clair/vendor/golang.org/x/net/http2/http2.go

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2016-06-07 08:08:50 +00:00
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package http2 implements the HTTP/2 protocol.
//
// This package is low-level and intended to be used directly by very
// few people. Most users will use it indirectly through the automatic
// use by the net/http package (from Go 1.6 and later).
// For use in earlier Go versions see ConfigureServer. (Transport support
// requires Go 1.6 or later)
//
// See https://http2.github.io/ for more information on HTTP/2.
//
// See https://http2.golang.org/ for a test server running this code.
package http2
import (
"bufio"
"fmt"
"io"
"net/http"
"os"
"strconv"
"strings"
"sync"
)
var VerboseLogs = strings.Contains(os.Getenv("GODEBUG"), "h2debug=1")
const (
// ClientPreface is the string that must be sent by new
// connections from clients.
ClientPreface = "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"
// SETTINGS_MAX_FRAME_SIZE default
// http://http2.github.io/http2-spec/#rfc.section.6.5.2
initialMaxFrameSize = 16384
// NextProtoTLS is the NPN/ALPN protocol negotiated during
// HTTP/2's TLS setup.
NextProtoTLS = "h2"
// http://http2.github.io/http2-spec/#SettingValues
initialHeaderTableSize = 4096
initialWindowSize = 65535 // 6.9.2 Initial Flow Control Window Size
defaultMaxReadFrameSize = 1 << 20
)
var (
clientPreface = []byte(ClientPreface)
)
type streamState int
const (
stateIdle streamState = iota
stateOpen
stateHalfClosedLocal
stateHalfClosedRemote
stateResvLocal
stateResvRemote
stateClosed
)
var stateName = [...]string{
stateIdle: "Idle",
stateOpen: "Open",
stateHalfClosedLocal: "HalfClosedLocal",
stateHalfClosedRemote: "HalfClosedRemote",
stateResvLocal: "ResvLocal",
stateResvRemote: "ResvRemote",
stateClosed: "Closed",
}
func (st streamState) String() string {
return stateName[st]
}
// Setting is a setting parameter: which setting it is, and its value.
type Setting struct {
// ID is which setting is being set.
// See http://http2.github.io/http2-spec/#SettingValues
ID SettingID
// Val is the value.
Val uint32
}
func (s Setting) String() string {
return fmt.Sprintf("[%v = %d]", s.ID, s.Val)
}
// Valid reports whether the setting is valid.
func (s Setting) Valid() error {
// Limits and error codes from 6.5.2 Defined SETTINGS Parameters
switch s.ID {
case SettingEnablePush:
if s.Val != 1 && s.Val != 0 {
return ConnectionError(ErrCodeProtocol)
}
case SettingInitialWindowSize:
if s.Val > 1<<31-1 {
return ConnectionError(ErrCodeFlowControl)
}
case SettingMaxFrameSize:
if s.Val < 16384 || s.Val > 1<<24-1 {
return ConnectionError(ErrCodeProtocol)
}
}
return nil
}
// A SettingID is an HTTP/2 setting as defined in
// http://http2.github.io/http2-spec/#iana-settings
type SettingID uint16
const (
SettingHeaderTableSize SettingID = 0x1
SettingEnablePush SettingID = 0x2
SettingMaxConcurrentStreams SettingID = 0x3
SettingInitialWindowSize SettingID = 0x4
SettingMaxFrameSize SettingID = 0x5
SettingMaxHeaderListSize SettingID = 0x6
)
var settingName = map[SettingID]string{
SettingHeaderTableSize: "HEADER_TABLE_SIZE",
SettingEnablePush: "ENABLE_PUSH",
SettingMaxConcurrentStreams: "MAX_CONCURRENT_STREAMS",
SettingInitialWindowSize: "INITIAL_WINDOW_SIZE",
SettingMaxFrameSize: "MAX_FRAME_SIZE",
SettingMaxHeaderListSize: "MAX_HEADER_LIST_SIZE",
}
func (s SettingID) String() string {
if v, ok := settingName[s]; ok {
return v
}
return fmt.Sprintf("UNKNOWN_SETTING_%d", uint16(s))
}
func validHeader(v string) bool {
if len(v) == 0 {
return false
}
for _, r := range v {
// "Just as in HTTP/1.x, header field names are
// strings of ASCII characters that are compared in a
// case-insensitive fashion. However, header field
// names MUST be converted to lowercase prior to their
// encoding in HTTP/2. "
if r >= 127 || ('A' <= r && r <= 'Z') {
return false
}
}
return true
}
var httpCodeStringCommon = map[int]string{} // n -> strconv.Itoa(n)
func init() {
for i := 100; i <= 999; i++ {
if v := http.StatusText(i); v != "" {
httpCodeStringCommon[i] = strconv.Itoa(i)
}
}
}
func httpCodeString(code int) string {
if s, ok := httpCodeStringCommon[code]; ok {
return s
}
return strconv.Itoa(code)
}
// from pkg io
type stringWriter interface {
WriteString(s string) (n int, err error)
}
// A gate lets two goroutines coordinate their activities.
type gate chan struct{}
func (g gate) Done() { g <- struct{}{} }
func (g gate) Wait() { <-g }
// A closeWaiter is like a sync.WaitGroup but only goes 1 to 0 (open to closed).
type closeWaiter chan struct{}
// Init makes a closeWaiter usable.
// It exists because so a closeWaiter value can be placed inside a
// larger struct and have the Mutex and Cond's memory in the same
// allocation.
func (cw *closeWaiter) Init() {
*cw = make(chan struct{})
}
// Close marks the closeWaiter as closed and unblocks any waiters.
func (cw closeWaiter) Close() {
close(cw)
}
// Wait waits for the closeWaiter to become closed.
func (cw closeWaiter) Wait() {
<-cw
}
// bufferedWriter is a buffered writer that writes to w.
// Its buffered writer is lazily allocated as needed, to minimize
// idle memory usage with many connections.
type bufferedWriter struct {
w io.Writer // immutable
bw *bufio.Writer // non-nil when data is buffered
}
func newBufferedWriter(w io.Writer) *bufferedWriter {
return &bufferedWriter{w: w}
}
var bufWriterPool = sync.Pool{
New: func() interface{} {
// TODO: pick something better? this is a bit under
// (3 x typical 1500 byte MTU) at least.
return bufio.NewWriterSize(nil, 4<<10)
},
}
func (w *bufferedWriter) Write(p []byte) (n int, err error) {
if w.bw == nil {
bw := bufWriterPool.Get().(*bufio.Writer)
bw.Reset(w.w)
w.bw = bw
}
return w.bw.Write(p)
}
func (w *bufferedWriter) Flush() error {
bw := w.bw
if bw == nil {
return nil
}
err := bw.Flush()
bw.Reset(nil)
bufWriterPool.Put(bw)
w.bw = nil
return err
}
func mustUint31(v int32) uint32 {
if v < 0 || v > 2147483647 {
panic("out of range")
}
return uint32(v)
}
// bodyAllowedForStatus reports whether a given response status code
// permits a body. See RFC2616, section 4.4.
func bodyAllowedForStatus(status int) bool {
switch {
case status >= 100 && status <= 199:
return false
case status == 204:
return false
case status == 304:
return false
}
return true
}