plymouth: update for multi-line messages API
This commit is contained in:
parent
0dc5313c36
commit
fc4e6b3583
@ -152,13 +152,28 @@ Plymouth.SetQuitFunction(quit_callback);
|
|||||||
|
|
||||||
#----------------------------------------- Message --------------------------------
|
#----------------------------------------- Message --------------------------------
|
||||||
|
|
||||||
message_sprite = Sprite();
|
message_sprites = [];
|
||||||
message_sprite.SetPosition(10, 10, 10000);
|
message_sprite_count = 0;
|
||||||
|
message_sprite_y = 10;
|
||||||
|
|
||||||
fun message_callback (text)
|
fun display_message_callback (text)
|
||||||
{
|
{
|
||||||
my_image = Image.Text(text, 1, 1, 1);
|
my_image = Image.Text(text, 1, 1, 1);
|
||||||
message_sprite.SetImage(my_image);
|
message_sprites[message_sprite_count] = Sprite(my_image);
|
||||||
|
message_sprites[message_sprite_count].SetPosition(10, message_sprite_y, 10000);
|
||||||
|
message_sprites[message_sprite_count].text = text;
|
||||||
|
message_sprite_count++;
|
||||||
|
message_sprite_y += my_image.GetHeight();
|
||||||
}
|
}
|
||||||
|
|
||||||
Plymouth.SetMessageFunction(message_callback);
|
fun hide_message_callback (text)
|
||||||
|
{
|
||||||
|
for (i = 0; i < message_sprite_count; i++)
|
||||||
|
{
|
||||||
|
if (message_sprites[i].text == text)
|
||||||
|
message_sprites[i] = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Plymouth.SetDisplayMessageFunction (display_message_callback);
|
||||||
|
Plymouth.SetHideMessageFunction (hide_message_callback);
|
||||||
|
Loading…
Reference in New Issue
Block a user