becomes the contents of t, so
// t, err := New(name).Funcs(xxx).ParseFiles(name)
// works. Otherwise we create a new template associated with t.
var tmpl *Template
if t == nil {
t = New(name)
}
if name == t.Name() {
tmpl = t
} else {
tmpl = t.New(name)
}
_, err = tmpl.Parse(s)
if err != nil {
return nil, err
}
}
return t, nil
}
// ParseGlob creates a new Template and parses the template definitions from the
// files identified by the pattern, which must match at least one file. The
// returned template will have the (base) name and (parsed) contents of the
// first file matched by the pattern. ParseGlob is equivalent to calling
// ParseFiles with the list of files matched by the pattern.
func ParseGlob(pattern string) (*Template, error) {
return parseGlob(nil, pattern)
}
// ParseGlob parses the template definitions in the files identified by the
// pattern and associates the resulting templates with t. The pattern is
// processed by filepath.Glob and must match at least one file. ParseGlob is
// equivalent to calling t.ParseFiles with the list of files matched by the
// pattern.
func (t *Template) ParseGlob(pattern string) (*Template, error) {
return parseGlob(t, pattern)
}
// parseGlob is the implementation of the function and method ParseGlob.
func parseGlob(t *Template, pattern string) (*Template, error) {
filenames, err := filepath.Glob(pattern)
if err != nil {
return nil, err
}
if len(filenames) == 0 {
return nil, fmt.Errorf("template: pattern matches no files: %#q", pattern)
}
return parseFiles(t, filenames...)
}

@ -1,556 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package parse
import (
"fmt"
"strings"
"unicode"
"unicode/utf8"
)
// item represents a token or text string returned from the scanner.
type item struct {
typ itemType // The type of this item.
pos Pos // The starting position, in bytes, of this item in the input string.
val string // The value of this item.
}
func (i item) String() string {
switch {
case i.typ == itemEOF:
return "EOF"
case i.typ == itemError:
return i.val
case i.typ > itemKeyword:
return fmt.Sprintf("<%s>", i.val)
case len(i.val) > 10:
return fmt.Sprintf("%.10q...", i.val)
}
return fmt.Sprintf("%q", i.val)
}
// itemType identifies the type of lex items.
type itemType int
const (
itemError itemType = iota // error occurred; value is text of error
itemBool // boolean constant
itemChar // printable ASCII character; grab bag for comma etc.
itemCharConstant // character constant
itemComplex // complex constant (1+2i); imaginary is just a number
itemColonEquals // colon-equals (':=') introducing a declaration
itemEOF
itemField // alphanumeric identifier starting with '.'
itemIdentifier // alphanumeric identifier not starting with '.'
itemLeftDelim // left action delimiter
itemLeftParen // '(' inside action
itemNumber // simple number, including imaginary
itemPipe // pipe symbol
itemRawString // raw quoted string (includes quotes)
itemRightDelim // right action delimiter
itemElideNewline // elide newline after right delim
itemRightParen // ')' inside action
itemSpace // run of spaces separating arguments
itemString // quoted string (includes quotes)
itemText // plain text
itemVariable // variable starting with '$', such as '$' or '$1' or '$hello'
// Keywords appear after all the rest.
itemKeyword // used only to delimit the keywords
itemDot // the cursor, spelled '.'
itemDefine // define keyword
itemElse // else keyword
itemEnd // end keyword
itemIf // if keyword
itemNil // the untyped nil constant, easiest to treat as a keyword
itemRange // range keyword
itemTemplate // template keyword
itemWith // with keyword
)
var key = map[string]itemType{
".": itemDot,
"define": itemDefine,
"else": itemElse,
"end": itemEnd,
"if": itemIf,
"range": itemRange,
"nil": itemNil,
"template": itemTemplate,
"with": itemWith,
}
const eof = -1
// stateFn represents the state of the scanner as a function that returns the next state.
type stateFn func(*lexer) stateFn
// lexer holds the state of the scanner.
type lexer struct {
name string // the name of the input; used only for error reports
input string // the string being scanned
leftDelim string // start of action
rightDelim string // end of action
state stateFn // the next lexing function to enter
pos Pos // current position in the input
start Pos // start position of this item
width Pos // width of last rune read from input
lastPos Pos // position of most recent item returned by nextItem
items chan item // channel of scanned items
parenDepth int // nesting depth of ( ) exprs
}
// next returns the next rune in the input.
func (l *lexer) next() rune {
if int(l.pos) >= len(l.input) {
l.width = 0
return eof
}
r, w := utf8.DecodeRuneInString(l.input[l.pos:])
l.width = Pos(w)
l.pos += l.width
return r
}
// peek returns but does not consume the next rune in the input.
func (l *lexer) peek() rune {
r := l.next()
l.backup()
return r
}
// backup steps back one rune. Can only be called once per call of next.
func (l *lexer) backup() {
l.pos -= l.width
}
// emit passes an item back to the client.
func (l *lexer) emit(t itemType) {
l.items <- item{t, l.start, l.input[l.start:l.pos]}
l.start = l.pos
}
// ignore skips over the pending input before this point.
func (l *lexer) ignore() {
l.start = l.pos
}
// accept consumes the next rune if it's from the valid set.
func (l *lexer) accept(valid string) bool {
if strings.IndexRune(valid, l.next()) >= 0 {
return true
}
l.backup()
return false
}
// acceptRun consumes a run of runes from the valid set.
func (l *lexer) acceptRun(valid string) {
for strings.IndexRune(valid, l.next()) >= 0 {
}
l.backup()
}
// lineNumber reports which line we're on, based on the position of
// the previous item returned by nextItem. Doing it this way
// means we don't have to worry about peek double counting.
func (l *lexer) lineNumber() int {
return 1 + strings.Count(l.input[:l.lastPos], "\n")
}
// errorf returns an error token and terminates the scan by passing
// back a nil pointer that will be the next state, terminating l.nextItem.
func (l *lexer) errorf(format string, args ...interface{}) stateFn {
l.items <- item{itemError, l.start, fmt.Sprintf(format, args...)}
return nil
}
// nextItem returns the next item from the input.
func (l *lexer) nextItem() item {
item := <-l.items
l.lastPos = item.pos
return item
}
// lex creates a new scanner for the input string.
func lex(name, input, left, right string) *lexer {
if left == "" {
left = leftDelim
}
if right == "" {
right = rightDelim
}
l := &lexer{
name: name,
input: input,
leftDelim: left,
rightDelim: right,
items: make(chan item),
}
go l.run()
return l
}
// run runs the state machine for the lexer.
func (l *lexer) run() {
for l.state = lexText; l.state != nil; {
l.state = l.state(l)
}
}
// state functions
const (
leftDelim = "{{"
rightDelim = "}}"
leftComment = "/*"
rightComment = "*/"
)
// lexText scans until an opening action delimiter, "{{".
func lexText(l *lexer) stateFn {
for {
if strings.HasPrefix(l.input[l.pos:], l.leftDelim) {
if l.pos > l.start {
l.emit(itemText)
}
return lexLeftDelim
}
if l.next() == eof {
break
}
}
// Correctly reached EOF.
if l.pos > l.start {
l.emit(itemText)
}
l.emit(itemEOF)
return nil
}
// lexLeftDelim scans the left delimiter, which is known to be present.
func lexLeftDelim(l *lexer) stateFn {
l.pos += Pos(len(l.leftDelim))
if strings.HasPrefix(l.input[l.pos:], leftComment) {
return lexComment
}
l.emit(itemLeftDelim)
l.parenDepth = 0
return lexInsideAction
}
// lexComment scans a comment. The left comment marker is known to be present.
func lexComment(l *lexer) stateFn {
l.pos += Pos(len(leftComment))
i := strings.Index(l.input[l.pos:], rightComment)
if i < 0 {
return l.errorf("unclosed comment")
}
l.pos += Pos(i + len(rightComment))
if !strings.HasPrefix(l.input[l.pos:], l.rightDelim) {
return l.errorf("comment ends before closing delimiter")
}
l.pos += Pos(len(l.rightDelim))
l.ignore()
return lexText
}
// lexRightDelim scans the right delimiter, which is known to be present.
func lexRightDelim(l *lexer) stateFn {
l.pos += Pos(len(l.rightDelim))
l.emit(itemRightDelim)
if l.peek() == '\\' {
l.pos++
l.emit(itemElideNewline)
}
return lexText
}
// lexInsideAction scans the elements inside action delimiters.
func lexInsideAction(l *lexer) stateFn {
// Either number, quoted string, or identifier.
// Spaces separate arguments; runs of spaces turn into itemSpace.
// Pipe symbols separate and are emitted.
if strings.HasPrefix(l.input[l.pos:], l.rightDelim+"\\") || strings.HasPrefix(l.input[l.pos:], l.rightDelim) {
if l.parenDepth == 0 {
return lexRightDelim
}
return l.errorf("unclosed left paren")
}
switch r := l.next(); {
case r == eof || isEndOfLine(r):
return l.errorf("unclosed action")
case isSpace(r):
return lexSpace
case r == ':':
if l.next() != '=' {
return l.errorf("expected :=")
}
l.emit(itemColonEquals)
case r == '|':
l.emit(itemPipe)
case r == '"':
return lexQuote
case r == '`':
return lexRawQuote
case r == '$':
return lexVariable
case r == '\'':
return lexChar
case r == '.':
// special look-ahead for ".field" so we don't break l.backup().
if l.pos < Pos(len(l.input)) {
r := l.input[l.pos]
if r < '0' || '9' < r {
return lexField
}
}
fallthrough // '.' can start a number.
case r == '+' || r == '-' || ('0' <= r && r <= '9'):
l.backup()
return lexNumber
case isAlphaNumeric(r):
l.backup()
return lexIdentifier
case r == '(':
l.emit(itemLeftParen)
l.parenDepth++
return lexInsideAction
case r == ')':
l.emit(itemRightParen)
l.parenDepth--
if l.parenDepth < 0 {
return l.errorf("unexpected right paren %#U", r)
}
return lexInsideAction
case r <= unicode.MaxASCII && unicode.IsPrint(r):
l.emit(itemChar)
return lexInsideAction
default:
return l.errorf("unrecognized character in action: %#U", r)
}
return lexInsideAction
}
// lexSpace scans a run of space characters.
// One space has already been seen.
func lexSpace(l *lexer) stateFn {
for isSpace(l.peek()) {
l.next()
}
l.emit(itemSpace)
return lexInsideAction
}
// lexIdentifier scans an alphanumeric.
func lexIdentifier(l *lexer) stateFn {
Loop:
for {
switch r := l.next(); {
case isAlphaNumeric(r):
// absorb.
default:
l.backup()
word := l.input[l.start:l.pos]
if !l.atTerminator() {
return l.errorf("bad character %#U", r)
}
switch {
case key[word] > itemKeyword:
l.emit(key[word])
case word[0] == '.':
l.emit(itemField)
case word == "true", word == "false":
l.emit(itemBool)
default:
l.emit(itemIdentifier)
}
break Loop
}
}
return lexInsideAction
}
// lexField scans a field: .Alphanumeric.
// The . has been scanned.
func lexField(l *lexer) stateFn {
return lexFieldOrVariable(l, itemField)
}
// lexVariable scans a Variable: $Alphanumeric.
// The $ has been scanned.
func lexVariable(l *lexer) stateFn {
if l.atTerminator() { // Nothing interesting follows -> "$".
l.emit(itemVariable)
return lexInsideAction
}
return lexFieldOrVariable(l, itemVariable)
}
// lexVariable scans a field or variable: [.$]Alphanumeric.
// The . or $ has been scanned.
func lexFieldOrVariable(l *lexer, typ itemType) stateFn {
if l.atTerminator() { // Nothing interesting follows -> "." or "$".
if typ == itemVariable {
l.emit(itemVariable)
} else {
l.emit(itemDot)
}
return lexInsideAction
}
var r rune
for {
r = l.next()
if !isAlphaNumeric(r) {
l.backup()
break
}
}
if !l.atTerminator() {
return l.errorf("bad character %#U", r)
}
l.emit(typ)
return lexInsideAction
}
// atTerminator reports whether the input is at valid termination character to
// appear after an identifier. Breaks .X.Y into two pieces. Also catches cases
// like "$x+2" not being acceptable without a space, in case we decide one
// day to implement arithmetic.
func (l *lexer) atTerminator() bool {
r := l.peek()
if isSpace(r) || isEndOfLine(r) {
return true
}
switch r {
case eof, '.', ',', '|', ':', ')', '(':
return true
}
// Does r start the delimiter? This can be ambiguous (with delim=="//", $x/2 will
// succeed but should fail) but only in extremely rare cases caused by willfully
// bad choice of delimiter.
if rd, _ := utf8.DecodeRuneInString(l.rightDelim); rd == r {
return true
}
return false
}
// lexChar scans a character constant. The initial quote is already
// scanned. Syntax checking is done by the parser.
func lexChar(l *lexer) stateFn {
Loop:
for {
switch l.next() {
case '\\':
if r := l.next(); r != eof && r != '\n' {
break
}
fallthrough
case eof, '\n':
return l.errorf("unterminated character constant")
case '\'':
break Loop
}
}
l.emit(itemCharConstant)
return lexInsideAction
}
// lexNumber scans a number: decimal, octal, hex, float, or imaginary. This
// isn't a perfect number scanner - for instance it accepts "." and "0x0.2"
// and "089" - but when it's wrong the input is invalid and the parser (via
// strconv) will notice.
func lexNumber(l *lexer) stateFn {
if !l.scanNumber() {
return l.errorf("bad number syntax: %q", l.input[l.start:l.pos])
}
if sign := l.peek(); sign == '+' || sign == '-' {
// Complex: 1+2i. No spaces, must end in 'i'.
if !l.scanNumber() || l.input[l.pos-1] != 'i' {
return l.errorf("bad number syntax: %q", l.input[l.start:l.pos])
}
l.emit(itemComplex)
} else {
l.emit(itemNumber)
}
return lexInsideAction
}
func (l *lexer) scanNumber() bool {
// Optional leading sign.
l.accept("+-")
// Is it hex?
digits := "0123456789"
if l.accept("0") && l.accept("xX") {
digits = "0123456789abcdefABCDEF"
}
l.acceptRun(digits)
if l.accept(".") {
l.acceptRun(digits)
}
if l.accept("eE") {
l.accept("+-")
l.acceptRun("0123456789")
}
// Is it imaginary?
l.accept("i")
// Next thing mustn't be alphanumeric.
if isAlphaNumeric(l.peek()) {
l.next()
return false
}
return true
}
// lexQuote scans a quoted string.
func lexQuote(l *lexer) stateFn {
Loop:
for {
switch l.next() {
case '\\':
if r := l.next(); r != eof && r != '\n' {
break
}
fallthrough
case eof, '\n':
return l.errorf("unterminated quoted string")
case '"':
break Loop
}
}
l.emit(itemString)
return lexInsideAction
}
// lexRawQuote scans a raw quoted string.
func lexRawQuote(l *lexer) stateFn {
Loop:
for {
switch l.next() {
case eof, '\n':
return l.errorf("unterminated raw quoted string")
case '`':
break Loop
}
}
l.emit(itemRawString)
return lexInsideAction
}
// isSpace reports whether r is a space character.
func isSpace(r rune) bool {
return r == ' ' || r == '\t'
}
// isEndOfLine reports whether r is an end-of-line character.
func isEndOfLine(r rune) bool {
return r == '\r' || r == '\n'
}
// isAlphaNumeric reports whether r is an alphabetic, digit, or underscore.
func isAlphaNumeric(r rune) bool {
return r == '_' || unicode.IsLetter(r) || unicode.IsDigit(r)
}

@ -1,834 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Parse nodes.
package parse
import (
"bytes"
"fmt"
"strconv"
"strings"
)
var textFormat = "%s" // Changed to "%q" in tests for better error messages.
// A Node is an element in the parse tree. The interface is trivial.
// The interface contains an unexported method so that only
// types local to this package can satisfy it.
type Node interface {
Type() NodeType
String() string
// Copy does a deep copy of the Node and all its components.
// To avoid type assertions, some XxxNodes also have specialized
// CopyXxx methods that return *XxxNode.
Copy() Node
Position() Pos // byte position of start of node in full original input string
// tree returns the containing *Tree.
// It is unexported so all implementations of Node are in this package.
tree() *Tree
}
// NodeType identifies the type of a parse tree node.
type NodeType int
// Pos represents a byte position in the original input text from which
// this template was parsed.
type Pos int
func (p Pos) Position() Pos {
return p
}
// Type returns itself and provides an easy default implementation
// for embedding in a Node. Embedded in all non-trivial Nodes.
func (t NodeType) Type() NodeType {
return t
}
const (
NodeText NodeType = iota // Plain text.
NodeAction // A non-control action such as a field evaluation.
NodeBool // A boolean constant.
NodeChain // A sequence of field accesses.
NodeCommand // An element of a pipeline.
NodeDot // The cursor, dot.
nodeElse // An else action. Not added to tree.
nodeEnd // An end action. Not added to tree.
NodeField // A field or method name.
NodeIdentifier // An identifier; always a function name.
NodeIf // An if action.
NodeList // A list of Nodes.
NodeNil // An untyped nil constant.
NodeNumber // A numerical constant.
NodePipe // A pipeline of commands.
NodeRange // A range action.
NodeString // A string constant.
NodeTemplate // A template invocation action.
NodeVariable // A $ variable.
NodeWith // A with action.
)
// Nodes.
// ListNode holds a sequence of nodes.
type ListNode struct {
NodeType
Pos
tr *Tree
Nodes []Node // The element nodes in lexical order.
}
func (t *Tree) newList(pos Pos) *ListNode {
return &ListNode{tr: t, NodeType: NodeList, Pos: pos}
}
func (l *ListNode) append(n Node) {
l.Nodes = append(l.Nodes, n)
}
func (l *ListNode) tree() *Tree {
return l.tr
}
func (l *ListNode) String() string {
b := new(bytes.Buffer)
for _, n := range l.Nodes {
fmt.Fprint(b, n)
}
return b.String()
}
func (l *ListNode) CopyList() *ListNode {
if l == nil {
return l
}
n := l.tr.newList(l.Pos)
for _, elem := range l.Nodes {
n.append(elem.Copy())
}
return n
}
func (l *ListNode) Copy() Node {
return l.CopyList()
}
// TextNode holds plain text.
type TextNode struct {
NodeType
Pos
tr *Tree
Text []byte // The text; may span newlines.
}
func (t *Tree) newText(pos Pos, text string) *TextNode {
return &TextNode{tr: t, NodeType: NodeText, Pos: pos, Text: []byte(text)}
}
func (t *TextNode) String() string {
return fmt.Sprintf(textFormat, t.Text)
}
func (t *TextNode) tree() *Tree {
return t.tr
}
func (t *TextNode) Copy() Node {
return &TextNode{tr: t.tr, NodeType: NodeText, Pos: t.Pos, Text: append([]byte{}, t.Text...)}
}
// PipeNode holds a pipeline with optional declaration
type PipeNode struct {
NodeType
Pos
tr *Tree
Line int // The line number in the input (deprecated; kept for compatibility)
Decl []*VariableNode // Variable declarations in lexical order.
Cmds []*CommandNode // The commands in lexical order.
}
func (t *Tree) newPipeline(pos Pos, line int, decl []*VariableNode) *PipeNode {
return &PipeNode{tr: t, NodeType: NodePipe, Pos: pos, Line: line, Decl: decl}
}
func (p *PipeNode) append(command *CommandNode) {
p.Cmds = append(p.Cmds, command)
}
func (p *PipeNode) String() string {
s := ""
if len(p.Decl) > 0 {
for i, v := range p.Decl {
if i > 0 {
s += ", "
}
s += v.String()
}
s += " := "
}
for i, c := range p.Cmds {
if i > 0 {
s += " | "
}
s += c.String()
}
return s
}
func (p *PipeNode) tree() *Tree {
return p.tr
}
func (p *PipeNode) CopyPipe() *PipeNode {
if p == nil {
return p
}
var decl []*VariableNode
for _, d := range p.Decl {
decl = append(decl, d.Copy().(*VariableNode))
}
n := p.tr.newPipeline(p.Pos, p.Line, decl)
for _, c := range p.Cmds {
n.append(c.Copy().(*CommandNode))
}
return n
}
func (p *PipeNode) Copy() Node {
return p.CopyPipe()
}
// ActionNode holds an action (something bounded by delimiters).
// Control actions have their own nodes; ActionNode represents simple
// ones such as field evaluations and parenthesized pipelines.
type ActionNode struct {
NodeType
Pos
tr *Tree
Line int // The line number in the input (deprecated; kept for compatibility)
Pipe *PipeNode // The pipeline in the action.
}
func (t *Tree) newAction(pos Pos, line int, pipe *PipeNode) *ActionNode {
return &ActionNode{tr: t, NodeType: NodeAction, Pos: pos, Line: line, Pipe: pipe}
}
func (a *ActionNode) String() string {
return fmt.Sprintf("{{%s}}", a.Pipe)
}
func (a *ActionNode) tree() *Tree {
return a.tr
}
func (a *ActionNode) Copy() Node {
return a.tr.newAction(a.Pos, a.Line, a.Pipe.CopyPipe())
}
// CommandNode holds a command (a pipeline inside an evaluating action).
type CommandNode struct {
NodeType
Pos
tr *Tree
Args []Node // Arguments in lexical order: Identifier, field, or constant.
}
func (t *Tree) newCommand(pos Pos) *CommandNode {
return &CommandNode{tr: t, NodeType: NodeCommand, Pos: pos}
}
func (c *CommandNode) append(arg Node) {
c.Args = append(c.Args, arg)
}
func (c *CommandNode) String() string {
s := ""
for i, arg := range c.Args {
if i > 0 {
s += " "
}
if arg, ok := arg.(*PipeNode); ok {
s += "(" + arg.String() + ")"
continue
}
s += arg.String()
}
return s
}
func (c *CommandNode) tree() *Tree {
return c.tr
}
func (c *CommandNode) Copy() Node {
if c == nil {
return c
}
n := c.tr.newCommand(c.Pos)
for _, c := range c.Args {
n.append(c.Copy())
}
return n
}
// IdentifierNode holds an identifier.
type IdentifierNode struct {
NodeType
Pos
tr *Tree
Ident string // The identifier's name.
}
// NewIdentifier returns a new IdentifierNode with the given identifier name.
func NewIdentifier(ident string) *IdentifierNode {
return &IdentifierNode{NodeType: NodeIdentifier, Ident: ident}
}
// SetPos sets the position. NewIdentifier is a public method so we can't modify its signature.
// Chained for convenience.
// TODO: fix one day?
func (i *IdentifierNode) SetPos(pos Pos) *IdentifierNode {
i.Pos = pos
return i
}
// SetTree sets the parent tree for the node. NewIdentifier is a public method so we can't modify its signature.
// Chained for convenience.
// TODO: fix one day?
func (i *IdentifierNode) SetTree(t *Tree) *IdentifierNode {
i.tr = t
return i
}
func (i *IdentifierNode) String() string {
return i.Ident
}
func (i *IdentifierNode) tree() *Tree {
return i.tr
}
func (i *IdentifierNode) Copy() Node {
return NewIdentifier(i.Ident).SetTree(i.tr).SetPos(i.Pos)
}
// VariableNode holds a list of variable names, possibly with chained field
// accesses. The dollar sign is part of the (first) name.
type VariableNode struct {
NodeType
Pos
tr *Tree
Ident []string // Variable name and fields in lexical order.
}
func (t *Tree) newVariable(pos Pos, ident string) *VariableNode {
return &VariableNode{tr: t, NodeType: NodeVariable, Pos: pos, Ident: strings.Split(ident, ".")}
}
func (v *VariableNode) String() string {
s := ""
for i, id := range v.Ident {
if i > 0 {
s += "."
}
s += id
}
return s
}
func (v *VariableNode) tree() *Tree {
return v.tr
}
func (v *VariableNode) Copy() Node {
return &VariableNode{tr: v.tr, NodeType: NodeVariable, Pos: v.Pos, Ident: append([]string{}, v.Ident...)}
}
// DotNode holds the special identifier '.'.
type DotNode struct {
NodeType
Pos
tr *Tree
}
func (t *Tree) newDot(pos Pos) *DotNode {
return &DotNode{tr: t, NodeType: NodeDot, Pos: pos}
}
func (d *DotNode) Type() NodeType {
// Override method on embedded NodeType for API compatibility.
// TODO: Not really a problem; could change API without effect but
// api tool complains.
return NodeDot
}
func (d *DotNode) String() string {
return "."
}
func (d *DotNode) tree() *Tree {
return d.tr
}
func (d *DotNode) Copy() Node {
return d.tr.newDot(d.Pos)
}
// NilNode holds the special identifier 'nil' representing an untyped nil constant.
type NilNode struct {
NodeType
Pos
tr *Tree
}
func (t *Tree) newNil(pos Pos) *NilNode {
return &NilNode{tr: t, NodeType: NodeNil, Pos: pos}
}
func (n *NilNode) Type() NodeType {
// Override method on embedded NodeType for API compatibility.
// TODO: Not really a problem; could change API without effect but
// api tool complains.
return NodeNil
}
func (n *NilNode) String() string {
return "nil"
}
func (n *NilNode) tree() *Tree {
return n.tr
}
func (n *NilNode) Copy() Node {
return n.tr.newNil(n.Pos)
}
// FieldNode holds a field (identifier starting with '.').
// The names may be chained ('.x.y').
// The period is dropped from each ident.
type FieldNode struct {
NodeType
Pos
tr *Tree
Ident []string // The identifiers in lexical order.
}
func (t *Tree) newField(pos Pos, ident string) *FieldNode {
return &FieldNode{tr: t, NodeType: NodeField, Pos: pos, Ident: strings.Split(ident[1:], ".")} // [1:] to drop leading period
}
func (f *FieldNode) String() string {
s := ""
for _, id := range f.Ident {
s += "." + id
}
return s
}
func (f *FieldNode) tree() *Tree {
return f.tr
}
func (f *FieldNode) Copy() Node {
return &FieldNode{tr: f.tr, NodeType: NodeField, Pos: f.Pos, Ident: append([]string{}, f.Ident...)}
}
// ChainNode holds a term followed by a chain of field accesses (identifier starting with '.').
// The names may be chained ('.x.y').
// The periods are dropped from each ident.
type ChainNode struct {
NodeType
Pos
tr *Tree
Node Node
Field []string // The identifiers in lexical order.
}
func (t *Tree) newChain(pos Pos, node Node) *ChainNode {
return &ChainNode{tr: t, NodeType: NodeChain, Pos: pos, Node: node}
}
// Add adds the named field (which should start with a period) to the end of the chain.
func (c *ChainNode) Add(field string) {
if len(field) == 0 || field[0] != '.' {
panic("no dot in field")
}
field = field[1:] // Remove leading dot.
if field == "" {
panic("empty field")
}
c.Field = append(c.Field, field)
}
func (c *ChainNode) String() string {
s := c.Node.String()
if _, ok := c.Node.(*PipeNode); ok {
s = "(" + s + ")"
}
for _, field := range c.Field {
s += "." + field
}
return s
}
func (c *ChainNode) tree() *Tree {
return c.tr
}
func (c *ChainNode) Copy() Node {
return &ChainNode{tr: c.tr, NodeType: NodeChain, Pos: c.Pos, Node: c.Node, Field: append([]string{}, c.Field...)}
}
// BoolNode holds a boolean constant.
type BoolNode struct {
NodeType
Pos
tr *Tree
True bool // The value of the boolean constant.
}
func (t *Tree) newBool(pos Pos, true bool) *BoolNode {
return &BoolNode{tr: t, NodeType: NodeBool, Pos: pos, True: true}
}
func (b *BoolNode) String() string {
if b.True {
return "true"
}
return "false"
}
func (b *BoolNode) tree() *Tree {
return b.tr
}
func (b *BoolNode) Copy() Node {
return b.tr.newBool(b.Pos, b.True)
}
// NumberNode holds a number: signed or unsigned integer, float, or complex.
// The value is parsed and stored under all the types that can represent the value.
// This simulates in a small amount of code the behavior of Go's ideal constants.
type NumberNode struct {
NodeType
Pos
tr *Tree
IsInt bool // Number has an integral value.
IsUint bool // Number has an unsigned integral value.
IsFloat bool // Number has a floating-point value.
IsComplex bool // Number is complex.
Int64 int64 // The signed integer value.
Uint64 uint64 // The unsigned integer value.
Float64 float64 // The floating-point value.
Complex128 complex128 // The complex value.
Text string // The original textual representation from the input.
}
func (t *Tree) newNumber(pos Pos, text string, typ itemType) (*NumberNode, error) {
n := &NumberNode{tr: t, NodeType: NodeNumber, Pos: pos, Text: text}
switch typ {
case itemCharConstant:
rune, _, tail, err := strconv.UnquoteChar(text[1:], text[0])
if err != nil {
return nil, err
}
if tail != "'" {
return nil, fmt.Errorf("malformed character constant: %s", text)
}
n.Int64 = int64(rune)
n.IsInt = true
n.Uint64 = uint64(rune)
n.IsUint = true
n.Float64 = float64(rune) // odd but those are the rules.
n.IsFloat = true
return n, nil
case itemComplex:
// fmt.Sscan can parse the pair, so let it do the work.
if _, err := fmt.Sscan(text, &n.Complex128); err != nil {
return nil, err
}
n.IsComplex = true
n.simplifyComplex()
return n, nil
}
// Imaginary constants can only be complex unless they are zero.
if len(text) > 0 && text[len(text)-1] == 'i' {
f, err := strconv.ParseFloat(text[:len(text)-1], 64)
if err == nil {
n.IsComplex = true
n.Complex128 = complex(0, f)
n.simplifyComplex()
return n, nil
}
}
// Do integer test first so we get 0x123 etc.
u, err := strconv.ParseUint(text, 0, 64) // will fail for -0; fixed below.
if err == nil {
n.IsUint = true
n.Uint64 = u
}
i, err := strconv.ParseInt(text, 0, 64)
if err == nil {
n.IsInt = true
n.Int64 = i
if i == 0 {
n.IsUint = true // in case of -0.
n.Uint64 = u
}
}
// If an integer extraction succeeded, promote the float.
if n.IsInt {
n.IsFloat = true
n.Float64 = float64(n.Int64)
} else if n.IsUint {
n.IsFloat = true
n.Float64 = float64(n.Uint64)
} else {
f, err := strconv.ParseFloat(text, 64)
if err == nil {
n.IsFloat = true
n.Float64 = f
// If a floating-point extraction succeeded, extract the int if needed.
if !n.IsInt && float64(int64(f)) == f {
n.IsInt = true
n.Int64 = int64(f)
}
if !n.IsUint && float64(uint64(f)) == f {
n.IsUint = true
n.Uint64 = uint64(f)
}
}
}
if !n.IsInt && !n.IsUint && !n.IsFloat {
return nil, fmt.Errorf("illegal number syntax: %q", text)
}
return n, nil
}
// simplifyComplex pulls out any other types that are represented by the complex number.
// These all require that the imaginary part be zero.
func (n *NumberNode) simplifyComplex() {
n.IsFloat = imag(n.Complex128) == 0
if n.IsFloat {
n.Float64 = real(n.Complex128)
n.IsInt = float64(int64(n.Float64)) == n.Float64
if n.IsInt {
n.Int64 = int64(n.Float64)
}
n.IsUint = float64(uint64(n.Float64)) == n.Float64
if n.IsUint {
n.Uint64 = uint64(n.Float64)
}
}
}
func (n *NumberNode) String() string {
return n.Text
}
func (n *NumberNode) tree() *Tree {
return n.tr
}
func (n *NumberNode) Copy() Node {
nn := new(NumberNode)
*nn = *n // Easy, fast, correct.
return nn
}
// StringNode holds a string constant. The value has been "unquoted".
type StringNode struct {
NodeType
Pos
tr *Tree
Quoted string // The original text of the string, with quotes.
Text string // The string, after quote processing.
}
func (t *Tree) newString(pos Pos, orig, text string) *StringNode {
return &StringNode{tr: t, NodeType: NodeString, Pos: pos, Quoted: orig, Text: text}
}
func (s *StringNode) String() string {
return s.Quoted
}
func (s *StringNode) tree() *Tree {
return s.tr
}
func (s *StringNode) Copy() Node {
return s.tr.newString(s.Pos, s.Quoted, s.Text)
}
// endNode represents an {{end}} action.
// It does not appear in the final parse tree.
type endNode struct {
NodeType
Pos
tr *Tree
}
func (t *Tree) newEnd(pos Pos) *endNode {
return &endNode{tr: t, NodeType: nodeEnd, Pos: pos}
}
func (e *endNode) String() string {
return "{{end}}"
}
func (e *endNode) tree() *Tree {
return e.tr
}
func (e *endNode) Copy() Node {
return e.tr.newEnd(e.Pos)
}
// elseNode represents an {{else}} action. Does not appear in the final tree.
type elseNode struct {
NodeType
Pos
tr *Tree
Line int // The line number in the input (deprecated; kept for compatibility)
}
func (t *Tree) newElse(pos Pos, line int) *elseNode {
return &elseNode{tr: t, NodeType: nodeElse, Pos: pos, Line: line}
}
func (e *elseNode) Type() NodeType {
return nodeElse
}
func (e *elseNode) String() string {
return "{{else}}"
}
func (e *elseNode) tree() *Tree {
return e.tr
}
func (e *elseNode) Copy() Node {
return e.tr.newElse(e.Pos, e.Line)
}
// BranchNode is the common representation of if, range, and with.
type BranchNode struct {
NodeType
Pos
tr *Tree
Line int // The line number in the input (deprecated; kept for compatibility)
Pipe *PipeNode // The pipeline to be evaluated.
List *ListNode // What to execute if the value is non-empty.
ElseList *ListNode // What to execute if the value is empty (nil if absent).
}
func (b *BranchNode) String() string {
name := ""
switch b.NodeType {
case NodeIf:
name = "if"
case NodeRange:
name = "range"
case NodeWith:
name = "with"
default:
panic("unknown branch type")
}
if b.ElseList != nil {
return fmt.Sprintf("{{%s %s}}%s{{else}}%s{{end}}", name, b.Pipe, b.List, b.ElseList)
}
return fmt.Sprintf("{{%s %s}}%s{{end}}", name, b.Pipe, b.List)
}
func (b *BranchNode) tree() *Tree {
return b.tr
}
func (b *BranchNode) Copy() Node {
switch b.NodeType {
case NodeIf:
return b.tr.newIf(b.Pos, b.Line, b.Pipe, b.List, b.ElseList)
case NodeRange:
return b.tr.newRange(b.Pos, b.Line, b.Pipe, b.List, b.ElseList)
case NodeWith:
return b.tr.newWith(b.Pos, b.Line, b.Pipe, b.List, b.ElseList)
default:
panic("unknown branch type")
}
}
// IfNode represents an {{if}} action and its commands.
type IfNode struct {
BranchNode
}
func (t *Tree) newIf(pos Pos, line int, pipe *PipeNode, list, elseList *ListNode) *IfNode {
return &IfNode{BranchNode{tr: t, NodeType: NodeIf, Pos: pos, Line: line, Pipe: pipe, List: list, ElseList: elseList}}
}
func (i *IfNode) Copy() Node {
return i.tr.newIf(i.Pos, i.Line, i.Pipe.CopyPipe(), i.List.CopyList(), i.ElseList.CopyList())
}
// RangeNode represents a {{range}} action and its commands.
type RangeNode struct {
BranchNode
}
func (t *Tree) newRange(pos Pos, line int, pipe *PipeNode, list, elseList *ListNode) *RangeNode {
return &RangeNode{BranchNode{tr: t, NodeType: NodeRange, Pos: pos, Line: line, Pipe: pipe, List: list, ElseList: elseList}}
}
func (r *RangeNode) Copy() Node {
return r.tr.newRange(r.Pos, r.Line, r.Pipe.CopyPipe(), r.List.CopyList(), r.ElseList.CopyList())
}
// WithNode represents a {{with}} action and its commands.
type WithNode struct {
BranchNode
}
func (t *Tree) newWith(pos Pos, line int, pipe *PipeNode, list, elseList *ListNode) *WithNode {
return &WithNode{BranchNode{tr: t, NodeType: NodeWith, Pos: pos, Line: line, Pipe: pipe, List: list, ElseList: elseList}}
}
func (w *WithNode) Copy() Node {
return w.tr.newWith(w.Pos, w.Line, w.Pipe.CopyPipe(), w.List.CopyList(), w.ElseList.CopyList())
}
// TemplateNode represents a {{template}} action.
type TemplateNode struct {
NodeType
Pos
tr *Tree
Line int // The line number in the input (deprecated; kept for compatibility)
Name string // The name of the template (unquoted).
Pipe *PipeNode // The command to evaluate as dot for the template.
}
func (t *Tree) newTemplate(pos Pos, line int, name string, pipe *PipeNode) *TemplateNode {
return &TemplateNode{tr: t, NodeType: NodeTemplate, Pos: pos, Line: line, Name: name, Pipe: pipe}
}
func (t *TemplateNode) String() string {
if t.Pipe == nil {
return fmt.Sprintf("{{template %q}}", t.Name)
}
return fmt.Sprintf("{{template %q %s}}", t.Name, t.Pipe)
}
func (t *TemplateNode) tree() *Tree {
return t.tr
}
func (t *TemplateNode) Copy() Node {
return t.tr.newTemplate(t.Pos, t.Line, t.Name, t.Pipe.CopyPipe())
}

@ -1,700 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package parse builds parse trees for templates as defined by text/template
// and html/template. Clients should use those packages to construct templates
// rather than this one, which provides shared internal data structures not
// intended for general use.
package parse
import (
"bytes"
"fmt"
"runtime"
"strconv"
"strings"
)
// Tree is the representation of a single parsed template.
type Tree struct {
Name string // name of the template represented by the tree.
ParseName string // name of the top-level template during parsing, for error messages.
Root *ListNode // top-level root of the tree.
text string // text parsed to create the template (or its parent)
// Parsing only; cleared after parse.
funcs []map[string]interface{}
lex *lexer
token [3]item // three-token lookahead for parser.
peekCount int
vars []string // variables defined at the moment.
}
// Copy returns a copy of the Tree. Any parsing state is discarded.
func (t *Tree) Copy() *Tree {
if t == nil {
return nil
}
return &Tree{
Name: t.Name,
ParseName: t.ParseName,
Root: t.Root.CopyList(),
text: t.text,
}
}
// Parse returns a map from template name to parse.Tree, created by parsing the
// templates described in the argument string. The top-level template will be
// given the specified name. If an error is encountered, parsing stops and an
// empty map is returned with the error.
func Parse(name, text, leftDelim, rightDelim string, funcs ...map[string]interface{}) (treeSet map[string]*Tree, err error) {
treeSet = make(map[string]*Tree)
t := New(name)
t.text = text
_, err = t.Parse(text, leftDelim, rightDelim, treeSet, funcs...)
return
}
// next returns the next token.
func (t *Tree) next() item {
if t.peekCount > 0 {
t.peekCount--
} else {
t.token[0] = t.lex.nextItem()
}
return t.token[t.peekCount]
}
// backup backs the input stream up one token.
func (t *Tree) backup() {
t.peekCount++
}
// backup2 backs the input stream up two tokens.
// The zeroth token is already there.
func (t *Tree) backup2(t1 item) {
t.token[1] = t1
t.peekCount = 2
}
// backup3 backs the input stream up three tokens
// The zeroth token is already there.
func (t *Tree) backup3(t2, t1 item) { // Reverse order: we're pushing back.
t.token[1] = t1
t.token[2] = t2
t.peekCount = 3
}
// peek returns but does not consume the next token.
func (t *Tree) peek() item {
if t.peekCount > 0 {
return t.token[t.peekCount-1]
}
t.peekCount = 1
t.token[0] = t.lex.nextItem()
return t.token[0]
}
// nextNonSpace returns the next non-space token.
func (t *Tree) nextNonSpace() (token item) {
for {
token = t.next()
if token.typ != itemSpace {
break
}
}
return token
}
// peekNonSpace returns but does not consume the next non-space token.
func (t *Tree) peekNonSpace() (token item) {
for {
token = t.next()
if token.typ != itemSpace {
break
}
}
t.backup()
return token
}
// Parsing.
// New allocates a new parse tree with the given name.
func New(name string, funcs ...map[string]interface{}) *Tree {
return &Tree{
Name: name,
funcs: funcs,
}
}
// ErrorContext returns a textual representation of the location of the node in the input text.
// The receiver is only used when the node does not have a pointer to the tree inside,
// which can occur in old code.
func (t *Tree) ErrorContext(n Node) (location, context string) {
pos := int(n.Position())
tree := n.tree()
if tree == nil {
tree = t
}
text := tree.text[:pos]
byteNum := strings.LastIndex(text, "\n")
if byteNum == -1 {
byteNum = pos // On first line.
} else {
byteNum++ // After the newline.
byteNum = pos - byteNum
}
lineNum := 1 + strings.Count(text, "\n")
context = n.String()
if len(context) > 20 {
context = fmt.Sprintf("%.20s...", context)
}
return fmt.Sprintf("%s:%d:%d", tree.ParseName, lineNum, byteNum), context
}
// errorf formats the error and terminates processing.
func (t *Tree) errorf(format string, args ...interface{}) {
t.Root = nil
format = fmt.Sprintf("template: %s:%d: %s", t.ParseName, t.lex.lineNumber(), format)
panic(fmt.Errorf(format, args...))
}
// error terminates processing.
func (t *Tree) error(err error) {
t.errorf("%s", err)
}
// expect consumes the next token and guarantees it has the required type.
func (t *Tree) expect(expected itemType, context string) item {
token := t.nextNonSpace()
if token.typ != expected {
t.unexpected(token, context)
}
return token
}
// expectOneOf consumes the next token and guarantees it has one of the required types.
func (t *Tree) expectOneOf(expected1, expected2 itemType, context string) item {
token := t.nextNonSpace()
if token.typ != expected1 && token.typ != expected2 {
t.unexpected(token, context)
}
return token
}
// unexpected complains about the token and terminates processing.
func (t *Tree) unexpected(token item, context string) {
t.errorf("unexpected %s in %s", token, context)
}
// recover is the handler that turns panics into returns from the top level of Parse.
func (t *Tree) recover(errp *error) {
e := recover()
if e != nil {
if _, ok := e.(runtime.Error); ok {
panic(e)
}
if t != nil {
t.stopParse()
}
*errp = e.(error)
}
return
}
// startParse initializes the parser, using the lexer.
func (t *Tree) startParse(funcs []map[string]interface{}, lex *lexer) {
t.Root = nil
t.lex = lex
t.vars = []string{"$"}
t.funcs = funcs
}
// stopParse terminates parsing.
func (t *Tree) stopParse() {
t.lex = nil
t.vars = nil
t.funcs = nil
}
// Parse parses the template definition string to construct a representation of
// the template for execution. If either action delimiter string is empty, the
// default ("{{" or "}}") is used. Embedded template definitions are added to
// the treeSet map.
func (t *Tree) Parse(text, leftDelim, rightDelim string, treeSet map[string]*Tree, funcs ...map[string]interface{}) (tree *Tree, err error) {
defer t.recover(&err)
t.ParseName = t.Name
t.startParse(funcs, lex(t.Name, text, leftDelim, rightDelim))
t.text = text
t.parse(treeSet)
t.add(treeSet)
t.stopParse()
return t, nil
}
// add adds tree to the treeSet.
func (t *Tree) add(treeSet map[string]*Tree) {
tree := treeSet[t.Name]
if tree == nil || IsEmptyTree(tree.Root) {
treeSet[t.Name] = t
return
}
if !IsEmptyTree(t.Root) {
t.errorf("template: multiple definition of template %q", t.Name)
}
}
// IsEmptyTree reports whether this tree (node) is empty of everything but space.
func IsEmptyTree(n Node) bool {
switch n := n.(type) {
case nil:
return true
case *ActionNode:
case *IfNode:
case *ListNode:
for _, node := range n.Nodes {
if !IsEmptyTree(node) {
return false
}
}
return true
case *RangeNode:
case *TemplateNode:
case *TextNode:
return len(bytes.TrimSpace(n.Text)) == 0
case *WithNode:
default:
panic("unknown node: " + n.String())
}
return false
}
// parse is the top-level parser for a template, essentially the same
// as itemList except it also parses {{define}} actions.
// It runs to EOF.
func (t *Tree) parse(treeSet map[string]*Tree) (next Node) {
t.Root = t.newList(t.peek().pos)
for t.peek().typ != itemEOF {
if t.peek().typ == itemLeftDelim {
delim := t.next()
if t.nextNonSpace().typ == itemDefine {
newT := New("definition") // name will be updated once we know it.
newT.text = t.text
newT.ParseName = t.ParseName
newT.startParse(t.funcs, t.lex)
newT.parseDefinition(treeSet)
continue
}
t.backup2(delim)
}
n := t.textOrAction()
if n.Type() == nodeEnd {
t.errorf("unexpected %s", n)
}
t.Root.append(n)
}
return nil
}
// parseDefinition parses a {{define}} ... {{end}} template definition and
// installs the definition in the treeSet map. The "define" keyword has already
// been scanned.
func (t *Tree) parseDefinition(treeSet map[string]*Tree) {
const context = "define clause"
name := t.expectOneOf(itemString, itemRawString, context)
var err error
t.Name, err = strconv.Unquote(name.val)
if err != nil {
t.error(err)
}
t.expect(itemRightDelim, context)
var end Node
t.Root, end = t.itemList()
if end.Type() != nodeEnd {
t.errorf("unexpected %s in %s", end, context)
}
t.add(treeSet)
t.stopParse()
}
// itemList:
// textOrAction*
// Terminates at {{end}} or {{else}}, returned separately.
func (t *Tree) itemList() (list *ListNode, next Node) {
list = t.newList(t.peekNonSpace().pos)
for t.peekNonSpace().typ != itemEOF {
n := t.textOrAction()
switch n.Type() {
case nodeEnd, nodeElse:
return list, n
}
list.append(n)
}
t.errorf("unexpected EOF")
return
}
// textOrAction:
// text | action
func (t *Tree) textOrAction() Node {
switch token := t.nextNonSpace(); token.typ {
case itemElideNewline:
return t.elideNewline()
case itemText:
return t.newText(token.pos, token.val)
case itemLeftDelim:
return t.action()
default:
t.unexpected(token, "input")
}
return nil
}
// elideNewline:
// Remove newlines trailing rightDelim if \\ is present.
func (t *Tree) elideNewline() Node {
token := t.peek()
if token.typ != itemText {
t.unexpected(token, "input")
return nil
}
t.next()
stripped := strings.TrimLeft(token.val, "\n\r")
diff := len(token.val) - len(stripped)
if diff > 0 {
// This is a bit nasty. We mutate the token in-place to remove
// preceding newlines.
token.pos += Pos(diff)
token.val = stripped
}
return t.newText(token.pos, token.val)
}
// Action:
// control
// command ("|" command)*
// Left delim is past. Now get actions.
// First word could be a keyword such as range.
func (t *Tree) action() (n Node) {
switch token := t.nextNonSpace(); token.typ {
case itemElse:
return t.elseControl()
case itemEnd:
return t.endControl()
case itemIf:
return t.ifControl()
case itemRange:
return t.rangeControl()
case itemTemplate:
return t.templateControl()
case itemWith:
return t.withControl()
}
t.backup()
// Do not pop variables; they persist until "end".
return t.newAction(t.peek().pos, t.lex.lineNumber(), t.pipeline("command"))
}
// Pipeline:
// declarations? command ('|' command)*
func (t *Tree) pipeline(context string) (pipe *PipeNode) {
var decl []*VariableNode
pos := t.peekNonSpace().pos
// Are there declarations?
for {
if v := t.peekNonSpace(); v.typ == itemVariable {
t.next()
// Since space is a token, we need 3-token look-ahead here in the worst case:
// in "$x foo" we need to read "foo" (as opposed to ":=") to know that $x is an
// argument variable rather than a declaration. So remember the token
// adjacent to the variable so we can push it back if necessary.
tokenAfterVariable := t.peek()
if next := t.peekNonSpace(); next.typ == itemColonEquals || (next.typ == itemChar && next.val == ",") {
t.nextNonSpace()
variable := t.newVariable(v.pos, v.val)
decl = append(decl, variable)
t.vars = append(t.vars, v.val)
if next.typ == itemChar && next.val == "," {
if context == "range" && len(decl) < 2 {
continue
}
t.errorf("too many declarations in %s", context)
}
} else if tokenAfterVariable.typ == itemSpace {
t.backup3(v, tokenAfterVariable)
} else {
t.backup2(v)
}
}
break
}
pipe = t.newPipeline(pos, t.lex.lineNumber(), decl)
for {
switch token := t.nextNonSpace(); token.typ {
case itemRightDelim, itemRightParen:
if len(pipe.Cmds) == 0 {
t.errorf("missing value for %s", context)
}
if token.typ == itemRightParen {
t.backup()
}
return
case itemBool, itemCharConstant, itemComplex, itemDot, itemField, itemIdentifier,
itemNumber, itemNil, itemRawString, itemString, itemVariable, itemLeftParen:
t.backup()
pipe.append(t.command())
default:
t.unexpected(token, context)
}
}
}
func (t *Tree) parseControl(allowElseIf bool, context string) (pos Pos, line int, pipe *PipeNode, list, elseList *ListNode) {
defer t.popVars(len(t.vars))
line = t.lex.lineNumber()
pipe = t.pipeline(context)
var next Node
list, next = t.itemList()
switch next.Type() {
case nodeEnd: //done
case nodeElse:
if allowElseIf {
// Special case for "else if". If the "else" is followed immediately by an "if",
// the elseControl will have left the "if" token pending. Treat
// {{if a}}_{{else if b}}_{{end}}
// as
// {{if a}}_{{else}}{{if b}}_{{end}}{{end}}.
// To do this, parse the if as usual and stop at it {{end}}; the subsequent{{end}}
// is assumed. This technique works even for long if-else-if chains.
// TODO: Should we allow else-if in with and range?
if t.peek().typ == itemIf {
t.next() // Consume the "if" token.
elseList = t.newList(next.Position())
elseList.append(t.ifControl())
// Do not consume the next item - only one {{end}} required.
break
}
}
elseList, next = t.itemList()
if next.Type() != nodeEnd {
t.errorf("expected end; found %s", next)
}
}
return pipe.Position(), line, pipe, list, elseList
}
// If:
// {{if pipeline}} itemList {{end}}
// {{if pipeline}} itemList {{else}} itemList {{end}}
// If keyword is past.
func (t *Tree) ifControl() Node {
return t.newIf(t.parseControl(true, "if"))
}
// Range:
// {{range pipeline}} itemList {{end}}
// {{range pipeline}} itemList {{else}} itemList {{end}}
// Range keyword is past.
func (t *Tree) rangeControl() Node {
return t.newRange(t.parseControl(false, "range"))
}
// With:
// {{with pipeline}} itemList {{end}}
// {{with pipeline}} itemList {{else}} itemList {{end}}
// If keyword is past.
func (t *Tree) withControl() Node {
return t.newWith(t.parseControl(false, "with"))
}
// End:
// {{end}}
// End keyword is past.
func (t *Tree) endControl() Node {
return t.newEnd(t.expect(itemRightDelim, "end").pos)
}
// Else:
// {{else}}
// Else keyword is past.
func (t *Tree) elseControl() Node {
// Special case for "else if".
peek := t.peekNonSpace()
if peek.typ == itemIf {
// We see "{{else if ... " but in effect rewrite it to {{else}}{{if ... ".
return t.newElse(peek.pos, t.lex.lineNumber())
}
return t.newElse(t.expect(itemRightDelim, "else").pos, t.lex.lineNumber())
}
// Template:
// {{template stringValue pipeline}}
// Template keyword is past. The name must be something that can evaluate
// to a string.
func (t *Tree) templateControl() Node {
var name string
token := t.nextNonSpace()
switch token.typ {
case itemString, itemRawString:
s, err := strconv.Unquote(token.val)
if err != nil {
t.error(err)
}
name = s
default:
t.unexpected(token, "template invocation")
}
var pipe *PipeNode
if t.nextNonSpace().typ != itemRightDelim {
t.backup()
// Do not pop variables; they persist until "end".
pipe = t.pipeline("template")
}
return t.newTemplate(token.pos, t.lex.lineNumber(), name, pipe)
}
// command:
// operand (space operand)*
// space-separated arguments up to a pipeline character or right delimiter.
// we consume the pipe character but leave the right delim to terminate the action.
func (t *Tree) command() *CommandNode {
cmd := t.newCommand(t.peekNonSpace().pos)
for {
t.peekNonSpace() // skip leading spaces.
operand := t.operand()
if operand != nil {
cmd.append(operand)
}
switch token := t.next(); token.typ {
case itemSpace:
continue
case itemError:
t.errorf("%s", token.val)
case itemRightDelim, itemRightParen:
t.backup()
case itemPipe:
default:
t.errorf("unexpected %s in operand; missing space?", token)
}
break
}
if len(cmd.Args) == 0 {
t.errorf("empty command")
}
return cmd
}
// operand:
// term .Field*
// An operand is a space-separated component of a command,
// a term possibly followed by field accesses.
// A nil return means the next item is not an operand.
func (t *Tree) operand() Node {
node := t.term()
if node == nil {
return nil
}
if t.peek().typ == itemField {
chain := t.newChain(t.peek().pos, node)
for t.peek().typ == itemField {
chain.Add(t.next().val)
}
// Compatibility with original API: If the term is of type NodeField
// or NodeVariable, just put more fields on the original.
// Otherwise, keep the Chain node.
// TODO: Switch to Chains always when we can.
switch node.Type() {
case NodeField:
node = t.newField(chain.Position(), chain.String())
case NodeVariable:
node = t.newVariable(chain.Position(), chain.String())
default:
node = chain
}
}
return node
}
// term:
// literal (number, string, nil, boolean)
// function (identifier)
// .
// .Field
// $
// '(' pipeline ')'
// A term is a simple "expression".
// A nil return means the next item is not a term.
func (t *Tree) term() Node {
switch token := t.nextNonSpace(); token.typ {
case itemError:
t.errorf("%s", token.val)
case itemIdentifier:
if !t.hasFunction(token.val) {
t.errorf("function %q not defined", token.val)
}
return NewIdentifier(token.val).SetTree(t).SetPos(token.pos)
case itemDot:
return t.newDot(token.pos)
case itemNil:
return t.newNil(token.pos)
case itemVariable:
return t.useVar(token.pos, token.val)
case itemField:
return t.newField(token.pos, token.val)
case itemBool:
return t.newBool(token.pos, token.val == "true")
case itemCharConstant, itemComplex, itemNumber:
number, err := t.newNumber(token.pos, token.val, token.typ)
if err != nil {
t.error(err)
}
return number
case itemLeftParen:
pipe := t.pipeline("parenthesized pipeline")
if token := t.next(); token.typ != itemRightParen {
t.errorf("unclosed right paren: unexpected %s", token)
}
return pipe
case itemString, itemRawString:
s, err := strconv.Unquote(token.val)
if err != nil {
t.error(err)
}
return t.newString(token.pos, token.val, s)
}
t.backup()
return nil
}
// hasFunction reports if a function name exists in the Tree's maps.
func (t *Tree) hasFunction(name string) bool {
for _, funcMap := range t.funcs {
if funcMap == nil {
continue
}
if funcMap[name] != nil {
return true
}
}
return false
}
// popVars trims the variable list to the specified length
func (t *Tree) popVars(n int) {
t.vars = t.vars[:n]
}
// useVar returns a node for a variable reference. It errors if the
// variable is not defined.
func (t *Tree) useVar(pos Pos, name string) Node {
v := t.newVariable(pos, name)
for _, varName := range t.vars {
if varName == v.Ident[0] {
return v
}
}
t.errorf("undefined variable %q", v.Ident[0])
return nil
}

@ -1,217 +0,0 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package template
import (
"fmt"
"reflect"
"github.com/alecthomas/template/parse"
)
// common holds the information shared by related templates.
type common struct {
tmpl map[string]*Template
// We use two maps, one for parsing and one for execution.
// This separation makes the API cleaner since it doesn't
// expose reflection to the client.
parseFuncs FuncMap
execFuncs map[string]reflect.Value
}
// Template is the representation of a parsed template. The *parse.Tree
// field is exported only for use by html/template and should be treated
// as unexported by all other clients.
type Template struct {
name string
*parse.Tree
*common
leftDelim string
rightDelim string
}
// New allocates a new template with the given name.
func New(name string) *Template {
return &Template{
name: name,
}
}
// Name returns the name of the template.
func (t *Template) Name() string {
return t.name
}
// New allocates a new template associated with the given one and with the same
// delimiters. The association, which is transitive, allows one template to
// invoke another with a {{template}} action.
func (t *Template) New(name string) *Template {
t.init()
return &Template{
name: name,
common: t.common,
leftDelim: t.leftDelim,
rightDelim: t.rightDelim,
}
}
func (t *Template) init() {
if t.common == nil {
t.common = new(common)
t.tmpl = make(map[string]*Template)
t.parseFuncs = make(FuncMap)
t.execFuncs = make(map[string]reflect.Value)
}
}
// Clone returns a duplicate of the template, including all associated
// templates. The actual representation is not copied, but the name space of
// associated templates is, so further calls to Parse in the copy will add
// templates to the copy but not to the original. Clone can be used to prepare
// common templates and use them with variant definitions for other templates
// by adding the variants after the clone is made.
func (t *Template) Clone() (*Template, error) {
nt := t.copy(nil)
nt.init()
nt.tmpl[t.name] = nt
for k, v := range t.tmpl {
if k == t.name { // Already installed.
continue
}
// The associated templates share nt's common structure.
tmpl := v.copy(nt.common)
nt.tmpl[k] = tmpl
}
for k, v := range t.parseFuncs {
nt.parseFuncs[k] = v
}
for k, v := range t.execFuncs {
nt.execFuncs[k] = v
}
return nt, nil
}
// copy returns a shallow copy of t, with common set to the argument.
func (t *Template) copy(c *common) *Template {
nt := New(t.name)
nt.Tree = t.Tree
nt.common = c
nt.leftDelim = t.leftDelim
nt.rightDelim = t.rightDelim
return nt
}
// AddParseTree creates a new template with the name and parse tree
// and associates it with t.
func (t *Template) AddParseTree(name string, tree *parse.Tree) (*Template, error) {
if t.common != nil && t.tmpl[name] != nil {
return nil, fmt.Errorf("template: redefinition of template %q", name)
}
nt := t.New(name)
nt.Tree = tree
t.tmpl[name] = nt
return nt, nil
}
// Templates returns a slice of the templates associated with t, including t
// itself.
func (t *Template) Templates() []*Template {
if t.common == nil {
return nil
}
// Return a slice so we don't expose the map.
m := make([]*Template, 0, len(t.tmpl))
for _, v := range t.tmpl {
m = append(m, v)
}
return m
}
// Delims sets the action delimiters to the specified strings, to be used in
// subsequent calls to Parse, ParseFiles, or ParseGlob. Nested template
// definitions will inherit the settings. An empty delimiter stands for the
// corresponding default: {{ or }}.
// The return value is the template, so calls can be chained.
func (t *Template) Delims(left, right string) *Template {
t.leftDelim = left
t.rightDelim = right
return t
}
// Funcs adds the elements of the argument map to the template's function map.
// It panics if a value in the map is not a function with appropriate return
// type. However, it is legal to overwrite elements of the map. The return
// value is the template, so calls can be chained.
func (t *Template) Funcs(funcMap FuncMap) *Template {
t.init()
addValueFuncs(t.execFuncs, funcMap)
addFuncs(t.parseFuncs, funcMap)
return t
}
// Lookup returns the template with the given name that is associated with t,
// or nil if there is no such template.
func (t *Template) Lookup(name string) *Template {
if t.common == nil {
return nil
}
return t.tmpl[name]
}
// Parse parses a string into a template. Nested template definitions will be
// associated with the top-level template t. Parse may be called multiple times
// to parse definitions of templates to associate with t. It is an error if a
// resulting template is non-empty (contains content other than template
// definitions) and would replace a non-empty template with the same name.
// (In multiple calls to Parse with the same receiver template, only one call
// can contain text other than space, comments, and template definitions.)
func (t *Template) Parse(text string) (*Template, error) {
t.init()
trees, err := parse.Parse(t.name, text, t.leftDelim, t.rightDelim, t.parseFuncs, builtins)
if err != nil {
return nil, err
}
// Add the newly parsed trees, including the one for t, into our common structure.
for name, tree := range trees {
// If the name we parsed is the name of this template, overwrite this template.
// The associate method checks it's not a redefinition.
tmpl := t
if name != t.name {
tmpl = t.New(name)
}
// Even if t == tmpl, we need to install it in the common.tmpl map.
if replace, err := t.associate(tmpl, tree); err != nil {
return nil, err
} else if replace {
tmpl.Tree = tree
}
tmpl.leftDelim = t.leftDelim
tmpl.rightDelim = t.rightDelim
}
return t, nil
}
// associate installs the new template into the group of templates associated
// with t. It is an error to reuse a name except to overwrite an empty
// template. The two are already known to share the common structure.
// The boolean return value reports wither to store this tree as t.Tree.
func (t *Template) associate(new *Template, tree *parse.Tree) (bool, error) {
if new.common != t.common {
panic("internal error: associate not common")
}
name := new.name
if old := t.tmpl[name]; old != nil {
oldIsEmpty := parse.IsEmptyTree(old.Root)
newIsEmpty := parse.IsEmptyTree(tree.Root)
if newIsEmpty {
// Whether old is empty or not, new is empty; no reason to replace old.
return false, nil
}
if !oldIsEmpty {
return false, fmt.Errorf("template: redefinition of template %q", name)
}
}
t.tmpl[name] = new
return true, nil
}

@ -1,11 +0,0 @@
# Units - Helpful unit multipliers and functions for Go
The goal of this package is to have functionality similar to the [time](http://golang.org/pkg/time/) package.
It allows for code like this:
```go
n, err := ParseBase2Bytes("1KB")
// n == 1024
n = units.Mebibyte * 512
```

@ -1,83 +0,0 @@
package units
// Base2Bytes is the old non-SI power-of-2 byte scale (1024 bytes in a kilobyte,
// etc.).
type Base2Bytes int64
// Base-2 byte units.
const (
Kibibyte Base2Bytes = 1024
KiB = Kibibyte
Mebibyte = Kibibyte * 1024
MiB = Mebibyte
Gibibyte = Mebibyte * 1024
GiB = Gibibyte
Tebibyte = Gibibyte * 1024
TiB = Tebibyte
Pebibyte = Tebibyte * 1024
PiB = Pebibyte
Exbibyte = Pebibyte * 1024
EiB = Exbibyte
)
var (
bytesUnitMap = MakeUnitMap("iB", "B", 1024)
oldBytesUnitMap = MakeUnitMap("B", "B", 1024)
)
// ParseBase2Bytes supports both iB and B in base-2 multipliers. That is, KB
// and KiB are both 1024.
func ParseBase2Bytes(s string) (Base2Bytes, error) {
n, err := ParseUnit(s, bytesUnitMap)
if err != nil {
n, err = ParseUnit(s, oldBytesUnitMap)
}
return Base2Bytes(n), err
}
func (b Base2Bytes) String() string {
return ToString(int64(b), 1024, "iB", "B")
}
var (
metricBytesUnitMap = MakeUnitMap("B", "B", 1000)
)
// MetricBytes are SI byte units (1000 bytes in a kilobyte).
type MetricBytes SI
// SI base-10 byte units.
const (
Kilobyte MetricBytes = 1000
KB = Kilobyte
Megabyte = Kilobyte * 1000
MB = Megabyte
Gigabyte = Megabyte * 1000
GB = Gigabyte
Terabyte = Gigabyte * 1000
TB = Terabyte
Petabyte = Terabyte * 1000
PB = Petabyte
Exabyte = Petabyte * 1000
EB = Exabyte
)
// ParseMetricBytes parses base-10 metric byte units. That is, KB is 1000 bytes.
func ParseMetricBytes(s string) (MetricBytes, error) {
n, err := ParseUnit(s, metricBytesUnitMap)
return MetricBytes(n), err
}
func (m MetricBytes) String() string {
return ToString(int64(m), 1000, "B", "B")
}
// ParseStrictBytes supports both iB and B suffixes for base 2 and metric,
// respectively. That is, KiB represents 1024 and KB represents 1000.
func ParseStrictBytes(s string) (int64, error) {
n, err := ParseUnit(s, bytesUnitMap)
if err != nil {
n, err = ParseUnit(s, metricBytesUnitMap)
}
return int64(n), err
}

@ -1,13 +0,0 @@
// Package units provides helpful unit multipliers and functions for Go.
//
// The goal of this package is to have functionality similar to the time [1] package.
//
//
// [1] http://golang.org/pkg/time/
//
// It allows for code like this:
//
// n, err := ParseBase2Bytes("1KB")
// // n == 1024
// n = units.Mebibyte * 512
package units

@ -1,26 +0,0 @@
package units
// SI units.
type SI int64
// SI unit multiples.
const (
Kilo SI = 1000
Mega = Kilo * 1000
Giga = Mega * 1000
Tera = Giga * 1000
Peta = Tera * 1000
Exa = Peta * 1000
)
func MakeUnitMap(suffix, shortSuffix string, scale int64) map[string]float64 {
return map[string]float64{
shortSuffix: 1,
"K" + suffix: float64(scale),
"M" + suffix: float64(scale * scale),
"G" + suffix: float64(scale * scale * scale),
"T" + suffix: float64(scale * scale * scale * scale),
"P" + suffix: float64(scale * scale * scale * scale * scale),
"E" + suffix: float64(scale * scale * scale * scale * scale * scale),
}
}

@ -1,138 +0,0 @@
package units
import (
"errors"
"fmt"
"strings"
)
var (
siUnits = []string{"", "K", "M", "G", "T", "P", "E"}
)
func ToString(n int64, scale int64, suffix, baseSuffix string) string {
mn := len(siUnits)
out := make([]string, mn)
for i, m := range siUnits {
if n%scale != 0 || i == 0 && n == 0 {
s := suffix
if i == 0 {
s = baseSuffix
}
out[mn-1-i] = fmt.Sprintf("%d%s%s", n%scale, m, s)
}
n /= scale
if n == 0 {
break
}
}
return strings.Join(out, "")
}
// Below code ripped straight from http://golang.org/src/pkg/time/format.go?s=33392:33438#L1123
var errLeadingInt = errors.New("units: bad [0-9]*") // never printed
// leadingInt consumes the leading [0-9]* from s.
func leadingInt(s string) (x int64, rem string, err error) {
i := 0
for ; i < len(s); i++ {
c := s[i]
if c < '0' || c > '9' {
break
}
if x >= (1<<63-10)/10 {
// overflow
return 0, "", errLeadingInt
}
x = x*10 + int64(c) - '0'
}
return x, s[i:], nil
}
func ParseUnit(s string, unitMap map[string]float64) (int64, error) {
// [-+]?([0-9]*(\.[0-9]*)?[a-z]+)+
orig := s
f := float64(0)
neg := false
// Consume [-+]?
if s != "" {
c := s[0]
if c == '-' || c == '+' {
neg = c == '-'
s = s[1:]
}
}
// Special case: if all that is left is "0", this is zero.
if s == "0" {
return 0, nil
}
if s == "" {
return 0, errors.New("units: invalid " + orig)
}
for s != "" {
g := float64(0) // this element of the sequence
var x int64
var err error
// The next character must be [0-9.]
if !(s[0] == '.' || ('0' <= s[0] && s[0] <= '9')) {
return 0, errors.New("units: invalid " + orig)
}
// Consume [0-9]*
pl := len(s)
x, s, err = leadingInt(s)
if err != nil {
return 0, errors.New("units: invalid " + orig)
}
g = float64(x)
pre := pl != len(s) // whether we consumed anything before a period
// Consume (\.[0-9]*)?
post := false
if s != "" && s[0] == '.' {
s = s[1:]
pl := len(s)
x, s, err = leadingInt(s)
if err != nil {
return 0, errors.New("units: invalid " + orig)
}
scale := 1.0
for n := pl - len(s); n > 0; n-- {
scale *= 10
}
g += float64(x) / scale
post = pl != len(s)
}
if !pre && !post {
// no digits (e.g. ".s" or "-.s")
return 0, errors.New("units: invalid " + orig)
}
// Consume unit.
i := 0
for ; i < len(s); i++ {
c := s[i]
if c == '.' || ('0' <= c && c <= '9') {
break
}
}
u := s[:i]
s = s[i:]
unit, ok := unitMap[u]
if !ok {
return 0, errors.New("units: unknown unit " + u + " in " + orig)
}
f += g * unit
}
if neg {
f = -f
}
if f < float64(-1<<63) || f > float64(1<<63-1) {
return 0, errors.New("units: overflow parsing unit")
}
return int64(f), nil
}

@ -1,44 +0,0 @@
glog
====
Leveled execution logs for Go.
This is an efficient pure Go implementation of leveled logs in the
manner of the open source C++ package
http://code.google.com/p/google-glog
By binding methods to booleans it is possible to use the log package
without paying the expense of evaluating the arguments to the log.
Through the -vmodule flag, the package also provides fine-grained
control over logging at the file level.
The comment from glog.go introduces the ideas:
Package glog implements logging analogous to the Google-internal
C++ INFO/ERROR/V setup. It provides functions Info, Warning,
Error, Fatal, plus formatting variants such as Infof. It
also provides V-style logging controlled by the -v and
-vmodule=file=2 flags.
Basic examples:
glog.Info("Prepare to repel boarders")
glog.Fatalf("Initialization failed: %s", err)
See the documentation for the V function for an explanation
of these examples:
if glog.V(2) {
glog.Info("Starting transaction...")
}
glog.V(2).Infoln("Processed", nItems, "elements")
The repository contains an open source version of the log package
used inside Google. The master copy of the source lives inside
Google, not here. The code in this repo is for export only and is not itself
under development. Feature requests will be ignored.
Send bug reports to golang-nuts@googlegroups.com.

File diff suppressed because it is too large Load Diff

@ -1,124 +0,0 @@
// Go support for leveled logs, analogous to https://code.google.com/p/google-glog/
//
// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// File I/O for logs.
package glog
import (
"errors"
"flag"
"fmt"
"os"
"os/user"
"path/filepath"
"strings"
"sync"
"time"
)
// MaxSize is the maximum size of a log file in bytes.
var MaxSize uint64 = 1024 * 1024 * 1800
// logDirs lists the candidate directories for new log files.
var logDirs []string
// If non-empty, overrides the choice of directory in which to write logs.
// See createLogDirs for the full list of possible destinations.
var logDir = flag.String("log_dir", "", "If non-empty, write log files in this directory")
func createLogDirs() {
if *logDir != "" {
logDirs = append(logDirs, *logDir)
}
logDirs = append(logDirs, os.TempDir())
}
var (
pid = os.Getpid()
program = filepath.Base(os.Args[0])
host = "unknownhost"
userName = "unknownuser"
)
func init() {
h, err := os.Hostname()
if err == nil {
host = shortHostname(h)
}
current, err := user.Current()
if err == nil {
userName = current.Username
}
// Sanitize userName since it may contain filepath separators on Windows.
userName = strings.Replace(userName, `\`, "_", -1)
}
// shortHostname returns its argument, truncating at the first period.
// For instance, given "www.google.com" it returns "www".
func shortHostname(hostname string) string {
if i := strings.Index(hostname, "."); i >= 0 {
return hostname[:i]
}
return hostname
}
// logName returns a new log file name containing tag, with start time t, and
// the name for the symlink for tag.
func logName(tag string, t time.Time) (name, link string) {
name = fmt.Sprintf("%s.%s.%s.log.%s.%04d%02d%02d-%02d%02d%02d.%d",
program,
host,
userName,
tag,
t.Year(),
t.Month(),
t.Day(),
t.Hour(),
t.Minute(),
t.Second(),
pid)
return name, program + "." + tag
}
var onceLogDirs sync.Once
// create creates a new log file and returns the file and its filename, which
// contains tag ("INFO", "FATAL", etc.) and t. If the file is created
// successfully, create also attempts to update the symlink for that tag, ignoring
// errors.
func create(tag string, t time.Time) (f *os.File, filename string, err error) {
onceLogDirs.Do(createLogDirs)
if len(logDirs) == 0 {
return nil, "", errors.New("log: no log dirs")
}
name, link := logName(tag, t)
var lastErr error
for _, dir := range logDirs {
fname := filepath.Join(dir, name)
f, err := os.Create(fname)
if err == nil {
symlink := filepath.Join(dir, link)
os.Remove(symlink) // ignore err
os.Symlink(fname, symlink) // ignore err
return f, fname, nil
}
lastErr = err
}
return nil, "", fmt.Errorf("log: cannot create log: %v", lastErr)
}

@ -1,71 +0,0 @@
package glog
import (
"encoding/json"
"fmt"
"net"
"os"
"strings"
"time"
)
type logstashMessage struct {
Type string `json:"type"`
Message string `json:"message"`
}
// handleLogstashMessages sends logs to logstash.
func (l *loggingT) handleLogstashMessages() {
var conn net.Conn
ticker := time.Tick(1 * time.Second)
for {
select {
case _ = <-l.logstashStop:
conn.Close()
return
case _ = <-ticker:
var err error
if conn == nil {
fmt.Fprintln(os.Stderr, "Trying to connect to logstash server...")
conn, err = net.Dial("tcp", l.logstashURL)
if err != nil {
conn = nil
} else {
fmt.Fprintln(os.Stderr, "Connected to logstash server.")
}
}
case data := <-l.logstashChan:
lm := logstashMessage{}
lm.Type = l.logstashType
lm.Message = strings.TrimSpace(data)
packet, err := json.Marshal(lm)
if err != nil {
fmt.Fprintln(os.Stderr, "Failed to marshal logstashMessage.")
continue
}
if conn != nil {
_, err := fmt.Fprintln(conn, string(packet))
if err != nil {
fmt.Fprintln(os.Stderr, "Not connected to logstash server, attempting reconnect.")
conn = nil
continue
}
} else {
// There is no connection, so the log line is dropped.
// Might be nice to add a buffer here so that we can ship
// logs after the connection is up.
}
}
}
}
// StartLogstash creates the logstash channel and kicks off handleLogstashMessages.
func (l *loggingT) startLogstash() {
l.logstashChan = make(chan string, 100)
go l.handleLogstashMessages()
}
// StopLogstash signals handleLogstashMessages to exit.
func (l *loggingT) StopLogstash() {
l.logstashStop <- true
}

File diff suppressed because it is too large Load Diff

@ -0,0 +1,292 @@
// Package quantile computes approximate quantiles over an unbounded data
// stream within low memory and CPU bounds.
//
// A small amount of accuracy is traded to achieve the above properties.
//
// Multiple streams can be merged before calling Query to generate a single set
// of results. This is meaningful when the streams represent the same type of
// data. See Merge and Samples.
//
// For more detailed information about the algorithm used, see:
//
// Effective Computation of Biased Quantiles over Data Streams
//
// http://www.cs.rutgers.edu/~muthu/bquant.pdf
package quantile
import (
"math"
"sort"
)
// Sample holds an observed value and meta information for compression. JSON
// tags have been added for convenience.
type Sample struct {
Value float64 `json:",string"`
Width float64 `json:",string"`
Delta float64 `json:",string"`
}
// Samples represents a slice of samples. It implements sort.Interface.
type Samples []Sample
func (a Samples) Len() int { return len(a) }
func (a Samples) Less(i, j int) bool { return a[i].Value < a[j].Value }
func (a Samples) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
type invariant func(s *stream, r float64) float64
// NewLowBiased returns an initialized Stream for low-biased quantiles
// (e.g. 0.01, 0.1, 0.5) where the needed quantiles are not known a priori, but
// error guarantees can still be given even for the lower ranks of the data
// distribution.
//
// The provided epsilon is a relative error, i.e. the true quantile of a value
// returned by a query is guaranteed to be within (1±Epsilon)*Quantile.
//
// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error
// properties.
func NewLowBiased(epsilon float64) *Stream {
ƒ := func(s *stream, r float64) float64 {
return 2 * epsilon * r
}
return newStream(ƒ)
}
// NewHighBiased returns an initialized Stream for high-biased quantiles
// (e.g. 0.01, 0.1, 0.5) where the needed quantiles are not known a priori, but
// error guarantees can still be given even for the higher ranks of the data
// distribution.
//
// The provided epsilon is a relative error, i.e. the true quantile of a value
// returned by a query is guaranteed to be within 1-(1±Epsilon)*(1-Quantile).
//
// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error
// properties.
func NewHighBiased(epsilon float64) *Stream {
ƒ := func(s *stream, r float64) float64 {
return 2 * epsilon * (s.n - r)
}
return newStream(ƒ)
}
// NewTargeted returns an initialized Stream concerned with a particular set of
// quantile values that are supplied a priori. Knowing these a priori reduces
// space and computation time. The targets map maps the desired quantiles to
// their absolute errors, i.e. the true quantile of a value returned by a query
// is guaranteed to be within (Quantile±Epsilon).
//
// See http://www.cs.rutgers.edu/~muthu/bquant.pdf for time, space, and error properties.
func NewTargeted(targets map[float64]float64) *Stream {
ƒ := func(s *stream, r float64) float64 {
var m = math.MaxFloat64
var f float64
for quantile, epsilon := range targets {
if quantile*s.n <= r {
f = (2 * epsilon * r) / quantile
} else {
f = (2 * epsilon * (s.n - r)) / (1 - quantile)
}
if f < m {
m = f
}
}
return m
}
return newStream(ƒ)
}
// Stream computes quantiles for a stream of float64s. It is not thread-safe by
// design. Take care when using across multiple goroutines.
type Stream struct {
*stream
b Samples
sorted bool
}
func newStream(ƒ invariant) *Stream {
x := &stream{ƒ: ƒ}
return &Stream{x, make(Samples, 0, 500), true}
}
// Insert inserts v into the stream.
func (s *Stream) Insert(v float64) {
s.insert(Sample{Value: v, Width: 1})
}
func (s *Stream) insert(sample Sample) {
s.b = append(s.b, sample)
s.sorted = false
if len(s.b) == cap(s.b) {
s.flush()
}
}
// Query returns the computed qth percentiles value. If s was created with
// NewTargeted, and q is not in the set of quantiles provided a priori, Query
// will return an unspecified result.
func (s *Stream) Query(q float64) float64 {
if !s.flushed() {
// Fast path when there hasn't been enough data for a flush;
// this also yields better accuracy for small sets of data.
l := len(s.b)
if l == 0 {
return 0
}
i := int(float64(l) * q)
if i > 0 {
i -= 1
}
s.maybeSort()
return s.b[i].Value
}
s.flush()
return s.stream.query(q)
}
// Merge merges samples into the underlying streams samples. This is handy when
// merging multiple streams from separate threads, database shards, etc.
//
// ATTENTION: This method is broken and does not yield correct results. The
// underlying algorithm is not capable of merging streams correctly.
func (s *Stream) Merge(samples Samples) {
sort.Sort(samples)
s.stream.merge(samples)
}
// Reset reinitializes and clears the list reusing the samples buffer memory.
func (s *Stream) Reset() {
s.stream.reset()
s.b = s.b[:0]
}
// Samples returns stream samples held by s.
func (s *Stream) Samples() Samples {
if !s.flushed() {
return s.b
}
s.flush()
return s.stream.samples()
}
// Count returns the total number of samples observed in the stream
// since initialization.
func (s *Stream) Count() int {
return len(s.b) + s.stream.count()
}
func (s *Stream) flush() {
s.maybeSort()
s.stream.merge(s.b)
s.b = s.b[:0]
}
func (s *Stream) maybeSort() {
if !s.sorted {
s.sorted = true
sort.Sort(s.b)
}
}
func (s *Stream) flushed() bool {
return len(s.stream.l) > 0
}
type stream struct {
n float64
l []Sample
ƒ invariant
}
func (s *stream) reset() {
s.l = s.l[:0]
s.n = 0
}
func (s *stream) insert(v float64) {
s.merge(Samples{{v, 1, 0}})
}
func (s *stream) merge(samples Samples) {
// TODO(beorn7): This tries to merge not only individual samples, but
// whole summaries. The paper doesn't mention merging summaries at
// all. Unittests show that the merging is inaccurate. Find out how to
// do merges properly.
var r float64
i := 0
for _, sample := range samples {
for ; i < len(s.l); i++ {
c := s.l[i]
if c.Value > sample.Value {
// Insert at position i.
s.l = append(s.l, Sample{})
copy(s.l[i+1:], s.l[i:])
s.l[i] = Sample{
sample.Value,
sample.Width,
math.Max(sample.Delta, math.Floor(s.ƒ(s, r))-1),
// TODO(beorn7): How to calculate delta correctly?
}
i++
goto inserted
}
r += c.Width
}
s.l = append(s.l, Sample{sample.Value, sample.Width, 0})
i++
inserted:
s.n += sample.Width
r += sample.Width
}
s.compress()
}
func (s *stream) count() int {
return int(s.n)
}
func (s *stream) query(q float64) float64 {
t := math.Ceil(q * s.n)
t += math.Ceil(s.ƒ(s, t) / 2)
p := s.l[0]
var r float64
for _, c := range s.l[1:] {
r += p.Width
if r+c.Width+c.Delta > t {
return p.Value
}
p = c
}
return p.Value
}
func (s *stream) compress() {
if len(s.l) < 2 {
return
}
x := s.l[len(s.l)-1]
xi := len(s.l) - 1
r := s.n - 1 - x.Width
for i := len(s.l) - 2; i >= 0; i-- {
c := s.l[i]
if c.Width+x.Width+x.Delta <= s.ƒ(s, r) {
x.Width += c.Width
s.l[xi] = x
// Remove element at i.
copy(s.l[i:], s.l[i+1:])
s.l = s.l[:len(s.l)-1]
xi -= 1
} else {
x = c
xi = i
}
r -= c.Width
}
}
func (s *stream) samples() Samples {
samples := make(Samples, len(s.l))
copy(samples, s.l)
return samples
}

@ -1,3 +0,0 @@
*.prof
*.test
/bin/

@ -1,20 +0,0 @@
The MIT License (MIT)
Copyright (c) 2013 Ben Johnson
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

@ -1,54 +0,0 @@
TEST=.
BENCH=.
COVERPROFILE=/tmp/c.out
BRANCH=`git rev-parse --abbrev-ref HEAD`
COMMIT=`git rev-parse --short HEAD`
GOLDFLAGS="-X main.branch $(BRANCH) -X main.commit $(COMMIT)"
default: build
bench:
go test -v -test.run=NOTHINCONTAINSTHIS -test.bench=$(BENCH)
# http://cloc.sourceforge.net/
cloc:
@cloc --not-match-f='Makefile|_test.go' .
cover: fmt
go test -coverprofile=$(COVERPROFILE) -test.run=$(TEST) $(COVERFLAG) .
go tool cover -html=$(COVERPROFILE)
rm $(COVERPROFILE)
cpuprofile: fmt
@go test -c
@./bolt.test -test.v -test.run=$(TEST) -test.cpuprofile cpu.prof
# go get github.com/kisielk/errcheck
errcheck:
@echo "=== errcheck ==="
@errcheck github.com/boltdb/bolt
fmt:
@go fmt ./...
get:
@go get -d ./...
build: get
@mkdir -p bin
@go build -ldflags=$(GOLDFLAGS) -a -o bin/bolt ./cmd/bolt
test: fmt
@go get github.com/stretchr/testify/assert
@echo "=== TESTS ==="
@go test -v -cover -test.run=$(TEST)
@echo ""
@echo ""
@echo "=== CLI ==="
@go test -v -test.run=$(TEST) ./cmd/bolt
@echo ""
@echo ""
@echo "=== RACE DETECTOR ==="
@go test -v -race -test.run="TestSimulate_(100op|1000op)"
.PHONY: bench cloc cover cpuprofile fmt memprofile test

@ -1,619 +0,0 @@
Bolt [![Build Status](https://drone.io/github.com/boltdb/bolt/status.png)](https://drone.io/github.com/boltdb/bolt/latest) [![Coverage Status](https://coveralls.io/repos/boltdb/bolt/badge.png?branch=master)](https://coveralls.io/r/boltdb/bolt?branch=master) [![GoDoc](https://godoc.org/github.com/boltdb/bolt?status.png)](https://godoc.org/github.com/boltdb/bolt) ![Version](http://img.shields.io/badge/version-1.0-green.png)
====
Bolt is a pure Go key/value store inspired by [Howard Chu's][hyc_symas] and
the [LMDB project][lmdb]. The goal of the project is to provide a simple,
fast, and reliable database for projects that don't require a full database
server such as Postgres or MySQL.
Since Bolt is meant to be used as such a low-level piece of functionality,
simplicity is key. The API will be small and only focus on getting values
and setting values. That's it.
[hyc_symas]: https://twitter.com/hyc_symas
[lmdb]: http://symas.com/mdb/
## Project Status
Bolt is stable and the API is fixed. Full unit test coverage and randomized
black box testing are used to ensure database consistency and thread safety.
Bolt is currently in high-load production environments serving databases as
large as 1TB. Many companies such as Shopify and Heroku use Bolt-backed
services every day.
## Getting Started
### Installing
To start using Bolt, install Go and run `go get`:
```sh
$ go get github.com/boltdb/bolt/...
```
This will retrieve the library and install the `bolt` command line utility into
your `$GOBIN` path.
### Opening a database
The top-level object in Bolt is a `DB`. It is represented as a single file on
your disk and represents a consistent snapshot of your data.
To open your database, simply use the `bolt.Open()` function:
```go
package main
import (
"log"
"github.com/boltdb/bolt"
)
func main() {
// Open the my.db data file in your current directory.
// It will be created if it doesn't exist.
db, err := bolt.Open("my.db", 0600, nil)
if err != nil {
log.Fatal(err)
}
defer db.Close()
...
}
```
Please note that Bolt obtains a file lock on the data file so multiple processes
cannot open the same database at the same time. Opening an already open Bolt
database will cause it to hang until the other process closes it. To prevent
an indefinite wait you can pass a timeout option to the `Open()` function:
```go
db, err := bolt.Open("my.db", 0600, &bolt.Options{Timeout: 1 * time.Second})
```
### Transactions
Bolt allows only one read-write transaction at a time but allows as many
read-only transactions as you want at a time. Each transaction has a consistent
view of the data as it existed when the transaction started.
Individual transactions and all objects created from them (e.g. buckets, keys)
are not thread safe. To work with data in multiple goroutines you must start
a transaction for each one or use locking to ensure only one goroutine accesses
a transaction at a time. Creating transaction from the `DB` is thread safe.
Read-only transactions and read-write transactions should not depend on one
another and generally shouldn't be opened simultaneously in the same goroutine.
This can cause a deadlock as the read-write transaction needs to periodically
re-map the data file but it cannot do so while a read-only transaction is open.
#### Read-write transactions
To start a read-write transaction, you can use the `DB.Update()` function:
```go
err := db.Update(func(tx *bolt.Tx) error {
...
return nil
})
```
Inside the closure, you have a consistent view of the database. You commit the
transaction by returning `nil` at the end. You can also rollback the transaction
at any point by returning an error. All database operations are allowed inside
a read-write transaction.
Always check the return error as it will report any disk failures that can cause
your transaction to not complete. If you return an error within your closure
it will be passed through.
#### Read-only transactions
To start a read-only transaction, you can use the `DB.View()` function:
```go
err := db.View(func(tx *bolt.Tx) error {
...
return nil
})
```
You also get a consistent view of the database within this closure, however,
no mutating operations are allowed within a read-only transaction. You can only
retrieve buckets, retrieve values, and copy the database within a read-only
transaction.
#### Batch read-write transactions
Each `DB.Update()` waits for disk to commit the writes. This overhead
can be minimized by combining multiple updates with the `DB.Batch()`
function:
```go
err := db.Batch(func(tx *bolt.Tx) error {
...
return nil
})
```
Concurrent Batch calls are opportunistically combined into larger
transactions. Batch is only useful when there are multiple goroutines
calling it.
The trade-off is that `Batch` can call the given
function multiple times, if parts of the transaction fail. The
function must be idempotent and side effects must take effect only
after a successful return from `DB.Batch()`.
For example: don't display messages from inside the function, instead
set variables in the enclosing scope:
```go
var id uint64
err := db.Batch(func(tx *bolt.Tx) error {
// Find last key in bucket, decode as bigendian uint64, increment
// by one, encode back to []byte, and add new key.
...
id = newValue
return nil
})
if err != nil {
return ...
}
fmt.Println("Allocated ID %d", id)
```
#### Managing transactions manually
The `DB.View()` and `DB.Update()` functions are wrappers around the `DB.Begin()`
function. These helper functions will start the transaction, execute a function,
and then safely close your transaction if an error is returned. This is the
recommended way to use Bolt transactions.
However, sometimes you may want to manually start and end your transactions.
You can use the `Tx.Begin()` function directly but _please_ be sure to close the
transaction.
```go
// Start a writable transaction.
tx, err := db.Begin(true)
if err != nil {
return err
}
defer tx.Rollback()
// Use the transaction...
_, err := tx.CreateBucket([]byte("MyBucket"))
if err != nil {
return err
}
// Commit the transaction and check for error.
if err := tx.Commit(); err != nil {
return err
}
```
The first argument to `DB.Begin()` is a boolean stating if the transaction
should be writable.
### Using buckets
Buckets are collections of key/value pairs within the database. All keys in a
bucket must be unique. You can create a bucket using the `DB.CreateBucket()`
function:
```go
db.Update(func(tx *bolt.Tx) error {
b, err := tx.CreateBucket([]byte("MyBucket"))
if err != nil {
return fmt.Errorf("create bucket: %s", err)
}
return nil
})
```
You can also create a bucket only if it doesn't exist by using the
`Tx.CreateBucketIfNotExists()` function. It's a common pattern to call this
function for all your top-level buckets after you open your database so you can
guarantee that they exist for future transactions.
To delete a bucket, simply call the `Tx.DeleteBucket()` function.
### Using key/value pairs
To save a key/value pair to a bucket, use the `Bucket.Put()` function:
```go
db.Update(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
err := b.Put([]byte("answer"), []byte("42"))
return err
})
```
This will set the value of the `"answer"` key to `"42"` in the `MyBucket`
bucket. To retrieve this value, we can use the `Bucket.Get()` function:
```go
db.View(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
v := b.Get([]byte("answer"))
fmt.Printf("The answer is: %s\n", v)
return nil
})
```
The `Get()` function does not return an error because its operation is
guarenteed to work (unless there is some kind of system failure). If the key
exists then it will return its byte slice value. If it doesn't exist then it
will return `nil`. It's important to note that you can have a zero-length value
set to a key which is different than the key not existing.
Use the `Bucket.Delete()` function to delete a key from the bucket.
Please note that values returned from `Get()` are only valid while the
transaction is open. If you need to use a value outside of the transaction
then you must use `copy()` to copy it to another byte slice.
### Iterating over keys
Bolt stores its keys in byte-sorted order within a bucket. This makes sequential
iteration over these keys extremely fast. To iterate over keys we'll use a
`Cursor`:
```go
db.View(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
c := b.Cursor()
for k, v := c.First(); k != nil; k, v = c.Next() {
fmt.Printf("key=%s, value=%s\n", k, v)
}
return nil
})
```
The cursor allows you to move to a specific point in the list of keys and move
forward or backward through the keys one at a time.
The following functions are available on the cursor:
```
First() Move to the first key.
Last() Move to the last key.
Seek() Move to a specific key.
Next() Move to the next key.
Prev() Move to the previous key.
```
When you have iterated to the end of the cursor then `Next()` will return `nil`.
You must seek to a position using `First()`, `Last()`, or `Seek()` before
calling `Next()` or `Prev()`. If you do not seek to a position then these
functions will return `nil`.
#### Prefix scans
To iterate over a key prefix, you can combine `Seek()` and `bytes.HasPrefix()`:
```go
db.View(func(tx *bolt.Tx) error {
c := tx.Bucket([]byte("MyBucket")).Cursor()
prefix := []byte("1234")
for k, v := c.Seek(prefix); bytes.HasPrefix(k, prefix); k, v = c.Next() {
fmt.Printf("key=%s, value=%s\n", k, v)
}
return nil
})
```
#### Range scans
Another common use case is scanning over a range such as a time range. If you
use a sortable time encoding such as RFC3339 then you can query a specific
date range like this:
```go
db.View(func(tx *bolt.Tx) error {
// Assume our events bucket has RFC3339 encoded time keys.
c := tx.Bucket([]byte("Events")).Cursor()
// Our time range spans the 90's decade.
min := []byte("1990-01-01T00:00:00Z")
max := []byte("2000-01-01T00:00:00Z")
// Iterate over the 90's.
for k, v := c.Seek(min); k != nil && bytes.Compare(k, max) <= 0; k, v = c.Next() {
fmt.Printf("%s: %s\n", k, v)
}
return nil
})
```
#### ForEach()
You can also use the function `ForEach()` if you know you'll be iterating over
all the keys in a bucket:
```go
db.View(func(tx *bolt.Tx) error {
b := tx.Bucket([]byte("MyBucket"))
b.ForEach(func(k, v []byte) error {
fmt.Printf("key=%s, value=%s\n", k, v)
return nil
})
return nil
})
```
### Nested buckets
You can also store a bucket in a key to create nested buckets. The API is the
same as the bucket management API on the `DB` object:
```go
func (*Bucket) CreateBucket(key []byte) (*Bucket, error)
func (*Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error)
func (*Bucket) DeleteBucket(key []byte) error
```
### Database backups
Bolt is a single file so it's easy to backup. You can use the `Tx.WriteTo()`
function to write a consistent view of the database to a writer. If you call
this from a read-only transaction, it will perform a hot backup and not block
your other database reads and writes. It will also use `O_DIRECT` when available
to prevent page cache trashing.
One common use case is to backup over HTTP so you can use tools like `cURL` to
do database backups:
```go
func BackupHandleFunc(w http.ResponseWriter, req *http.Request) {
err := db.View(func(tx *bolt.Tx) error {
w.Header().Set("Content-Type", "application/octet-stream")
w.Header().Set("Content-Disposition", `attachment; filename="my.db"`)
w.Header().Set("Content-Length", strconv.Itoa(int(tx.Size())))
_, err := tx.WriteTo(w)
return err
})
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
}
}
```
Then you can backup using this command:
```sh
$ curl http://localhost/backup > my.db
```
Or you can open your browser to `http://localhost/backup` and it will download
automatically.
If you want to backup to another file you can use the `Tx.CopyFile()` helper
function.
### Statistics
The database keeps a running count of many of the internal operations it
performs so you can better understand what's going on. By grabbing a snapshot
of these stats at two points in time we can see what operations were performed
in that time range.
For example, we could start a goroutine to log stats every 10 seconds:
```go
go func() {
// Grab the initial stats.
prev := db.Stats()
for {
// Wait for 10s.
time.Sleep(10 * time.Second)
// Grab the current stats and diff them.
stats := db.Stats()
diff := stats.Sub(&prev)
// Encode stats to JSON and print to STDERR.
json.NewEncoder(os.Stderr).Encode(diff)
// Save stats for the next loop.
prev = stats
}
}()
```
It's also useful to pipe these stats to a service such as statsd for monitoring
or to provide an HTTP endpoint that will perform a fixed-length sample.
### Read-Only Mode
Sometimes it is useful to create a shared, read-only Bolt database. To this,
set the `Options.ReadOnly` flag when opening your database. Read-only mode
uses a shared lock to allow multiple processes to read from the database but
it will block any processes from opening the database in read-write mode.
```go
db, err := bolt.Open("my.db", 0666, &bolt.Options{ReadOnly: true})
if err != nil {
log.Fatal(err)
}
```
## Resources
For more information on getting started with Bolt, check out the following articles:
* [Intro to BoltDB: Painless Performant Persistence](http://npf.io/2014/07/intro-to-boltdb-painless-performant-persistence/) by [Nate Finch](https://github.com/natefinch).
* [Bolt -- an embedded key/value database for Go](https://www.progville.com/go/bolt-embedded-db-golang/) by Progville
## Comparison with other databases
### Postgres, MySQL, & other relational databases
Relational databases structure data into rows and are only accessible through
the use of SQL. This approach provides flexibility in how you store and query
your data but also incurs overhead in parsing and planning SQL statements. Bolt
accesses all data by a byte slice key. This makes Bolt fast to read and write
data by key but provides no built-in support for joining values together.
Most relational databases (with the exception of SQLite) are standalone servers
that run separately from your application. This gives your systems
flexibility to connect multiple application servers to a single database
server but also adds overhead in serializing and transporting data over the
network. Bolt runs as a library included in your application so all data access
has to go through your application's process. This brings data closer to your
application but limits multi-process access to the data.
### LevelDB, RocksDB
LevelDB and its derivatives (RocksDB, HyperLevelDB) are similar to Bolt in that
they are libraries bundled into the application, however, their underlying
structure is a log-structured merge-tree (LSM tree). An LSM tree optimizes
random writes by using a write ahead log and multi-tiered, sorted files called
SSTables. Bolt uses a B+tree internally and only a single file. Both approaches
have trade offs.
If you require a high random write throughput (>10,000 w/sec) or you need to use
spinning disks then LevelDB could be a good choice. If your application is
read-heavy or does a lot of range scans then Bolt could be a good choice.
One other important consideration is that LevelDB does not have transactions.
It supports batch writing of key/values pairs and it supports read snapshots
but it will not give you the ability to do a compare-and-swap operation safely.
Bolt supports fully serializable ACID transactions.
### LMDB
Bolt was originally a port of LMDB so it is architecturally similar. Both use
a B+tree, have ACID semantics with fully serializable transactions, and support
lock-free MVCC using a single writer and multiple readers.
The two projects have somewhat diverged. LMDB heavily focuses on raw performance
while Bolt has focused on simplicity and ease of use. For example, LMDB allows
several unsafe actions such as direct writes for the sake of performance. Bolt
opts to disallow actions which can leave the database in a corrupted state. The
only exception to this in Bolt is `DB.NoSync`.
There are also a few differences in API. LMDB requires a maximum mmap size when
opening an `mdb_env` whereas Bolt will handle incremental mmap resizing
automatically. LMDB overloads the getter and setter functions with multiple
flags whereas Bolt splits these specialized cases into their own functions.
## Caveats & Limitations
It's important to pick the right tool for the job and Bolt is no exception.
Here are a few things to note when evaluating and using Bolt:
* Bolt is good for read intensive workloads. Sequential write performance is
also fast but random writes can be slow. You can add a write-ahead log or
[transaction coalescer](https://github.com/boltdb/coalescer) in front of Bolt
to mitigate this issue.
* Bolt uses a B+tree internally so there can be a lot of random page access.
SSDs provide a significant performance boost over spinning disks.
* Try to avoid long running read transactions. Bolt uses copy-on-write so
old pages cannot be reclaimed while an old transaction is using them.
* Byte slices returned from Bolt are only valid during a transaction. Once the
transaction has been committed or rolled back then the memory they point to
can be reused by a new page or can be unmapped from virtual memory and you'll
see an `unexpected fault address` panic when accessing it.
* Be careful when using `Bucket.FillPercent`. Setting a high fill percent for
buckets that have random inserts will cause your database to have very poor
page utilization.
* Use larger buckets in general. Smaller buckets causes poor page utilization
once they become larger than the page size (typically 4KB).
* Bulk loading a lot of random writes into a new bucket can be slow as the
page will not split until the transaction is committed. Randomly inserting
more than 100,000 key/value pairs into a single new bucket in a single
transaction is not advised.
* Bolt uses a memory-mapped file so the underlying operating system handles the
caching of the data. Typically, the OS will cache as much of the file as it
can in memory and will release memory as needed to other processes. This means
that Bolt can show very high memory usage when working with large databases.
However, this is expected and the OS will release memory as needed. Bolt can
handle databases much larger than the available physical RAM.
* The data structures in the Bolt database are memory mapped so the data file
will be endian specific. This means that you cannot copy a Bolt file from a
little endian machine to a big endian machine and have it work. For most
users this is not a concern since most modern CPUs are little endian.
* Because of the way pages are laid out on disk, Bolt cannot truncate data files
and return free pages back to the disk. Instead, Bolt maintains a free list
of unused pages within its data file. These free pages can be reused by later
transactions. This works well for many use cases as databases generally tend
to grow. However, it's important to note that deleting large chunks of data
will not allow you to reclaim that space on disk.
For more information on page allocation, [see this comment][page-allocation].
[page-allocation]: https://github.com/boltdb/bolt/issues/308#issuecomment-74811638
## Other Projects Using Bolt
Below is a list of public, open source projects that use Bolt:
* [Operation Go: A Routine Mission](http://gocode.io) - An online programming game for Golang using Bolt for user accounts and a leaderboard.
* [Bazil](https://github.com/bazillion/bazil) - A file system that lets your data reside where it is most convenient for it to reside.
* [DVID](https://github.com/janelia-flyem/dvid) - Added Bolt as optional storage engine and testing it against Basho-tuned leveldb.
* [Skybox Analytics](https://github.com/skybox/skybox) - A standalone funnel analysis tool for web analytics.
* [Scuttlebutt](https://github.com/benbjohnson/scuttlebutt) - Uses Bolt to store and process all Twitter mentions of GitHub projects.
* [Wiki](https://github.com/peterhellberg/wiki) - A tiny wiki using Goji, BoltDB and Blackfriday.
* [ChainStore](https://github.com/nulayer/chainstore) - Simple key-value interface to a variety of storage engines organized as a chain of operations.
* [MetricBase](https://github.com/msiebuhr/MetricBase) - Single-binary version of Graphite.
* [Gitchain](https://github.com/gitchain/gitchain) - Decentralized, peer-to-peer Git repositories aka "Git meets Bitcoin".
* [event-shuttle](https://github.com/sclasen/event-shuttle) - A Unix system service to collect and reliably deliver messages to Kafka.
* [ipxed](https://github.com/kelseyhightower/ipxed) - Web interface and api for ipxed.
* [BoltStore](https://github.com/yosssi/boltstore) - Session store using Bolt.
* [photosite/session](http://godoc.org/bitbucket.org/kardianos/photosite/session) - Sessions for a photo viewing site.
* [LedisDB](https://github.com/siddontang/ledisdb) - A high performance NoSQL, using Bolt as optional storage.
* [ipLocator](https://github.com/AndreasBriese/ipLocator) - A fast ip-geo-location-server using bolt with bloom filters.
* [cayley](https://github.com/google/cayley) - Cayley is an open-source graph database using Bolt as optional backend.
* [bleve](http://www.blevesearch.com/) - A pure Go search engine similar to ElasticSearch that uses Bolt as the default storage backend.
* [tentacool](https://github.com/optiflows/tentacool) - REST api server to manage system stuff (IP, DNS, Gateway...) on a linux server.
* [SkyDB](https://github.com/skydb/sky) - Behavioral analytics database.
* [Seaweed File System](https://github.com/chrislusf/weed-fs) - Highly scalable distributed key~file system with O(1) disk read.
* [InfluxDB](http://influxdb.com) - Scalable datastore for metrics, events, and real-time analytics.
* [Freehold](http://tshannon.bitbucket.org/freehold/) - An open, secure, and lightweight platform for your files and data.
* [Prometheus Annotation Server](https://github.com/oliver006/prom_annotation_server) - Annotation server for PromDash & Prometheus service monitoring system.
* [Consul](https://github.com/hashicorp/consul) - Consul is service discovery and configuration made easy. Distributed, highly available, and datacenter-aware.
If you are using Bolt in a project please send a pull request to add it to the list.

@ -1,135 +0,0 @@
package bolt
import (
"errors"
"fmt"
"sync"
"time"
)
// Batch calls fn as part of a batch. It behaves similar to Update,
// except:
//
// 1. concurrent Batch calls can be combined into a single Bolt
// transaction.
//
// 2. the function passed to Batch may be called multiple times,
// regardless of whether it returns error or not.
//
// This means that Batch function side effects must be idempotent and
// take permanent effect only after a successful return is seen in
// caller.
//
// Batch is only useful when there are multiple goroutines calling it.
func (db *DB) Batch(fn func(*Tx) error) error {
errCh := make(chan error, 1)
db.batchMu.Lock()
if (db.batch == nil) || (db.batch != nil && len(db.batch.calls) >= db.MaxBatchSize) {
// There is no existing batch, or the existing batch is full; start a new one.
db.batch = &batch{
db: db,
}
db.batch.timer = time.AfterFunc(db.MaxBatchDelay, db.batch.trigger)
}
db.batch.calls = append(db.batch.calls, call{fn: fn, err: errCh})
if len(db.batch.calls) >= db.MaxBatchSize {
// wake up batch, it's ready to run
go db.batch.trigger()
}
db.batchMu.Unlock()
err := <-errCh
if err == trySolo {
err = db.Update(fn)
}
return err
}
type call struct {
fn func(*Tx) error
err chan<- error
}
type batch struct {
db *DB
timer *time.Timer
start sync.Once
calls []call
}
// trigger runs the batch if it hasn't already been run.
func (b *batch) trigger() {
b.start.Do(b.run)
}
// run performs the transactions in the batch and communicates results
// back to DB.Batch.
func (b *batch) run() {
b.db.batchMu.Lock()
b.timer.Stop()
// Make sure no new work is added to this batch, but don't break
// other batches.
if b.db.batch == b {
b.db.batch = nil
}
b.db.batchMu.Unlock()
retry:
for len(b.calls) > 0 {
var failIdx = -1
err := b.db.Update(func(tx *Tx) error {
for i, c := range b.calls {
if err := safelyCall(c.fn, tx); err != nil {
failIdx = i
return err
}
}
return nil
})
if failIdx >= 0 {
// take the failing transaction out of the batch. it's
// safe to shorten b.calls here because db.batch no longer
// points to us, and we hold the mutex anyway.
c := b.calls[failIdx]
b.calls[failIdx], b.calls = b.calls[len(b.calls)-1], b.calls[:len(b.calls)-1]
// tell the submitter re-run it solo, continue with the rest of the batch
c.err <- trySolo
continue retry
}
// pass success, or bolt internal errors, to all callers
for _, c := range b.calls {
if c.err != nil {
c.err <- err
}
}
break retry
}
}
// trySolo is a special sentinel error value used for signaling that a
// transaction function should be re-run. It should never be seen by
// callers.
var trySolo = errors.New("batch function returned an error and should be re-run solo")
type panicked struct {
reason interface{}
}
func (p panicked) Error() string {
if err, ok := p.reason.(error); ok {
return err.Error()
}
return fmt.Sprintf("panic: %v", p.reason)
}
func safelyCall(fn func(*Tx) error, tx *Tx) (err error) {
defer func() {
if p := recover(); p != nil {
err = panicked{p}
}
}()
return fn(tx)
}

@ -1,7 +0,0 @@
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0x7FFFFFFF // 2GB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0xFFFFFFF

@ -1,7 +0,0 @@
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0xFFFFFFFFFFFF // 256TB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0x7FFFFFFF

@ -1,7 +0,0 @@
package bolt
// maxMapSize represents the largest mmap size supported by Bolt.
const maxMapSize = 0x7FFFFFFF // 2GB
// maxAllocSize is the size used when creating array pointers.
const maxAllocSize = 0xFFFFFFF

@ -1,12 +0,0 @@
package bolt
import (
"syscall"
)
var odirect = syscall.O_DIRECT
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return syscall.Fdatasync(int(db.file.Fd()))
}

@ -1,29 +0,0 @@
package bolt
import (
"syscall"
"unsafe"
)
const (
msAsync = 1 << iota // perform asynchronous writes
msSync // perform synchronous writes
msInvalidate // invalidate cached data
)
var odirect int
func msync(db *DB) error {
_, _, errno := syscall.Syscall(syscall.SYS_MSYNC, uintptr(unsafe.Pointer(db.data)), uintptr(db.datasz), msInvalidate)
if errno != 0 {
return errno
}
return nil
}
func fdatasync(db *DB) error {
if db.data != nil {
return msync(db)
}
return db.file.Sync()
}

@ -1,86 +0,0 @@
// +build !windows,!plan9
package bolt
import (
"fmt"
"os"
"syscall"
"time"
"unsafe"
)
// flock acquires an advisory lock on a file descriptor.
func flock(f *os.File, exclusive bool, timeout time.Duration) error {
var t time.Time
for {
// If we're beyond our timeout then return an error.
// This can only occur after we've attempted a flock once.
if t.IsZero() {
t = time.Now()
} else if timeout > 0 && time.Since(t) > timeout {
return ErrTimeout
}
flag := syscall.LOCK_SH
if exclusive {
flag = syscall.LOCK_EX
}
// Otherwise attempt to obtain an exclusive lock.
err := syscall.Flock(int(f.Fd()), flag|syscall.LOCK_NB)
if err == nil {
return nil
} else if err != syscall.EWOULDBLOCK {
return err
}
// Wait for a bit and try again.
time.Sleep(50 * time.Millisecond)
}
}
// funlock releases an advisory lock on a file descriptor.
func funlock(f *os.File) error {
return syscall.Flock(int(f.Fd()), syscall.LOCK_UN)
}
// mmap memory maps a DB's data file.
func mmap(db *DB, sz int) error {
// Truncate and fsync to ensure file size metadata is flushed.
// https://github.com/boltdb/bolt/issues/284
if !db.NoGrowSync && !db.readOnly {
if err := db.file.Truncate(int64(sz)); err != nil {
return fmt.Errorf("file resize error: %s", err)
}
if err := db.file.Sync(); err != nil {
return fmt.Errorf("file sync error: %s", err)
}
}
// Map the data file to memory.
b, err := syscall.Mmap(int(db.file.Fd()), 0, sz, syscall.PROT_READ, syscall.MAP_SHARED)
if err != nil {
return err
}
// Save the original byte slice and convert to a byte array pointer.
db.dataref = b
db.data = (*[maxMapSize]byte)(unsafe.Pointer(&b[0]))
db.datasz = sz
return nil
}
// munmap unmaps a DB's data file from memory.
func munmap(db *DB) error {
// Ignore the unmap if we have no mapped data.
if db.dataref == nil {
return nil
}
// Unmap using the original byte slice.
err := syscall.Munmap(db.dataref)
db.dataref = nil
db.data = nil
db.datasz = 0
return err
}

@ -1,76 +0,0 @@
package bolt
import (
"fmt"
"os"
"syscall"
"time"
"unsafe"
)
var odirect int
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return db.file.Sync()
}
// flock acquires an advisory lock on a file descriptor.
func flock(f *os.File, _ bool, _ time.Duration) error {
return nil
}
// funlock releases an advisory lock on a file descriptor.
func funlock(f *os.File) error {
return nil
}
// mmap memory maps a DB's data file.
// Based on: https://github.com/edsrzf/mmap-go
func mmap(db *DB, sz int) error {
if !db.readOnly {
// Truncate the database to the size of the mmap.
if err := db.file.Truncate(int64(sz)); err != nil {
return fmt.Errorf("truncate: %s", err)
}
}
// Open a file mapping handle.
sizelo := uint32(sz >> 32)
sizehi := uint32(sz) & 0xffffffff
h, errno := syscall.CreateFileMapping(syscall.Handle(db.file.Fd()), nil, syscall.PAGE_READONLY, sizelo, sizehi, nil)
if h == 0 {
return os.NewSyscallError("CreateFileMapping", errno)
}
// Create the memory map.
addr, errno := syscall.MapViewOfFile(h, syscall.FILE_MAP_READ, 0, 0, uintptr(sz))
if addr == 0 {
return os.NewSyscallError("MapViewOfFile", errno)
}
// Close mapping handle.
if err := syscall.CloseHandle(syscall.Handle(h)); err != nil {
return os.NewSyscallError("CloseHandle", err)
}
// Convert to a byte array.
db.data = ((*[maxMapSize]byte)(unsafe.Pointer(addr)))
db.datasz = sz
return nil
}
// munmap unmaps a pointer from a file.
// Based on: https://github.com/edsrzf/mmap-go
func munmap(db *DB) error {
if db.data == nil {
return nil
}
addr := (uintptr)(unsafe.Pointer(&db.data[0]))
if err := syscall.UnmapViewOfFile(addr); err != nil {
return os.NewSyscallError("UnmapViewOfFile", err)
}
return nil
}

@ -1,10 +0,0 @@
// +build !windows,!plan9,!linux,!openbsd
package bolt
var odirect int
// fdatasync flushes written data to a file descriptor.
func fdatasync(db *DB) error {
return db.file.Sync()
}

@ -1,743 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"unsafe"
)
const (
// MaxKeySize is the maximum length of a key, in bytes.
MaxKeySize = 32768
// MaxValueSize is the maximum length of a value, in bytes.
MaxValueSize = 4294967295
)
const (
maxUint = ^uint(0)
minUint = 0
maxInt = int(^uint(0) >> 1)
minInt = -maxInt - 1
)
const bucketHeaderSize = int(unsafe.Sizeof(bucket{}))
const (
minFillPercent = 0.1
maxFillPercent = 1.0
)
// DefaultFillPercent is the percentage that split pages are filled.
// This value can be changed by setting Bucket.FillPercent.
const DefaultFillPercent = 0.5
// Bucket represents a collection of key/value pairs inside the database.
type Bucket struct {
*bucket
tx *Tx // the associated transaction
buckets map[string]*Bucket // subbucket cache
page *page // inline page reference
rootNode *node // materialized node for the root page.
nodes map[pgid]*node // node cache
// Sets the threshold for filling nodes when they split. By default,
// the bucket will fill to 50% but it can be useful to increase this
// amount if you know that your write workloads are mostly append-only.
//
// This is non-persisted across transactions so it must be set in every Tx.
FillPercent float64
}
// bucket represents the on-file representation of a bucket.
// This is stored as the "value" of a bucket key. If the bucket is small enough,
// then its root page can be stored inline in the "value", after the bucket
// header. In the case of inline buckets, the "root" will be 0.
type bucket struct {
root pgid // page id of the bucket's root-level page
sequence uint64 // monotonically incrementing, used by NextSequence()
}
// newBucket returns a new bucket associated with a transaction.
func newBucket(tx *Tx) Bucket {
var b = Bucket{tx: tx, FillPercent: DefaultFillPercent}
if tx.writable {
b.buckets = make(map[string]*Bucket)
b.nodes = make(map[pgid]*node)
}
return b
}
// Tx returns the tx of the bucket.
func (b *Bucket) Tx() *Tx {
return b.tx
}
// Root returns the root of the bucket.
func (b *Bucket) Root() pgid {
return b.root
}
// Writable returns whether the bucket is writable.
func (b *Bucket) Writable() bool {
return b.tx.writable
}
// Cursor creates a cursor associated with the bucket.
// The cursor is only valid as long as the transaction is open.
// Do not use a cursor after the transaction is closed.
func (b *Bucket) Cursor() *Cursor {
// Update transaction statistics.
b.tx.stats.CursorCount++
// Allocate and return a cursor.
return &Cursor{
bucket: b,
stack: make([]elemRef, 0),
}
}
// Bucket retrieves a nested bucket by name.
// Returns nil if the bucket does not exist.
func (b *Bucket) Bucket(name []byte) *Bucket {
if b.buckets != nil {
if child := b.buckets[string(name)]; child != nil {
return child
}
}
// Move cursor to key.
c := b.Cursor()
k, v, flags := c.seek(name)
// Return nil if the key doesn't exist or it is not a bucket.
if !bytes.Equal(name, k) || (flags&bucketLeafFlag) == 0 {
return nil
}
// Otherwise create a bucket and cache it.
var child = b.openBucket(v)
if b.buckets != nil {
b.buckets[string(name)] = child
}
return child
}
// Helper method that re-interprets a sub-bucket value
// from a parent into a Bucket
func (b *Bucket) openBucket(value []byte) *Bucket {
var child = newBucket(b.tx)
// If this is a writable transaction then we need to copy the bucket entry.
// Read-only transactions can point directly at the mmap entry.
if b.tx.writable {
child.bucket = &bucket{}
*child.bucket = *(*bucket)(unsafe.Pointer(&value[0]))
} else {
child.bucket = (*bucket)(unsafe.Pointer(&value[0]))
}
// Save a reference to the inline page if the bucket is inline.
if child.root == 0 {
child.page = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
}
return &child
}
// CreateBucket creates a new bucket at the given key and returns the new bucket.
// Returns an error if the key already exists, if the bucket name is blank, or if the bucket name is too long.
func (b *Bucket) CreateBucket(key []byte) (*Bucket, error) {
if b.tx.db == nil {
return nil, ErrTxClosed
} else if !b.tx.writable {
return nil, ErrTxNotWritable
} else if len(key) == 0 {
return nil, ErrBucketNameRequired
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if there is an existing key.
if bytes.Equal(key, k) {
if (flags & bucketLeafFlag) != 0 {
return nil, ErrBucketExists
} else {
return nil, ErrIncompatibleValue
}
}
// Create empty, inline bucket.
var bucket = Bucket{
bucket: &bucket{},
rootNode: &node{isLeaf: true},
FillPercent: DefaultFillPercent,
}
var value = bucket.write()
// Insert into node.
key = cloneBytes(key)
c.node().put(key, key, value, 0, bucketLeafFlag)
// Since subbuckets are not allowed on inline buckets, we need to
// dereference the inline page, if it exists. This will cause the bucket
// to be treated as a regular, non-inline bucket for the rest of the tx.
b.page = nil
return b.Bucket(key), nil
}
// CreateBucketIfNotExists creates a new bucket if it doesn't already exist and returns a reference to it.
// Returns an error if the bucket name is blank, or if the bucket name is too long.
func (b *Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error) {
child, err := b.CreateBucket(key)
if err == ErrBucketExists {
return b.Bucket(key), nil
} else if err != nil {
return nil, err
}
return child, nil
}
// DeleteBucket deletes a bucket at the given key.
// Returns an error if the bucket does not exists, or if the key represents a non-bucket value.
func (b *Bucket) DeleteBucket(key []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if bucket doesn't exist or is not a bucket.
if !bytes.Equal(key, k) {
return ErrBucketNotFound
} else if (flags & bucketLeafFlag) == 0 {
return ErrIncompatibleValue
}
// Recursively delete all child buckets.
child := b.Bucket(key)
err := child.ForEach(func(k, v []byte) error {
if v == nil {
if err := child.DeleteBucket(k); err != nil {
return fmt.Errorf("delete bucket: %s", err)
}
}
return nil
})
if err != nil {
return err
}
// Remove cached copy.
delete(b.buckets, string(key))
// Release all bucket pages to freelist.
child.nodes = nil
child.rootNode = nil
child.free()
// Delete the node if we have a matching key.
c.node().del(key)
return nil
}
// Get retrieves the value for a key in the bucket.
// Returns a nil value if the key does not exist or if the key is a nested bucket.
// The returned value is only valid for the life of the transaction.
func (b *Bucket) Get(key []byte) []byte {
k, v, flags := b.Cursor().seek(key)
// Return nil if this is a bucket.
if (flags & bucketLeafFlag) != 0 {
return nil
}
// If our target node isn't the same key as what's passed in then return nil.
if !bytes.Equal(key, k) {
return nil
}
return v
}
// Put sets the value for a key in the bucket.
// If the key exist then its previous value will be overwritten.
// Returns an error if the bucket was created from a read-only transaction, if the key is blank, if the key is too large, or if the value is too large.
func (b *Bucket) Put(key []byte, value []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
} else if len(key) == 0 {
return ErrKeyRequired
} else if len(key) > MaxKeySize {
return ErrKeyTooLarge
} else if int64(len(value)) > MaxValueSize {
return ErrValueTooLarge
}
// Move cursor to correct position.
c := b.Cursor()
k, _, flags := c.seek(key)
// Return an error if there is an existing key with a bucket value.
if bytes.Equal(key, k) && (flags&bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
// Insert into node.
key = cloneBytes(key)
c.node().put(key, key, value, 0, 0)
return nil
}
// Delete removes a key from the bucket.
// If the key does not exist then nothing is done and a nil error is returned.
// Returns an error if the bucket was created from a read-only transaction.
func (b *Bucket) Delete(key []byte) error {
if b.tx.db == nil {
return ErrTxClosed
} else if !b.Writable() {
return ErrTxNotWritable
}
// Move cursor to correct position.
c := b.Cursor()
_, _, flags := c.seek(key)
// Return an error if there is already existing bucket value.
if (flags & bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
// Delete the node if we have a matching key.
c.node().del(key)
return nil
}
// NextSequence returns an autoincrementing integer for the bucket.
func (b *Bucket) NextSequence() (uint64, error) {
if b.tx.db == nil {
return 0, ErrTxClosed
} else if !b.Writable() {
return 0, ErrTxNotWritable
}
// Materialize the root node if it hasn't been already so that the
// bucket will be saved during commit.
if b.rootNode == nil {
_ = b.node(b.root, nil)
}
// Increment and return the sequence.
b.bucket.sequence++
return b.bucket.sequence, nil
}
// ForEach executes a function for each key/value pair in a bucket.
// If the provided function returns an error then the iteration is stopped and
// the error is returned to the caller.
func (b *Bucket) ForEach(fn func(k, v []byte) error) error {
if b.tx.db == nil {
return ErrTxClosed
}
c := b.Cursor()
for k, v := c.First(); k != nil; k, v = c.Next() {
if err := fn(k, v); err != nil {
return err
}
}
return nil
}
// Stat returns stats on a bucket.
func (b *Bucket) Stats() BucketStats {
var s, subStats BucketStats
pageSize := b.tx.db.pageSize
s.BucketN += 1
if b.root == 0 {
s.InlineBucketN += 1
}
b.forEachPage(func(p *page, depth int) {
if (p.flags & leafPageFlag) != 0 {
s.KeyN += int(p.count)
// used totals the used bytes for the page
used := pageHeaderSize
if p.count != 0 {
// If page has any elements, add all element headers.
used += leafPageElementSize * int(p.count-1)
// Add all element key, value sizes.
// The computation takes advantage of the fact that the position
// of the last element's key/value equals to the total of the sizes
// of all previous elements' keys and values.
// It also includes the last element's header.
lastElement := p.leafPageElement(p.count - 1)
used += int(lastElement.pos + lastElement.ksize + lastElement.vsize)
}
if b.root == 0 {
// For inlined bucket just update the inline stats
s.InlineBucketInuse += used
} else {
// For non-inlined bucket update all the leaf stats
s.LeafPageN++
s.LeafInuse += used
s.LeafOverflowN += int(p.overflow)
// Collect stats from sub-buckets.
// Do that by iterating over all element headers
// looking for the ones with the bucketLeafFlag.
for i := uint16(0); i < p.count; i++ {
e := p.leafPageElement(i)
if (e.flags & bucketLeafFlag) != 0 {
// For any bucket element, open the element value
// and recursively call Stats on the contained bucket.
subStats.Add(b.openBucket(e.value()).Stats())
}
}
}
} else if (p.flags & branchPageFlag) != 0 {
s.BranchPageN++
lastElement := p.branchPageElement(p.count - 1)
// used totals the used bytes for the page
// Add header and all element headers.
used := pageHeaderSize + (branchPageElementSize * int(p.count-1))
// Add size of all keys and values.
// Again, use the fact that last element's position equals to
// the total of key, value sizes of all previous elements.
used += int(lastElement.pos + lastElement.ksize)
s.BranchInuse += used
s.BranchOverflowN += int(p.overflow)
}
// Keep track of maximum page depth.
if depth+1 > s.Depth {
s.Depth = (depth + 1)
}
})
// Alloc stats can be computed from page counts and pageSize.
s.BranchAlloc = (s.BranchPageN + s.BranchOverflowN) * pageSize
s.LeafAlloc = (s.LeafPageN + s.LeafOverflowN) * pageSize
// Add the max depth of sub-buckets to get total nested depth.
s.Depth += subStats.Depth
// Add the stats for all sub-buckets
s.Add(subStats)
return s
}
// forEachPage iterates over every page in a bucket, including inline pages.
func (b *Bucket) forEachPage(fn func(*page, int)) {
// If we have an inline page then just use that.
if b.page != nil {
fn(b.page, 0)
return
}
// Otherwise traverse the page hierarchy.
b.tx.forEachPage(b.root, 0, fn)
}
// forEachPageNode iterates over every page (or node) in a bucket.
// This also includes inline pages.
func (b *Bucket) forEachPageNode(fn func(*page, *node, int)) {
// If we have an inline page or root node then just use that.
if b.page != nil {
fn(b.page, nil, 0)
return
}
b._forEachPageNode(b.root, 0, fn)
}
func (b *Bucket) _forEachPageNode(pgid pgid, depth int, fn func(*page, *node, int)) {
var p, n = b.pageNode(pgid)
// Execute function.
fn(p, n, depth)
// Recursively loop over children.
if p != nil {
if (p.flags & branchPageFlag) != 0 {
for i := 0; i < int(p.count); i++ {
elem := p.branchPageElement(uint16(i))
b._forEachPageNode(elem.pgid, depth+1, fn)
}
}
} else {
if !n.isLeaf {
for _, inode := range n.inodes {
b._forEachPageNode(inode.pgid, depth+1, fn)
}
}
}
}
// spill writes all the nodes for this bucket to dirty pages.
func (b *Bucket) spill() error {
// Spill all child buckets first.
for name, child := range b.buckets {
// If the child bucket is small enough and it has no child buckets then
// write it inline into the parent bucket's page. Otherwise spill it
// like a normal bucket and make the parent value a pointer to the page.
var value []byte
if child.inlineable() {
child.free()
value = child.write()
} else {
if err := child.spill(); err != nil {
return err
}
// Update the child bucket header in this bucket.
value = make([]byte, unsafe.Sizeof(bucket{}))
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
*bucket = *child.bucket
}
// Skip writing the bucket if there are no materialized nodes.
if child.rootNode == nil {
continue
}
// Update parent node.
var c = b.Cursor()
k, _, flags := c.seek([]byte(name))
if !bytes.Equal([]byte(name), k) {
panic(fmt.Sprintf("misplaced bucket header: %x -> %x", []byte(name), k))
}
if flags&bucketLeafFlag == 0 {
panic(fmt.Sprintf("unexpected bucket header flag: %x", flags))
}
c.node().put([]byte(name), []byte(name), value, 0, bucketLeafFlag)
}
// Ignore if there's not a materialized root node.
if b.rootNode == nil {
return nil
}
// Spill nodes.
if err := b.rootNode.spill(); err != nil {
return err
}
b.rootNode = b.rootNode.root()
// Update the root node for this bucket.
if b.rootNode.pgid >= b.tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", b.rootNode.pgid, b.tx.meta.pgid))
}
b.root = b.rootNode.pgid
return nil
}
// inlineable returns true if a bucket is small enough to be written inline
// and if it contains no subbuckets. Otherwise returns false.
func (b *Bucket) inlineable() bool {
var n = b.rootNode
// Bucket must only contain a single leaf node.
if n == nil || !n.isLeaf {
return false
}
// Bucket is not inlineable if it contains subbuckets or if it goes beyond
// our threshold for inline bucket size.
var size = pageHeaderSize
for _, inode := range n.inodes {
size += leafPageElementSize + len(inode.key) + len(inode.value)
if inode.flags&bucketLeafFlag != 0 {
return false
} else if size > b.maxInlineBucketSize() {
return false
}
}
return true
}
// Returns the maximum total size of a bucket to make it a candidate for inlining.
func (b *Bucket) maxInlineBucketSize() int {
return b.tx.db.pageSize / 4
}
// write allocates and writes a bucket to a byte slice.
func (b *Bucket) write() []byte {
// Allocate the appropriate size.
var n = b.rootNode
var value = make([]byte, bucketHeaderSize+n.size())
// Write a bucket header.
var bucket = (*bucket)(unsafe.Pointer(&value[0]))
*bucket = *b.bucket
// Convert byte slice to a fake page and write the root node.
var p = (*page)(unsafe.Pointer(&value[bucketHeaderSize]))
n.write(p)
return value
}
// rebalance attempts to balance all nodes.
func (b *Bucket) rebalance() {
for _, n := range b.nodes {
n.rebalance()
}
for _, child := range b.buckets {
child.rebalance()
}
}
// node creates a node from a page and associates it with a given parent.
func (b *Bucket) node(pgid pgid, parent *node) *node {
_assert(b.nodes != nil, "nodes map expected")
// Retrieve node if it's already been created.
if n := b.nodes[pgid]; n != nil {
return n
}
// Otherwise create a node and cache it.
n := &node{bucket: b, parent: parent}
if parent == nil {
b.rootNode = n
} else {
parent.children = append(parent.children, n)
}
// Use the inline page if this is an inline bucket.
var p = b.page
if p == nil {
p = b.tx.page(pgid)
}
// Read the page into the node and cache it.
n.read(p)
b.nodes[pgid] = n
// Update statistics.
b.tx.stats.NodeCount++
return n
}
// free recursively frees all pages in the bucket.
func (b *Bucket) free() {
if b.root == 0 {
return
}
var tx = b.tx
b.forEachPageNode(func(p *page, n *node, _ int) {
if p != nil {
tx.db.freelist.free(tx.meta.txid, p)
} else {
n.free()
}
})
b.root = 0
}
// dereference removes all references to the old mmap.
func (b *Bucket) dereference() {
if b.rootNode != nil {
b.rootNode.root().dereference()
}
for _, child := range b.buckets {
child.dereference()
}
}
// pageNode returns the in-memory node, if it exists.
// Otherwise returns the underlying page.
func (b *Bucket) pageNode(id pgid) (*page, *node) {
// Inline buckets have a fake page embedded in their value so treat them
// differently. We'll return the rootNode (if available) or the fake page.
if b.root == 0 {
if id != 0 {
panic(fmt.Sprintf("inline bucket non-zero page access(2): %d != 0", id))
}
if b.rootNode != nil {
return nil, b.rootNode
}
return b.page, nil
}
// Check the node cache for non-inline buckets.
if b.nodes != nil {
if n := b.nodes[id]; n != nil {
return nil, n
}
}
// Finally lookup the page from the transaction if no node is materialized.
return b.tx.page(id), nil
}
// BucketStats records statistics about resources used by a bucket.
type BucketStats struct {
// Page count statistics.
BranchPageN int // number of logical branch pages
BranchOverflowN int // number of physical branch overflow pages
LeafPageN int // number of logical leaf pages
LeafOverflowN int // number of physical leaf overflow pages
// Tree statistics.
KeyN int // number of keys/value pairs
Depth int // number of levels in B+tree
// Page size utilization.
BranchAlloc int // bytes allocated for physical branch pages
BranchInuse int // bytes actually used for branch data
LeafAlloc int // bytes allocated for physical leaf pages
LeafInuse int // bytes actually used for leaf data
// Bucket statistics
BucketN int // total number of buckets including the top bucket
InlineBucketN int // total number on inlined buckets
InlineBucketInuse int // bytes used for inlined buckets (also accounted for in LeafInuse)
}
func (s *BucketStats) Add(other BucketStats) {
s.BranchPageN += other.BranchPageN
s.BranchOverflowN += other.BranchOverflowN
s.LeafPageN += other.LeafPageN
s.LeafOverflowN += other.LeafOverflowN
s.KeyN += other.KeyN
if s.Depth < other.Depth {
s.Depth = other.Depth
}
s.BranchAlloc += other.BranchAlloc
s.BranchInuse += other.BranchInuse
s.LeafAlloc += other.LeafAlloc
s.LeafInuse += other.LeafInuse
s.BucketN += other.BucketN
s.InlineBucketN += other.InlineBucketN
s.InlineBucketInuse += other.InlineBucketInuse
}
// cloneBytes returns a copy of a given slice.
func cloneBytes(v []byte) []byte {
var clone = make([]byte, len(v))
copy(clone, v)
return clone
}

File diff suppressed because it is too large Load Diff

@ -1,384 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"sort"
)
// Cursor represents an iterator that can traverse over all key/value pairs in a bucket in sorted order.
// Cursors see nested buckets with value == nil.
// Cursors can be obtained from a transaction and are valid as long as the transaction is open.
//
// Keys and values returned from the cursor are only valid for the life of the transaction.
//
// Changing data while traversing with a cursor may cause it to be invalidated
// and return unexpected keys and/or values. You must reposition your cursor
// after mutating data.
type Cursor struct {
bucket *Bucket
stack []elemRef
}
// Bucket returns the bucket that this cursor was created from.
func (c *Cursor) Bucket() *Bucket {
return c.bucket
}
// First moves the cursor to the first item in the bucket and returns its key and value.
// If the bucket is empty then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) First() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
c.stack = c.stack[:0]
p, n := c.bucket.pageNode(c.bucket.root)
c.stack = append(c.stack, elemRef{page: p, node: n, index: 0})
c.first()
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Last moves the cursor to the last item in the bucket and returns its key and value.
// If the bucket is empty then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Last() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
c.stack = c.stack[:0]
p, n := c.bucket.pageNode(c.bucket.root)
ref := elemRef{page: p, node: n}
ref.index = ref.count() - 1
c.stack = append(c.stack, ref)
c.last()
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Next moves the cursor to the next item in the bucket and returns its key and value.
// If the cursor is at the end of the bucket then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Next() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
k, v, flags := c.next()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Prev moves the cursor to the previous item in the bucket and returns its key and value.
// If the cursor is at the beginning of the bucket then a nil key and value are returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Prev() (key []byte, value []byte) {
_assert(c.bucket.tx.db != nil, "tx closed")
// Attempt to move back one element until we're successful.
// Move up the stack as we hit the beginning of each page in our stack.
for i := len(c.stack) - 1; i >= 0; i-- {
elem := &c.stack[i]
if elem.index > 0 {
elem.index--
break
}
c.stack = c.stack[:i]
}
// If we've hit the end then return nil.
if len(c.stack) == 0 {
return nil, nil
}
// Move down the stack to find the last element of the last leaf under this branch.
c.last()
k, v, flags := c.keyValue()
if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Seek moves the cursor to a given key and returns it.
// If the key does not exist then the next key is used. If no keys
// follow, a nil key is returned.
// The returned key and value are only valid for the life of the transaction.
func (c *Cursor) Seek(seek []byte) (key []byte, value []byte) {
k, v, flags := c.seek(seek)
// If we ended up after the last element of a page then move to the next one.
if ref := &c.stack[len(c.stack)-1]; ref.index >= ref.count() {
k, v, flags = c.next()
}
if k == nil {
return nil, nil
} else if (flags & uint32(bucketLeafFlag)) != 0 {
return k, nil
}
return k, v
}
// Delete removes the current key/value under the cursor from the bucket.
// Delete fails if current key/value is a bucket or if the transaction is not writable.
func (c *Cursor) Delete() error {
if c.bucket.tx.db == nil {
return ErrTxClosed
} else if !c.bucket.Writable() {
return ErrTxNotWritable
}
key, _, flags := c.keyValue()
// Return an error if current value is a bucket.
if (flags & bucketLeafFlag) != 0 {
return ErrIncompatibleValue
}
c.node().del(key)
return nil
}
// seek moves the cursor to a given key and returns it.
// If the key does not exist then the next key is used.
func (c *Cursor) seek(seek []byte) (key []byte, value []byte, flags uint32) {
_assert(c.bucket.tx.db != nil, "tx closed")
// Start from root page/node and traverse to correct page.
c.stack = c.stack[:0]
c.search(seek, c.bucket.root)
ref := &c.stack[len(c.stack)-1]
// If the cursor is pointing to the end of page/node then return nil.
if ref.index >= ref.count() {
return nil, nil, 0
}
// If this is a bucket then return a nil value.
return c.keyValue()
}
// first moves the cursor to the first leaf element under the last page in the stack.
func (c *Cursor) first() {
for {
// Exit when we hit a leaf page.
var ref = &c.stack[len(c.stack)-1]
if ref.isLeaf() {
break
}
// Keep adding pages pointing to the first element to the stack.
var pgid pgid
if ref.node != nil {
pgid = ref.node.inodes[ref.index].pgid
} else {
pgid = ref.page.branchPageElement(uint16(ref.index)).pgid
}
p, n := c.bucket.pageNode(pgid)
c.stack = append(c.stack, elemRef{page: p, node: n, index: 0})
}
}
// last moves the cursor to the last leaf element under the last page in the stack.
func (c *Cursor) last() {
for {
// Exit when we hit a leaf page.
ref := &c.stack[len(c.stack)-1]
if ref.isLeaf() {
break
}
// Keep adding pages pointing to the last element in the stack.
var pgid pgid
if ref.node != nil {
pgid = ref.node.inodes[ref.index].pgid
} else {
pgid = ref.page.branchPageElement(uint16(ref.index)).pgid
}
p, n := c.bucket.pageNode(pgid)
var nextRef = elemRef{page: p, node: n}
nextRef.index = nextRef.count() - 1
c.stack = append(c.stack, nextRef)
}
}
// next moves to the next leaf element and returns the key and value.
// If the cursor is at the last leaf element then it stays there and returns nil.
func (c *Cursor) next() (key []byte, value []byte, flags uint32) {
// Attempt to move over one element until we're successful.
// Move up the stack as we hit the end of each page in our stack.
var i int
for i = len(c.stack) - 1; i >= 0; i-- {
elem := &c.stack[i]
if elem.index < elem.count()-1 {
elem.index++
break
}
}
// If we've hit the root page then stop and return. This will leave the
// cursor on the last element of the last page.
if i == -1 {
return nil, nil, 0
}
// Otherwise start from where we left off in the stack and find the
// first element of the first leaf page.
c.stack = c.stack[:i+1]
c.first()
return c.keyValue()
}
// search recursively performs a binary search against a given page/node until it finds a given key.
func (c *Cursor) search(key []byte, pgid pgid) {
p, n := c.bucket.pageNode(pgid)
if p != nil && (p.flags&(branchPageFlag|leafPageFlag)) == 0 {
panic(fmt.Sprintf("invalid page type: %d: %x", p.id, p.flags))
}
e := elemRef{page: p, node: n}
c.stack = append(c.stack, e)
// If we're on a leaf page/node then find the specific node.
if e.isLeaf() {
c.nsearch(key)
return
}
if n != nil {
c.searchNode(key, n)
return
}
c.searchPage(key, p)
}
func (c *Cursor) searchNode(key []byte, n *node) {
var exact bool
index := sort.Search(len(n.inodes), func(i int) bool {
// TODO(benbjohnson): Optimize this range search. It's a bit hacky right now.
// sort.Search() finds the lowest index where f() != -1 but we need the highest index.
ret := bytes.Compare(n.inodes[i].key, key)
if ret == 0 {
exact = true
}
return ret != -1
})
if !exact && index > 0 {
index--
}
c.stack[len(c.stack)-1].index = index
// Recursively search to the next page.
c.search(key, n.inodes[index].pgid)
}
func (c *Cursor) searchPage(key []byte, p *page) {
// Binary search for the correct range.
inodes := p.branchPageElements()
var exact bool
index := sort.Search(int(p.count), func(i int) bool {
// TODO(benbjohnson): Optimize this range search. It's a bit hacky right now.
// sort.Search() finds the lowest index where f() != -1 but we need the highest index.
ret := bytes.Compare(inodes[i].key(), key)
if ret == 0 {
exact = true
}
return ret != -1
})
if !exact && index > 0 {
index--
}
c.stack[len(c.stack)-1].index = index
// Recursively search to the next page.
c.search(key, inodes[index].pgid)
}
// nsearch searches the leaf node on the top of the stack for a key.
func (c *Cursor) nsearch(key []byte) {
e := &c.stack[len(c.stack)-1]
p, n := e.page, e.node
// If we have a node then search its inodes.
if n != nil {
index := sort.Search(len(n.inodes), func(i int) bool {
return bytes.Compare(n.inodes[i].key, key) != -1
})
e.index = index
return
}
// If we have a page then search its leaf elements.
inodes := p.leafPageElements()
index := sort.Search(int(p.count), func(i int) bool {
return bytes.Compare(inodes[i].key(), key) != -1
})
e.index = index
}
// keyValue returns the key and value of the current leaf element.
func (c *Cursor) keyValue() ([]byte, []byte, uint32) {
ref := &c.stack[len(c.stack)-1]
if ref.count() == 0 || ref.index >= ref.count() {
return nil, nil, 0
}
// Retrieve value from node.
if ref.node != nil {
inode := &ref.node.inodes[ref.index]
return inode.key, inode.value, inode.flags
}
// Or retrieve value from page.
elem := ref.page.leafPageElement(uint16(ref.index))
return elem.key(), elem.value(), elem.flags
}
// node returns the node that the cursor is currently positioned on.
func (c *Cursor) node() *node {
_assert(len(c.stack) > 0, "accessing a node with a zero-length cursor stack")
// If the top of the stack is a leaf node then just return it.
if ref := &c.stack[len(c.stack)-1]; ref.node != nil && ref.isLeaf() {
return ref.node
}
// Start from root and traverse down the hierarchy.
var n = c.stack[0].node
if n == nil {
n = c.bucket.node(c.stack[0].page.id, nil)
}
for _, ref := range c.stack[:len(c.stack)-1] {
_assert(!n.isLeaf, "expected branch node")
n = n.childAt(int(ref.index))
}
_assert(n.isLeaf, "expected leaf node")
return n
}
// elemRef represents a reference to an element on a given page/node.
type elemRef struct {
page *page
node *node
index int
}
// isLeaf returns whether the ref is pointing at a leaf page/node.
func (r *elemRef) isLeaf() bool {
if r.node != nil {
return r.node.isLeaf
}
return (r.page.flags & leafPageFlag) != 0
}
// count returns the number of inodes or page elements.
func (r *elemRef) count() int {
if r.node != nil {
return len(r.node.inodes)
}
return int(r.page.count)
}

792
vendor/github.com/boltdb/bolt/db.go generated vendored

@ -1,792 +0,0 @@
package bolt
import (
"fmt"
"hash/fnv"
"os"
"runtime"
"runtime/debug"
"strings"
"sync"
"time"
"unsafe"
)
// The largest step that can be taken when remapping the mmap.
const maxMmapStep = 1 << 30 // 1GB
// The data file format version.
const version = 2
// Represents a marker value to indicate that a file is a Bolt DB.
const magic uint32 = 0xED0CDAED
// IgnoreNoSync specifies whether the NoSync field of a DB is ignored when
// syncing changes to a file. This is required as some operating systems,
// such as OpenBSD, do not have a unified buffer cache (UBC) and writes
// must be synchronzied using the msync(2) syscall.
const IgnoreNoSync = runtime.GOOS == "openbsd"
// Default values if not set in a DB instance.
const (
DefaultMaxBatchSize int = 1000
DefaultMaxBatchDelay = 10 * time.Millisecond
)
// DB represents a collection of buckets persisted to a file on disk.
// All data access is performed through transactions which can be obtained through the DB.
// All the functions on DB will return a ErrDatabaseNotOpen if accessed before Open() is called.
type DB struct {
// When enabled, the database will perform a Check() after every commit.
// A panic is issued if the database is in an inconsistent state. This
// flag has a large performance impact so it should only be used for
// debugging purposes.
StrictMode bool
// Setting the NoSync flag will cause the database to skip fsync()
// calls after each commit. This can be useful when bulk loading data
// into a database and you can restart the bulk load in the event of
// a system failure or database corruption. Do not set this flag for
// normal use.
//
// If the package global IgnoreNoSync constant is true, this value is
// ignored. See the comment on that constant for more details.
//
// THIS IS UNSAFE. PLEASE USE WITH CAUTION.
NoSync bool
// When true, skips the truncate call when growing the database.
// Setting this to true is only safe on non-ext3/ext4 systems.
// Skipping truncation avoids preallocation of hard drive space and
// bypasses a truncate() and fsync() syscall on remapping.
//
// https://github.com/boltdb/bolt/issues/284
NoGrowSync bool
// MaxBatchSize is the maximum size of a batch. Default value is
// copied from DefaultMaxBatchSize in Open.
//
// If <=0, disables batching.
//
// Do not change concurrently with calls to Batch.
MaxBatchSize int
// MaxBatchDelay is the maximum delay before a batch starts.
// Default value is copied from DefaultMaxBatchDelay in Open.
//
// If <=0, effectively disables batching.
//
// Do not change concurrently with calls to Batch.
MaxBatchDelay time.Duration
path string
file *os.File
dataref []byte // mmap'ed readonly, write throws SEGV
data *[maxMapSize]byte
datasz int
meta0 *meta
meta1 *meta
pageSize int
opened bool
rwtx *Tx
txs []*Tx
freelist *freelist
stats Stats
batchMu sync.Mutex
batch *batch
rwlock sync.Mutex // Allows only one writer at a time.
metalock sync.Mutex // Protects meta page access.
mmaplock sync.RWMutex // Protects mmap access during remapping.
statlock sync.RWMutex // Protects stats access.
ops struct {
writeAt func(b []byte, off int64) (n int, err error)
}
// Read only mode.
// When true, Update() and Begin(true) return ErrDatabaseReadOnly immediately.
readOnly bool
}
// Path returns the path to currently open database file.
func (db *DB) Path() string {
return db.path
}
// GoString returns the Go string representation of the database.
func (db *DB) GoString() string {
return fmt.Sprintf("bolt.DB{path:%q}", db.path)
}
// String returns the string representation of the database.
func (db *DB) String() string {
return fmt.Sprintf("DB<%q>", db.path)
}
// Open creates and opens a database at the given path.
// If the file does not exist then it will be created automatically.
// Passing in nil options will cause Bolt to open the database with the default options.
func Open(path string, mode os.FileMode, options *Options) (*DB, error) {
var db = &DB{opened: true}
// Set default options if no options are provided.
if options == nil {
options = DefaultOptions
}
db.NoGrowSync = options.NoGrowSync
// Set default values for later DB operations.
db.MaxBatchSize = DefaultMaxBatchSize
db.MaxBatchDelay = DefaultMaxBatchDelay
flag := os.O_RDWR
if options.ReadOnly {
flag = os.O_RDONLY
db.readOnly = true
}
// Open data file and separate sync handler for metadata writes.
db.path = path
var err error
if db.file, err = os.OpenFile(db.path, flag|os.O_CREATE, mode); err != nil {
_ = db.close()
return nil, err
}
// Lock file so that other processes using Bolt in read-write mode cannot
// use the database at the same time. This would cause corruption since
// the two processes would write meta pages and free pages separately.
// The database file is locked exclusively (only one process can grab the lock)
// if !options.ReadOnly.
// The database file is locked using the shared lock (more than one process may
// hold a lock at the same time) otherwise (options.ReadOnly is set).
if err := flock(db.file, !db.readOnly, options.Timeout); err != nil {
_ = db.close()
return nil, err
}
// Default values for test hooks
db.ops.writeAt = db.file.WriteAt
// Initialize the database if it doesn't exist.
if info, err := db.file.Stat(); err != nil {
return nil, fmt.Errorf("stat error: %s", err)
} else if info.Size() == 0 {
// Initialize new files with meta pages.
if err := db.init(); err != nil {
return nil, err
}
} else {
// Read the first meta page to determine the page size.
var buf [0x1000]byte
if _, err := db.file.ReadAt(buf[:], 0); err == nil {
m := db.pageInBuffer(buf[:], 0).meta()
if err := m.validate(); err != nil {
return nil, fmt.Errorf("meta0 error: %s", err)
}
db.pageSize = int(m.pageSize)
}
}
// Memory map the data file.
if err := db.mmap(0); err != nil {
_ = db.close()
return nil, err
}
// Read in the freelist.
db.freelist = newFreelist()
db.freelist.read(db.page(db.meta().freelist))
// Mark the database as opened and return.
return db, nil
}
// mmap opens the underlying memory-mapped file and initializes the meta references.
// minsz is the minimum size that the new mmap can be.
func (db *DB) mmap(minsz int) error {
db.mmaplock.Lock()
defer db.mmaplock.Unlock()
info, err := db.file.Stat()
if err != nil {
return fmt.Errorf("mmap stat error: %s", err)
} else if int(info.Size()) < db.pageSize*2 {
return fmt.Errorf("file size too small")
}
// Ensure the size is at least the minimum size.
var size = int(info.Size())
if size < minsz {
size = minsz
}
size, err = db.mmapSize(size)
if err != nil {
return err
}
// Dereference all mmap references before unmapping.
if db.rwtx != nil {
db.rwtx.root.dereference()
}
// Unmap existing data before continuing.
if err := db.munmap(); err != nil {
return err
}
// Memory-map the data file as a byte slice.
if err := mmap(db, size); err != nil {
return err
}
// Save references to the meta pages.
db.meta0 = db.page(0).meta()
db.meta1 = db.page(1).meta()
// Validate the meta pages.
if err := db.meta0.validate(); err != nil {
return fmt.Errorf("meta0 error: %s", err)
}
if err := db.meta1.validate(); err != nil {
return fmt.Errorf("meta1 error: %s", err)
}
return nil
}
// munmap unmaps the data file from memory.
func (db *DB) munmap() error {
if err := munmap(db); err != nil {
return fmt.Errorf("unmap error: " + err.Error())
}
return nil
}
// mmapSize determines the appropriate size for the mmap given the current size
// of the database. The minimum size is 1MB and doubles until it reaches 1GB.
// Returns an error if the new mmap size is greater than the max allowed.
func (db *DB) mmapSize(size int) (int, error) {
// Double the size from 32KB until 1GB.
for i := uint(15); i <= 30; i++ {
if size <= 1<<i {
return 1 << i, nil
}
}
// Verify the requested size is not above the maximum allowed.
if size > maxMapSize {
return 0, fmt.Errorf("mmap too large")
}
// If larger than 1GB then grow by 1GB at a time.
sz := int64(size)
if remainder := sz % int64(maxMmapStep); remainder > 0 {
sz += int64(maxMmapStep) - remainder
}
// Ensure that the mmap size is a multiple of the page size.
// This should always be true since we're incrementing in MBs.
pageSize := int64(db.pageSize)
if (sz % pageSize) != 0 {
sz = ((sz / pageSize) + 1) * pageSize
}
// If we've exceeded the max size then only grow up to the max size.
if sz > maxMapSize {
sz = maxMapSize
}
return int(sz), nil
}
// init creates a new database file and initializes its meta pages.
func (db *DB) init() error {
// Set the page size to the OS page size.
db.pageSize = os.Getpagesize()
// Create two meta pages on a buffer.
buf := make([]byte, db.pageSize*4)
for i := 0; i < 2; i++ {
p := db.pageInBuffer(buf[:], pgid(i))
p.id = pgid(i)
p.flags = metaPageFlag
// Initialize the meta page.
m := p.meta()
m.magic = magic
m.version = version
m.pageSize = uint32(db.pageSize)
m.freelist = 2
m.root = bucket{root: 3}
m.pgid = 4
m.txid = txid(i)
}
// Write an empty freelist at page 3.
p := db.pageInBuffer(buf[:], pgid(2))
p.id = pgid(2)
p.flags = freelistPageFlag
p.count = 0
// Write an empty leaf page at page 4.
p = db.pageInBuffer(buf[:], pgid(3))
p.id = pgid(3)
p.flags = leafPageFlag
p.count = 0
// Write the buffer to our data file.
if _, err := db.ops.writeAt(buf, 0); err != nil {
return err
}
if err := fdatasync(db); err != nil {
return err
}
return nil
}
// Close releases all database resources.
// All transactions must be closed before closing the database.
func (db *DB) Close() error {
db.rwlock.Lock()
defer db.rwlock.Unlock()
db.metalock.Lock()
defer db.metalock.Unlock()
db.mmaplock.RLock()
defer db.mmaplock.RUnlock()
return db.close()
}
func (db *DB) close() error {
db.opened = false
db.freelist = nil
db.path = ""
// Clear ops.
db.ops.writeAt = nil
// Close the mmap.
if err := db.munmap(); err != nil {
return err
}
// Close file handles.
if db.file != nil {
// No need to unlock read-only file.
if !db.readOnly {
// Unlock the file.
_ = funlock(db.file)
}
// Close the file descriptor.
if err := db.file.Close(); err != nil {
return fmt.Errorf("db file close: %s", err)
}
db.file = nil
}
return nil
}
// Begin starts a new transaction.
// Multiple read-only transactions can be used concurrently but only one
// write transaction can be used at a time. Starting multiple write transactions
// will cause the calls to block and be serialized until the current write
// transaction finishes.
//
// Transactions should not be depedent on one another. Opening a read
// transaction and a write transaction in the same goroutine can cause the
// writer to deadlock because the database periodically needs to re-mmap itself
// as it grows and it cannot do that while a read transaction is open.
//
// IMPORTANT: You must close read-only transactions after you are finished or
// else the database will not reclaim old pages.
func (db *DB) Begin(writable bool) (*Tx, error) {
if writable {
return db.beginRWTx()
}
return db.beginTx()
}
func (db *DB) beginTx() (*Tx, error) {
// Lock the meta pages while we initialize the transaction. We obtain
// the meta lock before the mmap lock because that's the order that the
// write transaction will obtain them.
db.metalock.Lock()
// Obtain a read-only lock on the mmap. When the mmap is remapped it will
// obtain a write lock so all transactions must finish before it can be
// remapped.
db.mmaplock.RLock()
// Exit if the database is not open yet.
if !db.opened {
db.mmaplock.RUnlock()
db.metalock.Unlock()
return nil, ErrDatabaseNotOpen
}
// Create a transaction associated with the database.
t := &Tx{}
t.init(db)
// Keep track of transaction until it closes.
db.txs = append(db.txs, t)
n := len(db.txs)
// Unlock the meta pages.
db.metalock.Unlock()
// Update the transaction stats.
db.statlock.Lock()
db.stats.TxN++
db.stats.OpenTxN = n
db.statlock.Unlock()
return t, nil
}
func (db *DB) beginRWTx() (*Tx, error) {
// If the database was opened with Options.ReadOnly, return an error.
if db.readOnly {
return nil, ErrDatabaseReadOnly
}
// Obtain writer lock. This is released by the transaction when it closes.
// This enforces only one writer transaction at a time.
db.rwlock.Lock()
// Once we have the writer lock then we can lock the meta pages so that
// we can set up the transaction.
db.metalock.Lock()
defer db.metalock.Unlock()
// Exit if the database is not open yet.
if !db.opened {
db.rwlock.Unlock()
return nil, ErrDatabaseNotOpen
}
// Create a transaction associated with the database.
t := &Tx{writable: true}
t.init(db)
db.rwtx = t
// Free any pages associated with closed read-only transactions.
var minid txid = 0xFFFFFFFFFFFFFFFF
for _, t := range db.txs {
if t.meta.txid < minid {
minid = t.meta.txid
}
}
if minid > 0 {
db.freelist.release(minid - 1)
}
return t, nil
}
// removeTx removes a transaction from the database.
func (db *DB) removeTx(tx *Tx) {
// Release the read lock on the mmap.
db.mmaplock.RUnlock()
// Use the meta lock to restrict access to the DB object.
db.metalock.Lock()
// Remove the transaction.
for i, t := range db.txs {
if t == tx {
db.txs = append(db.txs[:i], db.txs[i+1:]...)
break
}
}
n := len(db.txs)
// Unlock the meta pages.
db.metalock.Unlock()
// Merge statistics.
db.statlock.Lock()
db.stats.OpenTxN = n
db.stats.TxStats.add(&tx.stats)
db.statlock.Unlock()
}
// Update executes a function within the context of a read-write managed transaction.
// If no error is returned from the function then the transaction is committed.
// If an error is returned then the entire transaction is rolled back.
// Any error that is returned from the function or returned from the commit is
// returned from the Update() method.
//
// Attempting to manually commit or rollback within the function will cause a panic.
func (db *DB) Update(fn func(*Tx) error) error {
t, err := db.Begin(true)
if err != nil {
return err
}
// Make sure the transaction rolls back in the event of a panic.
defer func() {
if t.db != nil {
t.rollback()
}
}()
// Mark as a managed tx so that the inner function cannot manually commit.
t.managed = true
// If an error is returned from the function then rollback and return error.
err = fn(t)
t.managed = false
if err != nil {
_ = t.Rollback()
return err
}
return t.Commit()
}
// View executes a function within the context of a managed read-only transaction.
// Any error that is returned from the function is returned from the View() method.
//
// Attempting to manually rollback within the function will cause a panic.
func (db *DB) View(fn func(*Tx) error) error {
t, err := db.Begin(false)
if err != nil {
return err
}
// Make sure the transaction rolls back in the event of a panic.
defer func() {
if t.db != nil {
t.rollback()
}
}()
// Mark as a managed tx so that the inner function cannot manually rollback.
t.managed = true
// If an error is returned from the function then pass it through.
err = fn(t)
t.managed = false
if err != nil {
_ = t.Rollback()
return err
}
if err := t.Rollback(); err != nil {
return err
}
return nil
}
// Sync executes fdatasync() against the database file handle.
//
// This is not necessary under normal operation, however, if you use NoSync
// then it allows you to force the database file to sync against the disk.
func (db *DB) Sync() error { return fdatasync(db) }
// Stats retrieves ongoing performance stats for the database.
// This is only updated when a transaction closes.
func (db *DB) Stats() Stats {
db.statlock.RLock()
defer db.statlock.RUnlock()
return db.stats
}
// This is for internal access to the raw data bytes from the C cursor, use
// carefully, or not at all.
func (db *DB) Info() *Info {
return &Info{uintptr(unsafe.Pointer(&db.data[0])), db.pageSize}
}
// page retrieves a page reference from the mmap based on the current page size.
func (db *DB) page(id pgid) *page {
pos := id * pgid(db.pageSize)
return (*page)(unsafe.Pointer(&db.data[pos]))
}
// pageInBuffer retrieves a page reference from a given byte array based on the current page size.
func (db *DB) pageInBuffer(b []byte, id pgid) *page {
return (*page)(unsafe.Pointer(&b[id*pgid(db.pageSize)]))
}
// meta retrieves the current meta page reference.
func (db *DB) meta() *meta {
if db.meta0.txid > db.meta1.txid {
return db.meta0
}
return db.meta1
}
// allocate returns a contiguous block of memory starting at a given page.
func (db *DB) allocate(count int) (*page, error) {
// Allocate a temporary buffer for the page.
buf := make([]byte, count*db.pageSize)
p := (*page)(unsafe.Pointer(&buf[0]))
p.overflow = uint32(count - 1)
// Use pages from the freelist if they are available.
if p.id = db.freelist.allocate(count); p.id != 0 {
return p, nil
}
// Resize mmap() if we're at the end.
p.id = db.rwtx.meta.pgid
var minsz = int((p.id+pgid(count))+1) * db.pageSize
if minsz >= db.datasz {
if err := db.mmap(minsz); err != nil {
return nil, fmt.Errorf("mmap allocate error: %s", err)
}
}
// Move the page id high water mark.
db.rwtx.meta.pgid += pgid(count)
return p, nil
}
func (db *DB) IsReadOnly() bool {
return db.readOnly
}
// Options represents the options that can be set when opening a database.
type Options struct {
// Timeout is the amount of time to wait to obtain a file lock.
// When set to zero it will wait indefinitely. This option is only
// available on Darwin and Linux.
Timeout time.Duration
// Sets the DB.NoGrowSync flag before memory mapping the file.
NoGrowSync bool
// Open database in read-only mode. Uses flock(..., LOCK_SH |LOCK_NB) to
// grab a shared lock (UNIX).
ReadOnly bool
}
// DefaultOptions represent the options used if nil options are passed into Open().
// No timeout is used which will cause Bolt to wait indefinitely for a lock.
var DefaultOptions = &Options{
Timeout: 0,
NoGrowSync: false,
}
// Stats represents statistics about the database.
type Stats struct {
// Freelist stats
FreePageN int // total number of free pages on the freelist
PendingPageN int // total number of pending pages on the freelist
FreeAlloc int // total bytes allocated in free pages
FreelistInuse int // total bytes used by the freelist
// Transaction stats
TxN int // total number of started read transactions
OpenTxN int // number of currently open read transactions
TxStats TxStats // global, ongoing stats.
}
// Sub calculates and returns the difference between two sets of database stats.
// This is useful when obtaining stats at two different points and time and
// you need the performance counters that occurred within that time span.
func (s *Stats) Sub(other *Stats) Stats {
if other == nil {
return *s
}
var diff Stats
diff.FreePageN = s.FreePageN
diff.PendingPageN = s.PendingPageN
diff.FreeAlloc = s.FreeAlloc
diff.FreelistInuse = s.FreelistInuse
diff.TxN = other.TxN - s.TxN
diff.TxStats = s.TxStats.Sub(&other.TxStats)
return diff
}
func (s *Stats) add(other *Stats) {
s.TxStats.add(&other.TxStats)
}
type Info struct {
Data uintptr
PageSize int
}
type meta struct {
magic uint32
version uint32
pageSize uint32
flags uint32
root bucket
freelist pgid
pgid pgid
txid txid
checksum uint64
}
// validate checks the marker bytes and version of the meta page to ensure it matches this binary.
func (m *meta) validate() error {
if m.checksum != 0 && m.checksum != m.sum64() {
return ErrChecksum
} else if m.magic != magic {
return ErrInvalid
} else if m.version != version {
return ErrVersionMismatch
}
return nil
}
// copy copies one meta object to another.
func (m *meta) copy(dest *meta) {
*dest = *m
}
// write writes the meta onto a page.
func (m *meta) write(p *page) {
if m.root.root >= m.pgid {
panic(fmt.Sprintf("root bucket pgid (%d) above high water mark (%d)", m.root.root, m.pgid))
} else if m.freelist >= m.pgid {
panic(fmt.Sprintf("freelist pgid (%d) above high water mark (%d)", m.freelist, m.pgid))
}
// Page id is either going to be 0 or 1 which we can determine by the transaction ID.
p.id = pgid(m.txid % 2)
p.flags |= metaPageFlag
// Calculate the checksum.
m.checksum = m.sum64()
m.copy(p.meta())
}
// generates the checksum for the meta.
func (m *meta) sum64() uint64 {
var h = fnv.New64a()
_, _ = h.Write((*[unsafe.Offsetof(meta{}.checksum)]byte)(unsafe.Pointer(m))[:])
return h.Sum64()
}
// _assert will panic with a given formatted message if the given condition is false.
func _assert(condition bool, msg string, v ...interface{}) {
if !condition {
panic(fmt.Sprintf("assertion failed: "+msg, v...))
}
}
func warn(v ...interface{}) { fmt.Fprintln(os.Stderr, v...) }
func warnf(msg string, v ...interface{}) { fmt.Fprintf(os.Stderr, msg+"\n", v...) }
func printstack() {
stack := strings.Join(strings.Split(string(debug.Stack()), "\n")[2:], "\n")
fmt.Fprintln(os.Stderr, stack)
}

@ -1,44 +0,0 @@
/*
Package bolt implements a low-level key/value store in pure Go. It supports
fully serializable transactions, ACID semantics, and lock-free MVCC with
multiple readers and a single writer. Bolt can be used for projects that
want a simple data store without the need to add large dependencies such as
Postgres or MySQL.
Bolt is a single-level, zero-copy, B+tree data store. This means that Bolt is
optimized for fast read access and does not require recovery in the event of a
system crash. Transactions which have not finished committing will simply be
rolled back in the event of a crash.
The design of Bolt is based on Howard Chu's LMDB database project.
Bolt currently works on Windows, Mac OS X, and Linux.
Basics
There are only a few types in Bolt: DB, Bucket, Tx, and Cursor. The DB is
a collection of buckets and is represented by a single file on disk. A bucket is
a collection of unique keys that are associated with values.
Transactions provide either read-only or read-write access to the database.
Read-only transactions can retrieve key/value pairs and can use Cursors to
iterate over the dataset sequentially. Read-write transactions can create and
delete buckets and can insert and remove keys. Only one read-write transaction
is allowed at a time.
Caveats
The database uses a read-only, memory-mapped data file to ensure that
applications cannot corrupt the database, however, this means that keys and
values returned from Bolt cannot be changed. Writing to a read-only byte slice
will cause Go to panic.
Keys and values retrieved from the database are only valid for the life of
the transaction. When used outside the transaction, these byte slices can
point to different data or can point to invalid memory which will cause a panic.
*/
package bolt

@ -1,70 +0,0 @@
package bolt
import "errors"
// These errors can be returned when opening or calling methods on a DB.
var (
// ErrDatabaseNotOpen is returned when a DB instance is accessed before it
// is opened or after it is closed.
ErrDatabaseNotOpen = errors.New("database not open")
// ErrDatabaseOpen is returned when opening a database that is
// already open.
ErrDatabaseOpen = errors.New("database already open")
// ErrInvalid is returned when a data file is not a Bolt-formatted database.
ErrInvalid = errors.New("invalid database")
// ErrVersionMismatch is returned when the data file was created with a
// different version of Bolt.
ErrVersionMismatch = errors.New("version mismatch")
// ErrChecksum is returned when either meta page checksum does not match.
ErrChecksum = errors.New("checksum error")
// ErrTimeout is returned when a database cannot obtain an exclusive lock
// on the data file after the timeout passed to Open().
ErrTimeout = errors.New("timeout")
)
// These errors can occur when beginning or committing a Tx.
var (
// ErrTxNotWritable is returned when performing a write operation on a
// read-only transaction.
ErrTxNotWritable = errors.New("tx not writable")
// ErrTxClosed is returned when committing or rolling back a transaction
// that has already been committed or rolled back.
ErrTxClosed = errors.New("tx closed")
// ErrDatabaseReadOnly is returned when a mutating transaction is started on a
// read-only database.
ErrDatabaseReadOnly = errors.New("database is in read-only mode")
)
// These errors can occur when putting or deleting a value or a bucket.
var (
// ErrBucketNotFound is returned when trying to access a bucket that has
// not been created yet.
ErrBucketNotFound = errors.New("bucket not found")
// ErrBucketExists is returned when creating a bucket that already exists.
ErrBucketExists = errors.New("bucket already exists")
// ErrBucketNameRequired is returned when creating a bucket with a blank name.
ErrBucketNameRequired = errors.New("bucket name required")
// ErrKeyRequired is returned when inserting a zero-length key.
ErrKeyRequired = errors.New("key required")
// ErrKeyTooLarge is returned when inserting a key that is larger than MaxKeySize.
ErrKeyTooLarge = errors.New("key too large")
// ErrValueTooLarge is returned when inserting a value that is larger than MaxValueSize.
ErrValueTooLarge = errors.New("value too large")
// ErrIncompatibleValue is returned when trying create or delete a bucket
// on an existing non-bucket key or when trying to create or delete a
// non-bucket key on an existing bucket key.
ErrIncompatibleValue = errors.New("incompatible value")
)

@ -1,241 +0,0 @@
package bolt
import (
"fmt"
"sort"
"unsafe"
)
// freelist represents a list of all pages that are available for allocation.
// It also tracks pages that have been freed but are still in use by open transactions.
type freelist struct {
ids []pgid // all free and available free page ids.
pending map[txid][]pgid // mapping of soon-to-be free page ids by tx.
cache map[pgid]bool // fast lookup of all free and pending page ids.
}
// newFreelist returns an empty, initialized freelist.
func newFreelist() *freelist {
return &freelist{
pending: make(map[txid][]pgid),
cache: make(map[pgid]bool),
}
}
// size returns the size of the page after serialization.
func (f *freelist) size() int {
return pageHeaderSize + (int(unsafe.Sizeof(pgid(0))) * f.count())
}
// count returns count of pages on the freelist
func (f *freelist) count() int {
return f.free_count() + f.pending_count()
}
// free_count returns count of free pages
func (f *freelist) free_count() int {
return len(f.ids)
}
// pending_count returns count of pending pages
func (f *freelist) pending_count() int {
var count int
for _, list := range f.pending {
count += len(list)
}
return count
}
// all returns a list of all free ids and all pending ids in one sorted list.
func (f *freelist) all() []pgid {
ids := make([]pgid, len(f.ids))
copy(ids, f.ids)
for _, list := range f.pending {
ids = append(ids, list...)
}
sort.Sort(pgids(ids))
return ids
}
// allocate returns the starting page id of a contiguous list of pages of a given size.
// If a contiguous block cannot be found then 0 is returned.
func (f *freelist) allocate(n int) pgid {
if len(f.ids) == 0 {
return 0
}
var initial, previd pgid
for i, id := range f.ids {
if id <= 1 {
panic(fmt.Sprintf("invalid page allocation: %d", id))
}
// Reset initial page if this is not contiguous.
if previd == 0 || id-previd != 1 {
initial = id
}
// If we found a contiguous block then remove it and return it.
if (id-initial)+1 == pgid(n) {
// If we're allocating off the beginning then take the fast path
// and just adjust the existing slice. This will use extra memory
// temporarily but the append() in free() will realloc the slice
// as is necessary.
if (i + 1) == n {
f.ids = f.ids[i+1:]
} else {
copy(f.ids[i-n+1:], f.ids[i+1:])
f.ids = f.ids[:len(f.ids)-n]
}
// Remove from the free cache.
for i := pgid(0); i < pgid(n); i++ {
delete(f.cache, initial+i)
}
return initial
}
previd = id
}
return 0
}
// free releases a page and its overflow for a given transaction id.
// If the page is already free then a panic will occur.
func (f *freelist) free(txid txid, p *page) {
if p.id <= 1 {
panic(fmt.Sprintf("cannot free page 0 or 1: %d", p.id))
}
// Free page and all its overflow pages.
var ids = f.pending[txid]
for id := p.id; id <= p.id+pgid(p.overflow); id++ {
// Verify that page is not already free.
if f.cache[id] {
panic(fmt.Sprintf("page %d already freed", id))
}
// Add to the freelist and cache.
ids = append(ids, id)
f.cache[id] = true
}
f.pending[txid] = ids
}
// release moves all page ids for a transaction id (or older) to the freelist.
func (f *freelist) release(txid txid) {
for tid, ids := range f.pending {
if tid <= txid {
// Move transaction's pending pages to the available freelist.
// Don't remove from the cache since the page is still free.
f.ids = append(f.ids, ids...)
delete(f.pending, tid)
}
}
sort.Sort(pgids(f.ids))
}
// rollback removes the pages from a given pending tx.
func (f *freelist) rollback(txid txid) {
// Remove page ids from cache.
for _, id := range f.pending[txid] {
delete(f.cache, id)
}
// Remove pages from pending list.
delete(f.pending, txid)
}
// freed returns whether a given page is in the free list.
func (f *freelist) freed(pgid pgid) bool {
return f.cache[pgid]
}
// read initializes the freelist from a freelist page.
func (f *freelist) read(p *page) {
// If the page.count is at the max uint16 value (64k) then it's considered
// an overflow and the size of the freelist is stored as the first element.
idx, count := 0, int(p.count)
if count == 0xFFFF {
idx = 1
count = int(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[0])
}
// Copy the list of page ids from the freelist.
ids := ((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[idx:count]
f.ids = make([]pgid, len(ids))
copy(f.ids, ids)
// Make sure they're sorted.
sort.Sort(pgids(f.ids))
// Rebuild the page cache.
f.reindex()
}
// write writes the page ids onto a freelist page. All free and pending ids are
// saved to disk since in the event of a program crash, all pending ids will
// become free.
func (f *freelist) write(p *page) error {
// Combine the old free pgids and pgids waiting on an open transaction.
ids := f.all()
// Update the header flag.
p.flags |= freelistPageFlag
// The page.count can only hold up to 64k elements so if we overflow that
// number then we handle it by putting the size in the first element.
if len(ids) < 0xFFFF {
p.count = uint16(len(ids))
copy(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[:], ids)
} else {
p.count = 0xFFFF
((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[0] = pgid(len(ids))
copy(((*[maxAllocSize]pgid)(unsafe.Pointer(&p.ptr)))[1:], ids)
}
return nil
}
// reload reads the freelist from a page and filters out pending items.
func (f *freelist) reload(p *page) {
f.read(p)
// Build a cache of only pending pages.
pcache := make(map[pgid]bool)
for _, pendingIDs := range f.pending {
for _, pendingID := range pendingIDs {
pcache[pendingID] = true
}
}
// Check each page in the freelist and build a new available freelist
// with any pages not in the pending lists.
var a []pgid
for _, id := range f.ids {
if !pcache[id] {
a = append(a, id)
}
}
f.ids = a
// Once the available list is rebuilt then rebuild the free cache so that
// it includes the available and pending free pages.
f.reindex()
}
// reindex rebuilds the free cache based on available and pending free lists.
func (f *freelist) reindex() {
f.cache = make(map[pgid]bool)
for _, id := range f.ids {
f.cache[id] = true
}
for _, pendingIDs := range f.pending {
for _, pendingID := range pendingIDs {
f.cache[pendingID] = true
}
}
}

@ -1,636 +0,0 @@
package bolt
import (
"bytes"
"fmt"
"sort"
"unsafe"
)
// node represents an in-memory, deserialized page.
type node struct {
bucket *Bucket
isLeaf bool
unbalanced bool
spilled bool
key []byte
pgid pgid
parent *node
children nodes
inodes inodes
}
// root returns the top-level node this node is attached to.
func (n *node) root() *node {
if n.parent == nil {
return n
}
return n.parent.root()
}
// minKeys returns the minimum number of inodes this node should have.
func (n *node) minKeys() int {
if n.isLeaf {
return 1
}
return 2
}
// size returns the size of the node after serialization.
func (n *node) size() int {
sz, elsz := pageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + len(item.key) + len(item.value)
}
return sz
}
// sizeLessThan returns true if the node is less than a given size.
// This is an optimization to avoid calculating a large node when we only need
// to know if it fits inside a certain page size.
func (n *node) sizeLessThan(v int) bool {
sz, elsz := pageHeaderSize, n.pageElementSize()
for i := 0; i < len(n.inodes); i++ {
item := &n.inodes[i]
sz += elsz + len(item.key) + len(item.value)
if sz >= v {
return false
}
}
return true
}
// pageElementSize returns the size of each page element based on the type of node.
func (n *node) pageElementSize() int {
if n.isLeaf {
return leafPageElementSize
}
return branchPageElementSize
}
// childAt returns the child node at a given index.
func (n *node) childAt(index int) *node {
if n.isLeaf {
panic(fmt.Sprintf("invalid childAt(%d) on a leaf node", index))
}
return n.bucket.node(n.inodes[index].pgid, n)
}
// childIndex returns the index of a given child node.
func (n *node) childIndex(child *node) int {
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, child.key) != -1 })
return index
}
// numChildren returns the number of children.
func (n *node) numChildren() int {
return len(n.inodes)
}
// nextSibling returns the next node with the same parent.
func (n *node) nextSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index >= n.parent.numChildren()-1 {
return nil
}
return n.parent.childAt(index + 1)
}
// prevSibling returns the previous node with the same parent.
func (n *node) prevSibling() *node {
if n.parent == nil {
return nil
}
index := n.parent.childIndex(n)
if index == 0 {
return nil
}
return n.parent.childAt(index - 1)
}
// put inserts a key/value.
func (n *node) put(oldKey, newKey, value []byte, pgid pgid, flags uint32) {
if pgid >= n.bucket.tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", pgid, n.bucket.tx.meta.pgid))
} else if len(oldKey) <= 0 {
panic("put: zero-length old key")
} else if len(newKey) <= 0 {
panic("put: zero-length new key")
}
// Find insertion index.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, oldKey) != -1 })
// Add capacity and shift nodes if we don't have an exact match and need to insert.
exact := (len(n.inodes) > 0 && index < len(n.inodes) && bytes.Equal(n.inodes[index].key, oldKey))
if !exact {
n.inodes = append(n.inodes, inode{})
copy(n.inodes[index+1:], n.inodes[index:])
}
inode := &n.inodes[index]
inode.flags = flags
inode.key = newKey
inode.value = value
inode.pgid = pgid
_assert(len(inode.key) > 0, "put: zero-length inode key")
}
// del removes a key from the node.
func (n *node) del(key []byte) {
// Find index of key.
index := sort.Search(len(n.inodes), func(i int) bool { return bytes.Compare(n.inodes[i].key, key) != -1 })
// Exit if the key isn't found.
if index >= len(n.inodes) || !bytes.Equal(n.inodes[index].key, key) {
return
}
// Delete inode from the node.
n.inodes = append(n.inodes[:index], n.inodes[index+1:]...)
// Mark the node as needing rebalancing.
n.unbalanced = true
}
// read initializes the node from a page.
func (n *node) read(p *page) {
n.pgid = p.id
n.isLeaf = ((p.flags & leafPageFlag) != 0)
n.inodes = make(inodes, int(p.count))
for i := 0; i < int(p.count); i++ {
inode := &n.inodes[i]
if n.isLeaf {
elem := p.leafPageElement(uint16(i))
inode.flags = elem.flags
inode.key = elem.key()
inode.value = elem.value()
} else {
elem := p.branchPageElement(uint16(i))
inode.pgid = elem.pgid
inode.key = elem.key()
}
_assert(len(inode.key) > 0, "read: zero-length inode key")
}
// Save first key so we can find the node in the parent when we spill.
if len(n.inodes) > 0 {
n.key = n.inodes[0].key
_assert(len(n.key) > 0, "read: zero-length node key")
} else {
n.key = nil
}
}
// write writes the items onto one or more pages.
func (n *node) write(p *page) {
// Initialize page.
if n.isLeaf {
p.flags |= leafPageFlag
} else {
p.flags |= branchPageFlag
}
if len(n.inodes) >= 0xFFFF {
panic(fmt.Sprintf("inode overflow: %d (pgid=%d)", len(n.inodes), p.id))
}
p.count = uint16(len(n.inodes))
// Loop over each item and write it to the page.
b := (*[maxAllocSize]byte)(unsafe.Pointer(&p.ptr))[n.pageElementSize()*len(n.inodes):]
for i, item := range n.inodes {
_assert(len(item.key) > 0, "write: zero-length inode key")
// Write the page element.
if n.isLeaf {
elem := p.leafPageElement(uint16(i))
elem.pos = uint32(uintptr(unsafe.Pointer(&b[0])) - uintptr(unsafe.Pointer(elem)))
elem.flags = item.flags
elem.ksize = uint32(len(item.key))
elem.vsize = uint32(len(item.value))
} else {
elem := p.branchPageElement(uint16(i))
elem.pos = uint32(uintptr(unsafe.Pointer(&b[0])) - uintptr(unsafe.Pointer(elem)))
elem.ksize = uint32(len(item.key))
elem.pgid = item.pgid
_assert(elem.pgid != p.id, "write: circular dependency occurred")
}
// If the length of key+value is larger than the max allocation size
// then we need to reallocate the byte array pointer.
//
// See: https://github.com/boltdb/bolt/pull/335
klen, vlen := len(item.key), len(item.value)
if len(b) < klen+vlen {
b = (*[maxAllocSize]byte)(unsafe.Pointer(&b[0]))[:]
}
// Write data for the element to the end of the page.
copy(b[0:], item.key)
b = b[klen:]
copy(b[0:], item.value)
b = b[vlen:]
}
// DEBUG ONLY: n.dump()
}
// split breaks up a node into multiple smaller nodes, if appropriate.
// This should only be called from the spill() function.
func (n *node) split(pageSize int) []*node {
var nodes []*node
node := n
for {
// Split node into two.
a, b := node.splitTwo(pageSize)
nodes = append(nodes, a)
// If we can't split then exit the loop.
if b == nil {
break
}
// Set node to b so it gets split on the next iteration.
node = b
}
return nodes
}
// splitTwo breaks up a node into two smaller nodes, if appropriate.
// This should only be called from the split() function.
func (n *node) splitTwo(pageSize int) (*node, *node) {
// Ignore the split if the page doesn't have at least enough nodes for
// two pages or if the nodes can fit in a single page.
if len(n.inodes) <= (minKeysPerPage*2) || n.sizeLessThan(pageSize) {
return n, nil
}
// Determine the threshold before starting a new node.
var fillPercent = n.bucket.FillPercent
if fillPercent < minFillPercent {
fillPercent = minFillPercent
} else if fillPercent > maxFillPercent {
fillPercent = maxFillPercent
}
threshold := int(float64(pageSize) * fillPercent)
// Determine split position and sizes of the two pages.
splitIndex, _ := n.splitIndex(threshold)
// Split node into two separate nodes.
// If there's no parent then we'll need to create one.
if n.parent == nil {
n.parent = &node{bucket: n.bucket, children: []*node{n}}
}
// Create a new node and add it to the parent.
next := &node{bucket: n.bucket, isLeaf: n.isLeaf, parent: n.parent}
n.parent.children = append(n.parent.children, next)
// Split inodes across two nodes.
next.inodes = n.inodes[splitIndex:]
n.inodes = n.inodes[:splitIndex]
// Update the statistics.
n.bucket.tx.stats.Split++
return n, next
}
// splitIndex finds the position where a page will fill a given threshold.
// It returns the index as well as the size of the first page.
// This is only be called from split().
func (n *node) splitIndex(threshold int) (index, sz int) {
sz = pageHeaderSize
// Loop until we only have the minimum number of keys required for the second page.
for i := 0; i < len(n.inodes)-minKeysPerPage; i++ {
index = i
inode := n.inodes[i]
elsize := n.pageElementSize() + len(inode.key) + len(inode.value)
// If we have at least the minimum number of keys and adding another
// node would put us over the threshold then exit and return.
if i >= minKeysPerPage && sz+elsize > threshold {
break
}
// Add the element size to the total size.
sz += elsize
}
return
}
// spill writes the nodes to dirty pages and splits nodes as it goes.
// Returns an error if dirty pages cannot be allocated.
func (n *node) spill() error {
var tx = n.bucket.tx
if n.spilled {
return nil
}
// Spill child nodes first. Child nodes can materialize sibling nodes in
// the case of split-merge so we cannot use a range loop. We have to check
// the children size on every loop iteration.
sort.Sort(n.children)
for i := 0; i < len(n.children); i++ {
if err := n.children[i].spill(); err != nil {
return err
}
}
// We no longer need the child list because it's only used for spill tracking.
n.children = nil
// Split nodes into appropriate sizes. The first node will always be n.
var nodes = n.split(tx.db.pageSize)
for _, node := range nodes {
// Add node's page to the freelist if it's not new.
if node.pgid > 0 {
tx.db.freelist.free(tx.meta.txid, tx.page(node.pgid))
node.pgid = 0
}
// Allocate contiguous space for the node.
p, err := tx.allocate((node.size() / tx.db.pageSize) + 1)
if err != nil {
return err
}
// Write the node.
if p.id >= tx.meta.pgid {
panic(fmt.Sprintf("pgid (%d) above high water mark (%d)", p.id, tx.meta.pgid))
}
node.pgid = p.id
node.write(p)
node.spilled = true
// Insert into parent inodes.
if node.parent != nil {
var key = node.key
if key == nil {
key = node.inodes[0].key
}
node.parent.put(key, node.inodes[0].key, nil, node.pgid, 0)
node.key = node.inodes[0].key
_assert(len(node.key) > 0, "spill: zero-length node key")
}
// Update the statistics.
tx.stats.Spill++
}
// If the root node split and created a new root then we need to spill that
// as well. We'll clear out the children to make sure it doesn't try to respill.
if n.parent != nil && n.parent.pgid == 0 {
n.children = nil
return n.parent.spill()
}
return nil
}
// rebalance attempts to combine the node with sibling nodes if the node fill
// size is below a threshold or if there are not enough keys.
func (n *node) rebalance() {
if !n.unbalanced {
return
}
n.unbalanced = false
// Update statistics.
n.bucket.tx.stats.Rebalance++
// Ignore if node is above threshold (25%) and has enough keys.
var threshold = n.bucket.tx.db.pageSize / 4
if n.size() > threshold && len(n.inodes) > n.minKeys() {
return
}
// Root node has special handling.
if n.parent == nil {
// If root node is a branch and only has one node then collapse it.
if !n.isLeaf && len(n.inodes) == 1 {
// Move root's child up.
child := n.bucket.node(n.inodes[0].pgid, n)
n.isLeaf = child.isLeaf
n.inodes = child.inodes[:]
n.children = child.children
// Reparent all child nodes being moved.
for _, inode := range n.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent = n
}
}
// Remove old child.
child.parent = nil
delete(n.bucket.nodes, child.pgid)
child.free()
}
return
}
// If node has no keys then just remove it.
if n.numChildren() == 0 {
n.parent.del(n.key)
n.parent.removeChild(n)
delete(n.bucket.nodes, n.pgid)
n.free()
n.parent.rebalance()
return
}
_assert(n.parent.numChildren() > 1, "parent must have at least 2 children")
// Destination node is right sibling if idx == 0, otherwise left sibling.
var target *node
var useNextSibling = (n.parent.childIndex(n) == 0)
if useNextSibling {
target = n.nextSibling()
} else {
target = n.prevSibling()
}
// If target node has extra nodes then just move one over.
if target.numChildren() > target.minKeys() {
if useNextSibling {
// Reparent and move node.
if child, ok := n.bucket.nodes[target.inodes[0].pgid]; ok {
child.parent.removeChild(child)
child.parent = n
child.parent.children = append(child.parent.children, child)
}
n.inodes = append(n.inodes, target.inodes[0])
target.inodes = target.inodes[1:]
// Update target key on parent.
target.parent.put(target.key, target.inodes[0].key, nil, target.pgid, 0)
target.key = target.inodes[0].key
_assert(len(target.key) > 0, "rebalance(1): zero-length node key")
} else {
// Reparent and move node.
if child, ok := n.bucket.nodes[target.inodes[len(target.inodes)-1].pgid]; ok {
child.parent.removeChild(child)
child.parent = n
child.parent.children = append(child.parent.children, child)
}
n.inodes = append(n.inodes, inode{})
copy(n.inodes[1:], n.inodes)
n.inodes[0] = target.inodes[len(target.inodes)-1]
target.inodes = target.inodes[:len(target.inodes)-1]
}
// Update parent key for node.
n.parent.put(n.key, n.inodes[0].key, nil, n.pgid, 0)
n.key = n.inodes[0].key
_assert(len(n.key) > 0, "rebalance(2): zero-length node key")
return
}
// If both this node and the target node are too small then merge them.
if useNextSibling {
// Reparent all child nodes being moved.
for _, inode := range target.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent.removeChild(child)
child.parent = n
child.parent.children = append(child.parent.children, child)
}
}
// Copy over inodes from target and remove target.
n.inodes = append(n.inodes, target.inodes...)
n.parent.del(target.key)
n.parent.removeChild(target)
delete(n.bucket.nodes, target.pgid)
target.free()
} else {
// Reparent all child nodes being moved.
for _, inode := range n.inodes {
if child, ok := n.bucket.nodes[inode.pgid]; ok {
child.parent.removeChild(child)
child.parent = target
child.parent.children = append(child.parent.children, child)
}
}
// Copy over inodes to target and remove node.
target.inodes = append(target.inodes, n.inodes...)
n.parent.del(n.key)
n.parent.removeChild(n)
delete(n.bucket.nodes, n.pgid)
n.free()
}
// Either this node or the target node was deleted from the parent so rebalance it.
n.parent.rebalance()
}
// removes a node from the list of in-memory children.
// This does not affect the inodes.
func (n *node) removeChild(target *node) {
for i, child := range n.children {
if child == target {
n.children = append(n.children[:i], n.children[i+1:]...)
return
}
}
}
// dereference causes the node to copy all its inode key/value references to heap memory.
// This is required when the mmap is reallocated so inodes are not pointing to stale data.
func (n *node) dereference() {
if n.key != nil {
key := make([]byte, len(n.key))
copy(key, n.key)
n.key = key
_assert(n.pgid == 0 || len(n.key) > 0, "dereference: zero-length node key on existing node")
}
for i := range n.inodes {
inode := &n.inodes[i]
key := make([]byte, len(inode.key))
copy(key, inode.key)
inode.key = key
_assert(len(inode.key) > 0, "dereference: zero-length inode key")
value := make([]byte, len(inode.value))
copy(value, inode.value)
inode.value = value
}
// Recursively dereference children.
for _, child := range n.children {
child.dereference()
}
// Update statistics.
n.bucket.tx.stats.NodeDeref++
}
// free adds the node's underlying page to the freelist.
func (n *node) free() {
if n.pgid != 0 {
n.bucket.tx.db.freelist.free(n.bucket.tx.meta.txid, n.bucket.tx.page(n.pgid))
n.pgid = 0
}
}
// dump writes the contents of the node to STDERR for debugging purposes.
/*
func (n *node) dump() {
// Write node header.
var typ = "branch"
if n.isLeaf {
typ = "leaf"
}
warnf("[NODE %d {type=%s count=%d}]", n.pgid, typ, len(n.inodes))
// Write out abbreviated version of each item.
for _, item := range n.inodes {
if n.isLeaf {
if item.flags&bucketLeafFlag != 0 {
bucket := (*bucket)(unsafe.Pointer(&item.value[0]))
warnf("+L %08x -> (bucket root=%d)", trunc(item.key, 4), bucket.root)
} else {
warnf("+L %08x -> %08x", trunc(item.key, 4), trunc(item.value, 4))
}
} else {
warnf("+B %08x -> pgid=%d", trunc(item.key, 4), item.pgid)
}
}
warn("")
}
*/
type nodes []*node
func (s nodes) Len() int { return len(s) }
func (s nodes) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s nodes) Less(i, j int) bool { return bytes.Compare(s[i].inodes[0].key, s[j].inodes[0].key) == -1 }
// inode represents an internal node inside of a node.
// It can be used to point to elements in a page or point
// to an element which hasn't been added to a page yet.
type inode struct {
flags uint32
pgid pgid
key []byte
value []byte
}
type inodes []inode

@ -1,134 +0,0 @@
package bolt
import (
"fmt"
"os"
"unsafe"
)
const pageHeaderSize = int(unsafe.Offsetof(((*page)(nil)).ptr))
const minKeysPerPage = 2
const branchPageElementSize = int(unsafe.Sizeof(branchPageElement{}))
const leafPageElementSize = int(unsafe.Sizeof(leafPageElement{}))
const (
branchPageFlag = 0x01
leafPageFlag = 0x02
metaPageFlag = 0x04
freelistPageFlag = 0x10
)
const (
bucketLeafFlag = 0x01
)
type pgid uint64
type page struct {
id pgid
flags uint16
count uint16
overflow uint32
ptr uintptr
}
// typ returns a human readable page type string used for debugging.
func (p *page) typ() string {
if (p.flags & branchPageFlag) != 0 {
return "branch"
} else if (p.flags & leafPageFlag) != 0 {
return "leaf"
} else if (p.flags & metaPageFlag) != 0 {
return "meta"
} else if (p.flags & freelistPageFlag) != 0 {
return "freelist"
}
return fmt.Sprintf("unknown<%02x>", p.flags)
}
// meta returns a pointer to the metadata section of the page.
func (p *page) meta() *meta {
return (*meta)(unsafe.Pointer(&p.ptr))
}
// leafPageElement retrieves the leaf node by index
func (p *page) leafPageElement(index uint16) *leafPageElement {
n := &((*[0x7FFFFFF]leafPageElement)(unsafe.Pointer(&p.ptr)))[index]
return n
}
// leafPageElements retrieves a list of leaf nodes.
func (p *page) leafPageElements() []leafPageElement {
return ((*[0x7FFFFFF]leafPageElement)(unsafe.Pointer(&p.ptr)))[:]
}
// branchPageElement retrieves the branch node by index
func (p *page) branchPageElement(index uint16) *branchPageElement {
return &((*[0x7FFFFFF]branchPageElement)(unsafe.Pointer(&p.ptr)))[index]
}
// branchPageElements retrieves a list of branch nodes.
func (p *page) branchPageElements() []branchPageElement {
return ((*[0x7FFFFFF]branchPageElement)(unsafe.Pointer(&p.ptr)))[:]
}
// dump writes n bytes of the page to STDERR as hex output.
func (p *page) hexdump(n int) {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(p))[:n]
fmt.Fprintf(os.Stderr, "%x\n", buf)
}
type pages []*page
func (s pages) Len() int { return len(s) }
func (s pages) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s pages) Less(i, j int) bool { return s[i].id < s[j].id }
// branchPageElement represents a node on a branch page.
type branchPageElement struct {
pos uint32
ksize uint32
pgid pgid
}
// key returns a byte slice of the node key.
func (n *branchPageElement) key() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos]))[:n.ksize]
}
// leafPageElement represents a node on a leaf page.
type leafPageElement struct {
flags uint32
pos uint32
ksize uint32
vsize uint32
}
// key returns a byte slice of the node key.
func (n *leafPageElement) key() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos]))[:n.ksize]
}
// value returns a byte slice of the node value.
func (n *leafPageElement) value() []byte {
buf := (*[maxAllocSize]byte)(unsafe.Pointer(n))
return (*[maxAllocSize]byte)(unsafe.Pointer(&buf[n.pos+n.ksize]))[:n.vsize]
}
// PageInfo represents human readable information about a page.
type PageInfo struct {
ID int
Type string
Count int
OverflowCount int
}
type pgids []pgid
func (s pgids) Len() int { return len(s) }
func (s pgids) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s pgids) Less(i, j int) bool { return s[i] < s[j] }

611
vendor/github.com/boltdb/bolt/tx.go generated vendored

@ -1,611 +0,0 @@
package bolt
import (
"fmt"
"io"
"os"
"sort"
"time"
"unsafe"
)
// txid represents the internal transaction identifier.
type txid uint64
// Tx represents a read-only or read/write transaction on the database.
// Read-only transactions can be used for retrieving values for keys and creating cursors.
// Read/write transactions can create and remove buckets and create and remove keys.
//
// IMPORTANT: You must commit or rollback transactions when you are done with
// them. Pages can not be reclaimed by the writer until no more transactions
// are using them. A long running read transaction can cause the database to
// quickly grow.
type Tx struct {
writable bool
managed bool
db *DB
meta *meta
root Bucket
pages map[pgid]*page
stats TxStats
commitHandlers []func()
}
// init initializes the transaction.
func (tx *Tx) init(db *DB) {
tx.db = db
tx.pages = nil
// Copy the meta page since it can be changed by the writer.
tx.meta = &meta{}
db.meta().copy(tx.meta)
// Copy over the root bucket.
tx.root = newBucket(tx)
tx.root.bucket = &bucket{}
*tx.root.bucket = tx.meta.root
// Increment the transaction id and add a page cache for writable transactions.
if tx.writable {
tx.pages = make(map[pgid]*page)
tx.meta.txid += txid(1)
}
}
// ID returns the transaction id.
func (tx *Tx) ID() int {
return int(tx.meta.txid)
}
// DB returns a reference to the database that created the transaction.
func (tx *Tx) DB() *DB {
return tx.db
}
// Size returns current database size in bytes as seen by this transaction.
func (tx *Tx) Size() int64 {
return int64(tx.meta.pgid) * int64(tx.db.pageSize)
}
// Writable returns whether the transaction can perform write operations.
func (tx *Tx) Writable() bool {
return tx.writable
}
// Cursor creates a cursor associated with the root bucket.
// All items in the cursor will return a nil value because all root bucket keys point to buckets.
// The cursor is only valid as long as the transaction is open.
// Do not use a cursor after the transaction is closed.
func (tx *Tx) Cursor() *Cursor {
return tx.root.Cursor()
}
// Stats retrieves a copy of the current transaction statistics.
func (tx *Tx) Stats() TxStats {
return tx.stats
}
// Bucket retrieves a bucket by name.
// Returns nil if the bucket does not exist.
func (tx *Tx) Bucket(name []byte) *Bucket {
return tx.root.Bucket(name)
}
// CreateBucket creates a new bucket.
// Returns an error if the bucket already exists, if the bucket name is blank, or if the bucket name is too long.
func (tx *Tx) CreateBucket(name []byte) (*Bucket, error) {
return tx.root.CreateBucket(name)
}
// CreateBucketIfNotExists creates a new bucket if it doesn't already exist.
// Returns an error if the bucket name is blank, or if the bucket name is too long.
func (tx *Tx) CreateBucketIfNotExists(name []byte) (*Bucket, error) {
return tx.root.CreateBucketIfNotExists(name)
}
// DeleteBucket deletes a bucket.
// Returns an error if the bucket cannot be found or if the key represents a non-bucket value.
func (tx *Tx) DeleteBucket(name []byte) error {
return tx.root.DeleteBucket(name)
}
// ForEach executes a function for each bucket in the root.
// If the provided function returns an error then the iteration is stopped and
// the error is returned to the caller.
func (tx *Tx) ForEach(fn func(name []byte, b *Bucket) error) error {
return tx.root.ForEach(func(k, v []byte) error {
if err := fn(k, tx.root.Bucket(k)); err != nil {
return err
}
return nil
})
}
// OnCommit adds a handler function to be executed after the transaction successfully commits.
func (tx *Tx) OnCommit(fn func()) {
tx.commitHandlers = append(tx.commitHandlers, fn)
}
// Commit writes all changes to disk and updates the meta page.
// Returns an error if a disk write error occurs, or if Commit is
// called on a read-only transaction.
func (tx *Tx) Commit() error {
_assert(!tx.managed, "managed tx commit not allowed")
if tx.db == nil {
return ErrTxClosed
} else if !tx.writable {
return ErrTxNotWritable
}
// TODO(benbjohnson): Use vectorized I/O to write out dirty pages.
// Rebalance nodes which have had deletions.
var startTime = time.Now()
tx.root.rebalance()
if tx.stats.Rebalance > 0 {
tx.stats.RebalanceTime += time.Since(startTime)
}
// spill data onto dirty pages.
startTime = time.Now()
if err := tx.root.spill(); err != nil {
tx.rollback()
return err
}
tx.stats.SpillTime += time.Since(startTime)
// Free the old root bucket.
tx.meta.root.root = tx.root.root
// Free the freelist and allocate new pages for it. This will overestimate
// the size of the freelist but not underestimate the size (which would be bad).
tx.db.freelist.free(tx.meta.txid, tx.db.page(tx.meta.freelist))
p, err := tx.allocate((tx.db.freelist.size() / tx.db.pageSize) + 1)
if err != nil {
tx.rollback()
return err
}
if err := tx.db.freelist.write(p); err != nil {
tx.rollback()
return err
}
tx.meta.freelist = p.id
// Write dirty pages to disk.
startTime = time.Now()
if err := tx.write(); err != nil {
tx.rollback()
return err
}
// If strict mode is enabled then perform a consistency check.
// Only the first consistency error is reported in the panic.
if tx.db.StrictMode {
if err, ok := <-tx.Check(); ok {
panic("check fail: " + err.Error())
}
}
// Write meta to disk.
if err := tx.writeMeta(); err != nil {
tx.rollback()
return err
}
tx.stats.WriteTime += time.Since(startTime)
// Finalize the transaction.
tx.close()
// Execute commit handlers now that the locks have been removed.
for _, fn := range tx.commitHandlers {
fn()
}
return nil
}
// Rollback closes the transaction and ignores all previous updates. Read-only
// transactions must be rolled back and not committed.
func (tx *Tx) Rollback() error {
_assert(!tx.managed, "managed tx rollback not allowed")
if tx.db == nil {
return ErrTxClosed
}
tx.rollback()
return nil
}
func (tx *Tx) rollback() {
if tx.db == nil {
return
}
if tx.writable {
tx.db.freelist.rollback(tx.meta.txid)
tx.db.freelist.reload(tx.db.page(tx.db.meta().freelist))
}
tx.close()
}
func (tx *Tx) close() {
if tx.db == nil {
return
}
if tx.writable {
// Grab freelist stats.
var freelistFreeN = tx.db.freelist.free_count()
var freelistPendingN = tx.db.freelist.pending_count()
var freelistAlloc = tx.db.freelist.size()
// Remove writer lock.
tx.db.rwlock.Unlock()
// Merge statistics.
tx.db.statlock.Lock()
tx.db.stats.FreePageN = freelistFreeN
tx.db.stats.PendingPageN = freelistPendingN
tx.db.stats.FreeAlloc = (freelistFreeN + freelistPendingN) * tx.db.pageSize
tx.db.stats.FreelistInuse = freelistAlloc
tx.db.stats.TxStats.add(&tx.stats)
tx.db.statlock.Unlock()
} else {
tx.db.removeTx(tx)
}
tx.db = nil
}
// Copy writes the entire database to a writer.
// This function exists for backwards compatibility. Use WriteTo() in
func (tx *Tx) Copy(w io.Writer) error {
_, err := tx.WriteTo(w)
return err
}
// WriteTo writes the entire database to a writer.
// If err == nil then exactly tx.Size() bytes will be written into the writer.
func (tx *Tx) WriteTo(w io.Writer) (n int64, err error) {
// Attempt to open reader directly.
var f *os.File
if f, err = os.OpenFile(tx.db.path, os.O_RDONLY|odirect, 0); err != nil {
// Fallback to a regular open if that doesn't work.
if f, err = os.OpenFile(tx.db.path, os.O_RDONLY, 0); err != nil {
return 0, err
}
}
// Copy the meta pages.
tx.db.metalock.Lock()
n, err = io.CopyN(w, f, int64(tx.db.pageSize*2))
tx.db.metalock.Unlock()
if err != nil {
_ = f.Close()
return n, fmt.Errorf("meta copy: %s", err)
}
// Copy data pages.
wn, err := io.CopyN(w, f, tx.Size()-int64(tx.db.pageSize*2))
n += wn
if err != nil {
_ = f.Close()
return n, err
}
return n, f.Close()
}
// CopyFile copies the entire database to file at the given path.
// A reader transaction is maintained during the copy so it is safe to continue
// using the database while a copy is in progress.
func (tx *Tx) CopyFile(path string, mode os.FileMode) error {
f, err := os.OpenFile(path, os.O_RDWR|os.O_CREATE|os.O_TRUNC, mode)
if err != nil {
return err
}
err = tx.Copy(f)
if err != nil {
_ = f.Close()
return err
}
return f.Close()
}
// Check performs several consistency checks on the database for this transaction.
// An error is returned if any inconsistency is found.
//
// It can be safely run concurrently on a writable transaction. However, this
// incurs a high cost for large databases and databases with a lot of subbuckets
// because of caching. This overhead can be removed if running on a read-only
// transaction, however, it is not safe to execute other writer transactions at
// the same time.
func (tx *Tx) Check() <-chan error {
ch := make(chan error)
go tx.check(ch)
return ch
}
func (tx *Tx) check(ch chan error) {
// Check if any pages are double freed.
freed := make(map[pgid]bool)
for _, id := range tx.db.freelist.all() {
if freed[id] {
ch <- fmt.Errorf("page %d: already freed", id)
}
freed[id] = true
}
// Track every reachable page.
reachable := make(map[pgid]*page)
reachable[0] = tx.page(0) // meta0
reachable[1] = tx.page(1) // meta1
for i := uint32(0); i <= tx.page(tx.meta.freelist).overflow; i++ {
reachable[tx.meta.freelist+pgid(i)] = tx.page(tx.meta.freelist)
}
// Recursively check buckets.
tx.checkBucket(&tx.root, reachable, freed, ch)
// Ensure all pages below high water mark are either reachable or freed.
for i := pgid(0); i < tx.meta.pgid; i++ {
_, isReachable := reachable[i]
if !isReachable && !freed[i] {
ch <- fmt.Errorf("page %d: unreachable unfreed", int(i))
}
}
// Close the channel to signal completion.
close(ch)
}
func (tx *Tx) checkBucket(b *Bucket, reachable map[pgid]*page, freed map[pgid]bool, ch chan error) {
// Ignore inline buckets.
if b.root == 0 {
return
}
// Check every page used by this bucket.
b.tx.forEachPage(b.root, 0, func(p *page, _ int) {
if p.id > tx.meta.pgid {
ch <- fmt.Errorf("page %d: out of bounds: %d", int(p.id), int(b.tx.meta.pgid))
}
// Ensure each page is only referenced once.
for i := pgid(0); i <= pgid(p.overflow); i++ {
var id = p.id + i
if _, ok := reachable[id]; ok {
ch <- fmt.Errorf("page %d: multiple references", int(id))
}
reachable[id] = p
}
// We should only encounter un-freed leaf and branch pages.
if freed[p.id] {
ch <- fmt.Errorf("page %d: reachable freed", int(p.id))
} else if (p.flags&branchPageFlag) == 0 && (p.flags&leafPageFlag) == 0 {
ch <- fmt.Errorf("page %d: invalid type: %s", int(p.id), p.typ())
}
})
// Check each bucket within this bucket.
_ = b.ForEach(func(k, v []byte) error {
if child := b.Bucket(k); child != nil {
tx.checkBucket(child, reachable, freed, ch)
}
return nil
})
}
// allocate returns a contiguous block of memory starting at a given page.
func (tx *Tx) allocate(count int) (*page, error) {
p, err := tx.db.allocate(count)
if err != nil {
return nil, err
}
// Save to our page cache.
tx.pages[p.id] = p
// Update statistics.
tx.stats.PageCount++
tx.stats.PageAlloc += count * tx.db.pageSize
return p, nil
}
// write writes any dirty pages to disk.
func (tx *Tx) write() error {
// Sort pages by id.
pages := make(pages, 0, len(tx.pages))
for _, p := range tx.pages {
pages = append(pages, p)
}
sort.Sort(pages)
// Write pages to disk in order.
for _, p := range pages {
size := (int(p.overflow) + 1) * tx.db.pageSize
offset := int64(p.id) * int64(tx.db.pageSize)
// Write out page in "max allocation" sized chunks.
ptr := (*[maxAllocSize]byte)(unsafe.Pointer(p))
for {
// Limit our write to our max allocation size.
sz := size
if sz > maxAllocSize-1 {
sz = maxAllocSize - 1
}
// Write chunk to disk.
buf := ptr[:sz]
if _, err := tx.db.ops.writeAt(buf, offset); err != nil {
return err
}
// Update statistics.
tx.stats.Write++
// Exit inner for loop if we've written all the chunks.
size -= sz
if size == 0 {
break
}
// Otherwise move offset forward and move pointer to next chunk.
offset += int64(sz)
ptr = (*[maxAllocSize]byte)(unsafe.Pointer(&ptr[sz]))
}
}
// Ignore file sync if flag is set on DB.
if !tx.db.NoSync || IgnoreNoSync {
if err := fdatasync(tx.db); err != nil {
return err
}
}
// Clear out page cache.
tx.pages = make(map[pgid]*page)
return nil
}
// writeMeta writes the meta to the disk.
func (tx *Tx) writeMeta() error {
// Create a temporary buffer for the meta page.
buf := make([]byte, tx.db.pageSize)
p := tx.db.pageInBuffer(buf, 0)
tx.meta.write(p)
// Write the meta page to file.
if _, err := tx.db.ops.writeAt(buf, int64(p.id)*int64(tx.db.pageSize)); err != nil {
return err
}
if !tx.db.NoSync || IgnoreNoSync {
if err := fdatasync(tx.db); err != nil {
return err
}
}
// Update statistics.
tx.stats.Write++
return nil
}
// page returns a reference to the page with a given id.
// If page has been written to then a temporary bufferred page is returned.
func (tx *Tx) page(id pgid) *page {
// Check the dirty pages first.
if tx.pages != nil {
if p, ok := tx.pages[id]; ok {
return p
}
}
// Otherwise return directly from the mmap.
return tx.db.page(id)
}
// forEachPage iterates over every page within a given page and executes a function.
func (tx *Tx) forEachPage(pgid pgid, depth int, fn func(*page, int)) {
p := tx.page(pgid)
// Execute function.
fn(p, depth)
// Recursively loop over children.
if (p.flags & branchPageFlag) != 0 {
for i := 0; i < int(p.count); i++ {
elem := p.branchPageElement(uint16(i))
tx.forEachPage(elem.pgid, depth+1, fn)
}
}
}
// Page returns page information for a given page number.
// This is only safe for concurrent use when used by a writable transaction.
func (tx *Tx) Page(id int) (*PageInfo, error) {
if tx.db == nil {
return nil, ErrTxClosed
} else if pgid(id) >= tx.meta.pgid {
return nil, nil
}
// Build the page info.
p := tx.db.page(pgid(id))
info := &PageInfo{
ID: id,
Count: int(p.count),
OverflowCount: int(p.overflow),
}
// Determine the type (or if it's free).
if tx.db.freelist.freed(pgid(id)) {
info.Type = "free"
} else {
info.Type = p.typ()
}
return info, nil
}
// TxStats represents statistics about the actions performed by the transaction.
type TxStats struct {
// Page statistics.
PageCount int // number of page allocations
PageAlloc int // total bytes allocated
// Cursor statistics.
CursorCount int // number of cursors created
// Node statistics
NodeCount int // number of node allocations
NodeDeref int // number of node dereferences
// Rebalance statistics.
Rebalance int // number of node rebalances
RebalanceTime time.Duration // total time spent rebalancing
// Split/Spill statistics.
Split int // number of nodes split
Spill int // number of nodes spilled
SpillTime time.Duration // total time spent spilling
// Write statistics.
Write int // number of writes performed
WriteTime time.Duration // total time spent writing to disk
}
func (s *TxStats) add(other *TxStats) {
s.PageCount += other.PageCount
s.PageAlloc += other.PageAlloc
s.CursorCount += other.CursorCount
s.NodeCount += other.NodeCount
s.NodeDeref += other.NodeDeref
s.Rebalance += other.Rebalance
s.RebalanceTime += other.RebalanceTime
s.Split += other.Split
s.Spill += other.Spill
s.SpillTime += other.SpillTime
s.Write += other.Write
s.WriteTime += other.WriteTime
}
// Sub calculates and returns the difference between two sets of transaction stats.
// This is useful when obtaining stats at two different points and time and
// you need the performance counters that occurred within that time span.
func (s *TxStats) Sub(other *TxStats) TxStats {
var diff TxStats
diff.PageCount = s.PageCount - other.PageCount
diff.PageAlloc = s.PageAlloc - other.PageAlloc
diff.CursorCount = s.CursorCount - other.CursorCount
diff.NodeCount = s.NodeCount - other.NodeCount
diff.NodeDeref = s.NodeDeref - other.NodeDeref
diff.Rebalance = s.Rebalance - other.Rebalance
diff.RebalanceTime = s.RebalanceTime - other.RebalanceTime
diff.Split = s.Split - other.Split
diff.Spill = s.Spill - other.Spill
diff.SpillTime = s.SpillTime - other.SpillTime
diff.Write = s.Write - other.Write
diff.WriteTime = s.WriteTime - other.WriteTime
return diff
}

@ -12,7 +12,14 @@
// See the License for the specific language governing permissions and
// limitations under the License.
// Package journal provides write bindings to the systemd journal
// Package journal provides write bindings to the local systemd journal.
// It is implemented in pure Go and connects to the journal directly over its
// unix socket.
//
// To read from the journal, see the "sdjournal" package, which wraps the
// sd-journal a C API.
//
// http://www.freedesktop.org/software/systemd/man/systemd-journald.service.html
package journal
import (
@ -53,14 +60,14 @@ func init() {
}
}
// Enabled returns true if the systemd journal is available for logging
// Enabled returns true if the local systemd journal is available for logging
func Enabled() bool {
return conn != nil
}
// Send a message to the systemd journal. vars is a map of journald fields to
// values. Fields must be composed of uppercase letters, numbers, and
// underscores, but must not start with an underscore. Within these
// Send a message to the local systemd journal. vars is a map of journald
// fields to values. Fields must be composed of uppercase letters, numbers,
// and underscores, but must not start with an underscore. Within these
// restrictions, any arbitrary field name may be used. Some names have special
// significance: see the journalctl documentation
// (http://www.freedesktop.org/software/systemd/man/systemd.journal-fields.html)
@ -102,6 +109,11 @@ func Send(message string, priority Priority, vars map[string]string) error {
return nil
}
// Print prints a message to the local systemd journal using Send().
func Print(priority Priority, format string, a ...interface{}) error {
return Send(fmt.Sprintf(format, a...), priority, nil)
}
func appendVariable(w io.Writer, name, value string) {
if !validVarName(name) {
journalError("variable name contains invalid character, ignoring")

@ -0,0 +1,202 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright {yyyy} {name of copyright owner}
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

@ -0,0 +1,5 @@
CoreOS Project
Copyright 2014 CoreOS, Inc
This product includes software developed at CoreOS, Inc.
(http://www.coreos.com/).

@ -1,32 +1,33 @@
# CoreOS Log
# capnslog, the CoreOS logging package
There are far too many logging packages out there, with varying degrees of licenses, far too many features (colorization, all sorts of log frameworks) or are just a pain to use (lack of `Fatalln()`?)
There are far too many logging packages out there, with varying degrees of licenses, far too many features (colorization, all sorts of log frameworks) or are just a pain to use (lack of `Fatalln()`?).
capnslog provides a simple but consistent logging interface suitable for all kinds of projects.
## Design Principles
### Design Principles
* `package main` is the place where logging gets turned on and routed
##### `package main` is the place where logging gets turned on and routed
A library should not touch log options, only generate log entries. Libraries are silent until main lets them speak.
* All log options are runtime-configurable.
##### All log options are runtime-configurable.
Still the job of `main` to expose these configurations. `main` may delegate this to, say, a configuration webhook, but does so explicitly.
* There is one log object per package. It is registered under its repository and package name.
##### There is one log object per package. It is registered under its repository and package name.
`main` activates logging for its repository and any dependency repositories it would also like to have output in its logstream. `main` also dictates at which level each subpackage logs.
* There is *one* output stream, and it is an `io.Writer` composed with a formatter.
##### There is *one* output stream, and it is an `io.Writer` composed with a formatter.
Splitting streams is probably not the job of your program, but rather, your log aggregation framework. If you must split output streams, again, `main` configures this and you can write a very simple two-output struct that satisfies io.Writer.
Fancy colorful formatting and JSON output are beyond the scope of a basic logging framework -- they're application/log-collector dependant. These are, at best, provided as options, but more likely, provided by your application.
* Log objects are an interface
##### Log objects are an interface
An object knows best how to print itself. Log objects can collect more interesting metadata if they wish, however, because text isn't going away anytime soon, they must all be marshalable to text. The simplest log object is a string, which returns itself. If you wish to do more fancy tricks for printing your log objects, see also JSON output -- introspect and write a formatter which can handle your advanced log interface. Making strings is the only thing guaranteed.
* Log levels have specific meanings:
##### Log levels have specific meanings:
* Critical: Unrecoverable. Must fail.
* Error: Data has been lost, a request has failed for a bad reason, or a required resource has been lost

@ -19,7 +19,7 @@ import "os"
func init() {
initHijack()
// Go `log` pacakge uses os.Stderr.
// Go `log` package uses os.Stderr.
SetFormatter(NewPrettyFormatter(os.Stderr, false))
SetGlobalLogLevel(INFO)
}

@ -20,6 +20,7 @@ import (
"errors"
"fmt"
"os"
"path/filepath"
"github.com/coreos/go-systemd/journal"
)
@ -55,7 +56,8 @@ func (j *journaldFormatter) Format(pkg string, l LogLevel, _ int, entries ...int
}
msg := fmt.Sprint(entries...)
tags := map[string]string{
"PACKAGE": pkg,
"PACKAGE": pkg,
"SYSLOG_IDENTIFIER": filepath.Base(os.Args[0]),
}
err := journal.Send(msg, pri, tags)
if err != nil {

@ -0,0 +1,13 @@
Copyright (c) 2012-2013 Dave Collins <dave@davec.name>
Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

@ -0,0 +1,151 @@
// Copyright (c) 2015 Dave Collins <dave@davec.name>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
// NOTE: Due to the following build constraints, this file will only be compiled
// when the code is not running on Google App Engine and "-tags disableunsafe"
// is not added to the go build command line.
// +build !appengine,!disableunsafe
package spew
import (
"reflect"
"unsafe"
)
const (
// UnsafeDisabled is a build-time constant which specifies whether or
// not access to the unsafe package is available.
UnsafeDisabled = false
// ptrSize is the size of a pointer on the current arch.
ptrSize = unsafe.Sizeof((*byte)(nil))
)
var (
// offsetPtr, offsetScalar, and offsetFlag are the offsets for the
// internal reflect.Value fields. These values are valid before golang
// commit ecccf07e7f9d which changed the format. The are also valid
// after commit 82f48826c6c7 which changed the format again to mirror
// the original format. Code in the init function updates these offsets
// as necessary.
offsetPtr = uintptr(ptrSize)
offsetScalar = uintptr(0)
offsetFlag = uintptr(ptrSize * 2)
// flagKindWidth and flagKindShift indicate various bits that the
// reflect package uses internally to track kind information.
//
// flagRO indicates whether or not the value field of a reflect.Value is
// read-only.
//
// flagIndir indicates whether the value field of a reflect.Value is
// the actual data or a pointer to the data.
//
// These values are valid before golang commit 90a7c3c86944 which
// changed their positions. Code in the init function updates these
// flags as necessary.
flagKindWidth = uintptr(5)
flagKindShift = uintptr(flagKindWidth - 1)
flagRO = uintptr(1 << 0)
flagIndir = uintptr(1 << 1)
)
func init() {
// Older versions of reflect.Value stored small integers directly in the
// ptr field (which is named val in the older versions). Versions
// between commits ecccf07e7f9d and 82f48826c6c7 added a new field named
// scalar for this purpose which unfortunately came before the flag
// field, so the offset of the flag field is different for those
// versions.
//
// This code constructs a new reflect.Value from a known small integer
// and checks if the size of the reflect.Value struct indicates it has
// the scalar field. When it does, the offsets are updated accordingly.
vv := reflect.ValueOf(0xf00)
if unsafe.Sizeof(vv) == (ptrSize * 4) {
offsetScalar = ptrSize * 2
offsetFlag = ptrSize * 3
}
// Commit 90a7c3c86944 changed the flag positions such that the low
// order bits are the kind. This code extracts the kind from the flags
// field and ensures it's the correct type. When it's not, the flag
// order has been changed to the newer format, so the flags are updated
// accordingly.
upf := unsafe.Pointer(uintptr(unsafe.Pointer(&vv)) + offsetFlag)
upfv := *(*uintptr)(upf)
flagKindMask := uintptr((1<<flagKindWidth - 1) << flagKindShift)
if (upfv&flagKindMask)>>flagKindShift != uintptr(reflect.Int) {
flagKindShift = 0
flagRO = 1 << 5
flagIndir = 1 << 6
// Commit adf9b30e5594 modified the flags to separate the
// flagRO flag into two bits which specifies whether or not the
// field is embedded. This causes flagIndir to move over a bit
// and means that flagRO is the combination of either of the
// original flagRO bit and the new bit.
//
// This code detects the change by extracting what used to be
// the indirect bit to ensure it's set. When it's not, the flag
// order has been changed to the newer format, so the flags are
// updated accordingly.
if upfv&flagIndir == 0 {
flagRO = 3 << 5
flagIndir = 1 << 7
}
}
}
// unsafeReflectValue converts the passed reflect.Value into a one that bypasses
// the typical safety restrictions preventing access to unaddressable and
// unexported data. It works by digging the raw pointer to the underlying
// value out of the protected value and generating a new unprotected (unsafe)
// reflect.Value to it.
//
// This allows us to check for implementations of the Stringer and error
// interfaces to be used for pretty printing ordinarily unaddressable and
// inaccessible values such as unexported struct fields.
func unsafeReflectValue(v reflect.Value) (rv reflect.Value) {
indirects := 1
vt := v.Type()
upv := unsafe.Pointer(uintptr(unsafe.Pointer(&v)) + offsetPtr)
rvf := *(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&v)) + offsetFlag))
if rvf&flagIndir != 0 {
vt = reflect.PtrTo(v.Type())
indirects++
} else if offsetScalar != 0 {
// The value is in the scalar field when it's not one of the
// reference types.
switch vt.Kind() {
case reflect.Uintptr:
case reflect.Chan:
case reflect.Func:
case reflect.Map:
case reflect.Ptr:
case reflect.UnsafePointer:
default:
upv = unsafe.Pointer(uintptr(unsafe.Pointer(&v)) +
offsetScalar)
}
}
pv := reflect.NewAt(vt, upv)
rv = pv
for i := 0; i < indirects; i++ {
rv = rv.Elem()
}
return rv
}

@ -0,0 +1,37 @@
// Copyright (c) 2015 Dave Collins <dave@davec.name>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
// NOTE: Due to the following build constraints, this file will only be compiled
// when either the code is running on Google App Engine or "-tags disableunsafe"
// is added to the go build command line.
// +build appengine disableunsafe
package spew
import "reflect"
const (
// UnsafeDisabled is a build-time constant which specifies whether or
// not access to the unsafe package is available.
UnsafeDisabled = true
)
// unsafeReflectValue typically converts the passed reflect.Value into a one
// that bypasses the typical safety restrictions preventing access to
// unaddressable and unexported data. However, doing this relies on access to
// the unsafe package. This is a stub version which simply returns the passed
// reflect.Value when the unsafe package is not available.
func unsafeReflectValue(v reflect.Value) reflect.Value {
return v
}

@ -0,0 +1,341 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package spew
import (
"bytes"
"fmt"
"io"
"reflect"
"sort"
"strconv"
)
// Some constants in the form of bytes to avoid string overhead. This mirrors
// the technique used in the fmt package.
var (
panicBytes = []byte("(PANIC=")
plusBytes = []byte("+")
iBytes = []byte("i")
trueBytes = []byte("true")
falseBytes = []byte("false")
interfaceBytes = []byte("(interface {})")
commaNewlineBytes = []byte(",\n")
newlineBytes = []byte("\n")
openBraceBytes = []byte("{")
openBraceNewlineBytes = []byte("{\n")
closeBraceBytes = []byte("}")
asteriskBytes = []byte("*")
colonBytes = []byte(":")
colonSpaceBytes = []byte(": ")
openParenBytes = []byte("(")
closeParenBytes = []byte(")")
spaceBytes = []byte(" ")
pointerChainBytes = []byte("->")
nilAngleBytes = []byte("<nil>")
maxNewlineBytes = []byte("<max depth reached>\n")
maxShortBytes = []byte("<max>")
circularBytes = []byte("<already shown>")
circularShortBytes = []byte("<shown>")
invalidAngleBytes = []byte("<invalid>")
openBracketBytes = []byte("[")
closeBracketBytes = []byte("]")
percentBytes = []byte("%")
precisionBytes = []byte(".")
openAngleBytes = []byte("<")
closeAngleBytes = []byte(">")
openMapBytes = []byte("map[")
closeMapBytes = []byte("]")
lenEqualsBytes = []byte("len=")
capEqualsBytes = []byte("cap=")
)
// hexDigits is used to map a decimal value to a hex digit.
var hexDigits = "0123456789abcdef"
// catchPanic handles any panics that might occur during the handleMethods
// calls.
func catchPanic(w io.Writer, v reflect.Value) {
if err := recover(); err != nil {
w.Write(panicBytes)
fmt.Fprintf(w, "%v", err)
w.Write(closeParenBytes)
}
}
// handleMethods attempts to call the Error and String methods on the underlying
// type the passed reflect.Value represents and outputes the result to Writer w.
//
// It handles panics in any called methods by catching and displaying the error
// as the formatted value.
func handleMethods(cs *ConfigState, w io.Writer, v reflect.Value) (handled bool) {
// We need an interface to check if the type implements the error or
// Stringer interface. However, the reflect package won't give us an
// interface on certain things like unexported struct fields in order
// to enforce visibility rules. We use unsafe, when it's available,
// to bypass these restrictions since this package does not mutate the
// values.
if !v.CanInterface() {
if UnsafeDisabled {
return false
}
v = unsafeReflectValue(v)
}
// Choose whether or not to do error and Stringer interface lookups against
// the base type or a pointer to the base type depending on settings.
// Technically calling one of these methods with a pointer receiver can
// mutate the value, however, types which choose to satisify an error or
// Stringer interface with a pointer receiver should not be mutating their
// state inside these interface methods.
if !cs.DisablePointerMethods && !UnsafeDisabled && !v.CanAddr() {
v = unsafeReflectValue(v)
}
if v.CanAddr() {
v = v.Addr()
}
// Is it an error or Stringer?
switch iface := v.Interface().(type) {
case error:
defer catchPanic(w, v)
if cs.ContinueOnMethod {
w.Write(openParenBytes)
w.Write([]byte(iface.Error()))
w.Write(closeParenBytes)
w.Write(spaceBytes)
return false
}
w.Write([]byte(iface.Error()))
return true
case fmt.Stringer:
defer catchPanic(w, v)
if cs.ContinueOnMethod {
w.Write(openParenBytes)
w.Write([]byte(iface.String()))
w.Write(closeParenBytes)
w.Write(spaceBytes)
return false
}
w.Write([]byte(iface.String()))
return true
}
return false
}
// printBool outputs a boolean value as true or false to Writer w.
func printBool(w io.Writer, val bool) {
if val {
w.Write(trueBytes)
} else {
w.Write(falseBytes)
}
}
// printInt outputs a signed integer value to Writer w.
func printInt(w io.Writer, val int64, base int) {
w.Write([]byte(strconv.FormatInt(val, base)))
}
// printUint outputs an unsigned integer value to Writer w.
func printUint(w io.Writer, val uint64, base int) {
w.Write([]byte(strconv.FormatUint(val, base)))
}
// printFloat outputs a floating point value using the specified precision,
// which is expected to be 32 or 64bit, to Writer w.
func printFloat(w io.Writer, val float64, precision int) {
w.Write([]byte(strconv.FormatFloat(val, 'g', -1, precision)))
}
// printComplex outputs a complex value using the specified float precision
// for the real and imaginary parts to Writer w.
func printComplex(w io.Writer, c complex128, floatPrecision int) {
r := real(c)
w.Write(openParenBytes)
w.Write([]byte(strconv.FormatFloat(r, 'g', -1, floatPrecision)))
i := imag(c)
if i >= 0 {
w.Write(plusBytes)
}
w.Write([]byte(strconv.FormatFloat(i, 'g', -1, floatPrecision)))
w.Write(iBytes)
w.Write(closeParenBytes)
}
// printHexPtr outputs a uintptr formatted as hexidecimal with a leading '0x'
// prefix to Writer w.
func printHexPtr(w io.Writer, p uintptr) {
// Null pointer.
num := uint64(p)
if num == 0 {
w.Write(nilAngleBytes)
return
}
// Max uint64 is 16 bytes in hex + 2 bytes for '0x' prefix
buf := make([]byte, 18)
// It's simpler to construct the hex string right to left.
base := uint64(16)
i := len(buf) - 1
for num >= base {
buf[i] = hexDigits[num%base]
num /= base
i--
}
buf[i] = hexDigits[num]
// Add '0x' prefix.
i--
buf[i] = 'x'
i--
buf[i] = '0'
// Strip unused leading bytes.
buf = buf[i:]
w.Write(buf)
}
// valuesSorter implements sort.Interface to allow a slice of reflect.Value
// elements to be sorted.
type valuesSorter struct {
values []reflect.Value
strings []string // either nil or same len and values
cs *ConfigState
}
// newValuesSorter initializes a valuesSorter instance, which holds a set of
// surrogate keys on which the data should be sorted. It uses flags in
// ConfigState to decide if and how to populate those surrogate keys.
func newValuesSorter(values []reflect.Value, cs *ConfigState) sort.Interface {
vs := &valuesSorter{values: values, cs: cs}
if canSortSimply(vs.values[0].Kind()) {
return vs
}
if !cs.DisableMethods {
vs.strings = make([]string, len(values))
for i := range vs.values {
b := bytes.Buffer{}
if !handleMethods(cs, &b, vs.values[i]) {
vs.strings = nil
break
}
vs.strings[i] = b.String()
}
}
if vs.strings == nil && cs.SpewKeys {
vs.strings = make([]string, len(values))
for i := range vs.values {
vs.strings[i] = Sprintf("%#v", vs.values[i].Interface())
}
}
return vs
}
// canSortSimply tests whether a reflect.Kind is a primitive that can be sorted
// directly, or whether it should be considered for sorting by surrogate keys
// (if the ConfigState allows it).
func canSortSimply(kind reflect.Kind) bool {
// This switch parallels valueSortLess, except for the default case.
switch kind {
case reflect.Bool:
return true
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
return true
case reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uint:
return true
case reflect.Float32, reflect.Float64:
return true
case reflect.String:
return true
case reflect.Uintptr:
return true
case reflect.Array:
return true
}
return false
}
// Len returns the number of values in the slice. It is part of the
// sort.Interface implementation.
func (s *valuesSorter) Len() int {
return len(s.values)
}
// Swap swaps the values at the passed indices. It is part of the
// sort.Interface implementation.
func (s *valuesSorter) Swap(i, j int) {
s.values[i], s.values[j] = s.values[j], s.values[i]
if s.strings != nil {
s.strings[i], s.strings[j] = s.strings[j], s.strings[i]
}
}
// valueSortLess returns whether the first value should sort before the second
// value. It is used by valueSorter.Less as part of the sort.Interface
// implementation.
func valueSortLess(a, b reflect.Value) bool {
switch a.Kind() {
case reflect.Bool:
return !a.Bool() && b.Bool()
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
return a.Int() < b.Int()
case reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uint:
return a.Uint() < b.Uint()
case reflect.Float32, reflect.Float64:
return a.Float() < b.Float()
case reflect.String:
return a.String() < b.String()
case reflect.Uintptr:
return a.Uint() < b.Uint()
case reflect.Array:
// Compare the contents of both arrays.
l := a.Len()
for i := 0; i < l; i++ {
av := a.Index(i)
bv := b.Index(i)
if av.Interface() == bv.Interface() {
continue
}
return valueSortLess(av, bv)
}
}
return a.String() < b.String()
}
// Less returns whether the value at index i should sort before the
// value at index j. It is part of the sort.Interface implementation.
func (s *valuesSorter) Less(i, j int) bool {
if s.strings == nil {
return valueSortLess(s.values[i], s.values[j])
}
return s.strings[i] < s.strings[j]
}
// sortValues is a sort function that handles both native types and any type that
// can be converted to error or Stringer. Other inputs are sorted according to
// their Value.String() value to ensure display stability.
func sortValues(values []reflect.Value, cs *ConfigState) {
if len(values) == 0 {
return
}
sort.Sort(newValuesSorter(values, cs))
}

@ -0,0 +1,297 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package spew
import (
"bytes"
"fmt"
"io"
"os"
)
// ConfigState houses the configuration options used by spew to format and
// display values. There is a global instance, Config, that is used to control
// all top-level Formatter and Dump functionality. Each ConfigState instance
// provides methods equivalent to the top-level functions.
//
// The zero value for ConfigState provides no indentation. You would typically
// want to set it to a space or a tab.
//
// Alternatively, you can use NewDefaultConfig to get a ConfigState instance
// with default settings. See the documentation of NewDefaultConfig for default
// values.
type ConfigState struct {
// Indent specifies the string to use for each indentation level. The
// global config instance that all top-level functions use set this to a
// single space by default. If you would like more indentation, you might
// set this to a tab with "\t" or perhaps two spaces with " ".
Indent string
// MaxDepth controls the maximum number of levels to descend into nested
// data structures. The default, 0, means there is no limit.
//
// NOTE: Circular data structures are properly detected, so it is not
// necessary to set this value unless you specifically want to limit deeply
// nested data structures.
MaxDepth int
// DisableMethods specifies whether or not error and Stringer interfaces are
// invoked for types that implement them.
DisableMethods bool
// DisablePointerMethods specifies whether or not to check for and invoke
// error and Stringer interfaces on types which only accept a pointer
// receiver when the current type is not a pointer.
//
// NOTE: This might be an unsafe action since calling one of these methods
// with a pointer receiver could technically mutate the value, however,
// in practice, types which choose to satisify an error or Stringer
// interface with a pointer receiver should not be mutating their state
// inside these interface methods. As a result, this option relies on
// access to the unsafe package, so it will not have any effect when
// running in environments without access to the unsafe package such as
// Google App Engine or with the "disableunsafe" build tag specified.
DisablePointerMethods bool
// ContinueOnMethod specifies whether or not recursion should continue once
// a custom error or Stringer interface is invoked. The default, false,
// means it will print the results of invoking the custom error or Stringer
// interface and return immediately instead of continuing to recurse into
// the internals of the data type.
//
// NOTE: This flag does not have any effect if method invocation is disabled
// via the DisableMethods or DisablePointerMethods options.
ContinueOnMethod bool
// SortKeys specifies map keys should be sorted before being printed. Use
// this to have a more deterministic, diffable output. Note that only
// native types (bool, int, uint, floats, uintptr and string) and types
// that support the error or Stringer interfaces (if methods are
// enabled) are supported, with other types sorted according to the
// reflect.Value.String() output which guarantees display stability.
SortKeys bool
// SpewKeys specifies that, as a last resort attempt, map keys should
// be spewed to strings and sorted by those strings. This is only
// considered if SortKeys is true.
SpewKeys bool
}
// Config is the active configuration of the top-level functions.
// The configuration can be changed by modifying the contents of spew.Config.
var Config = ConfigState{Indent: " "}
// Errorf is a wrapper for fmt.Errorf that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the formatted string as a value that satisfies error. See NewFormatter
// for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Errorf(format, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Errorf(format string, a ...interface{}) (err error) {
return fmt.Errorf(format, c.convertArgs(a)...)
}
// Fprint is a wrapper for fmt.Fprint that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprint(w, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
return fmt.Fprint(w, c.convertArgs(a)...)
}
// Fprintf is a wrapper for fmt.Fprintf that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprintf(w, format, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
return fmt.Fprintf(w, format, c.convertArgs(a)...)
}
// Fprintln is a wrapper for fmt.Fprintln that treats each argument as if it
// passed with a Formatter interface returned by c.NewFormatter. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprintln(w, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
return fmt.Fprintln(w, c.convertArgs(a)...)
}
// Print is a wrapper for fmt.Print that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Print(c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Print(a ...interface{}) (n int, err error) {
return fmt.Print(c.convertArgs(a)...)
}
// Printf is a wrapper for fmt.Printf that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Printf(format, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Printf(format string, a ...interface{}) (n int, err error) {
return fmt.Printf(format, c.convertArgs(a)...)
}
// Println is a wrapper for fmt.Println that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Println(c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Println(a ...interface{}) (n int, err error) {
return fmt.Println(c.convertArgs(a)...)
}
// Sprint is a wrapper for fmt.Sprint that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprint(c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Sprint(a ...interface{}) string {
return fmt.Sprint(c.convertArgs(a)...)
}
// Sprintf is a wrapper for fmt.Sprintf that treats each argument as if it were
// passed with a Formatter interface returned by c.NewFormatter. It returns
// the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprintf(format, c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Sprintf(format string, a ...interface{}) string {
return fmt.Sprintf(format, c.convertArgs(a)...)
}
// Sprintln is a wrapper for fmt.Sprintln that treats each argument as if it
// were passed with a Formatter interface returned by c.NewFormatter. It
// returns the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprintln(c.NewFormatter(a), c.NewFormatter(b))
func (c *ConfigState) Sprintln(a ...interface{}) string {
return fmt.Sprintln(c.convertArgs(a)...)
}
/*
NewFormatter returns a custom formatter that satisfies the fmt.Formatter
interface. As a result, it integrates cleanly with standard fmt package
printing functions. The formatter is useful for inline printing of smaller data
types similar to the standard %v format specifier.
The custom formatter only responds to the %v (most compact), %+v (adds pointer
addresses), %#v (adds types), and %#+v (adds types and pointer addresses) verb
combinations. Any other verbs such as %x and %q will be sent to the the
standard fmt package for formatting. In addition, the custom formatter ignores
the width and precision arguments (however they will still work on the format
specifiers not handled by the custom formatter).
Typically this function shouldn't be called directly. It is much easier to make
use of the custom formatter by calling one of the convenience functions such as
c.Printf, c.Println, or c.Printf.
*/
func (c *ConfigState) NewFormatter(v interface{}) fmt.Formatter {
return newFormatter(c, v)
}
// Fdump formats and displays the passed arguments to io.Writer w. It formats
// exactly the same as Dump.
func (c *ConfigState) Fdump(w io.Writer, a ...interface{}) {
fdump(c, w, a...)
}
/*
Dump displays the passed parameters to standard out with newlines, customizable
indentation, and additional debug information such as complete types and all
pointer addresses used to indirect to the final value. It provides the
following features over the built-in printing facilities provided by the fmt
package:
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
The configuration options are controlled by modifying the public members
of c. See ConfigState for options documentation.
See Fdump if you would prefer dumping to an arbitrary io.Writer or Sdump to
get the formatted result as a string.
*/
func (c *ConfigState) Dump(a ...interface{}) {
fdump(c, os.Stdout, a...)
}
// Sdump returns a string with the passed arguments formatted exactly the same
// as Dump.
func (c *ConfigState) Sdump(a ...interface{}) string {
var buf bytes.Buffer
fdump(c, &buf, a...)
return buf.String()
}
// convertArgs accepts a slice of arguments and returns a slice of the same
// length with each argument converted to a spew Formatter interface using
// the ConfigState associated with s.
func (c *ConfigState) convertArgs(args []interface{}) (formatters []interface{}) {
formatters = make([]interface{}, len(args))
for index, arg := range args {
formatters[index] = newFormatter(c, arg)
}
return formatters
}
// NewDefaultConfig returns a ConfigState with the following default settings.
//
// Indent: " "
// MaxDepth: 0
// DisableMethods: false
// DisablePointerMethods: false
// ContinueOnMethod: false
// SortKeys: false
func NewDefaultConfig() *ConfigState {
return &ConfigState{Indent: " "}
}

@ -0,0 +1,202 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
Package spew implements a deep pretty printer for Go data structures to aid in
debugging.
A quick overview of the additional features spew provides over the built-in
printing facilities for Go data types are as follows:
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output (only when using
Dump style)
There are two different approaches spew allows for dumping Go data structures:
* Dump style which prints with newlines, customizable indentation,
and additional debug information such as types and all pointer addresses
used to indirect to the final value
* A custom Formatter interface that integrates cleanly with the standard fmt
package and replaces %v, %+v, %#v, and %#+v to provide inline printing
similar to the default %v while providing the additional functionality
outlined above and passing unsupported format verbs such as %x and %q
along to fmt
Quick Start
This section demonstrates how to quickly get started with spew. See the
sections below for further details on formatting and configuration options.
To dump a variable with full newlines, indentation, type, and pointer
information use Dump, Fdump, or Sdump:
spew.Dump(myVar1, myVar2, ...)
spew.Fdump(someWriter, myVar1, myVar2, ...)
str := spew.Sdump(myVar1, myVar2, ...)
Alternatively, if you would prefer to use format strings with a compacted inline
printing style, use the convenience wrappers Printf, Fprintf, etc with
%v (most compact), %+v (adds pointer addresses), %#v (adds types), or
%#+v (adds types and pointer addresses):
spew.Printf("myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Printf("myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
spew.Fprintf(someWriter, "myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Fprintf(someWriter, "myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
Configuration Options
Configuration of spew is handled by fields in the ConfigState type. For
convenience, all of the top-level functions use a global state available
via the spew.Config global.
It is also possible to create a ConfigState instance that provides methods
equivalent to the top-level functions. This allows concurrent configuration
options. See the ConfigState documentation for more details.
The following configuration options are available:
* Indent
String to use for each indentation level for Dump functions.
It is a single space by default. A popular alternative is "\t".
* MaxDepth
Maximum number of levels to descend into nested data structures.
There is no limit by default.
* DisableMethods
Disables invocation of error and Stringer interface methods.
Method invocation is enabled by default.
* DisablePointerMethods
Disables invocation of error and Stringer interface methods on types
which only accept pointer receivers from non-pointer variables.
Pointer method invocation is enabled by default.
* ContinueOnMethod
Enables recursion into types after invoking error and Stringer interface
methods. Recursion after method invocation is disabled by default.
* SortKeys
Specifies map keys should be sorted before being printed. Use
this to have a more deterministic, diffable output. Note that
only native types (bool, int, uint, floats, uintptr and string)
and types which implement error or Stringer interfaces are
supported with other types sorted according to the
reflect.Value.String() output which guarantees display
stability. Natural map order is used by default.
* SpewKeys
Specifies that, as a last resort attempt, map keys should be
spewed to strings and sorted by those strings. This is only
considered if SortKeys is true.
Dump Usage
Simply call spew.Dump with a list of variables you want to dump:
spew.Dump(myVar1, myVar2, ...)
You may also call spew.Fdump if you would prefer to output to an arbitrary
io.Writer. For example, to dump to standard error:
spew.Fdump(os.Stderr, myVar1, myVar2, ...)
A third option is to call spew.Sdump to get the formatted output as a string:
str := spew.Sdump(myVar1, myVar2, ...)
Sample Dump Output
See the Dump example for details on the setup of the types and variables being
shown here.
(main.Foo) {
unexportedField: (*main.Bar)(0xf84002e210)({
flag: (main.Flag) flagTwo,
data: (uintptr) <nil>
}),
ExportedField: (map[interface {}]interface {}) (len=1) {
(string) (len=3) "one": (bool) true
}
}
Byte (and uint8) arrays and slices are displayed uniquely like the hexdump -C
command as shown.
([]uint8) (len=32 cap=32) {
00000000 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 |............... |
00000010 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 |!"#$%&'()*+,-./0|
00000020 31 32 |12|
}
Custom Formatter
Spew provides a custom formatter that implements the fmt.Formatter interface
so that it integrates cleanly with standard fmt package printing functions. The
formatter is useful for inline printing of smaller data types similar to the
standard %v format specifier.
The custom formatter only responds to the %v (most compact), %+v (adds pointer
addresses), %#v (adds types), or %#+v (adds types and pointer addresses) verb
combinations. Any other verbs such as %x and %q will be sent to the the
standard fmt package for formatting. In addition, the custom formatter ignores
the width and precision arguments (however they will still work on the format
specifiers not handled by the custom formatter).
Custom Formatter Usage
The simplest way to make use of the spew custom formatter is to call one of the
convenience functions such as spew.Printf, spew.Println, or spew.Printf. The
functions have syntax you are most likely already familiar with:
spew.Printf("myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Printf("myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
spew.Println(myVar, myVar2)
spew.Fprintf(os.Stderr, "myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Fprintf(os.Stderr, "myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
See the Index for the full list convenience functions.
Sample Formatter Output
Double pointer to a uint8:
%v: <**>5
%+v: <**>(0xf8400420d0->0xf8400420c8)5
%#v: (**uint8)5
%#+v: (**uint8)(0xf8400420d0->0xf8400420c8)5
Pointer to circular struct with a uint8 field and a pointer to itself:
%v: <*>{1 <*><shown>}
%+v: <*>(0xf84003e260){ui8:1 c:<*>(0xf84003e260)<shown>}
%#v: (*main.circular){ui8:(uint8)1 c:(*main.circular)<shown>}
%#+v: (*main.circular)(0xf84003e260){ui8:(uint8)1 c:(*main.circular)(0xf84003e260)<shown>}
See the Printf example for details on the setup of variables being shown
here.
Errors
Since it is possible for custom Stringer/error interfaces to panic, spew
detects them and handles them internally by printing the panic information
inline with the output. Since spew is intended to provide deep pretty printing
capabilities on structures, it intentionally does not return any errors.
*/
package spew

@ -0,0 +1,509 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package spew
import (
"bytes"
"encoding/hex"
"fmt"
"io"
"os"
"reflect"
"regexp"
"strconv"
"strings"
)
var (
// uint8Type is a reflect.Type representing a uint8. It is used to
// convert cgo types to uint8 slices for hexdumping.
uint8Type = reflect.TypeOf(uint8(0))
// cCharRE is a regular expression that matches a cgo char.
// It is used to detect character arrays to hexdump them.
cCharRE = regexp.MustCompile("^.*\\._Ctype_char$")
// cUnsignedCharRE is a regular expression that matches a cgo unsigned
// char. It is used to detect unsigned character arrays to hexdump
// them.
cUnsignedCharRE = regexp.MustCompile("^.*\\._Ctype_unsignedchar$")
// cUint8tCharRE is a regular expression that matches a cgo uint8_t.
// It is used to detect uint8_t arrays to hexdump them.
cUint8tCharRE = regexp.MustCompile("^.*\\._Ctype_uint8_t$")
)
// dumpState contains information about the state of a dump operation.
type dumpState struct {
w io.Writer
depth int
pointers map[uintptr]int
ignoreNextType bool
ignoreNextIndent bool
cs *ConfigState
}
// indent performs indentation according to the depth level and cs.Indent
// option.
func (d *dumpState) indent() {
if d.ignoreNextIndent {
d.ignoreNextIndent = false
return
}
d.w.Write(bytes.Repeat([]byte(d.cs.Indent), d.depth))
}
// unpackValue returns values inside of non-nil interfaces when possible.
// This is useful for data types like structs, arrays, slices, and maps which
// can contain varying types packed inside an interface.
func (d *dumpState) unpackValue(v reflect.Value) reflect.Value {
if v.Kind() == reflect.Interface && !v.IsNil() {
v = v.Elem()
}
return v
}
// dumpPtr handles formatting of pointers by indirecting them as necessary.
func (d *dumpState) dumpPtr(v reflect.Value) {
// Remove pointers at or below the current depth from map used to detect
// circular refs.
for k, depth := range d.pointers {
if depth >= d.depth {
delete(d.pointers, k)
}
}
// Keep list of all dereferenced pointers to show later.
pointerChain := make([]uintptr, 0)
// Figure out how many levels of indirection there are by dereferencing
// pointers and unpacking interfaces down the chain while detecting circular
// references.
nilFound := false
cycleFound := false
indirects := 0
ve := v
for ve.Kind() == reflect.Ptr {
if ve.IsNil() {
nilFound = true
break
}
indirects++
addr := ve.Pointer()
pointerChain = append(pointerChain, addr)
if pd, ok := d.pointers[addr]; ok && pd < d.depth {
cycleFound = true
indirects--
break
}
d.pointers[addr] = d.depth
ve = ve.Elem()
if ve.Kind() == reflect.Interface {
if ve.IsNil() {
nilFound = true
break
}
ve = ve.Elem()
}
}
// Display type information.
d.w.Write(openParenBytes)
d.w.Write(bytes.Repeat(asteriskBytes, indirects))
d.w.Write([]byte(ve.Type().String()))
d.w.Write(closeParenBytes)
// Display pointer information.
if len(pointerChain) > 0 {
d.w.Write(openParenBytes)
for i, addr := range pointerChain {
if i > 0 {
d.w.Write(pointerChainBytes)
}
printHexPtr(d.w, addr)
}
d.w.Write(closeParenBytes)
}
// Display dereferenced value.
d.w.Write(openParenBytes)
switch {
case nilFound == true:
d.w.Write(nilAngleBytes)
case cycleFound == true:
d.w.Write(circularBytes)
default:
d.ignoreNextType = true
d.dump(ve)
}
d.w.Write(closeParenBytes)
}
// dumpSlice handles formatting of arrays and slices. Byte (uint8 under
// reflection) arrays and slices are dumped in hexdump -C fashion.
func (d *dumpState) dumpSlice(v reflect.Value) {
// Determine whether this type should be hex dumped or not. Also,
// for types which should be hexdumped, try to use the underlying data
// first, then fall back to trying to convert them to a uint8 slice.
var buf []uint8
doConvert := false
doHexDump := false
numEntries := v.Len()
if numEntries > 0 {
vt := v.Index(0).Type()
vts := vt.String()
switch {
// C types that need to be converted.
case cCharRE.MatchString(vts):
fallthrough
case cUnsignedCharRE.MatchString(vts):
fallthrough
case cUint8tCharRE.MatchString(vts):
doConvert = true
// Try to use existing uint8 slices and fall back to converting
// and copying if that fails.
case vt.Kind() == reflect.Uint8:
// We need an addressable interface to convert the type
// to a byte slice. However, the reflect package won't
// give us an interface on certain things like
// unexported struct fields in order to enforce
// visibility rules. We use unsafe, when available, to
// bypass these restrictions since this package does not
// mutate the values.
vs := v
if !vs.CanInterface() || !vs.CanAddr() {
vs = unsafeReflectValue(vs)
}
if !UnsafeDisabled {
vs = vs.Slice(0, numEntries)
// Use the existing uint8 slice if it can be
// type asserted.
iface := vs.Interface()
if slice, ok := iface.([]uint8); ok {
buf = slice
doHexDump = true
break
}
}
// The underlying data needs to be converted if it can't
// be type asserted to a uint8 slice.
doConvert = true
}
// Copy and convert the underlying type if needed.
if doConvert && vt.ConvertibleTo(uint8Type) {
// Convert and copy each element into a uint8 byte
// slice.
buf = make([]uint8, numEntries)
for i := 0; i < numEntries; i++ {
vv := v.Index(i)
buf[i] = uint8(vv.Convert(uint8Type).Uint())
}
doHexDump = true
}
}
// Hexdump the entire slice as needed.
if doHexDump {
indent := strings.Repeat(d.cs.Indent, d.depth)
str := indent + hex.Dump(buf)
str = strings.Replace(str, "\n", "\n"+indent, -1)
str = strings.TrimRight(str, d.cs.Indent)
d.w.Write([]byte(str))
return
}
// Recursively call dump for each item.
for i := 0; i < numEntries; i++ {
d.dump(d.unpackValue(v.Index(i)))
if i < (numEntries - 1) {
d.w.Write(commaNewlineBytes)
} else {
d.w.Write(newlineBytes)
}
}
}
// dump is the main workhorse for dumping a value. It uses the passed reflect
// value to figure out what kind of object we are dealing with and formats it
// appropriately. It is a recursive function, however circular data structures
// are detected and handled properly.
func (d *dumpState) dump(v reflect.Value) {
// Handle invalid reflect values immediately.
kind := v.Kind()
if kind == reflect.Invalid {
d.w.Write(invalidAngleBytes)
return
}
// Handle pointers specially.
if kind == reflect.Ptr {
d.indent()
d.dumpPtr(v)
return
}
// Print type information unless already handled elsewhere.
if !d.ignoreNextType {
d.indent()
d.w.Write(openParenBytes)
d.w.Write([]byte(v.Type().String()))
d.w.Write(closeParenBytes)
d.w.Write(spaceBytes)
}
d.ignoreNextType = false
// Display length and capacity if the built-in len and cap functions
// work with the value's kind and the len/cap itself is non-zero.
valueLen, valueCap := 0, 0
switch v.Kind() {
case reflect.Array, reflect.Slice, reflect.Chan:
valueLen, valueCap = v.Len(), v.Cap()
case reflect.Map, reflect.String:
valueLen = v.Len()
}
if valueLen != 0 || valueCap != 0 {
d.w.Write(openParenBytes)
if valueLen != 0 {
d.w.Write(lenEqualsBytes)
printInt(d.w, int64(valueLen), 10)
}
if valueCap != 0 {
if valueLen != 0 {
d.w.Write(spaceBytes)
}
d.w.Write(capEqualsBytes)
printInt(d.w, int64(valueCap), 10)
}
d.w.Write(closeParenBytes)
d.w.Write(spaceBytes)
}
// Call Stringer/error interfaces if they exist and the handle methods flag
// is enabled
if !d.cs.DisableMethods {
if (kind != reflect.Invalid) && (kind != reflect.Interface) {
if handled := handleMethods(d.cs, d.w, v); handled {
return
}
}
}
switch kind {
case reflect.Invalid:
// Do nothing. We should never get here since invalid has already
// been handled above.
case reflect.Bool:
printBool(d.w, v.Bool())
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
printInt(d.w, v.Int(), 10)
case reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uint:
printUint(d.w, v.Uint(), 10)
case reflect.Float32:
printFloat(d.w, v.Float(), 32)
case reflect.Float64:
printFloat(d.w, v.Float(), 64)
case reflect.Complex64:
printComplex(d.w, v.Complex(), 32)
case reflect.Complex128:
printComplex(d.w, v.Complex(), 64)
case reflect.Slice:
if v.IsNil() {
d.w.Write(nilAngleBytes)
break
}
fallthrough
case reflect.Array:
d.w.Write(openBraceNewlineBytes)
d.depth++
if (d.cs.MaxDepth != 0) && (d.depth > d.cs.MaxDepth) {
d.indent()
d.w.Write(maxNewlineBytes)
} else {
d.dumpSlice(v)
}
d.depth--
d.indent()
d.w.Write(closeBraceBytes)
case reflect.String:
d.w.Write([]byte(strconv.Quote(v.String())))
case reflect.Interface:
// The only time we should get here is for nil interfaces due to
// unpackValue calls.
if v.IsNil() {
d.w.Write(nilAngleBytes)
}
case reflect.Ptr:
// Do nothing. We should never get here since pointers have already
// been handled above.
case reflect.Map:
// nil maps should be indicated as different than empty maps
if v.IsNil() {
d.w.Write(nilAngleBytes)
break
}
d.w.Write(openBraceNewlineBytes)
d.depth++
if (d.cs.MaxDepth != 0) && (d.depth > d.cs.MaxDepth) {
d.indent()
d.w.Write(maxNewlineBytes)
} else {
numEntries := v.Len()
keys := v.MapKeys()
if d.cs.SortKeys {
sortValues(keys, d.cs)
}
for i, key := range keys {
d.dump(d.unpackValue(key))
d.w.Write(colonSpaceBytes)
d.ignoreNextIndent = true
d.dump(d.unpackValue(v.MapIndex(key)))
if i < (numEntries - 1) {
d.w.Write(commaNewlineBytes)
} else {
d.w.Write(newlineBytes)
}
}
}
d.depth--
d.indent()
d.w.Write(closeBraceBytes)
case reflect.Struct:
d.w.Write(openBraceNewlineBytes)
d.depth++
if (d.cs.MaxDepth != 0) && (d.depth > d.cs.MaxDepth) {
d.indent()
d.w.Write(maxNewlineBytes)
} else {
vt := v.Type()
numFields := v.NumField()
for i := 0; i < numFields; i++ {
d.indent()
vtf := vt.Field(i)
d.w.Write([]byte(vtf.Name))
d.w.Write(colonSpaceBytes)
d.ignoreNextIndent = true
d.dump(d.unpackValue(v.Field(i)))
if i < (numFields - 1) {
d.w.Write(commaNewlineBytes)
} else {
d.w.Write(newlineBytes)
}
}
}
d.depth--
d.indent()
d.w.Write(closeBraceBytes)
case reflect.Uintptr:
printHexPtr(d.w, uintptr(v.Uint()))
case reflect.UnsafePointer, reflect.Chan, reflect.Func:
printHexPtr(d.w, v.Pointer())
// There were not any other types at the time this code was written, but
// fall back to letting the default fmt package handle it in case any new
// types are added.
default:
if v.CanInterface() {
fmt.Fprintf(d.w, "%v", v.Interface())
} else {
fmt.Fprintf(d.w, "%v", v.String())
}
}
}
// fdump is a helper function to consolidate the logic from the various public
// methods which take varying writers and config states.
func fdump(cs *ConfigState, w io.Writer, a ...interface{}) {
for _, arg := range a {
if arg == nil {
w.Write(interfaceBytes)
w.Write(spaceBytes)
w.Write(nilAngleBytes)
w.Write(newlineBytes)
continue
}
d := dumpState{w: w, cs: cs}
d.pointers = make(map[uintptr]int)
d.dump(reflect.ValueOf(arg))
d.w.Write(newlineBytes)
}
}
// Fdump formats and displays the passed arguments to io.Writer w. It formats
// exactly the same as Dump.
func Fdump(w io.Writer, a ...interface{}) {
fdump(&Config, w, a...)
}
// Sdump returns a string with the passed arguments formatted exactly the same
// as Dump.
func Sdump(a ...interface{}) string {
var buf bytes.Buffer
fdump(&Config, &buf, a...)
return buf.String()
}
/*
Dump displays the passed parameters to standard out with newlines, customizable
indentation, and additional debug information such as complete types and all
pointer addresses used to indirect to the final value. It provides the
following features over the built-in printing facilities provided by the fmt
package:
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
The configuration options are controlled by an exported package global,
spew.Config. See ConfigState for options documentation.
See Fdump if you would prefer dumping to an arbitrary io.Writer or Sdump to
get the formatted result as a string.
*/
func Dump(a ...interface{}) {
fdump(&Config, os.Stdout, a...)
}

@ -0,0 +1,419 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package spew
import (
"bytes"
"fmt"
"reflect"
"strconv"
"strings"
)
// supportedFlags is a list of all the character flags supported by fmt package.
const supportedFlags = "0-+# "
// formatState implements the fmt.Formatter interface and contains information
// about the state of a formatting operation. The NewFormatter function can
// be used to get a new Formatter which can be used directly as arguments
// in standard fmt package printing calls.
type formatState struct {
value interface{}
fs fmt.State
depth int
pointers map[uintptr]int
ignoreNextType bool
cs *ConfigState
}
// buildDefaultFormat recreates the original format string without precision
// and width information to pass in to fmt.Sprintf in the case of an
// unrecognized type. Unless new types are added to the language, this
// function won't ever be called.
func (f *formatState) buildDefaultFormat() (format string) {
buf := bytes.NewBuffer(percentBytes)
for _, flag := range supportedFlags {
if f.fs.Flag(int(flag)) {
buf.WriteRune(flag)
}
}
buf.WriteRune('v')
format = buf.String()
return format
}
// constructOrigFormat recreates the original format string including precision
// and width information to pass along to the standard fmt package. This allows
// automatic deferral of all format strings this package doesn't support.
func (f *formatState) constructOrigFormat(verb rune) (format string) {
buf := bytes.NewBuffer(percentBytes)
for _, flag := range supportedFlags {
if f.fs.Flag(int(flag)) {
buf.WriteRune(flag)
}
}
if width, ok := f.fs.Width(); ok {
buf.WriteString(strconv.Itoa(width))
}
if precision, ok := f.fs.Precision(); ok {
buf.Write(precisionBytes)
buf.WriteString(strconv.Itoa(precision))
}
buf.WriteRune(verb)
format = buf.String()
return format
}
// unpackValue returns values inside of non-nil interfaces when possible and
// ensures that types for values which have been unpacked from an interface
// are displayed when the show types flag is also set.
// This is useful for data types like structs, arrays, slices, and maps which
// can contain varying types packed inside an interface.
func (f *formatState) unpackValue(v reflect.Value) reflect.Value {
if v.Kind() == reflect.Interface {
f.ignoreNextType = false
if !v.IsNil() {
v = v.Elem()
}
}
return v
}
// formatPtr handles formatting of pointers by indirecting them as necessary.
func (f *formatState) formatPtr(v reflect.Value) {
// Display nil if top level pointer is nil.
showTypes := f.fs.Flag('#')
if v.IsNil() && (!showTypes || f.ignoreNextType) {
f.fs.Write(nilAngleBytes)
return
}
// Remove pointers at or below the current depth from map used to detect
// circular refs.
for k, depth := range f.pointers {
if depth >= f.depth {
delete(f.pointers, k)
}
}
// Keep list of all dereferenced pointers to possibly show later.
pointerChain := make([]uintptr, 0)
// Figure out how many levels of indirection there are by derferencing
// pointers and unpacking interfaces down the chain while detecting circular
// references.
nilFound := false
cycleFound := false
indirects := 0
ve := v
for ve.Kind() == reflect.Ptr {
if ve.IsNil() {
nilFound = true
break
}
indirects++
addr := ve.Pointer()
pointerChain = append(pointerChain, addr)
if pd, ok := f.pointers[addr]; ok && pd < f.depth {
cycleFound = true
indirects--
break
}
f.pointers[addr] = f.depth
ve = ve.Elem()
if ve.Kind() == reflect.Interface {
if ve.IsNil() {
nilFound = true
break
}
ve = ve.Elem()
}
}
// Display type or indirection level depending on flags.
if showTypes && !f.ignoreNextType {
f.fs.Write(openParenBytes)
f.fs.Write(bytes.Repeat(asteriskBytes, indirects))
f.fs.Write([]byte(ve.Type().String()))
f.fs.Write(closeParenBytes)
} else {
if nilFound || cycleFound {
indirects += strings.Count(ve.Type().String(), "*")
}
f.fs.Write(openAngleBytes)
f.fs.Write([]byte(strings.Repeat("*", indirects)))
f.fs.Write(closeAngleBytes)
}
// Display pointer information depending on flags.
if f.fs.Flag('+') && (len(pointerChain) > 0) {
f.fs.Write(openParenBytes)
for i, addr := range pointerChain {
if i > 0 {
f.fs.Write(pointerChainBytes)
}
printHexPtr(f.fs, addr)
}
f.fs.Write(closeParenBytes)
}
// Display dereferenced value.
switch {
case nilFound == true:
f.fs.Write(nilAngleBytes)
case cycleFound == true:
f.fs.Write(circularShortBytes)
default:
f.ignoreNextType = true
f.format(ve)
}
}
// format is the main workhorse for providing the Formatter interface. It
// uses the passed reflect value to figure out what kind of object we are
// dealing with and formats it appropriately. It is a recursive function,
// however circular data structures are detected and handled properly.
func (f *formatState) format(v reflect.Value) {
// Handle invalid reflect values immediately.
kind := v.Kind()
if kind == reflect.Invalid {
f.fs.Write(invalidAngleBytes)
return
}
// Handle pointers specially.
if kind == reflect.Ptr {
f.formatPtr(v)
return
}
// Print type information unless already handled elsewhere.
if !f.ignoreNextType && f.fs.Flag('#') {
f.fs.Write(openParenBytes)
f.fs.Write([]byte(v.Type().String()))
f.fs.Write(closeParenBytes)
}
f.ignoreNextType = false
// Call Stringer/error interfaces if they exist and the handle methods
// flag is enabled.
if !f.cs.DisableMethods {
if (kind != reflect.Invalid) && (kind != reflect.Interface) {
if handled := handleMethods(f.cs, f.fs, v); handled {
return
}
}
}
switch kind {
case reflect.Invalid:
// Do nothing. We should never get here since invalid has already
// been handled above.
case reflect.Bool:
printBool(f.fs, v.Bool())
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
printInt(f.fs, v.Int(), 10)
case reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uint:
printUint(f.fs, v.Uint(), 10)
case reflect.Float32:
printFloat(f.fs, v.Float(), 32)
case reflect.Float64:
printFloat(f.fs, v.Float(), 64)
case reflect.Complex64:
printComplex(f.fs, v.Complex(), 32)
case reflect.Complex128:
printComplex(f.fs, v.Complex(), 64)
case reflect.Slice:
if v.IsNil() {
f.fs.Write(nilAngleBytes)
break
}
fallthrough
case reflect.Array:
f.fs.Write(openBracketBytes)
f.depth++
if (f.cs.MaxDepth != 0) && (f.depth > f.cs.MaxDepth) {
f.fs.Write(maxShortBytes)
} else {
numEntries := v.Len()
for i := 0; i < numEntries; i++ {
if i > 0 {
f.fs.Write(spaceBytes)
}
f.ignoreNextType = true
f.format(f.unpackValue(v.Index(i)))
}
}
f.depth--
f.fs.Write(closeBracketBytes)
case reflect.String:
f.fs.Write([]byte(v.String()))
case reflect.Interface:
// The only time we should get here is for nil interfaces due to
// unpackValue calls.
if v.IsNil() {
f.fs.Write(nilAngleBytes)
}
case reflect.Ptr:
// Do nothing. We should never get here since pointers have already
// been handled above.
case reflect.Map:
// nil maps should be indicated as different than empty maps
if v.IsNil() {
f.fs.Write(nilAngleBytes)
break
}
f.fs.Write(openMapBytes)
f.depth++
if (f.cs.MaxDepth != 0) && (f.depth > f.cs.MaxDepth) {
f.fs.Write(maxShortBytes)
} else {
keys := v.MapKeys()
if f.cs.SortKeys {
sortValues(keys, f.cs)
}
for i, key := range keys {
if i > 0 {
f.fs.Write(spaceBytes)
}
f.ignoreNextType = true
f.format(f.unpackValue(key))
f.fs.Write(colonBytes)
f.ignoreNextType = true
f.format(f.unpackValue(v.MapIndex(key)))
}
}
f.depth--
f.fs.Write(closeMapBytes)
case reflect.Struct:
numFields := v.NumField()
f.fs.Write(openBraceBytes)
f.depth++
if (f.cs.MaxDepth != 0) && (f.depth > f.cs.MaxDepth) {
f.fs.Write(maxShortBytes)
} else {
vt := v.Type()
for i := 0; i < numFields; i++ {
if i > 0 {
f.fs.Write(spaceBytes)
}
vtf := vt.Field(i)
if f.fs.Flag('+') || f.fs.Flag('#') {
f.fs.Write([]byte(vtf.Name))
f.fs.Write(colonBytes)
}
f.format(f.unpackValue(v.Field(i)))
}
}
f.depth--
f.fs.Write(closeBraceBytes)
case reflect.Uintptr:
printHexPtr(f.fs, uintptr(v.Uint()))
case reflect.UnsafePointer, reflect.Chan, reflect.Func:
printHexPtr(f.fs, v.Pointer())
// There were not any other types at the time this code was written, but
// fall back to letting the default fmt package handle it if any get added.
default:
format := f.buildDefaultFormat()
if v.CanInterface() {
fmt.Fprintf(f.fs, format, v.Interface())
} else {
fmt.Fprintf(f.fs, format, v.String())
}
}
}
// Format satisfies the fmt.Formatter interface. See NewFormatter for usage
// details.
func (f *formatState) Format(fs fmt.State, verb rune) {
f.fs = fs
// Use standard formatting for verbs that are not v.
if verb != 'v' {
format := f.constructOrigFormat(verb)
fmt.Fprintf(fs, format, f.value)
return
}
if f.value == nil {
if fs.Flag('#') {
fs.Write(interfaceBytes)
}
fs.Write(nilAngleBytes)
return
}
f.format(reflect.ValueOf(f.value))
}
// newFormatter is a helper function to consolidate the logic from the various
// public methods which take varying config states.
func newFormatter(cs *ConfigState, v interface{}) fmt.Formatter {
fs := &formatState{value: v, cs: cs}
fs.pointers = make(map[uintptr]int)
return fs
}
/*
NewFormatter returns a custom formatter that satisfies the fmt.Formatter
interface. As a result, it integrates cleanly with standard fmt package
printing functions. The formatter is useful for inline printing of smaller data
types similar to the standard %v format specifier.
The custom formatter only responds to the %v (most compact), %+v (adds pointer
addresses), %#v (adds types), or %#+v (adds types and pointer addresses) verb
combinations. Any other verbs such as %x and %q will be sent to the the
standard fmt package for formatting. In addition, the custom formatter ignores
the width and precision arguments (however they will still work on the format
specifiers not handled by the custom formatter).
Typically this function shouldn't be called directly. It is much easier to make
use of the custom formatter by calling one of the convenience functions such as
Printf, Println, or Fprintf.
*/
func NewFormatter(v interface{}) fmt.Formatter {
return newFormatter(&Config, v)
}

@ -0,0 +1,148 @@
/*
* Copyright (c) 2013 Dave Collins <dave@davec.name>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package spew
import (
"fmt"
"io"
)
// Errorf is a wrapper for fmt.Errorf that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the formatted string as a value that satisfies error. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Errorf(format, spew.NewFormatter(a), spew.NewFormatter(b))
func Errorf(format string, a ...interface{}) (err error) {
return fmt.Errorf(format, convertArgs(a)...)
}
// Fprint is a wrapper for fmt.Fprint that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprint(w, spew.NewFormatter(a), spew.NewFormatter(b))
func Fprint(w io.Writer, a ...interface{}) (n int, err error) {
return fmt.Fprint(w, convertArgs(a)...)
}
// Fprintf is a wrapper for fmt.Fprintf that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprintf(w, format, spew.NewFormatter(a), spew.NewFormatter(b))
func Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
return fmt.Fprintf(w, format, convertArgs(a)...)
}
// Fprintln is a wrapper for fmt.Fprintln that treats each argument as if it
// passed with a default Formatter interface returned by NewFormatter. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Fprintln(w, spew.NewFormatter(a), spew.NewFormatter(b))
func Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
return fmt.Fprintln(w, convertArgs(a)...)
}
// Print is a wrapper for fmt.Print that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Print(spew.NewFormatter(a), spew.NewFormatter(b))
func Print(a ...interface{}) (n int, err error) {
return fmt.Print(convertArgs(a)...)
}
// Printf is a wrapper for fmt.Printf that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Printf(format, spew.NewFormatter(a), spew.NewFormatter(b))
func Printf(format string, a ...interface{}) (n int, err error) {
return fmt.Printf(format, convertArgs(a)...)
}
// Println is a wrapper for fmt.Println that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the number of bytes written and any write error encountered. See
// NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Println(spew.NewFormatter(a), spew.NewFormatter(b))
func Println(a ...interface{}) (n int, err error) {
return fmt.Println(convertArgs(a)...)
}
// Sprint is a wrapper for fmt.Sprint that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprint(spew.NewFormatter(a), spew.NewFormatter(b))
func Sprint(a ...interface{}) string {
return fmt.Sprint(convertArgs(a)...)
}
// Sprintf is a wrapper for fmt.Sprintf that treats each argument as if it were
// passed with a default Formatter interface returned by NewFormatter. It
// returns the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprintf(format, spew.NewFormatter(a), spew.NewFormatter(b))
func Sprintf(format string, a ...interface{}) string {
return fmt.Sprintf(format, convertArgs(a)...)
}
// Sprintln is a wrapper for fmt.Sprintln that treats each argument as if it
// were passed with a default Formatter interface returned by NewFormatter. It
// returns the resulting string. See NewFormatter for formatting details.
//
// This function is shorthand for the following syntax:
//
// fmt.Sprintln(spew.NewFormatter(a), spew.NewFormatter(b))
func Sprintln(a ...interface{}) string {
return fmt.Sprintln(convertArgs(a)...)
}
// convertArgs accepts a slice of arguments and returns a slice of the same
// length with each argument converted to a default spew Formatter interface.
func convertArgs(args []interface{}) (formatters []interface{}) {
formatters = make([]interface{}, len(args))
for index, arg := range args {
formatters[index] = NewFormatter(arg)
}
return formatters
}

@ -0,0 +1,8 @@
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
Thumbs.db

@ -0,0 +1,11 @@
sudo: false
language: go
go:
- 1.2
- 1.3
- 1.4
- 1.5
- tip
before_script:
- mysql -e 'create database gotest;'

@ -0,0 +1,48 @@
# This is the official list of Go-MySQL-Driver authors for copyright purposes.
# If you are submitting a patch, please add your name or the name of the
# organization which holds the copyright to this list in alphabetical order.
# Names should be added to this file as
# Name <email address>
# The email address is not required for organizations.
# Please keep the list sorted.
# Individual Persons
Aaron Hopkins <go-sql-driver at die.net>
Arne Hormann <arnehormann at gmail.com>
Carlos Nieto <jose.carlos at menteslibres.net>
Chris Moos <chris at tech9computers.com>
Daniel Nichter <nil at codenode.com>
DisposaBoy <disposaboy at dby.me>
Frederick Mayle <frederickmayle at gmail.com>
Gustavo Kristic <gkristic at gmail.com>
Hanno Braun <mail at hannobraun.com>
Henri Yandell <flamefew at gmail.com>
Hirotaka Yamamoto <ymmt2005 at gmail.com>
INADA Naoki <songofacandy at gmail.com>
James Harr <james.harr at gmail.com>
Jian Zhen <zhenjl at gmail.com>
Joshua Prunier <joshua.prunier at gmail.com>
Julien Lefevre <julien.lefevr at gmail.com>
Julien Schmidt <go-sql-driver at julienschmidt.com>
Kamil Dziedzic <kamil at klecza.pl>
Kevin Malachowski <kevin at chowski.com>
Leonardo YongUk Kim <dalinaum at gmail.com>
Lucas Liu <extrafliu at gmail.com>
Luke Scott <luke at webconnex.com>
Michael Woolnough <michael.woolnough at gmail.com>
Nicola Peduzzi <thenikso at gmail.com>
Runrioter Wung <runrioter at gmail.com>
Soroush Pour <me at soroushjp.com>
Stan Putrya <root.vagner at gmail.com>
Xiaobing Jiang <s7v7nislands at gmail.com>
Xiuming Chen <cc at cxm.cc>
# Organizations
Barracuda Networks, Inc.
Google Inc.
Stripe Inc.

@ -0,0 +1,103 @@
## HEAD
Changes:
- Go 1.1 is no longer supported
- Use decimals field from MySQL to format time types (#249)
- Buffer optimizations (#269)
- TLS ServerName defaults to the host (#283)
Bugfixes:
- Enable microsecond resolution on TIME, DATETIME and TIMESTAMP (#249)
- Fixed handling of queries without columns and rows (#255)
- Fixed a panic when SetKeepAlive() failed (#298)
- Support receiving ERR packet while reading rows (#321)
- Fixed reading NULL length-encoded integers in MySQL 5.6+ (#349)
- Fixed absolute paths support in LOAD LOCAL DATA INFILE (#356)
- Actually zero out bytes in handshake response (#378)
- Fixed race condition in registering LOAD DATA INFILE handler (#383)
- Fixed tests with MySQL 5.7.9+ (#380)
- QueryUnescape TLS config names (#397)
- Fixed "broken pipe" error by writing to closed socket (#390)
New Features:
- Support for returning table alias on Columns() (#289, #359, #382)
- Placeholder interpolation, can be actived with the DSN parameter `interpolateParams=true` (#309, #318)
- Support for uint64 parameters with high bit set (#332, #345)
- Cleartext authentication plugin support (#327)
## Version 1.2 (2014-06-03)
Changes:
- We switched back to a "rolling release". `go get` installs the current master branch again
- Version v1 of the driver will not be maintained anymore. Go 1.0 is no longer supported by this driver
- Exported errors to allow easy checking from application code
- Enabled TCP Keepalives on TCP connections
- Optimized INFILE handling (better buffer size calculation, lazy init, ...)
- The DSN parser also checks for a missing separating slash
- Faster binary date / datetime to string formatting
- Also exported the MySQLWarning type
- mysqlConn.Close returns the first error encountered instead of ignoring all errors
- writePacket() automatically writes the packet size to the header
- readPacket() uses an iterative approach instead of the recursive approach to merge splitted packets
New Features:
- `RegisterDial` allows the usage of a custom dial function to establish the network connection
- Setting the connection collation is possible with the `collation` DSN parameter. This parameter should be preferred over the `charset` parameter
- Logging of critical errors is configurable with `SetLogger`
- Google CloudSQL support
Bugfixes:
- Allow more than 32 parameters in prepared statements
- Various old_password fixes
- Fixed TestConcurrent test to pass Go's race detection
- Fixed appendLengthEncodedInteger for large numbers
- Renamed readLengthEnodedString to readLengthEncodedString and skipLengthEnodedString to skipLengthEncodedString (fixed typo)
## Version 1.1 (2013-11-02)
Changes:
- Go-MySQL-Driver now requires Go 1.1
- Connections now use the collation `utf8_general_ci` by default. Adding `&charset=UTF8` to the DSN should not be necessary anymore
- Made closing rows and connections error tolerant. This allows for example deferring rows.Close() without checking for errors
- `[]byte(nil)` is now treated as a NULL value. Before, it was treated like an empty string / `[]byte("")`
- DSN parameter values must now be url.QueryEscape'ed. This allows text values to contain special characters, such as '&'.
- Use the IO buffer also for writing. This results in zero allocations (by the driver) for most queries
- Optimized the buffer for reading
- stmt.Query now caches column metadata
- New Logo
- Changed the copyright header to include all contributors
- Improved the LOAD INFILE documentation
- The driver struct is now exported to make the driver directly accessible
- Refactored the driver tests
- Added more benchmarks and moved all to a separate file
- Other small refactoring
New Features:
- Added *old_passwords* support: Required in some cases, but must be enabled by adding `allowOldPasswords=true` to the DSN since it is insecure
- Added a `clientFoundRows` parameter: Return the number of matching rows instead of the number of rows changed on UPDATEs
- Added TLS/SSL support: Use a TLS/SSL encrypted connection to the server. Custom TLS configs can be registered and used
Bugfixes:
- Fixed MySQL 4.1 support: MySQL 4.1 sends packets with lengths which differ from the specification
- Convert to DB timezone when inserting `time.Time`
- Splitted packets (more than 16MB) are now merged correctly
- Fixed false positive `io.EOF` errors when the data was fully read
- Avoid panics on reuse of closed connections
- Fixed empty string producing false nil values
- Fixed sign byte for positive TIME fields
## Version 1.0 (2013-05-14)
Initial Release

@ -0,0 +1,40 @@
# Contributing Guidelines
## Reporting Issues
Before creating a new Issue, please check first if a similar Issue [already exists](https://github.com/go-sql-driver/mysql/issues?state=open) or was [recently closed](https://github.com/go-sql-driver/mysql/issues?direction=desc&page=1&sort=updated&state=closed).
Please provide the following minimum information:
* Your Go-MySQL-Driver version (or git SHA)
* Your Go version (run `go version` in your console)
* A detailed issue description
* Error Log if present
* If possible, a short example
## Contributing Code
By contributing to this project, you share your code under the Mozilla Public License 2, as specified in the LICENSE file.
Don't forget to add yourself to the AUTHORS file.
### Pull Requests Checklist
Please check the following points before submitting your pull request:
- [x] Code compiles correctly
- [x] Created tests, if possible
- [x] All tests pass
- [x] Extended the README / documentation, if necessary
- [x] Added yourself to the AUTHORS file
### Code Review
Everyone is invited to review and comment on pull requests.
If it looks fine to you, comment with "LGTM" (Looks good to me).
If changes are required, notice the reviewers with "PTAL" (Please take another look) after committing the fixes.
Before merging the Pull Request, at least one [team member](https://github.com/go-sql-driver?tab=members) must have commented with "LGTM".
## Development Ideas
If you are looking for ideas for code contributions, please check our [Development Ideas](https://github.com/go-sql-driver/mysql/wiki/Development-Ideas) Wiki page.

@ -0,0 +1,373 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

@ -0,0 +1,406 @@
# Go-MySQL-Driver
A MySQL-Driver for Go's [database/sql](http://golang.org/pkg/database/sql) package
![Go-MySQL-Driver logo](https://raw.github.com/wiki/go-sql-driver/mysql/gomysql_m.png "Golang Gopher holding the MySQL Dolphin")
**Latest stable Release:** [Version 1.2 (June 03, 2014)](https://github.com/go-sql-driver/mysql/releases)
[![Build Status](https://travis-ci.org/go-sql-driver/mysql.png?branch=master)](https://travis-ci.org/go-sql-driver/mysql)
---------------------------------------
* [Features](#features)
* [Requirements](#requirements)
* [Installation](#installation)
* [Usage](#usage)
* [DSN (Data Source Name)](#dsn-data-source-name)
* [Password](#password)
* [Protocol](#protocol)
* [Address](#address)
* [Parameters](#parameters)
* [Examples](#examples)
* [LOAD DATA LOCAL INFILE support](#load-data-local-infile-support)
* [time.Time support](#timetime-support)
* [Unicode support](#unicode-support)
* [Testing / Development](#testing--development)
* [License](#license)
---------------------------------------
## Features
* Lightweight and [fast](https://github.com/go-sql-driver/sql-benchmark "golang MySQL-Driver performance")
* Native Go implementation. No C-bindings, just pure Go
* Connections over TCP/IPv4, TCP/IPv6, Unix domain sockets or [custom protocols](http://godoc.org/github.com/go-sql-driver/mysql#DialFunc)
* Automatic handling of broken connections
* Automatic Connection Pooling *(by database/sql package)*
* Supports queries larger than 16MB
* Full [`sql.RawBytes`](http://golang.org/pkg/database/sql/#RawBytes) support.
* Intelligent `LONG DATA` handling in prepared statements
* Secure `LOAD DATA LOCAL INFILE` support with file Whitelisting and `io.Reader` support
* Optional `time.Time` parsing
* Optional placeholder interpolation
## Requirements
* Go 1.2 or higher
* MySQL (4.1+), MariaDB, Percona Server, Google CloudSQL or Sphinx (2.2.3+)
---------------------------------------
## Installation
Simple install the package to your [$GOPATH](http://code.google.com/p/go-wiki/wiki/GOPATH "GOPATH") with the [go tool](http://golang.org/cmd/go/ "go command") from shell:
```bash
$ go get github.com/go-sql-driver/mysql
```
Make sure [Git is installed](http://git-scm.com/downloads) on your machine and in your system's `PATH`.
## Usage
_Go MySQL Driver_ is an implementation of Go's `database/sql/driver` interface. You only need to import the driver and can use the full [`database/sql`](http://golang.org/pkg/database/sql) API then.
Use `mysql` as `driverName` and a valid [DSN](#dsn-data-source-name) as `dataSourceName`:
```go
import "database/sql"
import _ "github.com/go-sql-driver/mysql"
db, err := sql.Open("mysql", "user:password@/dbname")
```
[Examples are available in our Wiki](https://github.com/go-sql-driver/mysql/wiki/Examples "Go-MySQL-Driver Examples").
### DSN (Data Source Name)
The Data Source Name has a common format, like e.g. [PEAR DB](http://pear.php.net/manual/en/package.database.db.intro-dsn.php) uses it, but without type-prefix (optional parts marked by squared brackets):
```
[username[:password]@][protocol[(address)]]/dbname[?param1=value1&...&paramN=valueN]
```
A DSN in its fullest form:
```
username:password@protocol(address)/dbname?param=value
```
Except for the databasename, all values are optional. So the minimal DSN is:
```
/dbname
```
If you do not want to preselect a database, leave `dbname` empty:
```
/
```
This has the same effect as an empty DSN string:
```
```
#### Password
Passwords can consist of any character. Escaping is **not** necessary.
#### Protocol
See [net.Dial](http://golang.org/pkg/net/#Dial) for more information which networks are available.
In general you should use an Unix domain socket if available and TCP otherwise for best performance.
#### Address
For TCP and UDP networks, addresses have the form `host:port`.
If `host` is a literal IPv6 address, it must be enclosed in square brackets.
The functions [net.JoinHostPort](http://golang.org/pkg/net/#JoinHostPort) and [net.SplitHostPort](http://golang.org/pkg/net/#SplitHostPort) manipulate addresses in this form.
For Unix domain sockets the address is the absolute path to the MySQL-Server-socket, e.g. `/var/run/mysqld/mysqld.sock` or `/tmp/mysql.sock`.
#### Parameters
*Parameters are case-sensitive!*
Notice that any of `true`, `TRUE`, `True` or `1` is accepted to stand for a true boolean value. Not surprisingly, false can be specified as any of: `false`, `FALSE`, `False` or `0`.
##### `allowAllFiles`
```
Type: bool
Valid Values: true, false
Default: false
```
`allowAllFiles=true` disables the file Whitelist for `LOAD DATA LOCAL INFILE` and allows *all* files.
[*Might be insecure!*](http://dev.mysql.com/doc/refman/5.7/en/load-data-local.html)
##### `allowCleartextPasswords`
```
Type: bool
Valid Values: true, false
Default: false
```
`allowCleartextPasswords=true` allows using the [cleartext client side plugin](http://dev.mysql.com/doc/en/cleartext-authentication-plugin.html) if required by an account, such as one defined with the [PAM authentication plugin](http://dev.mysql.com/doc/en/pam-authentication-plugin.html). Sending passwords in clear text may be a security problem in some configurations. To avoid problems if there is any possibility that the password would be intercepted, clients should connect to MySQL Server using a method that protects the password. Possibilities include [TLS / SSL](#tls), IPsec, or a private network.
##### `allowOldPasswords`
```
Type: bool
Valid Values: true, false
Default: false
```
`allowOldPasswords=true` allows the usage of the insecure old password method. This should be avoided, but is necessary in some cases. See also [the old_passwords wiki page](https://github.com/go-sql-driver/mysql/wiki/old_passwords).
##### `charset`
```
Type: string
Valid Values: <name>
Default: none
```
Sets the charset used for client-server interaction (`"SET NAMES <value>"`). If multiple charsets are set (separated by a comma), the following charset is used if setting the charset failes. This enables for example support for `utf8mb4` ([introduced in MySQL 5.5.3](http://dev.mysql.com/doc/refman/5.5/en/charset-unicode-utf8mb4.html)) with fallback to `utf8` for older servers (`charset=utf8mb4,utf8`).
Usage of the `charset` parameter is discouraged because it issues additional queries to the server.
Unless you need the fallback behavior, please use `collation` instead.
##### `collation`
```
Type: string
Valid Values: <name>
Default: utf8_general_ci
```
Sets the collation used for client-server interaction on connection. In contrast to `charset`, `collation` does not issue additional queries. If the specified collation is unavailable on the target server, the connection will fail.
A list of valid charsets for a server is retrievable with `SHOW COLLATION`.
##### `clientFoundRows`
```
Type: bool
Valid Values: true, false
Default: false
```
`clientFoundRows=true` causes an UPDATE to return the number of matching rows instead of the number of rows changed.
##### `columnsWithAlias`
```
Type: bool
Valid Values: true, false
Default: false
```
When `columnsWithAlias` is true, calls to `sql.Rows.Columns()` will return the table alias and the column name separated by a dot. For example:
```
SELECT u.id FROM users as u
```
will return `u.id` instead of just `id` if `columnsWithAlias=true`.
##### `interpolateParams`
```
Type: bool
Valid Values: true, false
Default: false
```
If `interpolateParams` is true, placeholders (`?`) in calls to `db.Query()` and `db.Exec()` are interpolated into a single query string with given parameters. This reduces the number of roundtrips, since the driver has to prepare a statement, execute it with given parameters and close the statement again with `interpolateParams=false`.
*This can not be used together with the multibyte encodings BIG5, CP932, GB2312, GBK or SJIS. These are blacklisted as they may [introduce a SQL injection vulnerability](http://stackoverflow.com/a/12118602/3430118)!*
##### `loc`
```
Type: string
Valid Values: <escaped name>
Default: UTC
```
Sets the location for time.Time values (when using `parseTime=true`). *"Local"* sets the system's location. See [time.LoadLocation](http://golang.org/pkg/time/#LoadLocation) for details.
Note that this sets the location for time.Time values but does not change MySQL's [time_zone setting](https://dev.mysql.com/doc/refman/5.5/en/time-zone-support.html). For that see the [time_zone system variable](#system-variables), which can also be set as a DSN parameter.
Please keep in mind, that param values must be [url.QueryEscape](http://golang.org/pkg/net/url/#QueryEscape)'ed. Alternatively you can manually replace the `/` with `%2F`. For example `US/Pacific` would be `loc=US%2FPacific`.
##### `parseTime`
```
Type: bool
Valid Values: true, false
Default: false
```
`parseTime=true` changes the output type of `DATE` and `DATETIME` values to `time.Time` instead of `[]byte` / `string`
##### `readTimeout`
```
Type: decimal number
Default: 0
```
I/O read timeout. The value must be a decimal number with an unit suffix ( *"ms"*, *"s"*, *"m"*, *"h"* ), such as *"30s"*, *"0.5m"* or *"1m30s"*.
##### `strict`
```
Type: bool
Valid Values: true, false
Default: false
```
`strict=true` enables the strict mode in which MySQL warnings are treated as errors.
By default MySQL also treats notes as warnings. Use [`sql_notes=false`](http://dev.mysql.com/doc/refman/5.7/en/server-system-variables.html#sysvar_sql_notes) to ignore notes. See the [examples](#examples) for an DSN example.
##### `timeout`
```
Type: decimal number
Default: OS default
```
*Driver* side connection timeout. The value must be a decimal number with an unit suffix ( *"ms"*, *"s"*, *"m"*, *"h"* ), such as *"30s"*, *"0.5m"* or *"1m30s"*. To set a server side timeout, use the parameter [`wait_timeout`](http://dev.mysql.com/doc/refman/5.6/en/server-system-variables.html#sysvar_wait_timeout).
##### `tls`
```
Type: bool / string
Valid Values: true, false, skip-verify, <name>
Default: false
```
`tls=true` enables TLS / SSL encrypted connection to the server. Use `skip-verify` if you want to use a self-signed or invalid certificate (server side). Use a custom value registered with [`mysql.RegisterTLSConfig`](http://godoc.org/github.com/go-sql-driver/mysql#RegisterTLSConfig).
##### `writeTimeout`
```
Type: decimal number
Default: 0
```
I/O write timeout. The value must be a decimal number with an unit suffix ( *"ms"*, *"s"*, *"m"*, *"h"* ), such as *"30s"*, *"0.5m"* or *"1m30s"*.
##### System Variables
All other parameters are interpreted as system variables:
* `autocommit`: `"SET autocommit=<value>"`
* [`time_zone`](https://dev.mysql.com/doc/refman/5.5/en/time-zone-support.html): `"SET time_zone=<value>"`
* [`tx_isolation`](https://dev.mysql.com/doc/refman/5.5/en/server-system-variables.html#sysvar_tx_isolation): `"SET tx_isolation=<value>"`
* `param`: `"SET <param>=<value>"`
*The values must be [url.QueryEscape](http://golang.org/pkg/net/url/#QueryEscape)'ed!*
#### Examples
```
user@unix(/path/to/socket)/dbname
```
```
root:pw@unix(/tmp/mysql.sock)/myDatabase?loc=Local
```
```
user:password@tcp(localhost:5555)/dbname?tls=skip-verify&autocommit=true
```
Use the [strict mode](#strict) but ignore notes:
```
user:password@/dbname?strict=true&sql_notes=false
```
TCP via IPv6:
```
user:password@tcp([de:ad:be:ef::ca:fe]:80)/dbname?timeout=90s&collation=utf8mb4_unicode_ci
```
TCP on a remote host, e.g. Amazon RDS:
```
id:password@tcp(your-amazonaws-uri.com:3306)/dbname
```
Google Cloud SQL on App Engine:
```
user@cloudsql(project-id:instance-name)/dbname
```
TCP using default port (3306) on localhost:
```
user:password@tcp/dbname?charset=utf8mb4,utf8&sys_var=esc%40ped
```
Use the default protocol (tcp) and host (localhost:3306):
```
user:password@/dbname
```
No Database preselected:
```
user:password@/
```
### `LOAD DATA LOCAL INFILE` support
For this feature you need direct access to the package. Therefore you must change the import path (no `_`):
```go
import "github.com/go-sql-driver/mysql"
```
Files must be whitelisted by registering them with `mysql.RegisterLocalFile(filepath)` (recommended) or the Whitelist check must be deactivated by using the DSN parameter `allowAllFiles=true` ([*Might be insecure!*](http://dev.mysql.com/doc/refman/5.7/en/load-data-local.html)).
To use a `io.Reader` a handler function must be registered with `mysql.RegisterReaderHandler(name, handler)` which returns a `io.Reader` or `io.ReadCloser`. The Reader is available with the filepath `Reader::<name>` then. Choose different names for different handlers and `DeregisterReaderHandler` when you don't need it anymore.
See the [godoc of Go-MySQL-Driver](http://godoc.org/github.com/go-sql-driver/mysql "golang mysql driver documentation") for details.
### `time.Time` support
The default internal output type of MySQL `DATE` and `DATETIME` values is `[]byte` which allows you to scan the value into a `[]byte`, `string` or `sql.RawBytes` variable in your programm.
However, many want to scan MySQL `DATE` and `DATETIME` values into `time.Time` variables, which is the logical opposite in Go to `DATE` and `DATETIME` in MySQL. You can do that by changing the internal output type from `[]byte` to `time.Time` with the DSN parameter `parseTime=true`. You can set the default [`time.Time` location](http://golang.org/pkg/time/#Location) with the `loc` DSN parameter.
**Caution:** As of Go 1.1, this makes `time.Time` the only variable type you can scan `DATE` and `DATETIME` values into. This breaks for example [`sql.RawBytes` support](https://github.com/go-sql-driver/mysql/wiki/Examples#rawbytes).
Alternatively you can use the [`NullTime`](http://godoc.org/github.com/go-sql-driver/mysql#NullTime) type as the scan destination, which works with both `time.Time` and `string` / `[]byte`.
### Unicode support
Since version 1.1 Go-MySQL-Driver automatically uses the collation `utf8_general_ci` by default.
Other collations / charsets can be set using the [`collation`](#collation) DSN parameter.
Version 1.0 of the driver recommended adding `&charset=utf8` (alias for `SET NAMES utf8`) to the DSN to enable proper UTF-8 support. This is not necessary anymore. The [`collation`](#collation) parameter should be preferred to set another collation / charset than the default.
See http://dev.mysql.com/doc/refman/5.7/en/charset-unicode.html for more details on MySQL's Unicode support.
## Testing / Development
To run the driver tests you may need to adjust the configuration. See the [Testing Wiki-Page](https://github.com/go-sql-driver/mysql/wiki/Testing "Testing") for details.
Go-MySQL-Driver is not feature-complete yet. Your help is very appreciated.
If you want to contribute, you can work on an [open issue](https://github.com/go-sql-driver/mysql/issues?state=open) or review a [pull request](https://github.com/go-sql-driver/mysql/pulls).
See the [Contribution Guidelines](https://github.com/go-sql-driver/mysql/blob/master/CONTRIBUTING.md) for details.
---------------------------------------
## License
Go-MySQL-Driver is licensed under the [Mozilla Public License Version 2.0](https://raw.github.com/go-sql-driver/mysql/master/LICENSE)
Mozilla summarizes the license scope as follows:
> MPL: The copyleft applies to any files containing MPLed code.
That means:
* You can **use** the **unchanged** source code both in private and commercially
* When distributing, you **must publish** the source code of any **changed files** licensed under the MPL 2.0 under a) the MPL 2.0 itself or b) a compatible license (e.g. GPL 3.0 or Apache License 2.0)
* You **needn't publish** the source code of your library as long as the files licensed under the MPL 2.0 are **unchanged**
Please read the [MPL 2.0 FAQ](http://www.mozilla.org/MPL/2.0/FAQ.html) if you have further questions regarding the license.
You can read the full terms here: [LICENSE](https://raw.github.com/go-sql-driver/mysql/master/LICENSE)
![Go Gopher and MySQL Dolphin](https://raw.github.com/wiki/go-sql-driver/mysql/go-mysql-driver_m.jpg "Golang Gopher transporting the MySQL Dolphin in a wheelbarrow")

@ -0,0 +1,19 @@
// Go MySQL Driver - A MySQL-Driver for Go's database/sql package
//
// Copyright 2013 The Go-MySQL-Driver Authors. All rights reserved.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
// +build appengine
package mysql
import (
"appengine/cloudsql"
)
func init() {
RegisterDial("cloudsql", cloudsql.Dial)
}

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save