218 lines
8.0 KiB
Python
218 lines
8.0 KiB
Python
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#
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# Filtering UI for the simple path through the storage code.
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#
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# Copyright (C) 2009 Red Hat, Inc.
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# All rights reserved.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import gtk, gobject
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import gtk.glade
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import gui
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import gettext
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_ = lambda x: gettext.ldgettext("anaconda", x)
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# The column that holds a python object containing information about the
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# device in each row. This value really shouldn't be overridden.
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OBJECT_COL = 0
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# These columns can be overridden with the active= and visible= parameters to
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# __init__. active indicates which column tracks whether the row is checked
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# by default, and visible indicates which column tracks whether the row is
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# seen or not.
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VISIBLE_COL = 1
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ACTIVE_COL = 2
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# This should not be overridden. It controls whether or not a row may be
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# deselected. Rows with this column set will stay in selected or not
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# (whichever they were initialized to) permanently.
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IMMUTABLE_COL = 3
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class DeviceDisplayer(object):
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def _column_toggled(self, menuItem, col):
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# This is called when a selection is made in the column visibility drop
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# down menu, and obviously makes a column visible (or not).
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col.set_visible(not col.get_visible())
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def __init__(self, store, model, view, active=ACTIVE_COL, visible=VISIBLE_COL):
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self.store = store
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self.model = model
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self.view = view
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self.menu = None
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self.active = active
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self.visible = visible
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def addColumn(self, title, num, displayed=True):
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cell = gtk.CellRendererText()
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cell.set_property("yalign", 0)
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col = gtk.TreeViewColumn(title, cell, text=num, active=self.active)
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col.set_visible(displayed)
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col.set_expand(True)
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col.set_resizable(True)
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self.view.append_column(col)
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# This needs to be set on all columns or it will be impossible to sort
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# by that column.
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col.set_sort_column_id(num)
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if self.menu:
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# Add a new entry to the drop-down menu.
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item = gtk.CheckMenuItem(title)
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item.set_active(displayed)
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item.connect("toggled", self._column_toggled, col)
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item.show()
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self.menu.append(item)
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def createMenu(self):
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self.menu = gtk.Menu()
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# Add a blank column at the (current) end of the view. This column
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# exists only so we can have a header to click on and display the
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# drop down allowing column configuration.
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menuCol = gtk.TreeViewColumn("")
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menuCol.set_clickable(True)
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menuCol.set_sizing(gtk.TREE_VIEW_COLUMN_FIXED)
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menuCol.set_fixed_width(30)
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menuCol.connect("clicked", lambda col, menu: menu.popup(None, None, None, 0, 0),
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self.menu)
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image = gui.readImageFromFile("filter-menu.png")
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image.show_all()
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menuCol.set_widget(image)
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# Make sure the menu column gets added after all other columns so it
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# will be on the far right edge.
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self.view.connect("show", lambda x: self.view.append_column(menuCol))
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def getStoreIter(self, row, model=None):
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"""Get an iter on the underlying store that maps to a row on the
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provided model. If model is None, use the default.
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"""
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if not model:
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model = self.model
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iter = model.get_iter(row)
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if not iter:
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return None
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while not self.store.iter_is_valid(iter):
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if isinstance(model, gtk.TreeModelFilter):
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iter = model.convert_iter_to_child_iter(iter)
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elif isinstance(model, gtk.TreeModelSort):
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iter = model.convert_iter_to_child_iter(None, iter)
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model = model.get_model()
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return iter
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def getSelected(self):
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"""Return a list of all the items currently checked in the UI, or
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an empty list if nothing is selected.
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"""
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return filter(lambda row: row[self.active], self.store)
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def getNVisible(self):
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"""Return the number of items currently visible in the UI."""
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return len(filter(lambda row: row[self.visible], self.store))
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class DeviceSelector(DeviceDisplayer):
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def createSelectionCol(self, title="", radioButton=False, toggledCB=None,
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membershipCB=None):
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# Add a column full of checkboxes/radiobuttons in the first column of the view.
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crt = gtk.CellRendererToggle()
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crt.set_property("activatable", True)
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crt.set_property("yalign", 0)
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crt.set_radio(radioButton)
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crt.connect("toggled", self._device_toggled, toggledCB, radioButton)
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col = gtk.TreeViewColumn(title, crt, active=self.active)
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col.set_alignment(0.75)
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if not radioButton:
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self.allButton = gtk.ToggleButton()
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col.connect("clicked", lambda *args: self.allButton.set_active(not self.allButton.get_active()))
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col.set_widget(self.allButton)
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self.allButton.show_all()
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self.allButton.connect("toggled", self._all_clicked, toggledCB, membershipCB)
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self.view.append_column(col)
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self.view.set_headers_clickable(True)
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self.view.connect("row-activated", self._row_activated, toggledCB, radioButton)
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def _all_clicked(self, button, toggledCB=None, membershipCB=None):
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# This is called when the Add/Remove all button is checked and does
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# the obvious.
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def _toggle_all(model, path, iter, set):
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# Don't check the boxes of rows that aren't visible or aren't part
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# of the currently displayed page. We'd like the all button to
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# only operate on the current page, after all.
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if not model[path][self.visible] or model[path][IMMUTABLE_COL] or \
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(membershipCB and not membershipCB(model[path][OBJECT_COL])):
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return
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# Don't try to set a row to active if it's already been checked.
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# This prevents devices that have been checked before the all
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# button was checked from getting double counted.
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if model[path][self.active] == set:
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return
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model[path][self.active] = set
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if toggledCB:
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toggledCB(set, model[path][OBJECT_COL])
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set = button.get_active()
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self.store.foreach(_toggle_all, set)
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def _row_activated(self, view, row, col, cb, isRadio):
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# This is called when a row is double-clicked, or selected via space or
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# enter. We just want to do the same as if the checkbox were clicked.
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self._device_toggled(None, row, cb, isRadio)
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def _device_toggled(self, button, row, cb, isRadio):
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# This is called when the checkbox for a device is clicked or unclicked.
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iter = self.getStoreIter(row)
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if not iter:
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return
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storeRow = self.store.get_path(iter)
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if self.store[storeRow][IMMUTABLE_COL]:
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return
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if isRadio:
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# This is lame, but there's no other way to do it. First we have
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# to uncheck everything in the store, then we check the one that
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# was clicked on.
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for r in self.store:
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r[self.active] = False
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self.store[storeRow][self.active] = True
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if cb:
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cb(True, self.store[storeRow][OBJECT_COL])
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else:
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is_checked = self.store[storeRow][self.active]
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self.store[storeRow][self.active] = not is_checked
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if cb:
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cb(not is_checked, self.store[storeRow][OBJECT_COL])
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