// Code generated by protoc-gen-go. DO NOT EDIT.
// source: google/devtools/clouddebugger/v2/data.proto

package clouddebugger

import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
import _ "google.golang.org/genproto/googleapis/api/annotations"
import google_devtools_source_v1 "google.golang.org/genproto/googleapis/devtools/source/v1"
import google_protobuf1 "github.com/golang/protobuf/ptypes/timestamp"
import google_protobuf2 "github.com/golang/protobuf/ptypes/wrappers"

// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf

// Enumerates references to which the message applies.
type StatusMessage_Reference int32

const (
	// Status doesn't refer to any particular input.
	StatusMessage_UNSPECIFIED StatusMessage_Reference = 0
	// Status applies to the breakpoint and is related to its location.
	StatusMessage_BREAKPOINT_SOURCE_LOCATION StatusMessage_Reference = 3
	// Status applies to the breakpoint and is related to its condition.
	StatusMessage_BREAKPOINT_CONDITION StatusMessage_Reference = 4
	// Status applies to the breakpoint and is related to its expressions.
	StatusMessage_BREAKPOINT_EXPRESSION StatusMessage_Reference = 7
	// Status applies to the breakpoint and is related to its age.
	StatusMessage_BREAKPOINT_AGE StatusMessage_Reference = 8
	// Status applies to the entire variable.
	StatusMessage_VARIABLE_NAME StatusMessage_Reference = 5
	// Status applies to variable value (variable name is valid).
	StatusMessage_VARIABLE_VALUE StatusMessage_Reference = 6
)

var StatusMessage_Reference_name = map[int32]string{
	0: "UNSPECIFIED",
	3: "BREAKPOINT_SOURCE_LOCATION",
	4: "BREAKPOINT_CONDITION",
	7: "BREAKPOINT_EXPRESSION",
	8: "BREAKPOINT_AGE",
	5: "VARIABLE_NAME",
	6: "VARIABLE_VALUE",
}
var StatusMessage_Reference_value = map[string]int32{
	"UNSPECIFIED":                0,
	"BREAKPOINT_SOURCE_LOCATION": 3,
	"BREAKPOINT_CONDITION":       4,
	"BREAKPOINT_EXPRESSION":      7,
	"BREAKPOINT_AGE":             8,
	"VARIABLE_NAME":              5,
	"VARIABLE_VALUE":             6,
}

func (x StatusMessage_Reference) String() string {
	return proto.EnumName(StatusMessage_Reference_name, int32(x))
}
func (StatusMessage_Reference) EnumDescriptor() ([]byte, []int) { return fileDescriptor1, []int{1, 0} }

// Actions that can be taken when a breakpoint hits.
// Agents should reject breakpoints with unsupported or unknown action values.
type Breakpoint_Action int32

const (
	// Capture stack frame and variables and update the breakpoint.
	// The data is only captured once. After that the breakpoint is set
	// in a final state.
	Breakpoint_CAPTURE Breakpoint_Action = 0
	// Log each breakpoint hit. The breakpoint remains active until
	// deleted or expired.
	Breakpoint_LOG Breakpoint_Action = 1
)

var Breakpoint_Action_name = map[int32]string{
	0: "CAPTURE",
	1: "LOG",
}
var Breakpoint_Action_value = map[string]int32{
	"CAPTURE": 0,
	"LOG":     1,
}

func (x Breakpoint_Action) String() string {
	return proto.EnumName(Breakpoint_Action_name, int32(x))
}
func (Breakpoint_Action) EnumDescriptor() ([]byte, []int) { return fileDescriptor1, []int{5, 0} }

// Log severity levels.
type Breakpoint_LogLevel int32

const (
	// Information log message.
	Breakpoint_INFO Breakpoint_LogLevel = 0
	// Warning log message.
	Breakpoint_WARNING Breakpoint_LogLevel = 1
	// Error log message.
	Breakpoint_ERROR Breakpoint_LogLevel = 2
)

var Breakpoint_LogLevel_name = map[int32]string{
	0: "INFO",
	1: "WARNING",
	2: "ERROR",
}
var Breakpoint_LogLevel_value = map[string]int32{
	"INFO":    0,
	"WARNING": 1,
	"ERROR":   2,
}

func (x Breakpoint_LogLevel) String() string {
	return proto.EnumName(Breakpoint_LogLevel_name, int32(x))
}
func (Breakpoint_LogLevel) EnumDescriptor() ([]byte, []int) { return fileDescriptor1, []int{5, 1} }

// Represents a message with parameters.
type FormatMessage struct {
	// Format template for the message. The `format` uses placeholders `$0`,
	// `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
	// character.
	//
	// Examples:
	//
	// *   `Failed to load '$0' which helps debug $1 the first time it
	//     is loaded.  Again, $0 is very important.`
	// *   `Please pay $$10 to use $0 instead of $1.`
	Format string `protobuf:"bytes,1,opt,name=format" json:"format,omitempty"`
	// Optional parameters to be embedded into the message.
	Parameters []string `protobuf:"bytes,2,rep,name=parameters" json:"parameters,omitempty"`
}

func (m *FormatMessage) Reset()                    { *m = FormatMessage{} }
func (m *FormatMessage) String() string            { return proto.CompactTextString(m) }
func (*FormatMessage) ProtoMessage()               {}
func (*FormatMessage) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{0} }

func (m *FormatMessage) GetFormat() string {
	if m != nil {
		return m.Format
	}
	return ""
}

func (m *FormatMessage) GetParameters() []string {
	if m != nil {
		return m.Parameters
	}
	return nil
}

// Represents a contextual status message.
// The message can indicate an error or informational status, and refer to
// specific parts of the containing object.
// For example, the `Breakpoint.status` field can indicate an error referring
// to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.
type StatusMessage struct {
	// Distinguishes errors from informational messages.
	IsError bool `protobuf:"varint,1,opt,name=is_error,json=isError" json:"is_error,omitempty"`
	// Reference to which the message applies.
	RefersTo StatusMessage_Reference `protobuf:"varint,2,opt,name=refers_to,json=refersTo,enum=google.devtools.clouddebugger.v2.StatusMessage_Reference" json:"refers_to,omitempty"`
	// Status message text.
	Description *FormatMessage `protobuf:"bytes,3,opt,name=description" json:"description,omitempty"`
}

func (m *StatusMessage) Reset()                    { *m = StatusMessage{} }
func (m *StatusMessage) String() string            { return proto.CompactTextString(m) }
func (*StatusMessage) ProtoMessage()               {}
func (*StatusMessage) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{1} }

func (m *StatusMessage) GetIsError() bool {
	if m != nil {
		return m.IsError
	}
	return false
}

func (m *StatusMessage) GetRefersTo() StatusMessage_Reference {
	if m != nil {
		return m.RefersTo
	}
	return StatusMessage_UNSPECIFIED
}

func (m *StatusMessage) GetDescription() *FormatMessage {
	if m != nil {
		return m.Description
	}
	return nil
}

// Represents a location in the source code.
type SourceLocation struct {
	// Path to the source file within the source context of the target binary.
	Path string `protobuf:"bytes,1,opt,name=path" json:"path,omitempty"`
	// Line inside the file. The first line in the file has the value `1`.
	Line int32 `protobuf:"varint,2,opt,name=line" json:"line,omitempty"`
}

func (m *SourceLocation) Reset()                    { *m = SourceLocation{} }
func (m *SourceLocation) String() string            { return proto.CompactTextString(m) }
func (*SourceLocation) ProtoMessage()               {}
func (*SourceLocation) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{2} }

func (m *SourceLocation) GetPath() string {
	if m != nil {
		return m.Path
	}
	return ""
}

func (m *SourceLocation) GetLine() int32 {
	if m != nil {
		return m.Line
	}
	return 0
}

// Represents a variable or an argument possibly of a compound object type.
// Note how the following variables are represented:
//
// 1) A simple variable:
//
//     int x = 5
//
//     { name: "x", value: "5", type: "int" }  // Captured variable
//
// 2) A compound object:
//
//     struct T {
//         int m1;
//         int m2;
//     };
//     T x = { 3, 7 };
//
//     {  // Captured variable
//         name: "x",
//         type: "T",
//         members { name: "m1", value: "3", type: "int" },
//         members { name: "m2", value: "7", type: "int" }
//     }
//
// 3) A pointer where the pointee was captured:
//
//     T x = { 3, 7 };
//     T* p = &x;
//
//     {   // Captured variable
//         name: "p",
//         type: "T*",
//         value: "0x00500500",
//         members { name: "m1", value: "3", type: "int" },
//         members { name: "m2", value: "7", type: "int" }
//     }
//
// 4) A pointer where the pointee was not captured:
//
//     T* p = new T;
//
//     {   // Captured variable
//         name: "p",
//         type: "T*",
//         value: "0x00400400"
//         status { is_error: true, description { format: "unavailable" } }
//     }
//
// The status should describe the reason for the missing value,
// such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.
//
// Note that a null pointer should not have members.
//
// 5) An unnamed value:
//
//     int* p = new int(7);
//
//     {   // Captured variable
//         name: "p",
//         value: "0x00500500",
//         type: "int*",
//         members { value: "7", type: "int" } }
//
// 6) An unnamed pointer where the pointee was not captured:
//
//     int* p = new int(7);
//     int** pp = &p;
//
//     {  // Captured variable
//         name: "pp",
//         value: "0x00500500",
//         type: "int**",
//         members {
//             value: "0x00400400",
//             type: "int*"
//             status {
//                 is_error: true,
//                 description: { format: "unavailable" } }
//             }
//         }
//     }
//
// To optimize computation, memory and network traffic, variables that
// repeat in the output multiple times can be stored once in a shared
// variable table and be referenced using the `var_table_index` field.  The
// variables stored in the shared table are nameless and are essentially
// a partition of the complete variable. To reconstruct the complete
// variable, merge the referencing variable with the referenced variable.
//
// When using the shared variable table, the following variables:
//
//     T x = { 3, 7 };
//     T* p = &x;
//     T& r = x;
//
//     { name: "x", var_table_index: 3, type: "T" }  // Captured variables
//     { name: "p", value "0x00500500", type="T*", var_table_index: 3 }
//     { name: "r", type="T&", var_table_index: 3 }
//
//     {  // Shared variable table entry #3:
//         members { name: "m1", value: "3", type: "int" },
//         members { name: "m2", value: "7", type: "int" }
//     }
//
// Note that the pointer address is stored with the referencing variable
// and not with the referenced variable. This allows the referenced variable
// to be shared between pointers and references.
//
// The type field is optional. The debugger agent may or may not support it.
type Variable struct {
	// Name of the variable, if any.
	Name string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
	// Simple value of the variable.
	Value string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"`
	// Variable type (e.g. `MyClass`). If the variable is split with
	// `var_table_index`, `type` goes next to `value`. The interpretation of
	// a type is agent specific. It is recommended to include the dynamic type
	// rather than a static type of an object.
	Type string `protobuf:"bytes,6,opt,name=type" json:"type,omitempty"`
	// Members contained or pointed to by the variable.
	Members []*Variable `protobuf:"bytes,3,rep,name=members" json:"members,omitempty"`
	// Reference to a variable in the shared variable table. More than
	// one variable can reference the same variable in the table. The
	// `var_table_index` field is an index into `variable_table` in Breakpoint.
	VarTableIndex *google_protobuf2.Int32Value `protobuf:"bytes,4,opt,name=var_table_index,json=varTableIndex" json:"var_table_index,omitempty"`
	// Status associated with the variable. This field will usually stay
	// unset. A status of a single variable only applies to that variable or
	// expression. The rest of breakpoint data still remains valid. Variables
	// might be reported in error state even when breakpoint is not in final
	// state.
	//
	// The message may refer to variable name with `refers_to` set to
	// `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
	// In either case variable value and members will be unset.
	//
	// Example of error message applied to name: `Invalid expression syntax`.
	//
	// Example of information message applied to value: `Not captured`.
	//
	// Examples of error message applied to value:
	//
	// *   `Malformed string`,
	// *   `Field f not found in class C`
	// *   `Null pointer dereference`
	Status *StatusMessage `protobuf:"bytes,5,opt,name=status" json:"status,omitempty"`
}

func (m *Variable) Reset()                    { *m = Variable{} }
func (m *Variable) String() string            { return proto.CompactTextString(m) }
func (*Variable) ProtoMessage()               {}
func (*Variable) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{3} }

func (m *Variable) GetName() string {
	if m != nil {
		return m.Name
	}
	return ""
}

func (m *Variable) GetValue() string {
	if m != nil {
		return m.Value
	}
	return ""
}

func (m *Variable) GetType() string {
	if m != nil {
		return m.Type
	}
	return ""
}

func (m *Variable) GetMembers() []*Variable {
	if m != nil {
		return m.Members
	}
	return nil
}

func (m *Variable) GetVarTableIndex() *google_protobuf2.Int32Value {
	if m != nil {
		return m.VarTableIndex
	}
	return nil
}

func (m *Variable) GetStatus() *StatusMessage {
	if m != nil {
		return m.Status
	}
	return nil
}

// Represents a stack frame context.
type StackFrame struct {
	// Demangled function name at the call site.
	Function string `protobuf:"bytes,1,opt,name=function" json:"function,omitempty"`
	// Source location of the call site.
	Location *SourceLocation `protobuf:"bytes,2,opt,name=location" json:"location,omitempty"`
	// Set of arguments passed to this function.
	// Note that this might not be populated for all stack frames.
	Arguments []*Variable `protobuf:"bytes,3,rep,name=arguments" json:"arguments,omitempty"`
	// Set of local variables at the stack frame location.
	// Note that this might not be populated for all stack frames.
	Locals []*Variable `protobuf:"bytes,4,rep,name=locals" json:"locals,omitempty"`
}

func (m *StackFrame) Reset()                    { *m = StackFrame{} }
func (m *StackFrame) String() string            { return proto.CompactTextString(m) }
func (*StackFrame) ProtoMessage()               {}
func (*StackFrame) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{4} }

func (m *StackFrame) GetFunction() string {
	if m != nil {
		return m.Function
	}
	return ""
}

func (m *StackFrame) GetLocation() *SourceLocation {
	if m != nil {
		return m.Location
	}
	return nil
}

func (m *StackFrame) GetArguments() []*Variable {
	if m != nil {
		return m.Arguments
	}
	return nil
}

func (m *StackFrame) GetLocals() []*Variable {
	if m != nil {
		return m.Locals
	}
	return nil
}

// Represents the breakpoint specification, status and results.
type Breakpoint struct {
	// Breakpoint identifier, unique in the scope of the debuggee.
	Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"`
	// Action that the agent should perform when the code at the
	// breakpoint location is hit.
	Action Breakpoint_Action `protobuf:"varint,13,opt,name=action,enum=google.devtools.clouddebugger.v2.Breakpoint_Action" json:"action,omitempty"`
	// Breakpoint source location.
	Location *SourceLocation `protobuf:"bytes,2,opt,name=location" json:"location,omitempty"`
	// Condition that triggers the breakpoint.
	// The condition is a compound boolean expression composed using expressions
	// in a programming language at the source location.
	Condition string `protobuf:"bytes,3,opt,name=condition" json:"condition,omitempty"`
	// List of read-only expressions to evaluate at the breakpoint location.
	// The expressions are composed using expressions in the programming language
	// at the source location. If the breakpoint action is `LOG`, the evaluated
	// expressions are included in log statements.
	Expressions []string `protobuf:"bytes,4,rep,name=expressions" json:"expressions,omitempty"`
	// Only relevant when action is `LOG`. Defines the message to log when
	// the breakpoint hits. The message may include parameter placeholders `$0`,
	// `$1`, etc. These placeholders are replaced with the evaluated value
	// of the appropriate expression. Expressions not referenced in
	// `log_message_format` are not logged.
	//
	// Example: `Message received, id = $0, count = $1` with
	// `expressions` = `[ message.id, message.count ]`.
	LogMessageFormat string `protobuf:"bytes,14,opt,name=log_message_format,json=logMessageFormat" json:"log_message_format,omitempty"`
	// Indicates the severity of the log. Only relevant when action is `LOG`.
	LogLevel Breakpoint_LogLevel `protobuf:"varint,15,opt,name=log_level,json=logLevel,enum=google.devtools.clouddebugger.v2.Breakpoint_LogLevel" json:"log_level,omitempty"`
	// When true, indicates that this is a final result and the
	// breakpoint state will not change from here on.
	IsFinalState bool `protobuf:"varint,5,opt,name=is_final_state,json=isFinalState" json:"is_final_state,omitempty"`
	// Time this breakpoint was created by the server in seconds resolution.
	CreateTime *google_protobuf1.Timestamp `protobuf:"bytes,11,opt,name=create_time,json=createTime" json:"create_time,omitempty"`
	// Time this breakpoint was finalized as seen by the server in seconds
	// resolution.
	FinalTime *google_protobuf1.Timestamp `protobuf:"bytes,12,opt,name=final_time,json=finalTime" json:"final_time,omitempty"`
	// E-mail address of the user that created this breakpoint
	UserEmail string `protobuf:"bytes,16,opt,name=user_email,json=userEmail" json:"user_email,omitempty"`
	// Breakpoint status.
	//
	// The status includes an error flag and a human readable message.
	// This field is usually unset. The message can be either
	// informational or an error message. Regardless, clients should always
	// display the text message back to the user.
	//
	// Error status indicates complete failure of the breakpoint.
	//
	// Example (non-final state): `Still loading symbols...`
	//
	// Examples (final state):
	//
	// *   `Invalid line number` referring to location
	// *   `Field f not found in class C` referring to condition
	Status *StatusMessage `protobuf:"bytes,10,opt,name=status" json:"status,omitempty"`
	// The stack at breakpoint time.
	StackFrames []*StackFrame `protobuf:"bytes,7,rep,name=stack_frames,json=stackFrames" json:"stack_frames,omitempty"`
	// Values of evaluated expressions at breakpoint time.
	// The evaluated expressions appear in exactly the same order they
	// are listed in the `expressions` field.
	// The `name` field holds the original expression text, the `value` or
	// `members` field holds the result of the evaluated expression.
	// If the expression cannot be evaluated, the `status` inside the `Variable`
	// will indicate an error and contain the error text.
	EvaluatedExpressions []*Variable `protobuf:"bytes,8,rep,name=evaluated_expressions,json=evaluatedExpressions" json:"evaluated_expressions,omitempty"`
	// The `variable_table` exists to aid with computation, memory and network
	// traffic optimization.  It enables storing a variable once and reference
	// it from multiple variables, including variables stored in the
	// `variable_table` itself.
	// For example, the same `this` object, which may appear at many levels of
	// the stack, can have all of its data stored once in this table.  The
	// stack frame variables then would hold only a reference to it.
	//
	// The variable `var_table_index` field is an index into this repeated field.
	// The stored objects are nameless and get their name from the referencing
	// variable. The effective variable is a merge of the referencing variable
	// and the referenced variable.
	VariableTable []*Variable `protobuf:"bytes,9,rep,name=variable_table,json=variableTable" json:"variable_table,omitempty"`
	// A set of custom breakpoint properties, populated by the agent, to be
	// displayed to the user.
	Labels map[string]string `protobuf:"bytes,17,rep,name=labels" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
}

func (m *Breakpoint) Reset()                    { *m = Breakpoint{} }
func (m *Breakpoint) String() string            { return proto.CompactTextString(m) }
func (*Breakpoint) ProtoMessage()               {}
func (*Breakpoint) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{5} }

func (m *Breakpoint) GetId() string {
	if m != nil {
		return m.Id
	}
	return ""
}

func (m *Breakpoint) GetAction() Breakpoint_Action {
	if m != nil {
		return m.Action
	}
	return Breakpoint_CAPTURE
}

func (m *Breakpoint) GetLocation() *SourceLocation {
	if m != nil {
		return m.Location
	}
	return nil
}

func (m *Breakpoint) GetCondition() string {
	if m != nil {
		return m.Condition
	}
	return ""
}

func (m *Breakpoint) GetExpressions() []string {
	if m != nil {
		return m.Expressions
	}
	return nil
}

func (m *Breakpoint) GetLogMessageFormat() string {
	if m != nil {
		return m.LogMessageFormat
	}
	return ""
}

func (m *Breakpoint) GetLogLevel() Breakpoint_LogLevel {
	if m != nil {
		return m.LogLevel
	}
	return Breakpoint_INFO
}

func (m *Breakpoint) GetIsFinalState() bool {
	if m != nil {
		return m.IsFinalState
	}
	return false
}

func (m *Breakpoint) GetCreateTime() *google_protobuf1.Timestamp {
	if m != nil {
		return m.CreateTime
	}
	return nil
}

func (m *Breakpoint) GetFinalTime() *google_protobuf1.Timestamp {
	if m != nil {
		return m.FinalTime
	}
	return nil
}

func (m *Breakpoint) GetUserEmail() string {
	if m != nil {
		return m.UserEmail
	}
	return ""
}

func (m *Breakpoint) GetStatus() *StatusMessage {
	if m != nil {
		return m.Status
	}
	return nil
}

func (m *Breakpoint) GetStackFrames() []*StackFrame {
	if m != nil {
		return m.StackFrames
	}
	return nil
}

func (m *Breakpoint) GetEvaluatedExpressions() []*Variable {
	if m != nil {
		return m.EvaluatedExpressions
	}
	return nil
}

func (m *Breakpoint) GetVariableTable() []*Variable {
	if m != nil {
		return m.VariableTable
	}
	return nil
}

func (m *Breakpoint) GetLabels() map[string]string {
	if m != nil {
		return m.Labels
	}
	return nil
}

// Represents the application to debug. The application may include one or more
// replicated processes executing the same code. Each of these processes is
// attached with a debugger agent, carrying out the debugging commands.
// The agents attached to the same debuggee are identified by using exactly the
// same field values when registering.
type Debuggee struct {
	// Unique identifier for the debuggee generated by the controller service.
	Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"`
	// Project the debuggee is associated with.
	// Use the project number when registering a Google Cloud Platform project.
	Project string `protobuf:"bytes,2,opt,name=project" json:"project,omitempty"`
	// Debuggee uniquifier within the project.
	// Any string that identifies the application within the project can be used.
	// Including environment and version or build IDs is recommended.
	Uniquifier string `protobuf:"bytes,3,opt,name=uniquifier" json:"uniquifier,omitempty"`
	// Human readable description of the debuggee.
	// Including a human-readable project name, environment name and version
	// information is recommended.
	Description string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"`
	// If set to `true`, indicates that the debuggee is considered as inactive by
	// the Controller service.
	IsInactive bool `protobuf:"varint,5,opt,name=is_inactive,json=isInactive" json:"is_inactive,omitempty"`
	// Version ID of the agent release. The version ID is structured as
	// following: `domain/type/vmajor.minor` (for example
	// `google.com/gcp-java/v1.1`).
	AgentVersion string `protobuf:"bytes,6,opt,name=agent_version,json=agentVersion" json:"agent_version,omitempty"`
	// If set to `true`, indicates that the agent should disable itself and
	// detach from the debuggee.
	IsDisabled bool `protobuf:"varint,7,opt,name=is_disabled,json=isDisabled" json:"is_disabled,omitempty"`
	// Human readable message to be displayed to the user about this debuggee.
	// Absence of this field indicates no status. The message can be either
	// informational or an error status.
	Status *StatusMessage `protobuf:"bytes,8,opt,name=status" json:"status,omitempty"`
	// References to the locations and revisions of the source code used in the
	// deployed application.
	//
	// NOTE: This field is deprecated. Consumers should use
	// `ext_source_contexts` if it is not empty. Debug agents should populate
	// both this field and `ext_source_contexts`.
	SourceContexts []*google_devtools_source_v1.SourceContext `protobuf:"bytes,9,rep,name=source_contexts,json=sourceContexts" json:"source_contexts,omitempty"`
	// References to the locations and revisions of the source code used in the
	// deployed application.
	//
	// Contexts describing a remote repo related to the source code
	// have a `category` label of `remote_repo`. Source snapshot source
	// contexts have a `category` of `snapshot`.
	ExtSourceContexts []*google_devtools_source_v1.ExtendedSourceContext `protobuf:"bytes,13,rep,name=ext_source_contexts,json=extSourceContexts" json:"ext_source_contexts,omitempty"`
	// A set of custom debuggee properties, populated by the agent, to be
	// displayed to the user.
	Labels map[string]string `protobuf:"bytes,11,rep,name=labels" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
}

func (m *Debuggee) Reset()                    { *m = Debuggee{} }
func (m *Debuggee) String() string            { return proto.CompactTextString(m) }
func (*Debuggee) ProtoMessage()               {}
func (*Debuggee) Descriptor() ([]byte, []int) { return fileDescriptor1, []int{6} }

func (m *Debuggee) GetId() string {
	if m != nil {
		return m.Id
	}
	return ""
}

func (m *Debuggee) GetProject() string {
	if m != nil {
		return m.Project
	}
	return ""
}

func (m *Debuggee) GetUniquifier() string {
	if m != nil {
		return m.Uniquifier
	}
	return ""
}

func (m *Debuggee) GetDescription() string {
	if m != nil {
		return m.Description
	}
	return ""
}

func (m *Debuggee) GetIsInactive() bool {
	if m != nil {
		return m.IsInactive
	}
	return false
}

func (m *Debuggee) GetAgentVersion() string {
	if m != nil {
		return m.AgentVersion
	}
	return ""
}

func (m *Debuggee) GetIsDisabled() bool {
	if m != nil {
		return m.IsDisabled
	}
	return false
}

func (m *Debuggee) GetStatus() *StatusMessage {
	if m != nil {
		return m.Status
	}
	return nil
}

func (m *Debuggee) GetSourceContexts() []*google_devtools_source_v1.SourceContext {
	if m != nil {
		return m.SourceContexts
	}
	return nil
}

func (m *Debuggee) GetExtSourceContexts() []*google_devtools_source_v1.ExtendedSourceContext {
	if m != nil {
		return m.ExtSourceContexts
	}
	return nil
}

func (m *Debuggee) GetLabels() map[string]string {
	if m != nil {
		return m.Labels
	}
	return nil
}

func init() {
	proto.RegisterType((*FormatMessage)(nil), "google.devtools.clouddebugger.v2.FormatMessage")
	proto.RegisterType((*StatusMessage)(nil), "google.devtools.clouddebugger.v2.StatusMessage")
	proto.RegisterType((*SourceLocation)(nil), "google.devtools.clouddebugger.v2.SourceLocation")
	proto.RegisterType((*Variable)(nil), "google.devtools.clouddebugger.v2.Variable")
	proto.RegisterType((*StackFrame)(nil), "google.devtools.clouddebugger.v2.StackFrame")
	proto.RegisterType((*Breakpoint)(nil), "google.devtools.clouddebugger.v2.Breakpoint")
	proto.RegisterType((*Debuggee)(nil), "google.devtools.clouddebugger.v2.Debuggee")
	proto.RegisterEnum("google.devtools.clouddebugger.v2.StatusMessage_Reference", StatusMessage_Reference_name, StatusMessage_Reference_value)
	proto.RegisterEnum("google.devtools.clouddebugger.v2.Breakpoint_Action", Breakpoint_Action_name, Breakpoint_Action_value)
	proto.RegisterEnum("google.devtools.clouddebugger.v2.Breakpoint_LogLevel", Breakpoint_LogLevel_name, Breakpoint_LogLevel_value)
}

func init() { proto.RegisterFile("google/devtools/clouddebugger/v2/data.proto", fileDescriptor1) }

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}
