/*
* Copyright (C) 2011-2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Author: Chris Lumens
*/
#include "config.h"
#include "BaseStandalone.h"
#include "StandaloneWindow.h"
#include "intl.h"
#include
#include
/**
* SECTION: StandaloneWindow
* @title: AnacondaStandaloneWindow
* @short_description: Window for displaying standalone spokes
*
* A #AnacondaStandaloneWindow is a widget that displays a standalone
* spoke. A standalone spoke is like a normal spoke, but is not entered via a
* hub. Instead, it is displayed by itself. Examples include the welcome and
* network configuration screens at the beginning of installation.
*
* The AnacondaStandaloneWindow consist of three areas:
*
* - A navigation area in the top of the screen, inherited from #AnacondaBaseWindow.
*
* - A button box at the bottom of the screen, with Quit and Continue buttons.
* The Continue button may not be enabled until required information is
* entered by the user.
*
* - An action area in the middle of the screen, taking up a majority of the
* space. This is where widgets will be added and the user will do things.
*/
#define BUTTON_CONTEXT "GUI|Standalone Navigation"
/* The context needs to be written out (no macros) for the CN_ lines so that gettext can see it */
#define QUIT_TEXT CN_("GUI|Standalone Navigation", "_Quit")
#define CONTINUE_TEXT CN_("GUI|Standalone Navigation", "_Continue")
struct _AnacondaStandaloneWindowPrivate {
GtkWidget *button_box;
GtkWidget *continue_button, *quit_button;
};
enum {
PROP_QUIT_BUTTON = 1,
PROP_CONTINUE_BUTTON
};
static void anaconda_standalone_window_get_property(GObject *object, guint prop_id, GValue *value, GParamSpec *pspec);
G_DEFINE_TYPE(AnacondaStandaloneWindow, anaconda_standalone_window, ANACONDA_TYPE_BASE_STANDALONE)
static void anaconda_standalone_window_class_init(AnacondaStandaloneWindowClass *klass) {
GObjectClass *object_class = G_OBJECT_CLASS(klass);
object_class->get_property = anaconda_standalone_window_get_property;
/*
* Override the quit-button and continue-button properties to make them
* read only. The buttons will be create during the object's init method.
*/
/**
* AnacondaStandaloneWindow::quit-button:
*
* The button to quit anaconda.
*
* This overrides #AnacondaBaseStandalone:quit-button in #AnacondaBaseStandalone to be read-only.
*
* Since: 3.0
*/
g_object_class_install_property(object_class,
PROP_QUIT_BUTTON,
g_param_spec_object("quit-button",
P_("Quit button"),
P_("The button to quit Anaconda"),
GTK_TYPE_BUTTON,
G_PARAM_READABLE));
/**
* AnacondaStandaloneWindow::continue-button:
*
* The button to continue to the next window.
*
* This overrides #AnacondaBaseStandalone:continue-button in #AnacondaBaseStandalone to be read-only.
*
* Since: 3.0
*/
g_object_class_install_property(object_class,
PROP_CONTINUE_BUTTON,
g_param_spec_object("continue-button",
P_("Continue button"),
P_("The button to continue to the next window"),
GTK_TYPE_BUTTON,
G_PARAM_READABLE));
g_type_class_add_private(object_class, sizeof(AnacondaStandaloneWindowPrivate));
}
static void anaconda_standalone_window_get_property(GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) {
/* Just chain up to the parent class get_property */
gchar *parent_property = g_strdup_printf("%s::%s", G_OBJECT_CLASS_NAME(anaconda_standalone_window_parent_class), pspec->name);
g_object_get_property(object, parent_property, value);
g_free(parent_property);
}
/**
* anaconda_standalone_window_new:
*
* Creates a new #AnacondaStandaloneWindow, which is a window designed for
* displaying a standalone spoke, such as the welcome screen or network
* configuration.
*
* Returns: A new #AnacondaStandaloneWindow.
*/
GtkWidget *anaconda_standalone_window_new() {
return g_object_new(ANACONDA_TYPE_STANDALONE_WINDOW, NULL);
}
static void anaconda_standalone_window_init(AnacondaStandaloneWindow *win) {
AtkObject *atk;
GtkWidget *main_box = anaconda_base_window_get_main_box(ANACONDA_BASE_WINDOW(win));
GtkStyleContext *context;
win->priv = G_TYPE_INSTANCE_GET_PRIVATE(win,
ANACONDA_TYPE_STANDALONE_WINDOW,
AnacondaStandaloneWindowPrivate);
/* Create the buttons. */
win->priv->quit_button = gtk_button_new_with_mnemonic(C_(BUTTON_CONTEXT, QUIT_TEXT));
atk = gtk_widget_get_accessible(win->priv->quit_button);
atk_object_set_name(atk, C_(BUTTON_CONTEXT, QUIT_TEXT));
win->priv->continue_button = gtk_button_new_with_mnemonic(C_(BUTTON_CONTEXT, CONTINUE_TEXT));
atk = gtk_widget_get_accessible(win->priv->continue_button);
atk_object_set_name(atk, C_(BUTTON_CONTEXT, CONTINUE_TEXT));
/* Set the Continue button to the blue 'suggested-action' style class */
context = gtk_widget_get_style_context(win->priv->continue_button);
gtk_style_context_add_class(context, "suggested-action");
/* Set the properties on AnacondaBaseStandalone */
g_object_set(G_OBJECT(win), "AnacondaBaseStandalone::quit-button", win->priv->quit_button, NULL);
g_object_set(G_OBJECT(win), "AnacondaBaseStandalone::continue-button", win->priv->continue_button, NULL);
/* Create the button box and pack the buttons into it. */
win->priv->button_box = gtk_button_box_new(GTK_ORIENTATION_HORIZONTAL);
gtk_widget_set_margin_start(win->priv->button_box, 6);
gtk_widget_set_margin_end(win->priv->button_box, 6);
gtk_widget_set_margin_bottom(win->priv->button_box, 6);
gtk_button_box_set_layout(GTK_BUTTON_BOX(win->priv->button_box), GTK_BUTTONBOX_END);
gtk_box_set_spacing(GTK_BOX(win->priv->button_box), 12);
gtk_container_add(GTK_CONTAINER(win->priv->button_box), win->priv->quit_button);
gtk_container_add(GTK_CONTAINER(win->priv->button_box), win->priv->continue_button);
gtk_box_pack_start(GTK_BOX(main_box), win->priv->button_box, FALSE, TRUE, 0);
}
/**
* anaconda_standalone_window_retranslate:
* @win: a #AnacondaStandaloneWindow
*
* Reload translations for this widget as needed. Generally, this is not
* needed. However when changing the language during installation, we need
* to be able to make sure the screen gets retranslated. This function is
* kind of ugly but avoids having to destroy and reload the screen.
*
* Since: 1.0
*/
void anaconda_standalone_window_retranslate(AnacondaStandaloneWindow *win) {
anaconda_base_window_retranslate(ANACONDA_BASE_WINDOW(win));
gtk_button_set_label(GTK_BUTTON(win->priv->quit_button), C_(BUTTON_CONTEXT, QUIT_TEXT));
gtk_button_set_label(GTK_BUTTON(win->priv->continue_button), C_(BUTTON_CONTEXT, CONTINUE_TEXT));
}