imgconverter: make it really work on python3

pull/13/head
Marek Marczykowski-Górecki 7 years ago
parent 6c36cb8de9
commit 95805f6333
No known key found for this signature in database
GPG Key ID: 063938BA42CFA724

@ -27,7 +27,10 @@ import colorsys
import math
import os
import re
import cStringIO as StringIO
try:
from io import BytesIO
except ImportError:
from cStringIO import StringIO as BytesIO
import subprocess
import sys
import unittest
@ -45,7 +48,7 @@ MAX_HEIGHT = 5120
ICON_MAXSIZE = 512
# header consists of two decimal numbers, SPC and LF
re_imghdr = re.compile(r'^\d+ \d+\n$')
re_imghdr = re.compile(br'^\d+ \d+\n$')
imghdrlen = lambda w, h: int(math.ceil(math.log10(w)) \
+ math.ceil(math.log10(h)) \
+ 2)
@ -87,14 +90,23 @@ get_from_stream(), get_from_vm(), get_xdg_icon_from_vm(), get_through_dvm()'''
r, g, b = hex_to_float(colour)
h, _, s = colorsys.rgb_to_hls(r, g, b)
result = StringIO.StringIO()
result = BytesIO()
for i in xrange(0, self._size[0] * self._size[1] * 4, 4):
r, g, b, a = tuple(ord(c) / 255. for c in self._rgba[i:i+4])
_, l, _ = colorsys.rgb_to_hls(r, g, b)
r, g, b = colorsys.hls_to_rgb(h, l, s)
# duplicate the whole loop for performance reasons
if sys.version_info[0] < 3:
for i in range(0, self._size[0] * self._size[1] * 4, 4):
r, g, b, a = tuple(ord(c) / 255. for c in self._rgba[i:i+4])
_, l, _ = colorsys.rgb_to_hls(r, g, b)
r, g, b = colorsys.hls_to_rgb(h, l, s)
result.write(''.join(chr(int(i * 255)) for i in [r, g, b, a]))
result.write(b''.join(chr(int(i * 255)) for i in [r, g, b, a]))
else:
for i in range(0, self._size[0] * self._size[1] * 4, 4):
r, g, b, a = tuple(c / 255. for c in self._rgba[i:i + 4])
_, l, _ = colorsys.rgb_to_hls(r, g, b)
r, g, b = colorsys.hls_to_rgb(h, l, s)
result.write(bytes(int(i * 255) for i in [r, g, b, a]))
return self.__class__(rgba=result.getvalue(), size=self._size)
@ -218,8 +230,8 @@ def hex_to_float(colour, channels=3, depth=8):
if depth % 4 != 0:
raise NotImplementedError('depths not divisible by 4 are unsupported')
length = channels * depth / 4
step = depth / 4
length = channels * depth // 4
step = depth // 4
# get rid of '#' or '0x' in front of hex values
colour = colour[-length:]

Loading…
Cancel
Save